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Diffstat (limited to 'source/blender/editors/interface/interface_eyedropper_depth.c')
-rw-r--r--source/blender/editors/interface/interface_eyedropper_depth.c510
1 files changed, 252 insertions, 258 deletions
diff --git a/source/blender/editors/interface/interface_eyedropper_depth.c b/source/blender/editors/interface/interface_eyedropper_depth.c
index 9e559f65335..adb317f488c 100644
--- a/source/blender/editors/interface/interface_eyedropper_depth.c
+++ b/source/blender/editors/interface/interface_eyedropper_depth.c
@@ -60,334 +60,328 @@
* \note #DepthDropper is only internal name to avoid confusion with other kinds of eye-droppers.
*/
typedef struct DepthDropper {
- PointerRNA ptr;
- PropertyRNA *prop;
- bool is_undo;
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ bool is_undo;
- bool is_set;
- float init_depth; /* for resetting on cancel */
+ bool is_set;
+ float init_depth; /* for resetting on cancel */
- bool accum_start; /* has mouse been presed */
- float accum_depth;
- int accum_tot;
+ bool accum_start; /* has mouse been presed */
+ float accum_depth;
+ int accum_tot;
- ARegionType *art;
- void *draw_handle_pixel;
- char name[200];
+ ARegionType *art;
+ void *draw_handle_pixel;
+ char name[200];
} DepthDropper;
-
static void depthdropper_draw_cb(const struct bContext *C, ARegion *ar, void *arg)
{
- DepthDropper *ddr = arg;
- eyedropper_draw_cursor_text(C, ar, ddr->name);
+ DepthDropper *ddr = arg;
+ eyedropper_draw_cursor_text(C, ar, ddr->name);
}
-
static int depthdropper_init(bContext *C, wmOperator *op)
{
- int index_dummy;
-
- SpaceType *st;
- ARegionType *art;
-
- st = BKE_spacetype_from_id(SPACE_VIEW3D);
- art = BKE_regiontype_from_id(st, RGN_TYPE_WINDOW);
-
- DepthDropper *ddr = MEM_callocN(sizeof(DepthDropper), __func__);
-
- uiBut *but = UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &index_dummy);
-
- /* fallback to the active camera's dof */
- if (ddr->prop == NULL) {
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- if (rv3d && rv3d->persp == RV3D_CAMOB) {
- View3D *v3d = CTX_wm_view3d(C);
- if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) {
- RNA_id_pointer_create(v3d->camera->data, &ddr->ptr);
- ddr->prop = RNA_struct_find_property(&ddr->ptr, "dof_distance");
- ddr->is_undo = true;
- }
- }
- }
- else {
- ddr->is_undo = UI_but_flag_is_set(but, UI_BUT_UNDO);
- }
-
- if ((ddr->ptr.data == NULL) ||
- (ddr->prop == NULL) ||
- (RNA_property_editable(&ddr->ptr, ddr->prop) == false) ||
- (RNA_property_type(ddr->prop) != PROP_FLOAT))
- {
- MEM_freeN(ddr);
- return false;
- }
- op->customdata = ddr;
-
- ddr->art = art;
- ddr->draw_handle_pixel = ED_region_draw_cb_activate(art, depthdropper_draw_cb, ddr, REGION_DRAW_POST_PIXEL);
- ddr->init_depth = RNA_property_float_get(&ddr->ptr, ddr->prop);
-
- return true;
+ int index_dummy;
+
+ SpaceType *st;
+ ARegionType *art;
+
+ st = BKE_spacetype_from_id(SPACE_VIEW3D);
+ art = BKE_regiontype_from_id(st, RGN_TYPE_WINDOW);
+
+ DepthDropper *ddr = MEM_callocN(sizeof(DepthDropper), __func__);
+
+ uiBut *but = UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &index_dummy);
+
