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Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_mesh.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index ae851febf2c..7318df8adab 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -316,14 +316,14 @@ void ED_mesh_calc_tessface(struct Mesh *mesh, bool free_mpoly);
void ED_mesh_update(struct Mesh *mesh, struct bContext *C, bool calc_edges, bool calc_edges_loose, bool calc_tessface);
void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name);
-int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set);
+int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set, const bool do_init);
bool ED_mesh_uv_texture_remove_index(struct Mesh *me, const int n);
bool ED_mesh_uv_texture_remove_active(struct Mesh *me);
bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name);
void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me);
void ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum);
bool ED_mesh_color_ensure(struct Mesh *me, const char *name);
-int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set);
+int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set, const bool do_init);
bool ED_mesh_color_remove_index(struct Mesh *me, const int n);
bool ED_mesh_color_remove_active(struct Mesh *me);
bool ED_mesh_color_remove_named(struct Mesh *me, const char *name);