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Diffstat (limited to 'source/blender/editors/include/interface.h')
-rw-r--r-- | source/blender/editors/include/interface.h | 236 |
1 files changed, 236 insertions, 0 deletions
diff --git a/source/blender/editors/include/interface.h b/source/blender/editors/include/interface.h new file mode 100644 index 00000000000..18f0db03881 --- /dev/null +++ b/source/blender/editors/include/interface.h @@ -0,0 +1,236 @@ +/** + * $Id: interface.h 11920 2007-09-02 17:25:03Z elubie $ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef INTERFACE_H +#define INTERFACE_H + +#include "BIF_resources.h" + +/* general defines */ + +#define UI_MAX_DRAW_STR 400 +#define UI_MAX_NAME_STR 64 +#define UI_ARRAY 29 + +/* panel limits */ +#define UI_PANEL_MINX 100 +#define UI_PANEL_MINY 70 + +/* uiBut->flag */ +#define UI_SELECT 1 +#define UI_MOUSE_OVER 2 +#define UI_ACTIVE 4 +#define UI_HAS_ICON 8 +/* warn: rest of uiBut->flag in BIF_interface.c */ + + +/* internal panel drawing defines */ +#define PNL_GRID 4 +#define PNL_DIST 8 +#define PNL_SAFETY 8 +#define PNL_HEADER 20 + +/* panel->flag */ +#define PNL_SELECT 1 +#define PNL_CLOSEDX 2 +#define PNL_CLOSEDY 4 +#define PNL_CLOSED 6 +#define PNL_TABBED 8 +#define PNL_OVERLAP 16 + +/* Button text selection: + * extension direction, selextend, inside ui_do_but_TEX */ +#define EXTEND_LEFT 1 +#define EXTEND_RIGHT 2 + +typedef struct { + short xim, yim; + unsigned int *rect; + short xofs, yofs; +} uiIconImage; + +typedef struct { + short mval[2]; + short qual, val; + int event; +} uiEvent; + +typedef struct { + void *xl, *large, *medium, *small; +} uiFont; + +typedef struct uiLinkLine { /* only for draw/edit */ + struct uiLinkLine *next, *prev; + + short flag, pad; + + struct uiBut *from, *to; +} uiLinkLine; + +typedef struct { + void **poin; /* pointer to original pointer */ + void ***ppoin; /* pointer to original pointer-array */ + short *totlink; /* if pointer-array, here is the total */ + + short maxlink, pad; + short fromcode, tocode; + + ListBase lines; +} uiLink; + +struct uiBut { + struct uiBut *next, *prev; + short type, pointype, bit, bitnr, retval, strwidth, ofs, pos, selsta, selend; + int flag; + + char *str; + char strdata[UI_MAX_NAME_STR]; + char drawstr[UI_MAX_DRAW_STR]; + + float x1, y1, x2, y2; + + char *poin; + float min, max; + float a1, a2, hsv[3]; // hsv is temp memory for hsv buttons + float aspect; + + void (*func)(void *, void *); + void *func_arg1; + void *func_arg2; + + void (*embossfunc)(int , int , float, float, float, float, float, int); + void (*sliderfunc)(int , float, float, float, float, float, float, int); + + void (*autocomplete_func)(char *, void *); + void *autofunc_arg; + + uiLink *link; + + char *tip, *lockstr; + + int themecol; /* themecolor id */ + void *font; + + BIFIconID icon; + short but_align; /* aligning buttons, horiz/vertical */ + short lock, win; + short iconadd, dt; + + /* IDPOIN data */ + uiIDPoinFuncFP idpoin_func; + ID **idpoin_idpp; + + /* BLOCK data */ + uiBlockFuncFP block_func; + + /* BUTM data */ + void (*butm_func)(void *arg, int event); + void *butm_func_arg; + + /* pointer back */ + uiBlock *block; +}; + +struct uiBlock { + uiBlock *next, *prev; + + ListBase buttons; + Panel *panel; + + char name[UI_MAX_NAME_STR]; + + float winmat[4][4]; + + float minx, miny, maxx, maxy; + float aspect; + + void (*butm_func)(void *arg, int event); + void *butm_func_arg; + + void (*func)(void *arg1, void *arg2); + void *func_arg1; + void *func_arg2; + + /* extra draw function for custom blocks */ + void (*drawextra)(); + + int themecol; /* themecolor id */ + + short font; /* indices */ + int afterval, flag; + void *curfont; + + short autofill, win, winq, direction, dt; + short needflush, auto_open, in_use, pad; //flush see below + void *overdraw; + struct uiBlock *parent; // nested pulldowns + + float xofs, yofs; // offset to parent button + rctf parentrct; // for pulldowns, rect the mouse is allowed outside of menu (parent button) + rctf safety; // pulldowns, to detect outside, can differ per case how it is created + + rctf flush; // rect to be flushed to frontbuffer + int handler; // for panels in other windows than buttonswin... just event code +}; + +/* interface.c */ + +extern void ui_graphics_to_window(int win, float *x, float *y); +extern void ui_graphics_to_window_rct(int win, rctf *graph, rcti *winr); +extern void ui_window_to_graphics(int win, float *x, float *y); + +extern void ui_block_flush_back(uiBlock *block); +extern void ui_block_set_flush(uiBlock *block, uiBut *but); + +extern void ui_check_but(uiBut *but); +extern double ui_get_but_val(uiBut *but); +extern void ui_get_but_vectorf(uiBut *but, float *vec); +extern void ui_set_but_vectorf(uiBut *but, float *vec); +extern void ui_autofill(uiBlock *block); + +/* interface_panel.c */ +extern void ui_draw_panel(uiBlock *block); +extern void ui_do_panel(uiBlock *block, uiEvent *uevent); +extern void ui_scale_panel(uiBlock *block); +extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad); +extern void gl_round_box_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown); + +/* interface_draw.c */ +extern void ui_set_embossfunc(uiBut *but, int drawtype); +extern void ui_draw_but(uiBut *but); +extern void ui_rasterpos_safe(float x, float y, float aspect); +extern void ui_draw_tria_icon(float x, float y, float aspect, char dir); +extern void ui_draw_anti_x(float x1, float y1, float x2, float y2); +extern void ui_dropshadow(rctf *rct, float radius, float aspect, int select); + +#endif + |