+ /* fallback to the active camera's dof */
+ if (ddr->prop == NULL) {
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ if (rv3d && rv3d->persp == RV3D_CAMOB) {
+ View3D *v3d = CTX_wm_view3d(C);
+ if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) {
+ RNA_id_pointer_create(v3d->camera->data, &ddr->ptr);
+ ddr->prop = RNA_struct_find_property(&ddr->ptr, "dof_distance");
+ ddr->is_undo = true;
+ }
+ }
+ }
+ else {
+ ddr->is_undo = UI_but_flag_is_set(but, UI_BUT_UNDO);
+ }
+
+ if ((ddr->ptr.data == NULL) || (ddr->prop == NULL) ||
+ (RNA_property_editable(&ddr->ptr, ddr->prop) == false) ||
+ (RNA_property_type(ddr->prop) != PROP_FLOAT)) {
+ MEM_freeN(ddr);
+ return false;
+ }
+ op->customdata = ddr;
+
+ ddr->art = art;
+ ddr->draw_handle_pixel = ED_region_draw_cb_activate(
+ art, depthdropper_draw_cb, ddr, REGION_DRAW_POST_PIXEL);
+ ddr->init_depth = RNA_property_float_get(&ddr->ptr, ddr->prop);
+
+ return true;
}
static void depthdropper_exit(bContext *C, wmOperator *op)
{
- WM_cursor_modal_restore(CTX_wm_window(C));
+ WM_cursor_modal_restore(CTX_wm_window(C));
- if (op->customdata) {
- DepthDropper *ddr = (DepthDropper *)op->customdata;
+ if (op->customdata) {
+ DepthDropper *ddr = (DepthDropper *)op->customdata;
- if (ddr->art) {
- ED_region_draw_cb_exit(ddr->art, ddr->draw_handle_pixel);
- }
+ if (ddr->art) {
+ ED_region_draw_cb_exit(ddr->art, ddr->draw_handle_pixel);
+ }
- MEM_freeN(op->customdata);
+ MEM_freeN(op->customdata);
- op->customdata = NULL;
- }
+ op->customdata = NULL;
+ }
}
/* *** depthdropper id helper functions *** */
/**
* \brief get the ID from the screen.
*/
-static void depthdropper_depth_sample_pt(bContext *C, DepthDropper *ddr, int mx, int my, float *r_depth)
+static void depthdropper_depth_sample_pt(
+ bContext *C, DepthDropper *ddr, int mx, int my, float *r_depth)
{
- /* we could use some clever */
- bScreen *screen = CTX_wm_screen(C);
- ScrArea *sa = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, mx, my);
- Scene *scene = CTX_data_scene(C);
-
- ScrArea *area_prev = CTX_wm_area(C);
- ARegion *ar_prev = CTX_wm_region(C);
-
- ddr->name[0] = '\0';
-
- if (sa) {
- if (sa->spacetype == SPACE_VIEW3D) {
- ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
- if (ar) {
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
- View3D *v3d = sa->spacedata.first;
- RegionView3D *rv3d = ar->regiondata;
- /* weak, we could pass in some reference point */
- const float *view_co = v3d->camera ? v3d->camera->obmat[3] : rv3d->viewinv[3];
- const int mval[2] = {
- mx - ar->winrct.xmin,
- my - ar->winrct.ymin};
- float co[3];
-
- CTX_wm_area_set(C, sa);
- CTX_wm_region_set(C, ar);
-
- /* grr, always draw else we leave stale text */
- ED_region_tag_redraw(ar);
-
- view3d_operator_needs_opengl(C);
-
- if (ED_view3d_autodist(depsgraph, ar, v3d, mval, co, true, NULL)) {
- const float mval_center_fl[2] = {
- (float)ar->winx / 2,
- (float)ar->winy / 2};
- float co_align[3];
-
- /* quick way to get view-center aligned point */
- ED_view3d_win_to_3d(v3d, ar, co, mval_center_fl, co_align);
-
- *r_depth = len_v3v3(view_co, co_align);
-
- bUnit_AsString2(
- ddr->name, sizeof(ddr->name), (double)*r_depth,
- 4, B_UNIT_LENGTH, &scene->unit, false);
