diff options
Diffstat (limited to 'source/blender/editors/include/ED_uvedit.h')
-rw-r--r-- | source/blender/editors/include/ED_uvedit.h | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h index d2d4732eedb..d6e8b6e9504 100644 --- a/source/blender/editors/include/ED_uvedit.h +++ b/source/blender/editors/include/ED_uvedit.h @@ -35,12 +35,13 @@ struct BMesh; struct BMEditMesh; struct BMFace; struct BMLoop; +struct Depsgraph; struct Image; struct ImageUser; -struct MTexPoly; struct Main; struct Object; struct Scene; +struct ViewLayer; struct SpaceImage; struct bNode; struct wmKeyConfig; @@ -49,9 +50,8 @@ struct wmKeyConfig; void ED_operatortypes_uvedit(void); void ED_keymap_uvedit(struct wmKeyConfig *keyconf); -void ED_uvedit_assign_image( - struct Main *bmain, struct Scene *scene, struct Object *obedit, struct Image *ima, struct Image *previma); bool ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float min[2], float max[2]); +bool ED_uvedit_center(Scene *scene, Image *ima, struct Object *obedit, float cent[2], char mode); void ED_uvedit_select_all(struct BMesh *bm); bool ED_object_get_active_image( @@ -62,7 +62,8 @@ void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int ma bool ED_uvedit_test(struct Object *obedit); /* visibility and selection */ -bool uvedit_face_visible_test(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf); +bool uvedit_face_visible_test( + struct Scene *scene, struct Object *obedit, struct Image *ima, struct BMFace *efa); bool uvedit_face_select_test( struct Scene *scene, struct BMFace *efa, const int cd_loop_uv_offset); @@ -116,21 +117,24 @@ void ED_uvedit_live_unwrap_end(short cancel); void ED_uvedit_live_unwrap(struct Scene *scene, struct Object *obedit); void ED_uvedit_pack_islands( - struct Scene *scene, struct Object *ob, struct BMesh *bm, + struct Scene *scene, struct Object *ob, struct BMesh *bm, bool selected, bool correct_aspect, bool do_rotate); +void ED_uvedit_pack_islands_multi( + struct Scene *scene, struct Object **objects, const uint objects_len, bool selected, bool correct_aspect, bool do_rotate); void ED_uvedit_unwrap_cube_project( struct BMesh *bm, float cube_size, bool use_select, const float center[3]); /* single call up unwrap using scene settings, used for edge tag unwrapping */ -void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel); +void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel, const bool pack); /* uvedit_draw.c */ void ED_image_draw_cursor( - struct ARegion *ar, const float cursor[2]); + struct ARegion *ar, const float cursor[2]); void ED_uvedit_draw_main( - struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, - struct Object *obedit, struct Object *obact); + struct SpaceImage *sima, + struct ARegion *ar, struct Scene *scene, struct ViewLayer *view_layer, + struct Object *obedit, struct Object *obact, struct Depsgraph *depsgraph); /* uvedit_buttons.c */ void ED_uvedit_buttons_register(struct ARegionType *art); |