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Diffstat (limited to 'source/blender/editors/interface/interface_button_group.c')
-rw-r--r--source/blender/editors/interface/interface_button_group.c90
1 files changed, 90 insertions, 0 deletions
diff --git a/source/blender/editors/interface/interface_button_group.c b/source/blender/editors/interface/interface_button_group.c
new file mode 100644
index 00000000000..90479eaee94
--- /dev/null
+++ b/source/blender/editors/interface/interface_button_group.c
@@ -0,0 +1,90 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup edinterface
+ */
+
+#include "BLI_listbase.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "interface_intern.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Button Groups
+ * \{ */
+
+/**
+ * Every function that adds a set of buttons must create another group,
+ * then #ui_def_but adds buttons to the current group (the last).
+ */
+void ui_block_new_button_group(uiBlock *block, short flag)
+{
+ /* Don't create a new group if there is a "lock" on new groups. */
+ if (!BLI_listbase_is_empty(&block->button_groups)) {
+ uiButtonGroup *last_button_group = block->button_groups.last;
+ if (last_button_group->flag & UI_BUTTON_GROUP_LOCK) {
+ return;
+ }
+ }
+
+ uiButtonGroup *new_group = MEM_mallocN(sizeof(uiButtonGroup), __func__);
+ BLI_listbase_clear(&new_group->buttons);
+ new_group->flag = flag;
+ BLI_addtail(&block->button_groups, new_group);
+}
+
+void ui_button_group_add_but(uiBlock *block, uiBut *but)
+{
+ if (BLI_listbase_is_empty(&block->button_groups)) {
+ ui_block_new_button_group(block, 0);
+ }
+
+ uiButtonGroup *current_button_group = block->button_groups.last;
+
+ /* We can't use the button directly because adding it to
+ * this list would mess with its prev and next pointers. */
+ LinkData *button_link = BLI_genericNodeN(but);
+ BLI_addtail(&current_button_group->buttons, button_link);
+}
+
+static void button_group_free(uiButtonGroup *button_group)
+{
+ BLI_freelistN(&button_group->buttons);
+ MEM_freeN(button_group);
+}
+
+void ui_block_free_button_groups(uiBlock *block)
+{
+ LISTBASE_FOREACH_MUTABLE (uiButtonGroup *, button_group, &block->button_groups) {
+ button_group_free(button_group);
+ }
+}
+
+void ui_button_group_replace_but_ptr(uiBlock *block, const void *old_but_ptr, uiBut *new_but)
+{
+ LISTBASE_FOREACH (uiButtonGroup *, button_group, &block->button_groups) {
+ LISTBASE_FOREACH (LinkData *, link, &button_group->buttons) {
+ if (link->data == old_but_ptr) {
+ link->data = new_but;
+ return;
+ }
+ }
+ }
+}
+
+/** \} */