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Diffstat (limited to 'source/blender/editors/interface/interface_icons.c')
-rw-r--r--source/blender/editors/interface/interface_icons.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index ea5ef94d90d..7584a43a790 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -464,7 +464,7 @@ DEF_ICON_VECTOR_COLORSET_DRAW_NTH(20, 19)
# undef DEF_ICON_VECTOR_COLORSET_DRAW_NTH
/* Dynamically render icon instead of rendering a plain color to a texture/buffer
- * This is mot strictly a "vicon", as it needs access to icon->obj to get the color info,
+ * This is not strictly a "vicon", as it needs access to icon->obj to get the color info,
* but it works in a very similar way.
*/
static void vicon_gplayer_color_draw(Icon *icon, int x, int y, int w, int h)