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Diffstat (limited to 'source/blender/editors/interface/interface_draw.c')
-rw-r--r--source/blender/editors/interface/interface_draw.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 8400fee0c55..cded4753f61 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -788,7 +788,7 @@ void ui_draw_but_NORMAL(uiBut *but, uiWidgetColors *wcol, rcti *rect)
glGetMaterialfv(GL_FRONT, GL_DIFFUSE, diff);
/* backdrop */
- glColor3ubv(wcol->inner);
+ glColor3ubv((unsigned char*)wcol->inner);
uiSetRoundBox(15);
gl_round_box(GL_POLYGON, rect->xmin, rect->ymin, rect->xmax, rect->ymax, 5.0f);
@@ -852,7 +852,7 @@ void ui_draw_but_NORMAL(uiBut *but, uiWidgetColors *wcol, rcti *rect)
/* AA circle */
glEnable(GL_BLEND);
glEnable(GL_LINE_SMOOTH );
- glColor3ubv(wcol->inner);
+ glColor3ubv((unsigned char*)wcol->inner);
glutil_draw_lined_arc(0.0f, M_PI*2.0, 100.0f, 32);
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH );
@@ -926,14 +926,14 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect
if(cumap->flag & CUMA_DO_CLIP) {
glColor3ubvShade(wcol->inner, -20);
glRectf(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
- glColor3ubv(wcol->inner);
+ glColor3ubv((unsigned char*)wcol->inner);
glRectf(rect->xmin + zoomx*(cumap->clipr.xmin-offsx),
rect->ymin + zoomy*(cumap->clipr.ymin-offsy),
rect->xmin + zoomx*(cumap->clipr.xmax-offsx),
rect->ymin + zoomy*(cumap->clipr.ymax-offsy));
}
else {
- glColor3ubv(wcol->inner);
+ glColor3ubv((unsigned char*)wcol->inner);
glRectf(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
}
@@ -989,7 +989,7 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect
}*/
/* the curve */
- glColor3ubv(wcol->item);
+ glColor3ubv((unsigned char*)wcol->item);
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
glBegin(GL_LINE_STRIP);
@@ -1043,7 +1043,7 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect
glScissor(scissor[0], scissor[1], scissor[2], scissor[3]);
/* outline */
- glColor3ubv(wcol->outline);
+ glColor3ubv((unsigned char*)wcol->outline);
fdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
}