diff options
Diffstat (limited to 'source/blender/editors/interface/interface.c')
-rw-r--r-- | source/blender/editors/interface/interface.c | 80 |
1 files changed, 54 insertions, 26 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index e31e3a26b40..a5ceb8bdb19 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -710,6 +710,27 @@ int uiButActiveOnly(const bContext *C, uiBlock *block, uiBut *but) return 1; } +/* use to check if we need to disable undo, but dont make any changes + * returns FALSE if undo needs to be disabled. */ +static int ui_but_is_rna_undo(uiBut *but) +{ + if(but->rnapoin.id.data) { + /* avoid undo push for buttons who's ID are screen or wm level + * we could disable undo for buttons with no ID too but may have + * unforseen conciquences, so best check for ID's we _know_ are not + * handled by undo - campbell */ + ID *id= but->rnapoin.id.data; + if(ELEM(GS(id->name), ID_SCR, ID_WM)) { + return FALSE; + } + else { + return TRUE; + } + } + + return TRUE; +} + /* assigns automatic keybindings to menu items for fast access * (underline key in menu) */ static void ui_menu_block_set_keyaccels(uiBlock *block) @@ -1245,14 +1266,14 @@ int ui_is_but_float(uiBut *but) int ui_is_but_unit(uiBut *but) { - Scene *scene= CTX_data_scene((bContext *)but->block->evil_C); - int unit_type= uiButGetUnitType(but); + UnitSettings *unit= but->block->unit; + const int unit_type= uiButGetUnitType(but); if(unit_type == PROP_UNIT_NONE) return 0; #if 1 // removed so angle buttons get correct snapping - if (scene->unit.system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION) + if (unit->system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION) return 0; #endif @@ -1260,7 +1281,7 @@ int ui_is_but_unit(uiBut *but) if (unit_type == PROP_UNIT_TIME) return 0; - if (scene->unit.system == USER_UNIT_NONE) { + if (unit->system == USER_UNIT_NONE) { if (unit_type != PROP_UNIT_ROTATION) { return 0; } @@ -1293,19 +1314,19 @@ double ui_get_but_val(uiBut *but) switch(RNA_property_type(prop)) { case PROP_BOOLEAN: - if(RNA_property_array_length(&but->rnapoin, prop)) + if(RNA_property_array_check(prop)) value= RNA_property_boolean_get_index(&but->rnapoin, prop, but->rnaindex); else value= RNA_property_boolean_get(&but->rnapoin, prop); break; case PROP_INT: - if(RNA_property_array_length(&but->rnapoin, prop)) + if(RNA_property_array_check(prop)) value= RNA_property_int_get_index(&but->rnapoin, prop, but->rnaindex); else value= RNA_property_int_get(&but->rnapoin, prop); break; case PROP_FLOAT: - if(RNA_property_array_length(&but->rnapoin, prop)) + if(RNA_property_array_check(prop)) value= RNA_property_float_get_index(&but->rnapoin, prop, but->rnaindex); else value= RNA_property_float_get(&but->rnapoin, prop); @@ -1459,19 +1480,20 @@ int ui_get_but_string_max_length(uiBut *but) static double ui_get_but_scale_unit(uiBut *but, double value) { - Scene *scene= CTX_data_scene((bContext *)but->block->evil_C); + UnitSettings *unit= but->block->unit; int unit_type= uiButGetUnitType(but); if(unit_type == PROP_UNIT_LENGTH) { - return value * (double)scene->unit.scale_length; + return value * (double)unit->scale_length; } else if(unit_type == PROP_UNIT_AREA) { - return value * pow(scene->unit.scale_length, 2); + return value * pow(unit->scale_length, 2); } else if(unit_type == PROP_UNIT_VOLUME) { - return value * pow(scene->unit.scale_length, 3); + return value * pow(unit->scale_length, 3); } else if(unit_type == PROP_UNIT_TIME) { /* WARNING - using evil_C :| */ + Scene *scene= CTX_data_scene(but->block->evil_C); return FRA2TIME(value); } else { @@ -1483,14 +1505,14 @@ static double ui_get_but_scale_unit(uiBut *but, double value) void ui_convert_to_unit_alt_name(uiBut *but, char *str, int maxlen) { if(ui_is_but_unit(but)) { + UnitSettings *unit= but->block->unit; int unit_type= uiButGetUnitType(but); char *orig_str; - Scene *scene= CTX_data_scene((bContext *)but->block->evil_C); orig_str= MEM_callocN(sizeof(char)*maxlen + 1, "textedit sub str"); memcpy(orig_str, str, maxlen); - bUnit_ToUnitAltName(str, maxlen, orig_str, scene->unit.system, unit_type>>16); + bUnit_ToUnitAltName(str, maxlen, orig_str, unit->system, unit_type>>16); MEM_freeN(orig_str); } @@ -1498,27 +1520,26 @@ void ui_convert_to_unit_alt_name(uiBut *but, char *str, int maxlen) static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double value, int pad) { - Scene *scene= CTX_data_scene((bContext *)but->block->evil_C); - int do_split= scene->unit.flag & USER_UNIT_OPT_SPLIT; + UnitSettings *unit= but->block->unit; + int do_split= unit->flag & USER_UNIT_OPT_SPLIT; int unit_type= uiButGetUnitType(but); int precision= but->a2; - if(scene->unit.scale_length<0.0001f) scene->unit.scale_length= 1.0f; // XXX do_versions + if(unit->scale_length<0.0001f) unit->scale_length= 1.0f; // XXX do_versions /* Sanity checks */ if(precision > PRECISION_FLOAT_MAX) precision= PRECISION_FLOAT_MAX; else if(precision==0) precision= 2; - bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision, scene->unit.system, unit_type>>16, do_split, pad); + bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision, unit->system, unit_type>>16, do_split, pad); } static float ui_get_but_step_unit(uiBut *but, float step_default) { - Scene *scene= CTX_data_scene((bContext *)but->block->evil_C); int unit_type= uiButGetUnitType(but)>>16; float step; - step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, step_default), scene->unit.system, unit_type); + step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, step_default), but->block->unit->system, unit_type); if(step > 0.0f) { /* -1 is an error value */ return (float)((double)step/ui_get_but_scale_unit(but, 1.0))*100.0f; @@ -1606,12 +1627,11 @@ static int ui_set_but_string_eval_num_unit(bContext *C, uiBut *but, const char * { char str_unit_convert[256]; const int unit_type= uiButGetUnitType(but); - Scene *scene= CTX_data_scene((bContext *)but->block->evil_C); BLI_strncpy(str_unit_convert, str, sizeof(str_unit_convert)); /* ugly, use the draw string to get the value, this could cause problems if it includes some text which resolves to a unit */ - bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr, ui_get_but_scale_unit(but, 1.0), scene->unit.system, unit_type>>16); + bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr, ui_get_but_scale_unit(but, 1.0), but->block->unit->system, unit_type>>16); return (BPY_button_exec(C, str_unit_convert, value, TRUE) != -1); } @@ -1958,7 +1978,10 @@ uiBlock *uiBeginBlock(const bContext *C, ARegion *region, const char *name, shor block->active= 1; block->dt= dt; block->evil_C= (void*)C; // XXX - if (scn) block->color_profile= (scn->r.color_mgt_flag & R_COLOR_MANAGEMENT); + if (scn) { + block->color_profile= (scn->r.color_mgt_flag & R_COLOR_MANAGEMENT); + block->unit= &scn->unit; + } BLI_strncpy(block->name, name, sizeof(block->name)); if(region) @@ -2506,12 +2529,10 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str, static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip) { + const PropertyType proptype= RNA_property_type(prop); uiBut *but; - PropertyType proptype; int freestr= 0, icon= 0; - proptype= RNA_property_type(prop); - /* use rna values if parameters are not specified */ if(!str) { if(type == MENU && proptype == PROP_ENUM) { @@ -2636,9 +2657,14 @@ static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *s UI_DEF_BUT_RNA_DISABLE(but); } + if (but->flag & UI_BUT_UNDO && (ui_but_is_rna_undo(but) == FALSE)) { + but->flag &= ~UI_BUT_UNDO; + } + /* If this button uses units, calculate the step from this */ - if(ui_is_but_unit(but)) + if((proptype == PROP_FLOAT) && ui_is_but_unit(but)) { but->a1= ui_get_but_step_unit(but, but->a1); + } if(freestr) MEM_freeN((void *)str); @@ -2682,6 +2708,7 @@ static uiBut *ui_def_but_operator(uiBlock *block, int type, const char *opname, but= ui_def_but(block, type, -1, str, x1, y1, x2, y2, NULL, 0, 0, 0, 0, tip); but->optype= ot; but->opcontext= opcontext; + but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_undo(), we never need undo here */ if(!ot) { but->flag |= UI_BUT_DISABLED; @@ -2711,6 +2738,7 @@ static uiBut *ui_def_but_operator_text(uiBlock *block, int type, const char *opn but= ui_def_but(block, type, -1, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip); but->optype= ot; but->opcontext= opcontext; + but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_undo(), we never need undo here */ if(!ot) { but->flag |= UI_BUT_DISABLED; 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