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-rw-r--r--source/blender/editors/include/BIF_gl.h2
-rw-r--r--source/blender/editors/include/ED_anim_api.h92
-rw-r--r--source/blender/editors/include/ED_armature.h6
-rw-r--r--source/blender/editors/include/ED_gpencil.h2
-rw-r--r--source/blender/editors/include/ED_keyframes_draw.h14
-rw-r--r--source/blender/editors/include/ED_keyframes_edit.h8
-rw-r--r--source/blender/editors/include/ED_keyframing.h30
-rw-r--r--source/blender/editors/include/ED_markers.h2
-rw-r--r--source/blender/editors/include/ED_screen_types.h2
-rw-r--r--source/blender/editors/include/ED_space_api.h4
-rw-r--r--source/blender/editors/include/ED_view3d.h2
-rw-r--r--source/blender/editors/include/UI_icons.h28
-rw-r--r--source/blender/editors/include/UI_interface.h10
-rw-r--r--source/blender/editors/include/UI_resources.h46
-rw-r--r--source/blender/editors/include/UI_view2d.h6
15 files changed, 127 insertions, 127 deletions
diff --git a/source/blender/editors/include/BIF_gl.h b/source/blender/editors/include/BIF_gl.h
index e264d9e16a3..4ec1e791499 100644
--- a/source/blender/editors/include/BIF_gl.h
+++ b/source/blender/editors/include/BIF_gl.h
@@ -40,7 +40,7 @@
* these should be phased out. cpack should be replaced in
* code with calls to glColor3ub. - zr
*/
-/*
+/*
*
* This define converts a numerical value to the equivalent 24-bit
* color, while not being endian-sensitive. On little-endians, this
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 483e10faaf6..b84353f93f6 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -64,29 +64,29 @@ struct PropertyRNA;
/* --------------- Context --------------------- */
-/* This struct defines a structure used for animation-specific
+/* This struct defines a structure used for animation-specific
* 'context' information
*/
typedef struct bAnimContext {
void *data; /* data to be filtered for use in animation editor */
short datatype; /* type of data eAnimCont_Types */
-
+
short mode; /* editor->mode */
short spacetype; /* sa->spacetype */
short regiontype; /* active region -> type (channels or main) */
-
+
struct ScrArea *sa; /* editor host */
struct SpaceLink *sl; /* editor data */
struct ARegion *ar; /* region within editor */
-
+
struct bDopeSheet *ads; /* dopesheet data for editor (or which is being used) */
-
+
struct Scene *scene; /* active scene */
struct Object *obact; /* active object */
ListBase *markers; /* active set of markers */
-
+
struct ReportList *reports; /* pointer to current reports list */
-
+
float yscale_fac; /* scale factor for height of channels (i.e. based on the size of keyframes) */
} bAnimContext;
@@ -106,24 +106,24 @@ typedef enum eAnimCont_Types {
/* --------------- Channels -------------------- */
-/* This struct defines a structure used for quick and uniform access for
+/* This struct defines a structure used for quick and uniform access for
* channels of animation data
*/
typedef struct bAnimListElem {
struct bAnimListElem *next, *prev;
-
+
void *data; /* source data this elem represents */
int type; /* (eAnim_ChannelType) one of the ANIMTYPE_* values */
int flag; /* copy of elem's flags for quick access */
int index; /* for un-named data, the index of the data in its collection */
-
+
char update; /* (eAnim_Update_Flags) tag the element for updating */
char tag; /* tag the included data. Temporary always */
short datatype; /* (eAnim_KeyType) type of motion data to expect */
void *key_data; /* motion data - mostly F-Curves, but can be other types too */
-
-
+
+
/* NOTE: id here is the "IdAdtTemplate"-style datablock (e.g. Object, Material, Texture, NodeTree)
