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Diffstat (limited to 'source/blender/editors/interface/interface.c')
-rw-r--r--source/blender/editors/interface/interface.c91
1 files changed, 82 insertions, 9 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 0a45ffc4c13..73eb5f63aea 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -321,6 +321,20 @@ static void ui_centered_bounds_block(wmWindow *window, uiBlock *block)
ui_bounds_block(block);
}
+
+static void ui_centered_pie_bounds_block(uiBlock *block)
+{
+ const int xy[2] = {
+ block->pie_data.pie_center_spawned[0],
+ block->pie_data.pie_center_spawned[1]
+ };
+
+ ui_block_translate(block, xy[0], xy[1]);
+
+ /* now recompute bounds and safety */
+ ui_bounds_block(block);
+}
+
static void ui_popup_bounds_block(wmWindow *window, uiBlock *block,
eBlockBoundsCalc bounds_calc, const int xy[2])
{
@@ -1062,6 +1076,42 @@ static bool ui_but_event_property_operator_string(const bContext *C, uiBut *but,
return found;
}
+/* this goes in a seemingly weird pattern:
+ *
+ * 4
+ * 5 6
+ * 1 2
+ * 7 8
+ * 3
+ *
+ * but it's actually quite logical. It's designed to be 'upwards compatible'
+ * for muscle memory so that the menu item locations are fixed and don't move
+ * as new items are added to the menu later on. It also optimises efficiency -
+ * a radial menu is best kept symmetrical, with as large an angle between
+ * items as possible, so that the gestural mouse movements can be fast and inexact.
+
+ * It starts off with two opposite sides for the first two items
+ * then joined by the one below for the third (this way, even with three items,
+ * the menu seems to still be 'in order' reading left to right). Then the fourth is
+ * added to complete the compass directions. From here, it's just a matter of
+ * subdividing the rest of the angles for the last 4 items.
+ *
+ * --Matt 07/2006
+ */
+const char ui_radial_dir_order[8] = {
+ UI_RADIAL_W, UI_RADIAL_E, UI_RADIAL_S, UI_RADIAL_N,
+ UI_RADIAL_NW, UI_RADIAL_NE, UI_RADIAL_SW, UI_RADIAL_SE};
+
+const char ui_radial_dir_to_numpad[8] = {8, 9, 6, 3, 2, 1, 4, 7};
+const short ui_radial_dir_to_angle_visual[8] = {90, 40, 0, 320, 270, 220, 180, 140};
+const short ui_radial_dir_to_angle[8] = {90, 45, 0, 315, 270, 225, 180, 135};
+
+static void ui_but_pie_direction_string(uiBut *but, char *buf, int size)
+{
+ BLI_assert(but->pie_dir < ARRAY_SIZE(ui_radial_dir_to_numpad));
+ BLI_snprintf(buf, size, "%d", ui_radial_dir_to_numpad[but->pie_dir]);
+}
+
static void ui_menu_block_set_keymaps(const bContext *C, uiBlock *block)
{
uiBut *but;
@@ -1071,13 +1121,23 @@ static void ui_menu_block_set_keymaps(const bContext *C, uiBlock *block)
if (block->rect.xmin != block->rect.xmax)
return;
- for (but = block->buttons.first; but; but = but->next) {
-
- if (ui_but_event_operator_string(C, but, buf, sizeof(buf))) {
- ui_but_add_shortcut(but, buf, false);
+ if (block->flag & UI_BLOCK_RADIAL) {
+ for (but = block->buttons.first; but; but = but->next) {
+ if (but->pie_dir != UI_RADIAL_NONE) {
+ ui_but_pie_direction_string(but, buf, sizeof(buf));
+ ui_but_add_shortcut(but, buf, false);
+ }
}
- else if (ui_but_event_property_operator_string(C, but, buf, sizeof(buf))) {
- ui_but_add_shortcut(but, buf, false);
+ }
+ else {
+ for (but = block->buttons.first; but; but = but->next) {
+
+ if (ui_but_event_operator_string(C, but, buf, sizeof(buf))) {
+ ui_but_add_shortcut(but, buf, false);
+ }
+ else if (ui_but_event_property_operator_string(C, but, buf, sizeof(buf))) {
+ ui_but_add_shortcut(but, buf, false);
+ }
}
}
}
@@ -1173,6 +1233,9 @@ void uiEndBlock_ex(const bContext *C, uiBlock *block, const int xy[2])
case UI_BLOCK_BOUNDS_POPUP_CENTER:
ui_centered_bounds_block(window, block);
break;
+ case UI_BLOCK_BOUNDS_PIE_CENTER:
+ ui_centered_pie_bounds_block(block);
+ break;
/* fallback */
case UI_BLOCK_BOUNDS_POPUP_MOUSE:
@@ -1244,6 +1307,10 @@ void uiDrawBlock(const bContext *C, uiBlock *block)
rcti rect;
int multisample_enabled;
+ /* early exit if cancelled */
+ if ((block->flag & UI_BLOCK_RADIAL) && (block->pie_data.flags & UI_PIE_FINISHED))
+ return;
+
/* get menu region or area region */
ar = CTX_wm_menu(C);
if (!ar)
@@ -1279,7 +1346,9 @@ void uiDrawBlock(const bContext *C, uiBlock *block)
wmOrtho2(-0.01f, ar->winx - 0.01f, -0.01f, ar->winy - 0.01f);
/* back */
- if (block->flag & UI_BLOCK_LOOP)
+ if (block->flag & UI_BLOCK_RADIAL)
+ ui_draw_pie_center(block);
+ else if (block->flag & UI_BLOCK_LOOP)
ui_draw_menu_back(&style, block, &rect);
else if (block->panel)
ui_draw_aligned_panel(&style, block, &rect, UI_panel_category_is_visible(ar));
@@ -3002,6 +3071,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
but->lock = block->lock;
but->lockstr = block->lockstr;
but->dt = block->dt;
+ but->pie_dir = UI_RADIAL_NONE;
but->block = block; /* pointer back, used for frontbuffer status, and picker */
@@ -3028,8 +3098,11 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
}
}
- if ((block->flag & UI_BLOCK_LOOP) ||
- ELEM(but->type, MENU, TEX, LABEL, BLOCK, BUTM, SEARCH_MENU, PROGRESSBAR, SEARCH_MENU_UNLINK))
+ if (block->flag & UI_BLOCK_RADIAL) {
+ but->drawflag |= (UI_BUT_TEXT_LEFT | UI_BUT_ICON_LEFT);
+ }
+ else if ((block->flag & UI_BLOCK_LOOP) ||
+ ELEM(but->type, MENU, TEX, LABEL, BLOCK, BUTM, SEARCH_MENU, PROGRESSBAR, SEARCH_MENU_UNLINK))
{
but->drawflag |= (UI_BUT_TEXT_LEFT | UI_BUT_ICON_LEFT);
}