diff options
Diffstat (limited to 'source/blender/editors/interface/interface_handlers.c')
-rw-r--r-- | source/blender/editors/interface/interface_handlers.c | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index ccf1c7305a9..59e0961f0db 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -6752,6 +6752,7 @@ static bool ui_but_menu(bContext *C, uiBut *but) { uiPopupMenu *pup; uiLayout *layout; + MenuType *mt = WM_menutype_find("WM_MT_button_context", true); bool is_array, is_array_component; uiStringInfo label = {BUT_GET_LABEL, NULL}; @@ -6783,6 +6784,12 @@ static bool ui_but_menu(bContext *C, uiBut *but) /*bool is_idprop = RNA_property_is_idprop(prop);*/ /* XXX does not work as expected, not strictly needed */ bool is_set = RNA_property_is_set(ptr, prop); + /* set the prop and pointer data for python access to the hovered ui element; TODO, index could be supported as well*/ + PointerRNA temp_ptr; + RNA_pointer_create(NULL, &RNA_Property, but->rnaprop, &temp_ptr); + uiLayoutSetContextPointer(layout,"button_prop", &temp_ptr); + uiLayoutSetContextPointer(layout,"button_pointer", ptr); + /* second slower test, saved people finding keyframe items in menus when its not possible */ if (is_anim) is_anim = RNA_property_path_from_ID_check(&but->rnapoin, but->rnaprop); @@ -6998,7 +7005,10 @@ static bool ui_but_menu(bContext *C, uiBut *but) 0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, ""); UI_but_func_set(but2, popup_add_shortcut_func, but, NULL); } - + + /* Set the operator pointer for python access */ + uiLayoutSetContextPointer(layout,"button_operator", but->opptr); + uiItemS(layout); } @@ -7045,6 +7055,14 @@ static bool ui_but_menu(bContext *C, uiBut *but) } uiItemFullO(layout, "UI_OT_edittranslation_init", NULL, ICON_NONE, NULL, WM_OP_INVOKE_DEFAULT, 0); + mt = WM_menutype_find("WM_MT_button_context", false); + if (mt) { + Menu menu = {NULL}; + menu.layout = uiLayoutColumn(layout, false); + menu.type = mt; + mt->draw(C, &menu); + } + UI_popup_menu_end(C, pup); return true; |