Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_armature.h9
-rw-r--r--source/blender/editors/include/ED_object.h14
-rw-r--r--source/blender/editors/include/ED_transform.h3
-rw-r--r--source/blender/editors/include/ED_undo.h8
4 files changed, 25 insertions, 9 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index d969277fef5..8e7f728a3e7 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -312,7 +312,8 @@ void ED_pose_recalculate_paths(struct bContext *C,
/**
* \return True when pick finds an element or the selection changed.
*/
-bool ED_armature_pose_select_pick_bone(struct ViewLayer *view_layer,
+bool ED_armature_pose_select_pick_bone(const struct Scene *scene,
+ struct ViewLayer *view_layer,
struct View3D *v3d,
struct Object *ob,
struct Bone *bone,
@@ -323,7 +324,8 @@ bool ED_armature_pose_select_pick_bone(struct ViewLayer *view_layer,
*
* \return True when pick finds an element or the selection changed.
*/
-bool ED_armature_pose_select_pick_with_buffer(struct ViewLayer *view_layer,
+bool ED_armature_pose_select_pick_with_buffer(const struct Scene *scene,
+ struct ViewLayer *view_layer,
struct View3D *v3d,
struct Base *base,
const struct GPUSelectResult *buffer,
@@ -338,7 +340,8 @@ bool ED_armature_pose_select_pick_with_buffer(struct ViewLayer *view_layer,
* It can't be set to the active object because we need
* to keep this set to the weight paint object.
*/
-void ED_armature_pose_select_in_wpaint_mode(struct ViewLayer *view_layer,
+void ED_armature_pose_select_in_wpaint_mode(const struct Scene *scene,
+ struct ViewLayer *view_layer,
struct Base *base_select);
bool ED_pose_deselect_all_multi_ex(struct Base **bases,
uint bases_len,
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 39c7ad3556c..3dffa2ba9fc 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -112,6 +112,7 @@ struct XFormObjectSkipChild_Container;
struct XFormObjectSkipChild_Container *ED_object_xform_skip_child_container_create(void);
void ED_object_xform_skip_child_container_item_ensure_from_array(
struct XFormObjectSkipChild_Container *xcs,
+ const struct Scene *scene,
struct ViewLayer *view_layer,
struct Object **objects,
uint objects_len);
@@ -213,11 +214,15 @@ void ED_object_base_free_and_unlink(struct Main *bmain, struct Scene *scene, str
void ED_object_base_free_and_unlink_no_indirect_check(struct Main *bmain,
struct Scene *scene,
struct Object *ob);
-bool ED_object_base_deselect_all_ex(struct ViewLayer *view_layer,
+bool ED_object_base_deselect_all_ex(const struct Scene *scene,
+ struct ViewLayer *view_layer,
struct View3D *v3d,
int action,
bool *r_any_visible);
-bool ED_object_base_deselect_all(struct ViewLayer *view_layer, struct View3D *v3d, int action);
+bool ED_object_base_deselect_all(const struct Scene *scene,
+ struct ViewLayer *view_layer,
+ struct View3D *v3d,
+ int action);
/**
* Single object duplicate, if `dupflag == 0`, fully linked, else it uses the flags given.
@@ -539,6 +544,7 @@ bool ED_object_modifier_move_to_index(struct ReportList *reports,
bool ED_object_modifier_convert_psys_to_mesh(struct ReportList *reports,
struct Main *bmain,
struct Depsgraph *depsgraph,
+ struct Scene *scene,
struct ViewLayer *view_layer,
struct Object *ob,
struct ModifierData *md);
@@ -662,7 +668,9 @@ void ED_object_check_force_modifiers(struct Main *bmain,
* If id is not already an Object, try to find an object that uses it as data.
* Prefers active, then selected, then visible/selectable.
*/
-struct Base *ED_object_find_first_by_data_id(struct ViewLayer *view_layer, struct ID *id);
+struct Base *ED_object_find_first_by_data_id(const struct Scene *scene,
+ struct ViewLayer *view_layer,
+ struct ID *id);
/**
* Select and make the target object active in the view layer.
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index 82cc518f029..d7fb108809f 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -94,7 +94,8 @@ bool BIF_createTransformOrientation(struct bContext *C,
bool overwrite);
void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *target);
-void ED_getTransformOrientationMatrix(struct ViewLayer *view_layer,
+void ED_getTransformOrientationMatrix(const struct Scene *scene,
+ struct ViewLayer *view_layer,
const struct View3D *v3d,
struct Object *ob,
struct Object *obedit,
diff --git a/source/blender/editors/include/ED_undo.h b/source/blender/editors/include/ED_undo.h
index 8c5f25e6b67..39bbd8adc75 100644
--- a/source/blender/editors/include/ED_undo.h
+++ b/source/blender/editors/include/ED_undo.h
@@ -15,6 +15,7 @@ extern "C" {
struct Base;
struct CLG_LogRef;
struct Object;
+struct Scene;
struct UndoStack;
struct ViewLayer;
struct bContext;
@@ -79,9 +80,12 @@ void ED_undo_object_editmode_restore_helper(struct bContext *C,
uint object_array_len,
uint object_array_stride);
-struct Object **ED_undo_editmode_objects_from_view_layer(struct ViewLayer *view_layer,
+struct Object **ED_undo_editmode_objects_from_view_layer(const struct Scene *scene,
+ struct ViewLayer *view_layer,
uint *r_len);
-struct Base **ED_undo_editmode_bases_from_view_layer(struct ViewLayer *view_layer, uint *r_len);
+struct Base **ED_undo_editmode_bases_from_view_layer(const struct Scene *scene,
+ struct ViewLayer *view_layer,
+ uint *r_len);
/**
* Ideally we won't access the stack directly,