* from which evaluation of the RNA-paths takes place. It's used to figure out how deep
* channels should be nested (e.g. for Textures/NodeTrees) in the tree, and allows property
@@ -135,12 +135,12 @@ typedef struct bAnimListElem {
*/
struct ID *id; /* ID block that channel is attached to */
struct AnimData *adt; /* source of the animation data attached to ID block (for convenience) */
-
+
void *owner; /* for per-element F-Curves (e.g. NLA Control Curves), the element that this represents (e.g. NlaStrip) */
} bAnimListElem;
-/* Some types for easier type-testing
+/* Some types for easier type-testing
* NOTE: need to keep the order of these synchronized with the channels define code
* which is used for drawing and handling channel lists for
*/
@@ -148,20 +148,20 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_NONE = 0,
ANIMTYPE_ANIMDATA,
ANIMTYPE_SPECIALDATA,
-
+
ANIMTYPE_SUMMARY,
-
+
ANIMTYPE_SCENE,
ANIMTYPE_OBJECT,
ANIMTYPE_GROUP,
ANIMTYPE_FCURVE,
-
+
ANIMTYPE_NLACONTROLS,
ANIMTYPE_NLACURVE,
-
+
ANIMTYPE_FILLACTD,
ANIMTYPE_FILLDRIVERS,
-
+
ANIMTYPE_DSMAT,
ANIMTYPE_DSLAM,
ANIMTYPE_DSCAM,
@@ -180,18 +180,18 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSSPK,
ANIMTYPE_DSGPENCIL,
ANIMTYPE_DSMCLIP,
-
+
ANIMTYPE_SHAPEKEY,
-
+
ANIMTYPE_GPDATABLOCK,
ANIMTYPE_GPLAYER,
-
+
ANIMTYPE_MASKDATABLOCK,
ANIMTYPE_MASKLAYER,
-
+
ANIMTYPE_NLATRACK,
ANIMTYPE_NLAACTION,
-
+
/* always as last item, the total number of channel types... */
ANIMTYPE_NUM_TYPES
} eAnim_ChannelType;
@@ -236,31 +236,31 @@ typedef enum eAnimFilter_Flags {
ANIMFILTER_LIST_VISIBLE = (1 << 1),
/* channel has specifically been tagged as visible in Graph Editor (* Graph Editor Only) */
ANIMFILTER_CURVE_VISIBLE = (1 << 2),
-
+
/* include summary channels and "expanders" (for drawing/mouse-selection in channel list) */
ANIMFILTER_LIST_CHANNELS = (1 << 3),
-
+
/* for its type, channel should be "active" one */
ANIMFILTER_ACTIVE = (1 << 4),
/* channel is a child of the active group (* Actions speciality) */
ANIMFILTER_ACTGROUPED = (1 << 5),
-
+
/* channel must be selected/not-selected, but both must not be set together */
ANIMFILTER_SEL = (1 << 6),
ANIMFILTER_UNSEL = (1 << 7),
-
+
/* editability status - must be editable to be included */
ANIMFILTER_FOREDIT = (1 << 8),
/* only selected animchannels should be considerable as editable - mainly for Graph Editor's option for keys on select curves only */
ANIMFILTER_SELEDIT = (1 << 9),
-
+
/* flags used to enforce certain data types */
// NOTE: the ones for curves and NLA tracks were redundant and have been removed for now...
ANIMFILTER_ANIMDATA = (1 << 10),
-
+
/* duplicate entries for animation data attached to multi-user blocks must not occur */
ANIMFILTER_NODUPLIS = (1 << 11),
-
+
/* for checking if we should keep some collapsed channel around (internal use only!) */
ANIMFILTER_TMP_PEEK = (1 << 30),
@@ -322,7 +322,7 @@ typedef enum eAnimFilter_Flags {
/* Grease Pencil only */
/* Grease Pencil datablock settings */
-#define EXPANDED_GPD(gpd) (gpd->flag & GP_DATA_EXPAND)
+#define EXPANDED_GPD(gpd) (gpd->flag & GP_DATA_EXPAND)
/* Grease Pencil Layer settings */
#define EDITABLE_GPL(gpl) ((gpl->flag & GP_LAYER_LOCKED) == 0)
#define SEL_GPL(gpl) (gpl->flag & GP_LAYER_SELECT)
@@ -388,7 +388,7 @@ size_t ANIM_animdata_filter(bAnimContext *ac, ListBase *anim_data, eAnimFilter_F
*/
bool ANIM_animdata_get_context(const struct bContext *C, bAnimContext *ac);
-/* Obtain current anim-data context (from Animation Editor) given
+/* Obtain current anim-data context (from Animation Editor) given
* that Blender Context info has already been set.
* Returns whether the operation was successful.
