diff options
Diffstat (limited to 'source/blender/editors/interface/interface_icons.c')
-rw-r--r-- | source/blender/editors/interface/interface_icons.c | 184 |
1 files changed, 168 insertions, 16 deletions
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c index c3246213d4e..22b82898288 100644 --- a/source/blender/editors/interface/interface_icons.c +++ b/source/blender/editors/interface/interface_icons.c @@ -108,6 +108,7 @@ typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha); #define ICON_TYPE_BUFFER 3 #define ICON_TYPE_VECTOR 4 #define ICON_TYPE_GEOM 5 +#define ICON_TYPE_EVENT 6 /* draw keymap entries using custom renderer. */ typedef struct DrawInfo { int type; @@ -126,6 +127,14 @@ typedef struct DrawInfo { struct { int x, y, w, h; } texture; + struct { + /* Can be packed into a single int. */ + short event_type; + short event_value; + int icon; + /* Allow lookups. */ + struct DrawInfo *next; + } input; } data; } DrawInfo; @@ -241,11 +250,11 @@ static void vicon_small_tri_right_draw(int x, int y, int w, int UNUSED(h), float viconutil_set_point(pts[1], cx - d2, cy - d); viconutil_set_point(pts[2], cx + d2, cy); - unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_I32, 2, GWN_FETCH_INT_TO_FLOAT); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); immUniformColor4f(0.2f, 0.2f, 0.2f, alpha); - immBegin(GWN_PRIM_TRIS, 3); + immBegin(GPU_PRIM_TRIS, 3); immVertex2iv(pos, pts[0]); immVertex2iv(pos, pts[1]); immVertex2iv(pos, pts[2]); @@ -271,15 +280,15 @@ static void vicon_keytype_draw_wrapper(int x, int y, int w, int h, float alpha, int xco = x + w / 2; int yco = y + h / 2; - Gwn_VertFormat *format = immVertexFormat(); - unsigned int pos_id = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT); - unsigned int size_id = GWN_vertformat_attr_add(format, "size", GWN_COMP_F32, 1, GWN_FETCH_FLOAT); - unsigned int color_id = GWN_vertformat_attr_add(format, "color", GWN_COMP_U8, 4, GWN_FETCH_INT_TO_FLOAT_UNIT); - unsigned int outline_color_id = GWN_vertformat_attr_add(format, "outlineColor", GWN_COMP_U8, 4, GWN_FETCH_INT_TO_FLOAT_UNIT); + GPUVertFormat *format = immVertexFormat(); + uint pos_id = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + uint size_id = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT); + uint color_id = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); + uint outline_color_id = GPU_vertformat_attr_add(format, "outlineColor", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND); GPU_enable_program_point_size(); - immBegin(GWN_PRIM_POINTS, 1); + immBegin(GPU_PRIM_POINTS, 1); /* draw keyframe * - size: 0.6 * h (found out experimentally... dunno why!) @@ -334,7 +343,7 @@ static void vicon_colorset_draw(int index, int x, int y, int w, int h, float UNU const int b = x + w / 3 * 2; const int c = x + w; - unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_I32, 2, GWN_FETCH_INT_TO_FLOAT); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); /* XXX: Include alpha into this... */ @@ -437,6 +446,143 @@ static void init_brush_icons(void) #undef INIT_BRUSH_ICON } +static DrawInfo *g_di_event_list = NULL; + +int UI_icon_from_event_type(short event_type, short event_value) +{ + if (event_type == RIGHTSHIFTKEY) { + event_type = LEFTSHIFTKEY; + } + else if (event_type == RIGHTCTRLKEY) { + event_type = LEFTCTRLKEY; + } + else if (event_type == RIGHTALTKEY) { + event_type = LEFTALTKEY; + } + else if (event_type == EVT_TWEAK_L) { + event_type = LEFTMOUSE; + event_value = KM_CLICK_DRAG; + } + else if (event_type == EVT_TWEAK_M) { + event_type = MIDDLEMOUSE; + event_value = KM_CLICK_DRAG; + } + else if (event_type == EVT_TWEAK_R) { + event_type = RIGHTMOUSE; + event_value = KM_CLICK_DRAG; + } + + DrawInfo *di = g_di_event_list; + do { + if (di->data.input.event_type == event_type) { + return di->data.input.icon; + } + } while ((di = di->data.input.next)); + + if (event_type == LEFTMOUSE) { + return ELEM(event_value, KM_CLICK, KM_PRESS) ? ICON_MOUSE_LMB : ICON_MOUSE_LMB_DRAG; + } + else if (event_type == MIDDLEMOUSE) { + return ELEM(event_value, KM_CLICK, KM_PRESS) ? ICON_MOUSE_MMB : ICON_MOUSE_MMB_DRAG; + } + else if (event_type == RIGHTMOUSE) { + return ELEM(event_value, KM_CLICK, KM_PRESS) ? ICON_MOUSE_RMB : ICON_MOUSE_RMB_DRAG; + } + + return ICON_NONE; +} + +int UI_icon_from_keymap_item(const wmKeyMapItem *kmi, int r_icon_mod[4]) +{ + if (r_icon_mod) { + memset(r_icon_mod, 0x0, sizeof(int[4])); + int i = 0; + if (!ELEM(kmi->ctrl, KM_NOTHING, KM_ANY)) { + r_icon_mod[i++] = ICON_EVENT_CTRL; + } + if (!ELEM(kmi->alt, KM_NOTHING, KM_ANY)) { + r_icon_mod[i++] = ICON_EVENT_ALT; + } + if (!ELEM(kmi->shift, KM_NOTHING, KM_ANY)) { + r_icon_mod[i++] = ICON_EVENT_SHIFT; + } + if (!ELEM(kmi->oskey, KM_NOTHING, KM_ANY)) { + r_icon_mod[i++] = ICON_EVENT_OS; + } + } + return UI_icon_from_event_type(kmi->type, kmi->val); +} + +static void init_event_icons(void) +{ + DrawInfo *di_next = NULL; + +#define INIT_EVENT_ICON(icon_id, type, value) \ + { \ + DrawInfo *di = def_internal_icon(NULL, icon_id, 0, 0, w, ICON_TYPE_EVENT); \ + di->data.input.event_type = type; \ + di->data.input.event_value = value; \ + di->data.input.icon = icon_id; \ + di->data.input.next = di_next; \ + di_next = di; \ + } + /* end INIT_EVENT_ICON */ + + const int w = 16; /* DUMMY */ + + INIT_EVENT_ICON(ICON_EVENT_A, AKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_B, BKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_C, CKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_D, DKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_E, EKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F, FKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_G, GKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_H, HKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_I, IKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_J, JKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_K, KKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_L, LKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_M, MKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_N, NKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_O, OKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_P, PKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_Q, QKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_R, RKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_S, SKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_T, TKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_U, UKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_V, VKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_W, WKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_X, XKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_Y, YKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_Z, ZKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_SHIFT, LEFTSHIFTKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_CTRL, LEFTCTRLKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_ALT, LEFTALTKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_OS, OSKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F1, F1KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F2, F2KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F3, F3KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F4, F4KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F5, F5KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F6, F6KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F7, F7KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F8, F8KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F9, F9KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F10, F10KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F11, F11KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_F12, F12KEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_ESC, ESCKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_TAB, TABKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_PAGEUP, PAGEUPKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_PAGEDOWN, PAGEDOWNKEY, KM_ANY); + INIT_EVENT_ICON(ICON_EVENT_RETURN, RETKEY, KM_ANY); + + g_di_event_list = di_next; + +#undef INIT_EVENT_ICON +} + static void icon_verify_datatoc(IconImage *iimg) { /* if it has own rect, things are all OK */ @@ -795,6 +941,7 @@ void UI_icons_init(int first_dyn_id) init_iconfile_list(&iconfilelist); init_internal_icons(); init_brush_icons(); + init_event_icons(); #endif } @@ -1115,7 +1262,7 @@ static void icon_draw_cache_flush_ex(void) glUniform1i(img_loc, 0); glUniform4fv(data_loc, ICON_DRAW_CACHE_SIZE * 3, (float *)g_icon_draw_cache.drawcall_cache); - GWN_draw_primitive(GWN_PRIM_TRIS, 6 * g_icon_draw_cache.calls); + GPU_draw_primitive(GPU_PRIM_TRIS, 6 * g_icon_draw_cache.calls); glBindTexture(GL_TEXTURE_2D, 0); @@ -1145,7 +1292,7 @@ static void icon_draw_texture_cached( { float mvp[4][4]; - gpuGetModelViewProjectionMatrix(mvp); + GPU_matrix_model_view_projection_get(mvp); IconDrawCall *call = &g_icon_draw_cache.drawcall_cache[g_icon_draw_cache.calls]; g_icon_draw_cache.calls++; @@ -1195,14 +1342,14 @@ static void icon_draw_texture( GPUShader *shader = GPU_shader_get_builtin_shader(GPU_SHADER_2D_IMAGE_RECT_COLOR); GPU_shader_bind(shader); - if (rgb) glUniform4f(GPU_shader_get_builtin_uniform(shader, GWN_UNIFORM_COLOR), rgb[0], rgb[1], rgb[2], alpha); - else glUniform4f(GPU_shader_get_builtin_uniform(shader, GWN_UNIFORM_COLOR), alpha, alpha, alpha, alpha); + if (rgb) glUniform4f(GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_COLOR), rgb[0], rgb[1], rgb[2], alpha); + else glUniform4f(GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_COLOR), alpha, alpha, alpha, alpha); glUniform1i(GPU_shader_get_uniform(shader, "image"), 0); glUniform4f(GPU_shader_get_uniform(shader, "rect_icon"), x1, y1, x2, y2); glUniform4f(GPU_shader_get_uniform(shader, "rect_geom"), x, y, x + w, y + h); - GWN_draw_primitive(GWN_PRIM_TRI_STRIP, 4); + GPU_draw_primitive(GPU_PRIM_TRI_STRIP, 4); glBindTexture(GL_TEXTURE_2D, 0); } @@ -1285,6 +1432,11 @@ static void icon_draw_size( icon_draw_rect(x, y, w, h, aspect, w, h, ibuf->rect, alpha, rgb, desaturate); GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); } + else if (di->type == ICON_TYPE_EVENT) { + const short event_type = di->data.input.event_type; + const short event_value = di->data.input.event_value; + icon_draw_rect_input(x, y, w, h, alpha, event_type, event_value); + } else if (di->type == ICON_TYPE_TEXTURE) { /* texture image use premul alpha for correct scaling */ GPU_blend_set_func(GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); @@ -1292,7 +1444,7 @@ static void icon_draw_size( di->data.texture.w, di->data.texture.h, alpha, rgb); GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); } - else if (di->type== ICON_TYPE_MONO_TEXTURE) { + else if (di->type == ICON_TYPE_MONO_TEXTURE) { /* icon that matches text color, assumed to be white */ float text_color[4]; UI_GetThemeColor4fv(TH_TEXT, text_color); @@ -1554,7 +1706,7 @@ int UI_idcode_icon_get(const int idcode) case ID_IM: return ICON_IMAGE_DATA; case ID_LA: - return ICON_LAMP_DATA; + return ICON_LIGHT_DATA; case ID_LS: return ICON_LINE_DATA; case ID_LT: |