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Diffstat (limited to 'source/blender/editors/include/UI_tree_view.hh')
-rw-r--r--source/blender/editors/include/UI_tree_view.hh94
1 files changed, 82 insertions, 12 deletions
diff --git a/source/blender/editors/include/UI_tree_view.hh b/source/blender/editors/include/UI_tree_view.hh
index b1ec22c57a6..0d18eedeac9 100644
--- a/source/blender/editors/include/UI_tree_view.hh
+++ b/source/blender/editors/include/UI_tree_view.hh
@@ -48,6 +48,8 @@ namespace blender::ui {
class AbstractTreeView;
class AbstractTreeViewItem;
+class AbstractTreeViewItemDropController;
+class AbstractTreeViewItemDragController;
/* ---------------------------------------------------------------------- */
/** \name Tree-View Item Container
@@ -242,17 +244,7 @@ class AbstractTreeViewItem : public TreeViewItemContainer {
* arguments for checking if the item is currently in an active state.
*/
virtual void is_active(IsActiveFn is_active_fn);
- virtual bool on_drop(const wmDrag &drag);
- virtual bool can_drop(const wmDrag &drag) const;
- /**
- * Custom text to display when dragging over a tree item. Should explain what happens when
- * dropping the data onto this item. Will only be used if #AbstractTreeViewItem::can_drop()
- * returns true, so the implementing override doesn't have to check that again.
- * The returned value must be a translated string.
- */
- virtual std::string drop_tooltip(const bContext &C,
- const wmDrag &drag,
- const wmEvent &event) const;
+
/**
* Queries if the tree-view item supports renaming in principle. Renaming may still fail, e.g. if
* another item is already being renamed.
@@ -282,6 +274,20 @@ class AbstractTreeViewItem : public TreeViewItemContainer {
*/
virtual bool matches(const AbstractTreeViewItem &other) const;
+ /**
+ * If an item wants to support being dragged, it has to return a drag controller here.
+ * That is an object implementing #AbstractTreeViewItemDragController.
+ */
+ virtual std::unique_ptr<AbstractTreeViewItemDragController> create_drag_controller() const;
+ /**
+ * If an item wants to support dropping data into it, it has to return a drop controller here.
+ * That is an object implementing #AbstractTreeViewItemDropController.
+ *
+ * \note This drop controller may be requested for each event. The tree-view doesn't keep a drop
+ * controller around currently. So it can not contain persistent state.
+ */
+ virtual std::unique_ptr<AbstractTreeViewItemDropController> create_drop_controller() const;
+
void begin_renaming();
void end_renaming();
@@ -344,6 +350,62 @@ class AbstractTreeViewItem : public TreeViewItemContainer {
/** \} */
/* ---------------------------------------------------------------------- */
+/** \name Drag 'n Drop
+ * \{ */
+
+/**
+ * Class to enable dragging a tree-item. An item can return a drop controller for itself via a
+ * custom implementation of #AbstractTreeViewItem::create_drag_controller().
+ */
+class AbstractTreeViewItemDragController {
+ public:
+ virtual ~AbstractTreeViewItemDragController() = default;
+
+ virtual int get_drag_type() const = 0;
+ virtual void *create_drag_data() const = 0;
+};
+
+/**
+ * Class to customize the drop behavior of a tree-item, plus the behavior when dragging over this
+ * item. An item can return a drop controller for itself via a custom implementation of
+ * #AbstractTreeViewItem::create_drop_controller().
+ */
+class AbstractTreeViewItemDropController {
+ protected:
+ AbstractTreeView &tree_view_;
+
+ public:
+ AbstractTreeViewItemDropController(AbstractTreeView &tree_view);
+ virtual ~AbstractTreeViewItemDropController() = default;
+
+ /**
+ * Check if the data dragged with \a drag can be dropped on the item this controller is for.
+ * \param r_disabled_hint: Return a static string to display to the user, explaining why dropping
+ * isn't possible on this item. Shouldn't be done too aggressively, e.g.
+ * don't set this if the drag-type can't be dropped here; only if it can
+ * but there's another reason it can't be dropped.
+ * Can assume this is a non-null pointer.
+ */
+ virtual bool can_drop(const wmDrag &drag, const char **r_disabled_hint) const = 0;
+ /**
+ * Custom text to display when dragging over a tree item. Should explain what happens when
+ * dropping the data onto this item. Will only be used if #AbstractTreeViewItem::can_drop()
+ * returns true, so the implementing override doesn't have to check that again.
+ * The returned value must be a translated string.
+ */
+ virtual std::string drop_tooltip(const wmDrag &drag) const = 0;
+ /**
+ * Execute the logic to apply a drop of the data dragged with \a drag onto/into the item this
+ * controller is for.
+ */
+ virtual bool on_drop(const wmDrag &drag) = 0;
+
+ template<class TreeViewType> inline TreeViewType &tree_view() const;
+};
+
+/** \} */
+
+/* ---------------------------------------------------------------------- */
/** \name Predefined Tree-View Item Types
*
* Common, Basic Tree-View Item Types.
@@ -357,9 +419,10 @@ class BasicTreeViewItem : public AbstractTreeViewItem {
using ActivateFn = std::function<void(BasicTreeViewItem &new_active)>;
BIFIconID icon;
- BasicTreeViewItem(StringRef label, BIFIconID icon = ICON_NONE);
+ explicit BasicTreeViewItem(StringRef label, BIFIconID icon = ICON_NONE);
void build_row(uiLayout &row) override;
+ void add_label(uiLayout &layout, StringRefNull label_override = "");
void on_activate(ActivateFn fn);
protected:
@@ -390,4 +453,11 @@ inline ItemT &TreeViewItemContainer::add_tree_item(Args &&...args)
add_tree_item(std::make_unique<ItemT>(std::forward<Args>(args)...)));
}
+template<class TreeViewType> TreeViewType &AbstractTreeViewItemDropController::tree_view() const
+{
+ static_assert(std::is_base_of<AbstractTreeView, TreeViewType>::value,
+ "Type must derive from and implement the AbstractTreeView interface");
+ return static_cast<TreeViewType &>(tree_view_);
+}
+
} // namespace blender::ui