diff options
Diffstat (limited to 'source/blender/editors/include/ED_view3d_offscreen.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d_offscreen.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d_offscreen.h b/source/blender/editors/include/ED_view3d_offscreen.h new file mode 100644 index 00000000000..5a31516ec64 --- /dev/null +++ b/source/blender/editors/include/ED_view3d_offscreen.h @@ -0,0 +1,90 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2008 Blender Foundation. + * All rights reserved. + */ + +/** \file + * \ingroup editors + */ + +#ifndef __ED_VIEW3D_OFFSCREEN_H__ +#define __ED_VIEW3D_OFFSCREEN_H__ + +#ifdef __cplusplus +extern "C" { +#endif + +/* ********* exports for space_view3d/ module for offscreen rendering ********** */ +struct Depsgraph; +struct Scene; +struct View3D; +struct ARegion; +struct GPUOffScreen; +struct GPUViewport; +struct View3DShading; + +#include "DNA_view3d_types.h" +#include "DNA_object_enums.h" +#include "IMB_imbuf_types.h" + +void ED_view3d_draw_offscreen(struct Depsgraph *depsgraph, + struct Scene *scene, + eObjectDrawType drawtype, + struct View3D *v3d, + struct ARegion *ar, + int winx, + int winy, + float viewmat[4][4], + float winmat[4][4], + bool do_sky, + bool is_persp, + const char *viewname, + const bool do_color_management, + struct GPUOffScreen *ofs, + struct GPUViewport *viewport); + +struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Depsgraph *depsgraph, + struct Scene *scene, + eObjectDrawType drawtype, + struct View3D *v3d, + struct ARegion *ar, + int sizex, + int sizey, + eImBufFlags imbuf_flag, + int alpha_mode, + const char *viewname, + struct GPUOffScreen *ofs, + char err_out[256]); +struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Depsgraph *depsgraph, + struct Scene *scene, + struct View3DShading *shading_override, + eObjectDrawType drawtype, + struct Object *camera, + int width, + int height, + eImBufFlags imbuf_flags, + eV3DOffscreenDrawFlag draw_flags, + int alpha_mode, + const char *viewname, + struct GPUOffScreen *ofs, + char err_out[256]); + +#ifdef __cplusplus +} +#endif + +#endif /* __ED_VIEW3D_H__ */ |