diff options
Diffstat (limited to 'source/blender/editors/interface/interface_draw.c')
-rw-r--r-- | source/blender/editors/interface/interface_draw.c | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index 5bb6b0f21e7..6a55421f013 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -81,6 +81,57 @@ int UI_draw_roundbox_corner_get(void) } #endif +void UI_draw_roundbox_4fv_ex(float minx, + float miny, + float maxx, + float maxy, + const float inner1[4], + const float inner2[4], + float shade_dir, + float outline[4], + float outline_width, + float rad) +{ + /* WATCH: This is assuming the ModelViewProjectionMatrix is area pixel space. + * If it has been scaled, then it's no longer valid. */ + uiWidgetBaseParameters widget_params = { + .recti.xmin = minx + outline_width, + .recti.ymin = miny + outline_width, + .recti.xmax = maxx - outline_width, + .recti.ymax = maxy - outline_width, + .rect.xmin = minx, + .rect.ymin = miny, + .rect.xmax = maxx, + .rect.ymax = maxy, + .radi = rad, + .rad = rad, + .round_corners[0] = (roundboxtype & UI_CNR_BOTTOM_LEFT) ? 1.0f : 0.0f, + .round_corners[1] = (roundboxtype & UI_CNR_BOTTOM_RIGHT) ? 1.0f : 0.0f, + .round_corners[2] = (roundboxtype & UI_CNR_TOP_RIGHT) ? 1.0f : 0.0f, + .round_corners[3] = (roundboxtype & UI_CNR_TOP_LEFT) ? 1.0f : 0.0f, + .color_inner1[0] = inner1 ? inner1[0] : 0.0f, + .color_inner1[1] = inner1 ? inner1[1] : 0.0f, + .color_inner1[2] = inner1 ? inner1[2] : 0.0f, + .color_inner1[3] = inner1 ? inner1[3] : 0.0f, + .color_inner2[0] = inner2 ? inner2[0] : inner1 ? inner1[0] : 0.0f, + .color_inner2[1] = inner2 ? inner2[1] : inner1 ? inner1[1] : 0.0f, + .color_inner2[2] = inner2 ? inner2[2] : inner1 ? inner1[2] : 0.0f, + .color_inner2[3] = inner2 ? inner2[3] : inner1 ? inner1[3] : 0.0f, + .color_outline[0] = outline ? outline[0] : inner1 ? inner1[0] : 0.0f, + .color_outline[1] = outline ? outline[1] : inner1 ? inner1[1] : 0.0f, + .color_outline[2] = outline ? outline[2] : inner1 ? inner1[2] : 0.0f, + .color_outline[3] = outline ? outline[3] : inner1 ? inner1[3] : 0.0f, + .shade_dir = shade_dir, + .alpha_discard = 1.0f, + }; + GPUBatch *batch = ui_batch_roundbox_widget_get(); + GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE); + GPU_batch_uniform_4fv_array(batch, "parameters", 11, (float(*)[4]) & widget_params); + GPU_blend(GPU_BLEND_ALPHA); + GPU_batch_draw(batch); + GPU_blend(GPU_BLEND_NONE); +} + void UI_draw_roundbox_3ub_alpha(bool filled, float minx, float miny, |