*/
@@ -441,7 +441,7 @@ typedef struct bAnimChannelType {
const char *channel_type_name;
/* "level" or role in hierarchy - for finding the active channel */
eAnimChannel_Role channel_role;
-
+
/* -- Drawing -- */
/* get RGB color that is used to draw the majority of the backdrop */
void (*get_backdrop_color)(bAnimContext *ac, bAnimListElem *ale, float r_color[3]);
@@ -451,14 +451,14 @@ typedef struct bAnimChannelType {
short (*get_indent_level)(bAnimContext *ac, bAnimListElem *ale);
/* get offset in pixels for the start of the channel (in addition to the indent depth) */
short (*get_offset)(bAnimContext *ac, bAnimListElem *ale);
-
+
/* get name (for channel lists) */
void (*name)(bAnimListElem *ale, char *name);
/* get RNA property+pointer for editing the name */
bool (*name_prop)(bAnimListElem *ale, struct PointerRNA *ptr, struct PropertyRNA **prop);
/* get icon (for channel lists) */
int (*icon)(bAnimListElem *ale);
-
+
/* -- Settings -- */
/* check if the given setting is valid in the current context */
bool (*has_setting)(bAnimContext *ac, bAnimListElem *ale, eAnimChannel_Settings setting);
@@ -487,21 +487,21 @@ void ANIM_channel_draw_widgets(const struct bContext *C, bAnimContext *ac, bAnim
/* ------------------------ Editing API -------------------------- */
-/* Check if some setting for a channel is enabled
+/* Check if some setting for a channel is enabled
* Returns: 1 = On, 0 = Off, -1 = Invalid
*
* - setting: eAnimChannel_Settings
*/
short ANIM_channel_setting_get(bAnimContext *ac, bAnimListElem *ale, eAnimChannel_Settings setting);
-/* Change value of some setting for a channel
+/* Change value of some setting for a channel
* - setting: eAnimChannel_Settings
* - mode: eAnimChannels_SetFlag
*/
void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, eAnimChannel_Settings setting, eAnimChannels_SetFlag mode);
-/* Flush visibility (for Graph Editor) changes up/down hierarchy for changes in the given setting
+/* Flush visibility (for Graph Editor) changes up/down hierarchy for changes in the given setting
* - anim_data: list of the all the anim channels that can be chosen
* -> filtered using ANIMFILTER_CHANNELS only, since if we took VISIBLE too,
* then the channels under closed expanders get ignored...
@@ -569,7 +569,7 @@ void ANIM_fmodifiers_copybuf_free(void);
*/
bool ANIM_fmodifiers_copy_to_buf(ListBase *modifiers, bool active);
-/* 'Paste' the F-Modifier(s) from the buffer to the specified list
+/* 'Paste' the F-Modifier(s) from the buffer to the specified list
* - replace: free all the existing modifiers to leave only the pasted ones
*/
bool ANIM_fmodifiers_paste_from_buf(ListBase *modifiers, bool replace, struct FCurve *curve);
@@ -644,7 +644,7 @@ float ANIM_unit_mapping_get_factor(struct Scene *scene, struct ID *id, struct FC
*/
#define BEZKEYTYPE(bezt) ((bezt)->hide)
-/* set/clear/toggle macro
+/* set/clear/toggle macro
* - channel - channel with a 'flag' member that we're setting
* - smode - 0=clear, 1=set, 2=invert
* - sflag - bitflag to set
@@ -655,8 +655,8 @@ float ANIM_unit_mapping_get_factor(struct Scene *scene, struct ID *id, struct FC
else if (smode == ACHANNEL_SETFLAG_ADD) (channel)->flag |= (sflag); \
else (channel)->flag &= ~(sflag); \
}
-
-/* set/clear/toggle macro, where the flag is negative
+
+/* set/clear/toggle macro, where the flag is negative
* - channel - channel with a 'flag' member that we're setting
* - smode - 0=clear, 1=set, 2=invert
* - sflag - bitflag to set
@@ -680,7 +680,7 @@ void ANIM_sync_animchannels_to_data(const struct bContext *C);
void ANIM_center_frame(struct bContext *C, int smooth_viewtx);
/* ************************************************* */
/* OPERATORS */
-
+
/* generic animation channels */
void ED_operatortypes_animchannels(void);
void ED_keymap_animchannels(struct wmKeyConfig *keyconf);
@@ -688,7 +688,7 @@ void ED_keymap_animchannels(struct wmKeyConfig *keyconf);
/* generic time editing */
void ED_operatortypes_anim(void);
void ED_keymap_anim(struct wmKeyConfig *keyconf);
-
+
/* space_graph */
void ED_operatormacros_graph(void);
/* space_action */
@@ -700,7 +700,7 @@ void ED_operatormacros_action(void);
/* Action Editor - Action Management */
struct AnimData *ED_actedit_animdata_from_context(struct bContext *C);
-void ED_animedit_unlink_action(struct bContext *C, struct ID *id,
+void ED_animedit_unlink_action(struct bContext *C, struct ID *id,
struct AnimData *adt, struct bAction *act,
struct ReportList *reports, bool force_delete);
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 567e477ec6c..51fb5abedd2 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -70,7 +70,7 @@ typedef struct EditBone {
* animation are automatically relative to the bones' rest positions*/
int flag;
int layer;
-
+
float dist, weight;
float xwidth, length, zwidth; /* put them in order! transform uses this as scale */
float rad_head, rad_tail;
@@ -83,7 +83,7 @@ typedef struct EditBone {
float scaleIn, scaleOut;
float oldlength; /* for envelope scaling */
-
+
short segments;
/* Used to store temporary data */
