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Diffstat (limited to 'source/blender/editors/include/ED_uvedit.h')
-rw-r--r--source/blender/editors/include/ED_uvedit.h35
1 files changed, 24 insertions, 11 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index e9398bbd94c..433c7c7fa48 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -35,12 +35,13 @@ struct BMesh;
struct BMEditMesh;
struct BMFace;
struct BMLoop;
+struct Depsgraph;
struct Image;
struct ImageUser;
-struct MTexPoly;
struct Main;
struct Object;
struct Scene;
+struct ViewLayer;
struct SpaceImage;
struct bNode;
struct wmKeyConfig;
@@ -49,11 +50,15 @@ struct wmKeyConfig;
void ED_operatortypes_uvedit(void);
void ED_keymap_uvedit(struct wmKeyConfig *keyconf);
-void ED_uvedit_assign_image(
- struct Main *bmain, struct Scene *scene, struct Object *obedit, struct Image *ima, struct Image *previma);
bool ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float min[2], float max[2]);
+bool ED_uvedit_center(Scene *scene, Image *ima, struct Object *obedit, float cent[2], char mode);
void ED_uvedit_select_all(struct BMesh *bm);
+bool ED_uvedit_minmax_multi(
+ struct Scene *scene, struct Image *ima, struct Object **objects_edit, uint objects_len, float r_min[2], float r_max[2]);
+bool ED_uvedit_center_multi(
+ Scene *scene, Image *ima, struct Object **objects_edit, uint objects_len, float r_cent[2], char mode);
+
bool ED_object_get_active_image(
struct Object *ob, int mat_nr,
struct Image **r_ima, struct ImageUser **r_iuser, struct bNode **r_node, struct bNodeTree **r_ntree);
@@ -62,7 +67,8 @@ void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int ma
bool ED_uvedit_test(struct Object *obedit);
/* visibility and selection */
-bool uvedit_face_visible_test(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf);
+bool uvedit_face_visible_test(
+ struct Scene *scene, struct Object *obedit, struct Image *ima, struct BMFace *efa);
bool uvedit_face_select_test(
struct Scene *scene, struct BMFace *efa,
const int cd_loop_uv_offset);
@@ -104,8 +110,12 @@ void uvedit_uv_select_disable(
const int cd_loop_uv_offset);
bool ED_uvedit_nearest_uv(
- struct Scene *scene, struct Object *obedit, struct Image *ima,
- const float co[2], float r_uv[2]);
+ struct Scene *scene, struct Object *obedit, struct Image *ima, const float co[2],
+ float *dist_sq, float r_uv[2]);
+bool ED_uvedit_nearest_uv_multi(
+ struct Scene *scene, struct Image *ima,
+ struct Object **objects, const uint objects_len, const float co[2],
+ float *dist_sq, float r_uv[2]);
void ED_uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMesh *em, float *aspx, float *aspy);
@@ -116,21 +126,24 @@ void ED_uvedit_live_unwrap_end(short cancel);
void ED_uvedit_live_unwrap(struct Scene *scene, struct Object *obedit);
void ED_uvedit_pack_islands(
- struct Scene *scene, struct Object *ob, struct BMesh *bm,
+ struct Scene *scene, struct Object *ob, struct BMesh *bm, bool selected, bool correct_aspect, bool do_rotate);
+void ED_uvedit_pack_islands_multi(
+ struct Scene *scene, struct Object **objects, const uint objects_len,
bool selected, bool correct_aspect, bool do_rotate);
void ED_uvedit_unwrap_cube_project(
struct BMesh *bm, float cube_size, bool use_select, const float center[3]);
/* single call up unwrap using scene settings, used for edge tag unwrapping */
-void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel);
+void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel, const bool pack);
/* uvedit_draw.c */
void ED_image_draw_cursor(
- struct ARegion *ar, const float cursor[2]);
+ struct ARegion *ar, const float cursor[2]);
void ED_uvedit_draw_main(
- struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene,
- struct Object *obedit, struct Object *obact);
+ struct SpaceImage *sima,
+ struct ARegion *ar, struct Scene *scene, struct ViewLayer *view_layer,
+ struct Object *obedit, struct Object *obact, struct Depsgraph *depsgraph);
/* uvedit_buttons.c */
void ED_uvedit_buttons_register(struct ARegionType *art);