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Diffstat (limited to 'source/blender/editors/include/ED_uvedit.h')
-rw-r--r--source/blender/editors/include/ED_uvedit.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index e485fd2b061..c8ffbb9acb1 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -361,9 +361,24 @@ struct UVPackIsland_Params {
bool uv_coords_isect_udim(const struct Image *image,
const int udim_grid[2],
const float coords[2]);
+
+/**
+ * Pack UV islands from multiple objects.
+ *
+ * \param scene: Scene containing the objects to be packed.
+ * \param objects: Array of Objects to pack.
+ * \param objects_len: Length of `objects` array.
+ * \param bmesh_override: BMesh array aligned with `objects`.
+ * Optional, when non-null this overrides object's BMesh.
+ * This is needed to perform UV packing on objects that aren't in edit-mode.
+ * \param udim_params: Parameters to specify UDIM target and UDIM source image.
+ * \param params: Parameters and options to pass to the packing engine.
+ *
+ */
void ED_uvedit_pack_islands_multi(const struct Scene *scene,
Object **objects,
uint objects_len,
+ struct BMesh **bmesh_override,
const struct UVMapUDIM_Params *udim_params,
const struct UVPackIsland_Params *params);