@@ -230,7 +230,7 @@ void ED_mesh_deform_bind_callback(struct Scene *scene,
struct MeshDeformModifierData *mmd,
struct DerivedMesh *cagedm,
float *vertexcos, int totvert, float cagemat[4][4]);
-
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 74d9ad0886d..6b9cf23ce73 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -84,7 +84,7 @@ typedef struct tGPDinterpolate {
void *draw_handle_screen; /* handle for drawing strokes while operator is running screen stuff */
} tGPDinterpolate;
-/* Temporary 'Stroke Point' data
+/* Temporary 'Stroke Point' data
*
* Used as part of the 'stroke cache' used during drawing of new strokes
*/
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index c478a8b17e5..a29057197ed 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -53,17 +53,17 @@ struct DLRBT_Tree;
typedef struct ActKeyColumn {
/* ListBase linkage */
struct ActKeyColumn *next, *prev;
-
+
/* sorting-tree linkage */
struct ActKeyColumn *left, *right; /* 'children' of this node, less than and greater than it (respectively) */
struct ActKeyColumn *parent; /* parent of this node in the tree */
char tree_col; /* DLRB_BLACK or DLRB_RED */
-
+
/* keyframe info */
char key_type; /* eBezTripe_KeyframeType */
short sel;
float cfra;
-
+
/* only while drawing - used to determine if long-keyframe needs to be drawn */
short modified;
short totcurve;
@@ -73,21 +73,21 @@ typedef struct ActKeyColumn {
typedef struct ActKeyBlock {
/* ListBase linkage */
struct ActKeyBlock *next, *prev;
-
+
/* sorting-tree linkage */
struct ActKeyBlock *left, *right; /* 'children' of this node, less than and greater than it (respectively) */
struct ActKeyBlock *parent; /* parent of this node in the tree */
char tree_col; /* DLRB_BLACK or DLRB_RED */
-
+
/* key-block info */
char sel;
short flag;
float val;
float start, end;
-
+
/* only while drawing - used to determine if block needs to be drawn */
short modified;
- short totcurve;
+ short totcurve;
} ActKeyBlock;
/* ActKeyBlock - Flag */
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index 189cc36c134..5787a63d324 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -141,12 +141,12 @@ typedef enum eKeyframeVertOk {
typedef enum eKeyframeIterFlags {
/* consider handles in addition to key itself */
KEYFRAME_ITER_INCL_HANDLES = (1 << 0),
-
+
/* Perform NLA time remapping (global -> strip) for the "f1" parameter
* (e.g. used for selection tools on summary tracks)
*/
KED_F1_NLA_UNMAP = (1 << 1),
-
+
/* Perform NLA time remapping (global -> strip) for the "f2" parameter */
KED_F2_NLA_UNMAP = (1 << 2),
} eKeyframeIterFlags;
@@ -165,7 +165,7 @@ typedef struct KeyframeEditData {
struct FCurve *fcu; /* F-Curve that is being iterated over */
int curIndex; /* index of current keyframe being iterated over */
float channel_y; /* y-position of midpoint of the channel (for the dopesheet) */
-
+
/* flags */
eKeyframeVertOk curflags; /* current flags for the keyframe we're reached in the iteration process */
eKeyframeIterFlags iterflags; /* settings for iteration process */
@@ -243,7 +243,7 @@ KeyframeEditFunc ANIM_editkeyframes_easing(short mode);
/* -------- BezTriple Callbacks (Selection Map) ---------- */
-/* Get a callback to populate the selection settings map
+/* Get a callback to populate the selection settings map
* requires: ked->custom = char[] of length fcurve->totvert
*/
KeyframeEditFunc ANIM_editkeyframes_buildselmap(short mode);
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index bf4e9495e01..6b842bcd132 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -59,19 +59,19 @@ struct EnumPropertyItem;
/* ************ Keyframing Management **************** */
-/* Get the active settings for keyframing settings from context (specifically the given scene)
+/* Get the active settings for keyframing settings from context (specifically the given scene)
* - incl_mode: include settings from keyframing mode in the result (i.e. replace only)
*/
short ANIM_get_keyframing_flags(struct Scene *scene, short incl_mode);
/* -------- */
-/* Get (or add relevant data to be able to do so) the Active Action for the given
+/* Get (or add relevant data to be able to do so) the Active Action for the given
* Animation Data block, given an ID block where the Animation Data should reside.
*/
struct bAction *verify_adt_action(struct ID *id, short add);
-/* Get (or add relevant data to be able to do so) F-Curve from the given Action.
+/* Get (or add relevant data to be able to do so) F-Curve from the given Action.
* This assumes that all the destinations are valid.
*/
struct FCurve *verify_fcurve(struct bAction *act, const char group[], struct PointerRNA *ptr,
@@ -94,7 +94,7 @@ void update_autoflags_fcurve(struct FCurve *fcu, struct bContext *C, struct Repo
*/
int insert_bezt_fcurve(struct FCurve *fcu, const struct BezTriple *bezt, eInsertKeyFlags flag);
-/* Main Keyframing API call:
+/* Main Keyframing API call:
* Use this when validation of necessary animation data isn't necessary as it
* already exists. It will insert a keyframe using the current value being keyframed.
