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Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r--source/blender/editors/include/ED_view3d.h15
1 files changed, 8 insertions, 7 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index c394060dfba..9cc4cb692e3 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -78,7 +78,6 @@ typedef struct ViewContext {
struct Depsgraph *depsgraph;
struct Scene *scene;
struct ViewLayer *view_layer;
- struct RenderEngineType *engine_type;
struct Object *obact;
struct Object *obedit;
struct ARegion *ar;
@@ -380,14 +379,16 @@ void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, s
void ED_draw_object_facemap(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, const float col[4], const int facemap);
+struct RenderEngineType *ED_view3d_engine_type(struct Scene *scene, int drawtype);
+
bool ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen_init(
struct Depsgraph *depsgraph, struct Scene *scene,
- struct ViewLayer *view_layer, struct RenderEngineType *engine_type,
- struct View3D *v3d);
+ struct ViewLayer *view_layer, struct View3D *v3d,
+ int drawtype);
void ED_view3d_draw_offscreen(
struct Depsgraph *depsgraph, struct Scene *scene,
- struct ViewLayer *view_layer, struct RenderEngineType *engine_type,
+ struct ViewLayer *view_layer, int drawtype,
struct View3D *v3d, struct ARegion *ar, int winx, int winy, float viewmat[4][4],
float winmat[4][4], bool do_bgpic, bool do_sky, bool is_persp, const char *viewname,
struct GPUFXSettings *fx_settings,
@@ -410,16 +411,16 @@ enum {
struct ImBuf *ED_view3d_draw_offscreen_imbuf(
struct Depsgraph *depsgraph, struct Scene *scene,
- struct ViewLayer *view_layer, struct RenderEngineType *engine_type,
+ struct ViewLayer *view_layer, int drawtype,
struct View3D *v3d, struct ARegion *ar,
int sizex, int sizey, unsigned int flag, unsigned int draw_flags,
int alpha_mode, int samples, const char *viewname,
struct GPUOffScreen *ofs, char err_out[256]);
struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
struct Depsgraph *depsgraph, struct Scene *scene,
- struct ViewLayer *view_layer, struct RenderEngineType *engine_type,
+ struct ViewLayer *view_layer, int drawtype,
struct Object *camera, int width, int height,
- unsigned int flag, unsigned int draw_flags, int drawtype, int alpha_mode,
+ unsigned int flag, unsigned int draw_flags, int alpha_mode,
int samples, const char *viewname,
struct GPUOffScreen *ofs, char err_out[256]);