diff options
Diffstat (limited to 'source/blender/editors/interface/interface_handlers.c')
-rw-r--r-- | source/blender/editors/interface/interface_handlers.c | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 14df5ec68ac..637ab822067 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -555,7 +555,6 @@ bool ui_but_is_editing(const uiBut *but) return (data && ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING)); } -/* assumes event type is MOUSEPAN */ void ui_pan_to_scroll(const wmEvent *event, int *type, int *val) { static int lastdy = 0; @@ -594,11 +593,6 @@ static bool ui_but_find_select_in_enum__cmp(const uiBut *but_a, const uiBut *but (but_a->rnaprop == but_b->rnaprop)); } -/** - * Finds the pressed button in an aligned row (typically an expanded enum). - * - * \param direction: Use when there may be multiple buttons pressed. - */ uiBut *ui_but_find_select_in_enum(uiBut *but, int direction) { uiBut *but_iter = but; @@ -2992,11 +2986,6 @@ void ui_but_text_password_hide(char password_str[UI_MAX_PASSWORD_STR], /** \name Button Text Selection/Editing * \{ */ -/** - * Use handling code to set a string for the button. Handles the case where the string is set for a - * search button while the search menu is open, so the results are updated accordingly. - * This is basically the same as pasting the string into the button. - */ void ui_but_set_string_interactive(bContext *C, uiBut *but, const char *value) { button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); @@ -8191,9 +8180,6 @@ static void ui_blocks_set_tooltips(ARegion *region, const bool enable) } } -/** - * Recreate tool-tip (use to update dynamic tips) - */ void UI_but_tooltip_refresh(bContext *C, uiBut *but) { uiHandleButtonData *data = but->active; @@ -8205,10 +8191,6 @@ void UI_but_tooltip_refresh(bContext *C, uiBut *but) } } -/** - * Removes tool-tip timer from active but - * (meaning tool-tip is disabled until it's re-enabled again). - */ void UI_but_tooltip_timer_remove(bContext *C, uiBut *but) { uiHandleButtonData *data = but->active; @@ -8776,11 +8758,6 @@ uiBut *UI_context_active_but_get(const bContext *C) return ui_context_button_active(CTX_wm_region(C), NULL); } -/* - * Version of #UI_context_active_get() that uses the result of #CTX_wm_menu() - * if set. Does not traverse into parent menus, which may be wanted in some - * cases. - */ uiBut *UI_context_active_but_get_respect_menu(const bContext *C) { ARegion *region_menu = CTX_wm_menu(C); @@ -8804,12 +8781,6 @@ uiBlock *UI_region_block_find_mouse_over(const struct ARegion *region, return ui_block_find_mouse_over_ex(region, xy, only_clip); } -/** - * Version of #UI_context_active_but_get that also returns RNA property info. - * Helper function for insert keyframe, reset to default, etc operators. - * - * \return active button, NULL if none found or if it doesn't contain valid RNA data. - */ uiBut *UI_context_active_but_prop_get(const bContext *C, struct PointerRNA *r_ptr, struct PropertyRNA **r_prop, @@ -8885,16 +8856,12 @@ wmOperator *UI_context_active_operator_get(const struct bContext *C) return NULL; } -/** - * Try to find a search-box region opened from a button in \a button_region. - */ ARegion *UI_region_searchbox_region_get(const ARegion *button_region) { uiBut *but = UI_region_active_but_get(button_region); return (but != NULL) ? but->active->searchbox : NULL; } -/* helper function for insert keyframe, reset to default, etc operators */ void UI_context_update_anim_flag(const bContext *C) { Scene *scene = CTX_data_scene(C); @@ -8943,10 +8910,6 @@ void UI_context_update_anim_flag(const bContext *C) } } -/** - * In some cases we may want to update the view (#View2D) in-between layout definition and drawing. - * E.g. to make sure a button is visible while editing. - */ void ui_but_update_view_for_active(const bContext *C, const uiBlock *block) { uiBut *active_but = ui_block_active_but_get(block); @@ -9006,11 +8969,6 @@ static int ui_handle_button_over(bContext *C, const wmEvent *event, ARegion *reg return WM_UI_HANDLER_CONTINUE; } -/** - * Exported to interface.c: #UI_but_active_only() - * \note The region is only for the button. - * The context needs to be set by the caller. - */ void ui_but_activate_event(bContext *C, ARegion *region, uiBut *but) { wmWindow *win = CTX_wm_window(C); @@ -9028,12 +8986,6 @@ void ui_but_activate_event(bContext *C, ARegion *region, uiBut *but) ui_do_button(C, but->block, but, &event); } -/** - * Simulate moving the mouse over a button (or navigating to it with arrow keys). - * - * exported so menus can start with a highlighted button, - * even if the mouse isn't over it - */ void ui_but_activate_over(bContext *C, ARegion *region, uiBut *but) { button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER); @@ -11273,10 +11225,6 @@ static int ui_handle_menus_recursive(bContext *C, return retval; } -/** - * Allow setting menu return value from externals. - * E.g. WM might need to do this for exiting files correctly. - */ void UI_popup_menu_retval_set(const uiBlock *block, const int retval, const bool enable) { uiPopupBlockHandle *menu = block->handle; @@ -11686,7 +11634,6 @@ void UI_region_free_active_but_all(bContext *C, ARegion *region) } } -/* is called by notifier */ void UI_screen_free_active_but_highlight(const bContext *C, bScreen *screen) { wmWindow *win = CTX_wm_window(C); @@ -11721,8 +11668,6 @@ uiBut *UI_but_active_drop_name_button(const bContext *C) return NULL; } -/* returns true if highlighted button allows drop of names */ -/* called in region context */ bool UI_but_active_drop_name(const bContext *C) { return UI_but_active_drop_name_button(C) != NULL; |