* Returns the index at which a keyframe was added (or -1 if failed)
@@ -103,7 +103,7 @@ int insert_vert_fcurve(struct FCurve *fcu, float x, float y, eBezTriple_Keyframe
/* -------- */
-/* Secondary Keyframing API calls:
+/* Secondary Keyframing API calls:
* Use this to insert a keyframe using the current value being keyframed, in the
* nominated F-Curve (no creation of animation data performed). Returns success.
*/
@@ -111,13 +111,13 @@ bool insert_keyframe_direct(struct ReportList *reports, struct PointerRNA ptr, s
/* -------- */
-/* Main Keyframing API calls:
+/* Main Keyframing API calls:
* Use this to create any necessary animation data, and then insert a keyframe
* using the current value being keyframed, in the relevant place. Returns success.
*/
short insert_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, eBezTriple_KeyframeType keytype, eInsertKeyFlags flag);
-/* Main Keyframing API call:
+/* Main Keyframing API call:
* Use this to delete keyframe on current frame for relevant channel. Will perform checks just in case.
*/
short delete_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, eInsertKeyFlags flag);
@@ -133,13 +133,13 @@ typedef int (*cbKeyingSet_Poll)(struct KeyingSetInfo *ksi, struct bContext *C);
/* Context Iterator Callback for KeyingSets */
typedef void (*cbKeyingSet_Iterator)(struct KeyingSetInfo *ksi, struct bContext *C, struct KeyingSet *ks);
/* Property Specifier Callback for KeyingSets (called from iterators) */
-typedef void (*cbKeyingSet_Generate)(struct KeyingSetInfo *ksi, struct bContext *C, struct KeyingSet *ks, struct PointerRNA *ptr);
+typedef void (*cbKeyingSet_Generate)(struct KeyingSetInfo *ksi, struct bContext *C, struct KeyingSet *ks, struct PointerRNA *ptr);
/* Callback info for 'Procedural' KeyingSets to use */
typedef struct KeyingSetInfo {
struct KeyingSetInfo *next, *prev;
-
+
/* info */
/* identifier used for class name, which KeyingSet instances reference as "Typeinfo Name" */
char idname[64];
@@ -149,11 +149,11 @@ typedef struct KeyingSetInfo {
char description[240]; /* RNA_DYN_DESCR_MAX */
/* keying settings */
short keyingflag;
-
+
/* polling callbacks */
/* callback for polling the context for whether the right data is available */
cbKeyingSet_Poll poll;
-
+
/* generate callbacks */
/* iterator to use to go through collections of data in context
* - this callback is separate from the 'adding' stage, allowing
@@ -162,7 +162,7 @@ typedef struct KeyingSetInfo {
cbKeyingSet_Iterator iter;
/* generator to use to add properties based on the data found by iterator */
cbKeyingSet_Generate generate;
-
+
/* RNA integration */
struct ExtensionRNA ext;
} KeyingSetInfo;
@@ -241,7 +241,7 @@ typedef enum eCreateDriver_MappingTypes {
CREATEDRIVER_MAPPING_1_N = 0, /* 1 to Many - Use the specified index, and drive all elements with it */
CREATEDRIVER_MAPPING_1_1 = 1, /* 1 to 1 - Only for the specified index on each side */
CREATEDRIVER_MAPPING_N_N = 2, /* Many to Many - Match up the indices one by one (only for drivers on vectors/arrays) */
-
+
CREATEDRIVER_MAPPING_NONE = 3, /* None (Single Prop) - Do not create driver with any targets; these will get added later instead */
CREATEDRIVER_MAPPING_NONE_ALL = 4, /* None (All Properties) - Do not create driver with any targets; these will get added later instead */
