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Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_particle.h17
-rw-r--r--source/blender/editors/include/ED_physics.h7
-rw-r--r--source/blender/editors/include/ED_render.h (renamed from source/blender/editors/include/ED_previewrender.h)25
-rw-r--r--source/blender/editors/include/UI_interface_icons.h6
4 files changed, 28 insertions, 27 deletions
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index 28807caa255..a052142102d 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -38,6 +38,7 @@ struct RadialControl;
struct rcti;
struct wmWindowManager;
struct PTCacheEdit;
+struct Scene;
/* particle edit mode */
void PE_free_ptcache_edit(struct PTCacheEdit *edit);
@@ -46,7 +47,7 @@ int PE_start_edit(struct PTCacheEdit *edit);
/* access */
struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob);
int PE_minmax(struct Scene *scene, float *min, float *max);
-struct ParticleEditSettings *PE_settings(Scene *scene);
+struct ParticleEditSettings *PE_settings(struct Scene *scene);
/* update calls */
void PE_hide_keys_time(struct Scene *scene, struct PTCacheEdit *edit, float cfra);
@@ -59,15 +60,11 @@ int PE_circle_select(struct bContext *C, int selecting, short *mval, float rad);
int PE_lasso_select(struct bContext *C, short mcords[][2], short moves, short select);
/* undo */
-void PE_undo_push(Scene *scene, char *str);
-void PE_undo_step(Scene *scene, int step);
-void PE_undo(Scene *scene);
-void PE_redo(Scene *scene);
-void PE_undo_menu(Scene *scene, Object *ob);
-
-/* operators */
-void ED_operatortypes_particle(void);
-void ED_keymap_particle(struct wmWindowManager *wm);
+void PE_undo_push(struct Scene *scene, char *str);
+void PE_undo_step(struct Scene *scene, int step);
+void PE_undo(struct Scene *scene);
+void PE_redo(struct Scene *scene);
+void PE_undo_menu(struct Scene *scene, struct Object *ob);
#endif /* ED_PARTICLE_H */
diff --git a/source/blender/editors/include/ED_physics.h b/source/blender/editors/include/ED_physics.h
index 6ab804230d0..ee340c54e7d 100644
--- a/source/blender/editors/include/ED_physics.h
+++ b/source/blender/editors/include/ED_physics.h
@@ -31,11 +31,8 @@
#define ED_PHYSICS_H
/* operators */
-
-void ED_operatortypes_boids(void);
-void ED_operatortypes_pointcache(void);
-void ED_operatortypes_fluid(void);
-//void ED_keymap_pointcache(struct wmWindowManager *wm);
+void ED_operatortypes_physics(void);
+void ED_keymap_physics(struct wmWindowManager *wm);
#endif /* ED_PHYSICS_H */
diff --git a/source/blender/editors/include/ED_previewrender.h b/source/blender/editors/include/ED_render.h
index b858a269236..be93bf92e5e 100644
--- a/source/blender/editors/include/ED_previewrender.h
+++ b/source/blender/editors/include/ED_render.h
@@ -21,22 +21,29 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifndef ED_PREVIEWRENDER_H
-#define ED_PREVIEWRENDER_H
+#ifndef ED_RENDER_H
+#define ED_RENDER_H
#include "DNA_vec_types.h"
-struct View3D;
-struct SpaceButs;
-struct RenderInfo;
-struct Scene;
-struct Image;
-struct Render;
struct bContext;
struct ID;
+struct Main;
struct MTex;
+struct Render;
+struct RenderInfo;
+
+/* render_ops.c */
+
+void ED_operatortypes_render(void);
+
+/* render_shading.c */
+
+void ED_render_id_flush_update(struct Main *bmain, struct ID *id);
+
+/* render_preview.c */
-#define PREVIEW_RENDERSIZE 140
+#define _RENDERSIZE 140
/* stores rendered preview - is also used for icons */
typedef struct RenderInfo {
diff --git a/source/blender/editors/include/UI_interface_icons.h b/source/blender/editors/include/UI_interface_icons.h
index bf160b4ad68..afe6a2b9dcb 100644
--- a/source/blender/editors/include/UI_interface_icons.h
+++ b/source/blender/editors/include/UI_interface_icons.h
@@ -57,9 +57,9 @@ int UI_icon_get_height(int icon_id);
void UI_icon_draw(float x, float y, int icon_id);
void UI_icon_draw_preview(float x, float y, int icon_id, int nocreate);
-void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect);
-void UI_icon_draw_aspect_blended(float x, float y, int icon_id, float aspect, int shade);
-void UI_icon_draw_size_blended(float x, float y, int size, int icon_id, int shade);
+void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect, float alpha);
+void UI_icon_draw_aspect_color(float x, float y, int icon_id, float aspect, float *rgb);
+void UI_icon_draw_size(float x, float y, int size, int icon_id, float alpha);
void UI_icons_free();
void UI_icons_free_drawinfo(void *drawinfo);