diff options
Diffstat (limited to 'source/blender/editors/interface/interface_draw.c')
-rw-r--r-- | source/blender/editors/interface/interface_draw.c | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index f535c3c3e2a..f83116da633 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -440,8 +440,8 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UNUSED(w //glColor4f(1.0, 0.f, 0.f, 1.f); //fdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax) - w = BLI_RCT_SIZE_X(rect); - h = BLI_RCT_SIZE_Y(rect); + w = BLI_rcti_size_x(rect); + h = BLI_rcti_size_y(rect); /* prevent drawing outside widget area */ glGetIntegerv(GL_SCISSOR_BOX, scissor); glScissor(ar->winrct.xmin + rect->xmin, ar->winrct.ymin + rect->ymin, w, h); @@ -494,8 +494,8 @@ static void ui_draw_but_CHARTAB(uiBut *but) charmax = G.charmax = 0xffff; /* Calculate the size of the button */ - width = abs(BLI_RCT_SIZE_X(rect)); - height = abs(BLI_RCT_SIZE_Y(rect)); + width = abs(BLI_rcti_size_x(rect)); + height = abs(BLI_rcti_size_y(rect)); butw = floor(width / 12); buth = floor(height / 6); @@ -633,7 +633,7 @@ static void ui_draw_but_CHARTAB(uiBut *but) #endif /* WITH_INTERNATIONAL */ #endif -static void draw_scope_end(rctf *rect, GLint *scissor) +static void draw_scope_end(const rctf *rect, GLint *scissor) { float scaler_x1, scaler_x2; @@ -643,8 +643,8 @@ static void draw_scope_end(rctf *rect, GLint *scissor) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); /* scale widget */ - scaler_x1 = rect->xmin + BLI_RCT_SIZE_X(rect) / 2 - SCOPE_RESIZE_PAD; - scaler_x2 = rect->xmin + BLI_RCT_SIZE_X(rect) / 2 + SCOPE_RESIZE_PAD; + scaler_x1 = rect->xmin + BLI_rctf_size_x(rect) / 2 - SCOPE_RESIZE_PAD; + scaler_x2 = rect->xmin + BLI_rctf_size_y(rect) / 2 + SCOPE_RESIZE_PAD; glColor4f(0.f, 0.f, 0.f, 0.25f); fdrawline(scaler_x1, rect->ymin - 4, scaler_x2, rect->ymin - 4); @@ -733,8 +733,8 @@ void ui_draw_but_HISTOGRAM(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wcol) rect.ymin = (float)recti->ymin + SCOPE_RESIZE_PAD + 2; rect.ymax = (float)recti->ymax - 1; - w = BLI_RCT_SIZE_X(&rect); - h = BLI_RCT_SIZE_Y(&rect) * hist->ymax; + w = BLI_rctf_size_x(&rect); + h = BLI_rctf_size_y(&rect) * hist->ymax; glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); @@ -806,9 +806,9 @@ void ui_draw_but_WAVEFORM(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wcol), if (scopes->wavefrm_yfac < 0.5f) scopes->wavefrm_yfac = 0.98f; - w = BLI_RCT_SIZE_X(&rect) - 7; - h = BLI_RCT_SIZE_Y(&rect) * scopes->wavefrm_yfac; - yofs = rect.ymin + (BLI_RCT_SIZE_Y(&rect) - h) / 2.0f; + w = BLI_rctf_size_x(&rect) - 7; + h = BLI_rctf_size_y(&rect) * scopes->wavefrm_yfac; + yofs = rect.ymin + (BLI_rctf_size_y(&rect) - h) / 2.0f; w3 = w / 3.0f; /* log scale for alpha */ @@ -1034,8 +1034,8 @@ void ui_draw_but_VECTORSCOPE(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wco rect.ymin = (float)recti->ymin + SCOPE_RESIZE_PAD + 2; rect.ymax = (float)recti->ymax - 1; - w = BLI_RCT_SIZE_X(&rect); - h = BLI_RCT_SIZE_Y(&rect); + w = BLI_rctf_size_x(&rect); + h = BLI_rctf_size_y(&rect); centerx = rect.xmin + w / 2; centery = rect.ymin + h / 2; diam = (w < h) ? w : h; @@ -1267,12 +1267,12 @@ void ui_draw_but_NORMAL(uiBut *but, uiWidgetColors *wcol, rcti *rect) /* transform to button */ glPushMatrix(); - glTranslatef(rect->xmin + 0.5f * BLI_RCT_SIZE_X(rect), rect->ymin + 0.5f * BLI_RCT_SIZE_Y(rect), 0.0f); + glTranslatef(rect->xmin + 0.5f * BLI_rcti_size_x(rect), rect->ymin + 0.5f * BLI_rcti_size_y(rect), 0.0f); - if (BLI_RCT_SIZE_X(rect) < BLI_RCT_SIZE_Y(rect)) - size = BLI_RCT_SIZE_X(rect) / 200.f; + if (BLI_rcti_size_x(rect) < BLI_rcti_size_y(rect)) + size = BLI_rcti_size_x(rect) / 200.f; else - size = BLI_RCT_SIZE_Y(rect) / 200.f; + size = BLI_rcti_size_y(rect) / 200.f; glScalef(size, size, size); @@ -1378,12 +1378,12 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect BLI_rcti_isect(&scissor_new, &ar->winrct, &scissor_new); glScissor(scissor_new.xmin, scissor_new.ymin, - BLI_RCT_SIZE_X(&scissor_new), - BLI_RCT_SIZE_Y(&scissor_new)); + BLI_rcti_size_x(&scissor_new), + BLI_rcti_size_y(&scissor_new)); /* calculate offset and zoom */ - zoomx = (BLI_RCT_SIZE_X(rect) - 2.0f * but->aspect) / BLI_RCT_SIZE_X(&cumap->curr); - zoomy = (BLI_RCT_SIZE_Y(rect) - 2.0f * but->aspect) / BLI_RCT_SIZE_Y(&cumap->curr); + zoomx = (BLI_rcti_size_x(rect) - 2.0f * but->aspect) / BLI_rctf_size_x(&cumap->curr); + zoomy = (BLI_rcti_size_y(rect) - 2.0f * but->aspect) / BLI_rctf_size_y(&cumap->curr); offsx = cumap->curr.xmin - but->aspect / zoomx; offsy = cumap->curr.ymin - but->aspect / zoomy; @@ -1561,8 +1561,8 @@ void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wc rect.ymin = (float)recti->ymin + SCOPE_RESIZE_PAD + 2; rect.ymax = (float)recti->ymax - 1; - width = BLI_RCT_SIZE_X(&rect) + 1; - height = BLI_RCT_SIZE_Y(&rect); + width = BLI_rctf_size_x(&rect) + 1; + height = BLI_rctf_size_y(&rect); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); @@ -1637,8 +1637,8 @@ void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wc glTranslatef(rect.xmin + track_pos[0], rect.ymin + track_pos[1], 0.f); glScissor(ar->winrct.xmin + rect.xmin, ar->winrct.ymin + rect.ymin, - BLI_RCT_SIZE_X(&rect), - BLI_RCT_SIZE_Y(&rect)); + BLI_rctf_size_x(&rect), + BLI_rctf_size_y(&rect)); for (a = 0; a < 2; a++) { if (a == 1) { @@ -1729,7 +1729,7 @@ void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, fl } -void ui_dropshadow(rctf *rct, float radius, float aspect, float alpha, int UNUSED(select)) +void ui_dropshadow(const rctf *rct, float radius, float aspect, float alpha, int UNUSED(select)) { int i; float rad; @@ -1738,8 +1738,8 @@ void ui_dropshadow(rctf *rct, float radius, float aspect, float alpha, int UNUSE glEnable(GL_BLEND); - if (radius > (BLI_RCT_SIZE_Y(rct) - 10.0f) / 2.0f) - rad = (BLI_RCT_SIZE_Y(rct) - 10.0f) / 2.0f; + if (radius > (BLI_rctf_size_y(rct) - 10.0f) / 2.0f) + rad = (BLI_rctf_size_y(rct) - 10.0f) / 2.0f; else rad = radius; |