- }
- else {
- BLI_strncpy(ddr->name, "Nothing under cursor", sizeof(ddr->name));
- }
- }
- }
- }
-
- CTX_wm_area_set(C, area_prev);
- CTX_wm_region_set(C, ar_prev);
+ /* we could use some clever */
+ bScreen *screen = CTX_wm_screen(C);
+ ScrArea *sa = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, mx, my);
+ Scene *scene = CTX_data_scene(C);
+
+ ScrArea *area_prev = CTX_wm_area(C);
+ ARegion *ar_prev = CTX_wm_region(C);
+
+ ddr->name[0] = '\0';
+
+ if (sa) {
+ if (sa->spacetype == SPACE_VIEW3D) {
+ ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
+ if (ar) {
+ struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ View3D *v3d = sa->spacedata.first;
+ RegionView3D *rv3d = ar->regiondata;
+ /* weak, we could pass in some reference point */
+ const float *view_co = v3d->camera ? v3d->camera->obmat[3] : rv3d->viewinv[3];
+ const int mval[2] = {mx - ar->winrct.xmin, my - ar->winrct.ymin};
+ float co[3];
+
+ CTX_wm_area_set(C, sa);
+ CTX_wm_region_set(C, ar);
+
+ /* grr, always draw else we leave stale text */
+ ED_region_tag_redraw(ar);
+
+ view3d_operator_needs_opengl(C);
+
+ if (ED_view3d_autodist(depsgraph, ar, v3d, mval, co, true, NULL)) {
+ const float mval_center_fl[2] = {(float)ar->winx / 2, (float)ar->winy / 2};
+ float co_align[3];
+
+ /* quick way to get view-center aligned point */
+ ED_view3d_win_to_3d(v3d, ar, co, mval_center_fl, co_align);
+
+ *r_depth = len_v3v3(view_co, co_align);
+
+ bUnit_AsString2(ddr->name,
+ sizeof(ddr->name),
+ (double)*r_depth,
+ 4,
+ B_UNIT_LENGTH,
+ &scene->unit,
+ false);
+ }
+ else {
+ BLI_strncpy(ddr->name, "Nothing under cursor", sizeof(ddr->name));
+ }
+ }
+ }
+ }
+
+ CTX_wm_area_set(C, area_prev);
+ CTX_wm_region_set(C, ar_prev);
}
/* sets the sample depth RGB, maintaining A */
static void depthdropper_depth_set(bContext *C, DepthDropper *ddr, const float depth)
{
- RNA_property_float_set(&ddr->ptr, ddr->prop, depth);
- ddr->is_set = true;
- RNA_property_update(C, &ddr->ptr, ddr->prop);
+ RNA_property_float_set(&ddr->ptr, ddr->prop, depth);
+ ddr->is_set = true;
+ RNA_property_update(C, &ddr->ptr, ddr->prop);
}
/* set sample from accumulated values */
static void depthdropper_depth_set_accum(bContext *C, DepthDropper *ddr)
{
- float depth = ddr->accum_depth;
- if (ddr->accum_tot) {
- depth /= (float)ddr->accum_tot;
- }
- depthdropper_depth_set(C, ddr, depth);
+ float depth = ddr->accum_depth;
+ if (ddr->accum_tot) {
+ depth /= (float)ddr->accum_tot;
+ }
+ depthdropper_depth_set(C, ddr, depth);
}
/* single point sample & set */
static void depthdropper_depth_sample(bContext *C, DepthDropper *ddr, int mx, int my)
{
- float depth = -1.0f;
- if (depth != -1.0f) {
- depthdropper_depth_sample_pt(C, ddr, mx, my, &depth);
- depthdropper_depth_set(C, ddr, depth);
- }
+ float depth = -1.0f;
+ if (depth != -1.0f) {
+ depthdropper_depth_sample_pt(C, ddr, mx, my, &depth);
+ depthdropper_depth_set(C, ddr, depth);
+ }
}
static void depthdropper_depth_sample_accum(bContext *C, DepthDropper *ddr, int mx, int my)
{
- float depth = -1.0f;
- depthdropper_depth_sample_pt(C, ddr, mx, my, &depth);
- if (depth != -1.0f) {
- ddr->accum_depth += depth;
- ddr->accum_tot++;
- }
