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Diffstat (limited to 'source/blender/editors/interface/interface_icons.c')
-rw-r--r--source/blender/editors/interface/interface_icons.c184
1 files changed, 168 insertions, 16 deletions
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index c3246213d4e..22b82898288 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -108,6 +108,7 @@ typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha);
#define ICON_TYPE_BUFFER 3
#define ICON_TYPE_VECTOR 4
#define ICON_TYPE_GEOM 5
+#define ICON_TYPE_EVENT 6 /* draw keymap entries using custom renderer. */
typedef struct DrawInfo {
int type;
@@ -126,6 +127,14 @@ typedef struct DrawInfo {
struct {
int x, y, w, h;
} texture;
+ struct {
+ /* Can be packed into a single int. */
+ short event_type;
+ short event_value;
+ int icon;
+ /* Allow lookups. */
+ struct DrawInfo *next;
+ } input;
} data;
} DrawInfo;
@@ -241,11 +250,11 @@ static void vicon_small_tri_right_draw(int x, int y, int w, int UNUSED(h), float
viconutil_set_point(pts[1], cx - d2, cy - d);
viconutil_set_point(pts[2], cx + d2, cy);
- unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_I32, 2, GWN_FETCH_INT_TO_FLOAT);
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor4f(0.2f, 0.2f, 0.2f, alpha);
- immBegin(GWN_PRIM_TRIS, 3);
+ immBegin(GPU_PRIM_TRIS, 3);
immVertex2iv(pos, pts[0]);
immVertex2iv(pos, pts[1]);
immVertex2iv(pos, pts[2]);
@@ -271,15 +280,15 @@ static void vicon_keytype_draw_wrapper(int x, int y, int w, int h, float alpha,
int xco = x + w / 2;
int yco = y + h / 2;
- Gwn_VertFormat *format = immVertexFormat();
- unsigned int pos_id = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- unsigned int size_id = GWN_vertformat_attr_add(format, "size", GWN_COMP_F32, 1, GWN_FETCH_FLOAT);
- unsigned int color_id = GWN_vertformat_attr_add(format, "color", GWN_COMP_U8, 4, GWN_FETCH_INT_TO_FLOAT_UNIT);
- unsigned int outline_color_id = GWN_vertformat_attr_add(format, "outlineColor", GWN_COMP_U8, 4, GWN_FETCH_INT_TO_FLOAT_UNIT);
+ GPUVertFormat *format = immVertexFormat();
+ uint pos_id = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ uint size_id = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
+ uint color_id = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
+ uint outline_color_id = GPU_vertformat_attr_add(format, "outlineColor", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND);
GPU_enable_program_point_size();
- immBegin(GWN_PRIM_POINTS, 1);
+ immBegin(GPU_PRIM_POINTS, 1);
/* draw keyframe
* - size: 0.6 * h (found out experimentally... dunno why!)
