diff options
Diffstat (limited to 'source/blender/editors/include/UI_view2d.h')
-rw-r--r-- | source/blender/editors/include/UI_view2d.h | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h index 792c96fe7c8..24759fa778a 100644 --- a/source/blender/editors/include/UI_view2d.h +++ b/source/blender/editors/include/UI_view2d.h @@ -163,7 +163,8 @@ void UI_view2d_view_orthoSpecial(struct ARegion *ar, struct View2D *v2d, short x void UI_view2d_view_restore(const struct bContext *C); /* grid drawing */ -View2DGrid *UI_view2d_grid_calc(struct Scene *scene, struct View2D *v2d, short xunits, short xclamp, short yunits, short yclamp, int winx, int winy); +View2DGrid *UI_view2d_grid_calc(struct Scene *scene, struct View2D *v2d, + short xunits, short xclamp, short yunits, short yclamp, int winx, int winy); void UI_view2d_grid_draw(struct View2D *v2d, View2DGrid *grid, int flag); void UI_view2d_constant_grid_draw(struct View2D *v2d); void UI_view2d_multi_grid_draw(struct View2D *v2d, float step, int level_size, int totlevels); @@ -171,14 +172,21 @@ void UI_view2d_grid_size(View2DGrid *grid, float *r_dx, float *r_dy); void UI_view2d_grid_free(View2DGrid *grid); /* scrollbar drawing */ -View2DScrollers *UI_view2d_scrollers_calc(const struct bContext *C, struct View2D *v2d, short xunits, short xclamp, short yunits, short yclamp); +View2DScrollers *UI_view2d_scrollers_calc(const struct bContext *C, struct View2D *v2d, + short xunits, short xclamp, short yunits, short yclamp); void UI_view2d_scrollers_draw(const struct bContext *C, struct View2D *v2d, View2DScrollers *scrollers); void UI_view2d_scrollers_free(View2DScrollers *scrollers); /* list view tools */ -void UI_view2d_listview_cell_to_view(struct View2D *v2d, short columnwidth, short rowheight, float startx, float starty, int column, int row, struct rctf *rect); -void UI_view2d_listview_view_to_cell(struct View2D *v2d, short columnwidth, short rowheight, float startx, float starty, float viewx, float viewy, int *column, int *row); -void UI_view2d_listview_visible_cells(struct View2D *v2d, short columnwidth, short rowheight, float startx, float starty, int *column_min, int *column_max, int *row_min, int *row_max); +void UI_view2d_listview_cell_to_view(struct View2D *v2d, short columnwidth, short rowheight, + float startx, float starty, int column, int row, + struct rctf *rect); +void UI_view2d_listview_view_to_cell(struct View2D *v2d, short columnwidth, short rowheight, + float startx, float starty, float viewx, float viewy, + int *column, int *row); +void UI_view2d_listview_visible_cells(struct View2D *v2d, short columnwidth, short rowheight, + float startx, float starty, int *column_min, int *column_max, + int *row_min, int *row_max); /* coordinate conversion */ void UI_view2d_region_to_view(struct View2D *v2d, int x, int y, float *viewx, float *viewy); |