} eCreateDriver_MappingTypes;
@@ -270,7 +270,7 @@ struct FCurve *verify_driver_fcurve(struct ID *id, const char rna_path[], const
* - mapping_type: eCreateDriver_MappingTypes
*/
int ANIM_add_driver_with_target(
- struct ReportList *reports,
+ struct ReportList *reports,
struct ID *dst_id, const char dst_path[], int dst_index,
struct ID *src_id, const char src_path[], int src_index,
short flag, int driver_type, short mapping_type);
@@ -362,7 +362,7 @@ bool fcurve_frame_has_keyframe(struct FCurve *fcu, float frame, short filter);
*/
bool id_frame_has_keyframe(struct ID *id, float frame, short filter);
-/* filter flags for id_cfra_has_keyframe
+/* filter flags for id_cfra_has_keyframe
*
* WARNING: do not alter order of these, as also stored in files
* (for v3d->keyflags)
diff --git a/source/blender/editors/include/ED_markers.h b/source/blender/editors/include/ED_markers.h
index 8c720ddea95..a95e283f218 100644
--- a/source/blender/editors/include/ED_markers.h
+++ b/source/blender/editors/include/ED_markers.h
@@ -68,7 +68,7 @@ struct TimeMarker *ED_markers_get_first_selected(ListBase *markers);
/* Operators ------------------------------ */
/* called in screen_ops.c:ED_operatortypes_screen() */
-void ED_operatortypes_marker(void);
+void ED_operatortypes_marker(void);
/* called in screen_ops.c:ED_keymap_screen() */
void ED_keymap_marker(struct wmKeyConfig *keyconf);
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h
index e6c697b9d06..2b1ce461b0e 100644
--- a/source/blender/editors/include/ED_screen_types.h
+++ b/source/blender/editors/include/ED_screen_types.h
@@ -63,7 +63,7 @@ enum {
#define REDRAW_FRAME_AVERAGE 8
-/* for playback framerate info
+/* for playback framerate info
* stored during runtime as scene->fps_info
*/
typedef struct ScreenFrameRateInfo {
diff --git a/source/blender/editors/include/ED_space_api.h b/source/blender/editors/include/ED_space_api.h
index 6de1f9c6f1f..ff9e66ea151 100644
--- a/source/blender/editors/include/ED_space_api.h
+++ b/source/blender/editors/include/ED_space_api.h
@@ -59,7 +59,7 @@ void ED_spacetype_console(void);
void ED_spacetype_userpref(void);
void ED_spacetype_clip(void);
-/* calls for instancing and freeing spacetype static data
+/* calls for instancing and freeing spacetype static data
* called in WM_init_exit */
/* in space_file.c */
void ED_file_init(void);
@@ -69,7 +69,7 @@ void ED_file_exit(void);
#define REGION_DRAW_POST_PIXEL 1
#define REGION_DRAW_PRE_VIEW 2
-void *ED_region_draw_cb_activate(struct ARegionType *,
+void *ED_region_draw_cb_activate(struct ARegionType *,
void (*draw)(const struct bContext *, struct ARegion *, void *),
void *custumdata, int type);
void ED_region_draw_cb_draw(const struct bContext *, struct ARegion *, int);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 99aa392effc..5110dd1a3f6 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -86,7 +86,7 @@ typedef struct ViewDepths {
short x, y; /* only for temp use for sub-rects, added to ar->winx/y */
float *depths;
double depth_range[2];
-
+
bool damaged;
} ViewDepths;
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index a0d24ad60bf..0c5631abe3b 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -61,7 +61,7 @@ DEF_ICON(PLUG)
DEF_ICON(UI)
DEF_ICON(NODE)
