diff options
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/UI_interface.h | 4 | ||||
-rw-r--r-- | source/blender/editors/include/UI_view2d.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 77bdd85d9fb..fb1c15b3708 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -149,7 +149,7 @@ typedef struct uiLayout uiLayout; #define UI_TEXT_RIGHT 1024 #define UI_BUT_NODE_LINK 2048 #define UI_BUT_NODE_ACTIVE 4096 -#define UI_FLAG_UNUSED 8192 +#define UI_BUT_DRAG_LOCK 8192 /* button align flag, for drawing groups together */ #define UI_BUT_ALIGN (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT | UI_BUT_ALIGN_DOWN) @@ -892,7 +892,7 @@ void uiItemV(uiLayout *layout, const char *name, int icon, int argval); /* value void uiItemS(uiLayout *layout); /* separator */ void uiItemMenuF(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg); -void uiItemMenuEnumO(uiLayout *layout, const char *opname, const char *propname, const char *name, int icon); +void uiItemMenuEnumO(uiLayout *layout, struct bContext *C, const char *opname, const char *propname, const char *name, int icon); void uiItemMenuEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon); /* UI Operators */ diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h index 100e72e18ed..3b364f5674b 100644 --- a/source/blender/editors/include/UI_view2d.h +++ b/source/blender/editors/include/UI_view2d.h @@ -189,7 +189,7 @@ void UI_view2d_listview_visible_cells(struct View2D *v2d, short columnwidth, sho int *row_min, int *row_max); /* coordinate conversion */ -void UI_view2d_region_to_view(struct View2D *v2d, int x, int y, float *viewx, float *viewy); +void UI_view2d_region_to_view(struct View2D *v2d, float x, float y, float *viewx, float *viewy); void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *regiony); void UI_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, int *regionx, int *region_y); |