Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_armature.h13
-rw-r--r--source/blender/editors/include/ED_mesh.h3
-rw-r--r--source/blender/editors/include/ED_object.h3
-rw-r--r--source/blender/editors/include/ED_undo.h5
-rw-r--r--source/blender/editors/include/ED_uvedit.h9
-rw-r--r--source/blender/editors/include/ED_view3d.h1
6 files changed, 30 insertions, 4 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 186ca5313e5..e6284cb1656 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -142,19 +142,29 @@ void ED_armature_edit_free(struct bArmature *arm);
void ED_armature_edit_deselect_all(struct Object *obedit);
void ED_armature_edit_deselect_all_visible(struct Object *obedit);
+void ED_armature_edit_deselect_all_multi(struct Object **objects, uint objects_len);
+void ED_armature_edit_deselect_all_visible_multi(struct Object **objects, uint objects_len);
+
bool ED_armature_pose_select_pick_with_buffer(
struct ViewLayer *view_layer, struct Base *base, const unsigned int *buffer, short hits,
bool extend, bool deselect, bool toggle, bool do_nearest);
bool ED_armature_edit_select_pick(
struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
int join_armature_exec(struct bContext *C, struct wmOperator *op);
-struct Bone *ED_armature_bone_find_index(struct Object *ob, int index);
float ED_armature_ebone_roll_to_vector(const EditBone *bone, const float new_up_axis[3], const bool axis_only);
EditBone *ED_armature_ebone_find_name(const struct ListBase *edbo, const char *name);
EditBone *ED_armature_ebone_get_mirrored(const struct ListBase *edbo, EditBone *ebo);
void ED_armature_edit_sync_selection(struct ListBase *edbo);
void ED_armature_edit_validate_active(struct bArmature *arm);
+struct Base *ED_armature_base_and_ebone_from_select_buffer(
+ struct Base **bases, uint bases_len, int hit, struct EditBone **r_ebone);
+struct Object *ED_armature_object_and_ebone_from_select_buffer(
+ struct Object **objects, uint objects_len, int hit, struct EditBone **r_ebone);
+
+struct Base *ED_armature_base_and_bone_from_select_buffer(
+ struct Base **bases, uint bases_len, int hit, struct Bone **r_bone);
+
EditBone *ED_armature_ebone_add_primitive(struct Object *obedit_arm, float length, bool view_aligned);
EditBone *ED_armature_ebone_add(struct bArmature *arm, const char *name);
@@ -211,6 +221,7 @@ bool ED_object_posemode_exit(struct bContext *C, struct Object *ob);
bool ED_object_posemode_enter_ex(struct Main *bmain, struct Object *ob);
bool ED_object_posemode_enter(struct bContext *C, struct Object *ob);
void ED_pose_deselect_all(struct Object *ob, int select_mode, const bool ignore_visibility);
+void ED_pose_deselect_all_multi(struct Object **objects, uint objects_len, int select_mode, const bool ignore_visibility);
void ED_pose_bone_select(struct Object *ob, struct bPoseChannel *pchan, bool select);
void ED_pose_recalculate_paths(struct bContext *C, struct Scene *scene, struct Object *ob);
struct Object *ED_pose_object_from_context(struct bContext *C);
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 3217433204e..d3f2e1fff85 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -340,6 +340,9 @@ struct MDeformVert *ED_mesh_active_dvert_get_em(struct Object *ob, struct BMVert
struct MDeformVert *ED_mesh_active_dvert_get_ob(struct Object *ob, int *r_index);
struct MDeformVert *ED_mesh_active_dvert_get_only(struct Object *ob);
+void EDBM_mesh_stats_multi(struct Object **objects, const uint objects_len, int totelem[3], int totelem_sel[3]);
+void EDBM_mesh_elem_index_ensure_multi(struct Object **objects, const uint objects_len, const char htype);
+
#define ED_MESH_PICK_DEFAULT_VERT_SIZE 50
#define ED_MESH_PICK_DEFAULT_FACE_SIZE 3
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 83119062203..bfc3325d7eb 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -124,10 +124,13 @@ enum {
EM_WAITCURSOR = (1 << 1),
EM_DO_UNDO = (1 << 2),
EM_IGNORE_LAYER = (1 << 3),
+ EM_NO_CONTEXT = (1 << 4),
};
void ED_object_editmode_exit_ex(
struct bContext *C, struct Scene *scene, struct Object *obedit, int flag);
void ED_object_editmode_exit(struct bContext *C, int flag);
+
+void ED_object_editmode_enter_ex(struct Scene *scene, struct Object *ob, int flag);
void ED_object_editmode_enter(struct bContext *C, int flag);
bool ED_object_editmode_load(struct Object *obedit);
diff --git a/source/blender/editors/include/ED_undo.h b/source/blender/editors/include/ED_undo.h
index b3814ab5899..43ffb091666 100644
--- a/source/blender/editors/include/ED_undo.h
+++ b/source/blender/editors/include/ED_undo.h
@@ -26,6 +26,7 @@
#define __ED_UNDO_H__
struct bContext;
+struct CLG_LogRef;
struct wmOperator;
struct wmOperatorType;
struct UndoStack;
@@ -53,6 +54,10 @@ bool ED_undo_is_valid(const struct bContext *C, const char *undoname);
struct UndoStack *ED_undo_stack_get(void);
+/* helpers */
+void ED_undo_object_set_active_or_warn(
+ struct ViewLayer *view_layer, struct Object *ob, const char *info, struct CLG_LogRef *log);
+
/* undo_system_types.c */
void ED_undosys_type_init(void);
void ED_undosys_type_free(void);
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 2a5ad494643..fd532e70478 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -119,17 +119,20 @@ void ED_uvedit_live_unwrap_end(short cancel);
void ED_uvedit_live_unwrap(struct Scene *scene, struct Object *obedit);
void ED_uvedit_pack_islands(
-struct Scene *scene, struct Object *ob, struct BMesh *bm, bool selected, bool correct_aspect, bool do_rotate);
+ struct Scene *scene, struct Object *ob, struct BMesh *bm, bool selected, bool correct_aspect, bool do_rotate);
+void ED_uvedit_pack_islands_multi(
+ struct Scene *scene, struct Object **objects, const uint objects_len,
+ bool selected, bool correct_aspect, bool do_rotate);
void ED_uvedit_unwrap_cube_project(
struct BMesh *bm, float cube_size, bool use_select, const float center[3]);
/* single call up unwrap using scene settings, used for edge tag unwrapping */
-void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel);
+void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel, const bool pack);
/* uvedit_draw.c */
void ED_image_draw_cursor(
-struct ARegion *ar, const float cursor[2]);
+ struct ARegion *ar, const float cursor[2]);
void ED_uvedit_draw_main(
struct SpaceImage *sima,
struct ARegion *ar, struct Scene *scene, struct ViewLayer *view_layer,
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 7f18c10f970..c5b99013610 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -352,6 +352,7 @@ int view3d_opengl_select(
/* view3d_select.c */
float ED_view3d_select_dist_px(void);
void ED_view3d_viewcontext_init(struct bContext *C, struct ViewContext *vc);
+void ED_view3d_viewcontext_init_object(struct ViewContext *vc, struct Object *obact);
void view3d_operator_needs_opengl(const struct bContext *C);
void view3d_region_operator_needs_opengl(struct wmWindow *win, struct ARegion *ar);
void view3d_opengl_read_pixels(struct ARegion *ar, int x, int y, int w, int h, int format, int type, void *data);