DEF_ICON(NODE_SEL)
-
+
/* ui */
DEF_ICON(FULLSCREEN)
DEF_ICON(SPLITSCREEN)
@@ -89,7 +89,7 @@ DEF_ICON(DOTSDOWN)
DEF_ICON(LINK)
DEF_ICON(INLINK)
DEF_ICON(PLUGIN)
-
+
/* various ui */
DEF_ICON(HELP)
DEF_ICON(GHOST_ENABLED)
@@ -119,7 +119,7 @@ DEF_ICON(RECOVER_LAST)
DEF_ICON(FULLSCREEN_ENTER)
DEF_ICON(FULLSCREEN_EXIT)
DEF_ICON(BLANK1) // Not actually blank - this is used all over the place
-
+
/* BUTTONS */
DEF_ICON(LAMP)
DEF_ICON(MATERIAL)
@@ -208,7 +208,7 @@ DEF_ICON(LIGHTPAINT)
DEF_ICON(BLANK077)
DEF_ICON(BLANK077b)
#endif
-
+
/* DATA */
DEF_ICON(SCENE_DATA)
DEF_ICON(RENDERLAYERS)
@@ -300,7 +300,7 @@ DEF_ICON(RNA_ADD)
DEF_ICON(BLANK116)
DEF_ICON(BLANK116b)
#endif
-
+
/* OUTLINER */
DEF_ICON(OUTLINER_OB_EMPTY)
DEF_ICON(OUTLINER_OB_MESH)
@@ -362,7 +362,7 @@ DEF_ICON(OUTLINER_DATA_POSE)
DEF_ICON(BLANK142)
DEF_ICON(BLANK142b)
#endif
-
+
/* PRIMITIVES */
DEF_ICON(MESH_PLANE)
DEF_ICON(MESH_CUBE)
@@ -396,7 +396,7 @@ DEF_ICON(META_CAPSULE)
#ifndef DEF_ICON_BLANK_SKIP
DEF_ICON(BLANK625)
#endif
-
+
/* PRIMITIVES */
DEF_ICON(SURFACE_NCURVE)
DEF_ICON(SURFACE_NCIRCLE)
@@ -487,7 +487,7 @@ DEF_ICON(NODE_INSERT_OFF)
DEF_ICON(BLANK713)
DEF_ICON(BLANK714)
DEF_ICON(BLANK715)
-
+
/* EMPTY */
DEF_ICON(BLANK720)
DEF_ICON(BLANK721)
@@ -602,7 +602,7 @@ DEF_ICON(MOD_NORMALEDIT)
DEF_ICON(BLANK176)
DEF_ICON(BLANK177)
#endif
-
+
/* ANIMATION */
DEF_ICON(REC)
DEF_ICON(PLAY)
@@ -693,7 +693,7 @@ DEF_ICON(SCULPT_DYNTOPO) /* XXX Empty icon! */
DEF_ICON(PARTICLE_POINT)
DEF_ICON(PARTICLE_TIP)
DEF_ICON(PARTICLE_PATH)
-
+
/* EDITING */
DEF_ICON(MAN_TRANS)
DEF_ICON(MAN_ROT)
@@ -755,7 +755,7 @@ DEF_ICON(UV_SYNC_SELECT)
DEF_ICON(BLANK247)
DEF_ICON(BLANK247b)
#endif
-
+
/* 3D VIEW */
DEF_ICON(BBOX)
DEF_ICON(WIRE)
@@ -878,7 +878,7 @@ DEF_ICON(FORWARD)
DEF_ICON(FILE_HIDDEN)
DEF_ICON(FILE_BACKUP)
DEF_ICON(DISK_DRIVE)
-
+
/* SHADING / TEXT */
DEF_ICON(MATPLANE)
DEF_ICON(MATSPHERE)
@@ -910,7 +910,7 @@ DEF_ICON(SCRIPTPLUGINS) // XXX CREATE NEW
DEF_ICON(BLANK328)
DEF_ICON(BLANK328b)
#endif
-
+
/* SEQUENCE / IMAGE EDITOR */
DEF_ICON(SEQ_SEQUENCER)
DEF_ICON(SEQ_PREVIEW)
@@ -1004,7 +1004,7 @@ DEF_ICON(MATCAP_22)
DEF_ICON(MATCAP_23)
DEF_ICON(MATCAP_24)
-/* vector icons, VICO_ prefix added */
+/* vector icons, VICO_ prefix added */
DEF_VICO(SMALL_TRI_RIGHT_VEC)
DEF_VICO(KEYTYPE_KEYFRAME_VEC)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 4647d9f10d8..b6e75893431 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -543,7 +543,7 @@ bool UI_but_online_manual_id_from_active(
* - R: RNA
* - O: operator */
-uiBut *uiDefBut(uiBlock *block,
+uiBut *uiDefBut(uiBlock *block,
int type, int retval, const char *str,
int x1, int y1,
short x2, short y2,
@@ -563,7 +563,7 @@ uiBut *uiDefButR_prop(uiBlock *block, int type, int retval, const char *str, int
uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, const char *tip);
uiBut *uiDefButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip);
-uiBut *uiDefIconBut(uiBlock *block,
+uiBut *uiDefIconBut(uiBlock *block,
int type, int retval, int icon,
int x1, int y1,
short x2, short y2,
@@ -627,7 +627,7 @@ enum {
typedef struct uiStringInfo {
int type;
char *strinfo;
-} uiStringInfo;
+} uiStringInfo;
/* Note: Expects pointers to uiStringInfo structs as parameters.
* Will fill them with translated strings, when possible.
