diff options
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index d5c9b9ef01a..f15f2418707 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -193,7 +193,8 @@ void ED_view3d_global_to_vector(struct RegionView3D *rv3d, const float coord[3], void ED_view3d_win_to_3d(struct ARegion *ar, const float depth_pt[3], const float mval[2], float out[3]); void ED_view3d_win_to_delta(struct ARegion *ar, const float mval[2], float out[3]); void ED_view3d_win_to_vector(struct ARegion *ar, const float mval[2], float out[3]); -void ED_view3d_win_to_segment_clip(struct ARegion *ar, struct View3D *v3d, const float mval[2], float ray_start[3], float ray_end[3]); +void ED_view3d_win_to_segment(struct ARegion *ar, struct View3D *v3d, const float mval[2], float ray_start[3], float ray_end[3]); +int ED_view3d_win_to_segment_clip(struct ARegion *ar, struct View3D *v3d, const float mval[2], float ray_start[3], float ray_end[3]); void ED_view3d_ob_project_mat_get(struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]); void ED_view3d_unproject(struct bglMats *mats, float out[3], const float x, const float y, const float z); @@ -295,6 +296,8 @@ void ED_view3D_background_image_clear(struct View3D *v3d); #define VIEW3D_MARGIN 1.4f float ED_view3d_offset_distance(float mat[4][4], float ofs[3]); + +float ED_scene_grid_scale(struct Scene *scene, const char **grid_unit); float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit); /* view matrix properties utilities */ |