@@ -334,7 +343,7 @@ static void vicon_colorset_draw(int index, int x, int y, int w, int h, float UNU
const int b = x + w / 3 * 2;
const int c = x + w;
- unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_I32, 2, GWN_FETCH_INT_TO_FLOAT);
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
/* XXX: Include alpha into this... */
@@ -437,6 +446,143 @@ static void init_brush_icons(void)
#undef INIT_BRUSH_ICON
}
+static DrawInfo *g_di_event_list = NULL;
+
+int UI_icon_from_event_type(short event_type, short event_value)
+{
+ if (event_type == RIGHTSHIFTKEY) {
+ event_type = LEFTSHIFTKEY;
+ }
+ else if (event_type == RIGHTCTRLKEY) {
+ event_type = LEFTCTRLKEY;
+ }
+ else if (event_type == RIGHTALTKEY) {
+ event_type = LEFTALTKEY;
+ }
+ else if (event_type == EVT_TWEAK_L) {
+ event_type = LEFTMOUSE;
+ event_value = KM_CLICK_DRAG;
+ }
+ else if (event_type == EVT_TWEAK_M) {
+ event_type = MIDDLEMOUSE;
+ event_value = KM_CLICK_DRAG;
+ }
+ else if (event_type == EVT_TWEAK_R) {
+ event_type = RIGHTMOUSE;
+ event_value = KM_CLICK_DRAG;
+ }
+
+ DrawInfo *di = g_di_event_list;
+ do {
+ if (di->data.input.event_type == event_type) {
+ return di->data.input.icon;
+ }
+ } while ((di = di->data.input.next));
+
+ if (event_type == LEFTMOUSE) {
+ return ELEM(event_value, KM_CLICK, KM_PRESS) ? ICON_MOUSE_LMB : ICON_MOUSE_LMB_DRAG;
+ }
+ else if (event_type == MIDDLEMOUSE) {
+ return ELEM(event_value, KM_CLICK, KM_PRESS) ? ICON_MOUSE_MMB : ICON_MOUSE_MMB_DRAG;
+ }
+ else if (event_type == RIGHTMOUSE) {
+ return ELEM(event_value, KM_CLICK, KM_PRESS) ? ICON_MOUSE_RMB : ICON_MOUSE_RMB_DRAG;
+ }
+
+ return ICON_NONE;
+}
+
+int UI_icon_from_keymap_item(const wmKeyMapItem *kmi, int r_icon_mod[4])
+{
+ if (r_icon_mod) {
+ memset(r_icon_mod, 0x0, sizeof(int[4]));
+ int i = 0;
+ if (!ELEM(kmi->ctrl, KM_NOTHING, KM_ANY)) {
+ r_icon_mod[i++] = ICON_EVENT_CTRL;
+ }
+ if (!ELEM(kmi->alt, KM_NOTHING, KM_ANY)) {
+ r_icon_mod[i++] = ICON_EVENT_ALT;
+ }
+ if (!ELEM(kmi->shift, KM_NOTHING, KM_ANY)) {
+ r_icon_mod[i++] = ICON_EVENT_SHIFT;
+ }
+ if (!ELEM(kmi->oskey, KM_NOTHING, KM_ANY)) {
+ r_icon_mod[i++] = ICON_EVENT_OS;
+ }
+ }
+ return UI_icon_from_event_type(kmi->type, kmi->val);
+}
+
+static void init_event_icons(void)
+{
+ DrawInfo *di_next = NULL;
+
+#define INIT_EVENT_ICON(icon_id, type, value) \
+ { \
+ DrawInfo *di = def_internal_icon(NULL, icon_id, 0, 0, w, ICON_TYPE_EVENT); \
+ di->data.input.event_type = type; \
+ di->data.input.event_value = value; \
+ di->data.input.icon = icon_id; \
+ di->data.input.next = di_next; \
+ di_next = di; \
+ }
+ /* end INIT_EVENT_ICON */
+
+ const int w = 16; /* DUMMY */
+
+ INIT_EVENT_ICON(ICON_EVENT_A, AKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_B, BKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_C, CKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_D, DKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_E, EKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F, FKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_G, GKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_H, HKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_I, IKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_J, JKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_K, KKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_L, LKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_M, MKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_N, NKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_O, OKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_P, PKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_Q, QKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_R, RKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_S, SKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_T, TKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_U, UKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_V, VKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_W, WKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_X, XKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_Y, YKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_Z, ZKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_SHIFT, LEFTSHIFTKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_