@@ -936,9 +936,9 @@ void uiTemplateIDBrowse(
void uiTemplateIDPreview(
uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
const char *newop, const char *openop, const char *unlinkop, int rows, int cols, int filter);
-void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
+void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
const char *proptypename, const char *text);
-void uiTemplatePathBuilder(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
+void uiTemplatePathBuilder(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
struct PointerRNA *root_ptr, const char *text);
uiLayout *uiTemplateModifier(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr);
uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr);
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 7249cfda244..b0cb2418e6f 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -56,7 +56,7 @@ enum {
TH_THEMEUI,
// common colors among spaces
-
+
TH_BACK,
TH_TEXT,
TH_TEXT_HI,
@@ -65,22 +65,22 @@ enum {
TH_TAB_INACTIVE,
TH_TAB_BACK,
TH_TAB_OUTLINE,
-
+
TH_HEADER,
TH_HEADERDESEL,
TH_HEADER_TEXT,
TH_HEADER_TEXT_HI,
-
+
/* panels */
TH_PANEL_HEADER,
TH_PANEL_BACK,
TH_PANEL_SHOW_HEADER,
TH_PANEL_SHOW_BACK,
-
+
TH_BUTBACK,
TH_BUTBACK_TEXT,
TH_BUTBACK_TEXT_HI,
-
+
TH_SHADE1,
TH_SHADE2,
TH_HILITE,
@@ -141,14 +141,14 @@ enum {
TH_SYNTAX_D,
TH_SYNTAX_N,
TH_SYNTAX_S,
-
+
TH_BONE_SOLID,
TH_BONE_POSE,
TH_BONE_POSE_ACTIVE,
-
+
TH_STRIP,
TH_STRIP_SELECT,
-
+
TH_KEYTYPE_KEYFRAME, /* KEYTYPES */
TH_KEYTYPE_KEYFRAME_SELECT,
TH_KEYTYPE_EXTREME,
@@ -157,15 +157,15 @@ enum {
TH_KEYTYPE_BREAKDOWN_SELECT,
TH_KEYTYPE_JITTER,
TH_KEYTYPE_JITTER_SELECT,
-
+
TH_KEYBORDER,
TH_KEYBORDER_SELECT,
-
+
TH_LAMP,
TH_SPEAKER,
TH_CAMERA,
TH_EMPTY,
-
+
TH_NODE,
TH_NODE_INPUT,
TH_NODE_OUTPUT,
@@ -183,14 +183,14 @@ enum {
TH_NODE_FRAME,
TH_NODE_MATTE,
TH_NODE_DISTORT,
-
+
TH_CONSOLE_OUTPUT,
TH_CONSOLE_INPUT,
TH_CONSOLE_INFO,
TH_CONSOLE_ERROR,
TH_CONSOLE_CURSOR,
TH_CONSOLE_SELECT,
-
+
TH_SEQ_MOVIE,
TH_SEQ_MOVIECLIP,
TH_SEQ_MASK,
@@ -205,20 +205,20 @@ enum {
TH_EDGE_SHARP,
TH_EDITMESH_ACTIVE,
-
+
TH_HANDLE_VERTEX,
TH_HANDLE_VERTEX_SELECT,
TH_HANDLE_VERTEX_SIZE,
-
+
TH_GP_VERTEX,
TH_GP_VERTEX_SELECT,
TH_GP_VERTEX_SIZE,
-
+
TH_DOPESHEET_CHANNELOB,
TH_DOPESHEET_CHANNELSUBOB,
-
+
TH_PREVIEW_BACK,
-
+
TH_EDGE_CREASE,
TH_DRAWEXTRA_EDGELEN,
@@ -259,20 +259,20 @@ enum {
TH_SELECT_HIGHLIGHT, /* highlight color for selected outliner item */
TH_SKIN_ROOT,
-
+
TH_ANIM_ACTIVE, /* active action */
TH_ANIM_INACTIVE, /* no active action */
-
+
TH_NLA_TWEAK, /* 'tweaking' track in NLA */
TH_NLA_TWEAK_DUPLI, /* error/warning flag for other strips referencing dupli strip */
-
+
TH_NLA_TRANSITION,
TH_NLA_TRANSITION_SEL,
TH_NLA_META,
TH_NLA_META_SEL,
TH_NLA_SOUND,
TH_NLA_SOUND_SEL,
-
+
TH_WIDGET_EMBOSS,
TH_AXIS_X, /* X/Y/Z Axis */
@@ -294,7 +294,7 @@ enum {
TH_INFO_DEBUG,
TH_INFO_DEBUG_TEXT,
TH_VIEW_OVERLAY,
-
+
TH_V3D_CLIPPING_BORDER,
TH_METADATA_BG,
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index e7280398b33..99cee0cb673 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -44,7 +44,7 @@
/* generic value to use when coordinate lies out of view when converting */
#define V2D_IS_CLIPPED 12000
-/* Common View2D view types
+/* Common View2D view types
* NOTE: only define a type here if it completely sets all (+/- a few) of the relevant flags
* and settings for a View2D region, and that set of settings is used in more
* than one specific place
@@ -75,7 +75,7 @@ enum eView2D_Units {
V2D_UNIT_SECONDS = 0,
V2D_UNIT_FRAMES,
V2D_UNIT_FRAMESCALE,
-
+
/* for drawing values */
V2D_UNIT_VALUES,
V2D_UNIT_DEGREES,
@@ -95,7 +95,7 @@ enum eView2D_Gridlines {
V2D_HORIZONTAL_AXIS = (1 << 2),
V2D_VERTICAL_AXIS = (1 << 3),
V2D_HORIZONTAL_FINELINES = (1 << 4),
-
+
V2D_GRIDLINES_MAJOR = (V2D_VERTICAL_LINES | V2D_VERTICAL_AXIS | V2D_HORIZONTAL_LINES | V2D_HORIZONTAL_AXIS),
V2D_GRIDLINES_ALL = (V2D_GRIDLINES_MAJOR | V2D_HORIZONTAL_FINELINES),
};