+ float depth = -1.0f;
+ depthdropper_depth_sample_pt(C, ddr, mx, my, &depth);
+ if (depth != -1.0f) {
+ ddr->accum_depth += depth;
+ ddr->accum_tot++;
+ }
}
static void depthdropper_cancel(bContext *C, wmOperator *op)
{
- DepthDropper *ddr = op->customdata;
- if (ddr->is_set) {
- depthdropper_depth_set(C, ddr, ddr->init_depth);
- }
- depthdropper_exit(C, op);
+ DepthDropper *ddr = op->customdata;
+ if (ddr->is_set) {
+ depthdropper_depth_set(C, ddr, ddr->init_depth);
+ }
+ depthdropper_exit(C, op);
}
/* main modal status check */
static int depthdropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
- DepthDropper *ddr = (DepthDropper *)op->customdata;
-
- /* handle modal keymap */
- if (event->type == EVT_MODAL_MAP) {
- switch (event->val) {
- case EYE_MODAL_CANCEL:
- depthdropper_cancel(C, op);
- return OPERATOR_CANCELLED;
- case EYE_MODAL_SAMPLE_CONFIRM:
- {
- const bool is_undo = ddr->is_undo;
- if (ddr->accum_tot == 0) {
- depthdropper_depth_sample(C, ddr, event->x, event->y);
- }
- else {
- depthdropper_depth_set_accum(C, ddr);
- }
- depthdropper_exit(C, op);
- /* Could support finished & undo-skip. */
- return is_undo ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
- }
- case EYE_MODAL_SAMPLE_BEGIN:
- /* enable accum and make first sample */
- ddr->accum_start = true;
- depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
- break;
- case EYE_MODAL_SAMPLE_RESET:
- ddr->accum_tot = 0;
- ddr->accum_depth = 0.0f;
- depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
- depthdropper_depth_set_accum(C, ddr);
- break;
- }
- }
- else if (event->type == MOUSEMOVE) {
- if (ddr->accum_start) {
- /* button is pressed so keep sampling */
- depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
- depthdropper_depth_set_accum(C, ddr);
- }
- }
-
- return OPERATOR_RUNNING_MODAL;
+ DepthDropper *ddr = (DepthDropper *)op->customdata;
+
+ /* handle modal keymap */
+ if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case EYE_MODAL_CANCEL:
+ depthdropper_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ case EYE_MODAL_SAMPLE_CONFIRM: {
+ const bool is_undo = ddr->is_undo;
+ if (ddr->accum_tot == 0) {
+ depthdropper_depth_sample(C, ddr, event->x, event->y);
+ }
+ else {
+ depthdropper_depth_set_accum(C, ddr);
+ }
+ depthdropper_exit(C, op);
+ /* Could support finished & undo-skip. */
+ return is_undo ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+ }
+ case EYE_MODAL_SAMPLE_BEGIN:
+ /* enable accum and make first sample */
+ ddr->accum_start = true;
+ depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
+ break;
+ case EYE_MODAL_SAMPLE_RESET:
+ ddr->accum_tot = 0;
+ ddr->accum_depth = 0.0f;
+ depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
+ depthdropper_depth_set_accum(C, ddr);
+ break;
+ }
+ }
+ else if (event->type == MOUSEMOVE) {
+ if (ddr->accum_start) {
+ /* button is pressed so keep sampling */
+ depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
+ depthdropper_depth_set_accum(C, ddr);
+ }
+ }
+
+ return OPERATOR_RUNNING_MODAL;
}
/* Modal Operator init */
static int depthdropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
- /* init */
- if (depthdropper_init(C, op)) {
- WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
-
- /* add temp handler */
- WM_event_add_modal_handler(C, op);
-
- return OPERATOR_RUNNING_MODAL;
- }
- else {
- return OPERATOR_CANCELLED;
- }
+ /* init */
+ if (depthdropper_init(C, op)) {
+ WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
+
+ /* add temp handler */
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
}
/* Repeat operator */
static int depthdropper_exec(bContext *C, wmOperator *op)
{
- /* init */
- if (depthdropper_init(C, op)) {
- /* cleanup */
- depthdropper_exit(C, op);
-
- return OPERATOR_FINISHED;
- }
- else {
- return OPERATOR_CANCELLED;
- }
+ /* init */
+ if (depthdropper_init(C, op)) {
+ /* cleanup */
+ depthdropper_exit(C, op);
+
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
}
static bool depthdropper_poll(bContext *C)
{
- PointerRNA ptr;
- PropertyRNA *prop;
- int index_dummy;
- uiBut *but;
-
- /* check if there's an active button taking depth value */
- if ((CTX_wm_window(C) != NULL) &&
- (but = UI_context_active_but_prop_get(C, &ptr, &prop, &index_dummy)) &&
- (but->type == UI_BTYPE_NUM) &&
- (prop != NULL))
- {
- if ((RNA_property_type(prop) == PROP_FLOAT) &&
- (RNA_property_subtype(prop) & PROP_UNIT_LENGTH) &&
- (RNA_property_array_check(prop) == false))
- {
- return 1;
- }
- }
- else {
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- if (rv3d && rv3d->persp == RV3D_CAMOB) {
- View3D *v3d = CTX_wm_view3d(C);
- if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) {
- return 1;
- }
- }
- }
-
- return 0;
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ int index_dummy;
+ uiBut *but;
+
+ /* check if there's an active button taking depth value */
+ if ((CTX_wm_window(C) != NULL) &&
+ (but = UI_context_active_but_prop_get(C, &ptr, &prop, &index_dummy)) &&
+ (but->type == UI_BTYPE_NUM) && (prop != NULL)) {
+ if ((RNA_property_type(prop) == PROP_FLOAT) &&
+ (RNA_property_subtype(prop) & PROP_UNIT_LENGTH) &&
+ (RNA_property_array_check(prop) == false)) {
+ return 1;
+ }
+ }
+ else {
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ if (rv3d && rv3d->persp == RV3D_CAMOB) {
+ View3D *v3d = CTX_wm_view3d(C);
+ if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) {
+ return 1;
+ }
+ }
+ }
+
+ return 0;
}
void UI_OT_eyedropper_depth(wmOperatorType *ot)
{
- /* identifiers */
- ot->name = "Eyedropper Depth";
- ot->idname = "UI_OT_eyedropper_depth";
- ot->description = "Sample depth from the 3D view";
-
- /* api callbacks */
- ot->invoke = depthdropper_invoke;
- ot->modal = depthdropper_modal;
- ot->cancel = depthdropper_cancel;
- ot->exec = depthdropper_exec;
- ot->poll = depthdropper_poll;
-
- /* flags */
- ot->flag = OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_INTERNAL;
-
- /* properties */
+ /* identifiers */
+ ot->name = "Eyedropper Depth";
+ ot->idname = "UI_OT_eyedropper_depth";
+ ot->description = "Sample depth from the 3D view";
+
+ /* api callbacks */
+ ot->invoke = depthdropper_invoke;
+ ot->modal = depthdropper_modal;
+ ot->cancel = depthdropper_cancel;
+ ot->exec = depthdropper_exec;
+ ot->poll = depthdropper_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_INTERNAL;
+
+ /* properties */
}