CTRL, LEFTCTRLKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_ALT, LEFTALTKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_OS, OSKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F1, F1KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F2, F2KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F3, F3KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F4, F4KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F5, F5KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F6, F6KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F7, F7KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F8, F8KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F9, F9KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F10, F10KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F11, F11KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_F12, F12KEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_ESC, ESCKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_TAB, TABKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_PAGEUP, PAGEUPKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_PAGEDOWN, PAGEDOWNKEY, KM_ANY);
+ INIT_EVENT_ICON(ICON_EVENT_RETURN, RETKEY, KM_ANY);
+
+ g_di_event_list = di_next;
+
+#undef INIT_EVENT_ICON
+}
+
static void icon_verify_datatoc(IconImage *iimg)
{
/* if it has own rect, things are all OK */
@@ -795,6 +941,7 @@ void UI_icons_init(int first_dyn_id)
init_iconfile_list(&iconfilelist);
init_internal_icons();
init_brush_icons();
+ init_event_icons();
#endif
}
@@ -1115,7 +1262,7 @@ static void icon_draw_cache_flush_ex(void)
glUniform1i(img_loc, 0);
glUniform4fv(data_loc, ICON_DRAW_CACHE_SIZE * 3, (float *)g_icon_draw_cache.drawcall_cache);
- GWN_draw_primitive(GWN_PRIM_TRIS, 6 * g_icon_draw_cache.calls);
+ GPU_draw_primitive(GPU_PRIM_TRIS, 6 * g_icon_draw_cache.calls);
glBindTexture(GL_TEXTURE_2D, 0);
@@ -1145,7 +1292,7 @@ static void icon_draw_texture_cached(
{
float mvp[4][4];
- gpuGetModelViewProjectionMatrix(mvp);
+ GPU_matrix_model_view_projection_get(mvp);
IconDrawCall *call = &g_icon_draw_cache.drawcall_cache[g_icon_draw_cache.calls];
g_icon_draw_cache.calls++;
@@ -1195,14 +1342,14 @@ static void icon_draw_texture(
GPUShader *shader = GPU_shader_get_builtin_shader(GPU_SHADER_2D_IMAGE_RECT_COLOR);
GPU_shader_bind(shader);
- if (rgb) glUniform4f(GPU_shader_get_builtin_uniform(shader, GWN_UNIFORM_COLOR), rgb[0], rgb[1], rgb[2], alpha);
- else glUniform4f(GPU_shader_get_builtin_uniform(shader, GWN_UNIFORM_COLOR), alpha, alpha, alpha, alpha);
+ if (rgb) glUniform4f(GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_COLOR), rgb[0], rgb[1], rgb[2], alpha);
+ else glUniform4f(GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_COLOR), alpha, alpha, alpha, alpha);
glUniform1i(GPU_shader_get_uniform(shader, "image"), 0);
glUniform4f(GPU_shader_get_uniform(shader, "rect_icon"), x1, y1, x2, y2);
glUniform4f(GPU_shader_get_uniform(shader, "rect_geom"), x, y, x + w, y + h);
- GWN_draw_primitive(GWN_PRIM_TRI_STRIP, 4);
+ GPU_draw_primitive(GPU_PRIM_TRI_STRIP, 4);
glBindTexture(GL_TEXTURE_2D, 0);
}
@@ -1285,6 +1432,11 @@ static void icon_draw_size(
icon_draw_rect(x, y, w, h, aspect, w, h, ibuf->rect, alpha, rgb, desaturate);
GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
}
+ else if (di->type == ICON_TYPE_EVENT) {
+ const short event_type = di->data.input.event_type;
+ const short event_value = di->data.input.event_value;
+ icon_draw_rect_input(x, y, w, h, alpha, event_type, event_value);
+ }
else if (di->type == ICON_TYPE_TEXTURE) {
/* texture image use premul alpha for correct scaling */
GPU_blend_set_func(GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
@@ -1292,7 +1444,7 @@ static void icon_draw_size(
di->data.texture.w, di->data.texture.h, alpha, rgb);
GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
}
- else if (di->type== ICON_TYPE_MONO_TEXTURE) {
+ else if (di->type == ICON_TYPE_MONO_TEXTURE) {
/* icon that matches text color, assumed to be white */
float text_color[4];
UI_GetThemeColor4fv(TH_TEXT, text_color);
@@ -1554,7 +1706,7 @@ int UI_idcode_icon_get(const int idcode)
case ID_IM:
return ICON_IMAGE_DATA;
case ID_LA:
- return ICON_LAMP_DATA;
+ return ICON_LIGHT_DATA;
case ID_LS:
return ICON_LINE_DATA;
case ID_LT: