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Diffstat (limited to 'source/blender/editors/interface/interface_draw.c')
-rw-r--r--source/blender/editors/interface/interface_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 2f9e763a7d0..e535990e7e9 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -79,7 +79,7 @@ int uiGetRoundBox(void)
void uiDrawBox(int mode, float minx, float miny, float maxx, float maxy, float rad)
{
float vec[7][2] = {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293},
- {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
+ {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
int a;
/* mult */
@@ -147,7 +147,7 @@ static void round_box_shade_col(const float col1[3], float const col2[3], const
void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown)
{
float vec[7][2] = {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293},
- {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
+ {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
const float div = maxy - miny;
const float idiv = 1.0f / div;
float coltop[3], coldown[3], color[4];
@@ -256,7 +256,7 @@ void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float
float rad, float shadeLeft, float shadeRight)
{
float vec[7][2] = {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293},
- {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
+ {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}};
const float div = maxx - minx;
const float idiv = 1.0f / div;
float colLeft[3], colRight[3], color[4];