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Diffstat (limited to 'source/blender/editors/interface/interface_draw.c')
-rw-r--r--source/blender/editors/interface/interface_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 7d1b6482110..4dae8222b14 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -1698,7 +1698,7 @@ void ui_draw_but_CURVE(ARegion *region, uiBut *but, const uiWidgetColors *wcol,
format = immVertexFormat();
pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
const uint col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR);
/* Calculate vertex colors based on text theme. */
float color_vert[4], color_vert_select[4];
@@ -1948,7 +1948,7 @@ void ui_draw_but_CURVEPROFILE(ARegion *region,
format = immVertexFormat();
pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
const uint col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR);
/* Calculate vertex colors based on text theme. */
float color_vert[4], color_vert_select[4], color_sample[4];
@@ -2152,7 +2152,7 @@ void ui_draw_but_TRACKPREVIEW(ARegion *UNUSED(region),
GPUVertFormat *format = immVertexFormat();
const uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
const uint col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR);
UI_GetThemeColor4fv(TH_SEL_MARKER, col_sel);
UI_GetThemeColor4fv(TH_MARKER_OUTLINE, col_outline);