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Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_clip.h24
-rw-r--r--source/blender/editors/include/ED_mask.h5
2 files changed, 28 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h
index 0a66c439f79..56494f87bfe 100644
--- a/source/blender/editors/include/ED_clip.h
+++ b/source/blender/editors/include/ED_clip.h
@@ -99,6 +99,30 @@ void ED_space_clip_set_clip(struct bContext *C,
struct Mask *ED_space_clip_get_mask(struct SpaceClip *sc);
void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask);
+/* Locked state is used to preserve current clip editor viewport upon changes. Example usage:
+ *
+ * ...
+ *
+ * ClipViewLockState lock_state;
+ * ED_clip_view_lock_state_store(C, &lock_state);
+ *
+ * <change selection>
+ *
+ * ED_clip_view_lock_state_restore_no_jump(C, &lock_state);
+ *
+ * These function are to be used from space clip editor context only. Otherwise debug builds will
+ * assert, release builds will crash. */
+
+typedef struct ClipViewLockState {
+ float offset_x, offset_y;
+ float lock_offset_x, lock_offset_y;
+ float zoom;
+} ClipViewLockState;
+
+void ED_clip_view_lock_state_store(const struct bContext *C, ClipViewLockState *state);
+void ED_clip_view_lock_state_restore_no_jump(const struct bContext *C,
+ const ClipViewLockState *state);
+
/* ** clip_ops.c ** */
void ED_operatormacros_clip(void);
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index bcf52da3f69..b20dae694fc 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -63,7 +63,10 @@ void ED_mask_point_pos__reverse(
struct ScrArea *area, struct ARegion *region, float x, float y, float *xr, float *yr);
void ED_mask_cursor_location_get(struct ScrArea *area, float cursor[2]);
-bool ED_mask_selected_minmax(const struct bContext *C, float min[2], float max[2]);
+bool ED_mask_selected_minmax(const struct bContext *C,
+ float min[2],
+ float max[2],
+ bool include_handles);
/* mask_draw.c */
void ED_mask_draw(const struct bContext *C, const char draw_flag, const char draw_type);