diff options
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 82a1e6f1f00..51e0e25f545 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -38,8 +38,11 @@ struct BezTriple; struct bglMats; struct BoundBox; struct BPoint; -struct EditEdge; -struct EditFace; +struct Nurb; +struct BezTriple; +struct BMVert; +struct BMEdge; +struct BMFace; struct EditVert; struct ImBuf; struct Main; @@ -62,7 +65,7 @@ typedef struct ViewContext { struct ARegion *ar; struct View3D *v3d; struct RegionView3D *rv3d; - struct EditMesh *em; + struct BMEditMesh *em; int mval[2]; } ViewContext; @@ -183,9 +186,9 @@ void ED_view3d_from_object(struct Object *ob, float ofs[3], float quat[4], float */ void ED_view3d_to_object(struct Object *ob, const float ofs[3], const float quat[4], const float dist); -#if 0 /* UNUSED */ +//#if 0 /* UNUSED */ void view3d_unproject(struct bglMats *mats, float out[3], const short x, const short y, const float z); -#endif +//#endif /* Depth buffer */ void ED_view3d_depth_update(struct ARegion *ar); @@ -211,12 +214,13 @@ int ED_view3d_clip_range_get(struct View3D *v3d, struct RegionView3D *rv3d, floa int ED_view3d_viewplane_get(struct View3D *v3d, struct RegionView3D *rv3d, int winxi, int winyi, struct rctf *viewplane, float *clipsta, float *clipend, float *pixsize); void ED_view3d_ob_project_mat_get(struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]); void ED_view3d_project_float(struct ARegion *a, const float vec[3], float adr[2], float mat[4][4]); +void ED_view3d_project_float_v3(struct ARegion *a, float *vec, float *adr, float mat[4][4]); void ED_view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct RegionView3D *rv3d, struct rctf *viewborder_r, short do_shift); /* drawobject.c iterators */ -void mesh_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct EditVert *eve, int x, int y, int index), void *userData, int clipVerts); -void mesh_foreachScreenEdge(struct ViewContext *vc, void (*func)(void *userData, struct EditEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, int clipVerts); -void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData, struct EditFace *efa, int x, int y, int index), void *userData); +void mesh_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BMVert *eve, int x, int y, int index), void *userData, int clipVerts); +void mesh_foreachScreenEdge(struct ViewContext *vc, void (*func)(void *userData, struct BMEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, int clipVerts); +void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData, struct BMFace *efa, int x, int y, int index), void *userData); void nurbs_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct Nurb *nu, struct BPoint *bp, struct BezTriple *bezt, int beztindex, int x, int y), void *userData); void lattice_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BPoint *bp, int x, int y), void *userData); |