diff options
Diffstat (limited to 'source/blender/editors/include/ED_uvedit.h')
-rw-r--r-- | source/blender/editors/include/ED_uvedit.h | 25 |
1 files changed, 14 insertions, 11 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index 2b4c213bc52..44c5113413d 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -38,6 +38,10 @@ struct Object; struct Scene; struct bContext; struct wmKeyConfig; +struct BMEditMesh; +struct BMLoop; +struct BMFace; +struct MTexPoly; /* uvedit_ops.c */ void ED_operatortypes_uvedit(void); @@ -50,18 +54,17 @@ int ED_uvedit_test_silent(struct Object *obedit); int ED_uvedit_test(struct Object *obedit); /* visibility and selection */ -int uvedit_edge_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); -int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf); -int uvedit_face_visible_nolocal(struct Scene *scene, struct EditFace *efa); -int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf); -int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); -void uvedit_edge_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); -void uvedit_edge_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); -void uvedit_face_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf); -void uvedit_face_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf); -void uvedit_uv_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); -void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); +int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf); +int uvedit_face_selected(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa); +int uvedit_edge_selected(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); +int uvedit_uv_selected(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); +int uvedit_face_select(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa); +int uvedit_face_deselect(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa); +void uvedit_edge_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); +void uvedit_edge_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); +void uvedit_uv_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); +void uvedit_uv_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l); int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, float co[2], float uv[2]); |