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Diffstat (limited to 'source/blender/editors/interface/interface_intern.h')
-rw-r--r--source/blender/editors/interface/interface_intern.h40
1 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index c6787b4c554..567109e26d0 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -158,7 +158,7 @@ struct uiBut {
char strdata[UI_MAX_NAME_STR];
char drawstr[UI_MAX_DRAW_STR];
- float x1, y1, x2, y2;
+ rctf rect;
char *poin;
float hardmin, hardmax, softmin, softmax;
@@ -176,7 +176,7 @@ struct uiBut {
struct bContextStore *context;
- /* not ysed yet, was used in 2.4x for ui_draw_pulldown_round & friends */
+ /* not used yet, was used in 2.4x for ui_draw_pulldown_round & friends */
#if 0
void (*embossfunc)(int, int, float, float, float, float, float, int);
void (*sliderfunc)(int, float, float, float, float, float, float, int);
@@ -264,8 +264,8 @@ struct uiBlock {
char name[UI_MAX_NAME_STR];
float winmat[4][4];
-
- float minx, miny, maxx, maxy;
+
+ rctf rect;
float aspect;
int puphash; /* popup menu hash for memory */
@@ -303,27 +303,27 @@ struct uiBlock {
const char *lockstr;
char lock;
- char active; // to keep blocks while drawing and free them afterwards
- char tooltipdisabled; // to avoid tooltip after click
- char endblock; // uiEndBlock done?
-
- float xofs, yofs; // offset to parent button
- int dobounds, mx, my; // for doing delayed
- int bounds, minbounds; // for doing delayed
+ char active; /* to keep blocks while drawing and free them afterwards */
+ char tooltipdisabled; /* to avoid tooltip after click */
+ char endblock; /* uiEndBlock done? */
+
+ float xofs, yofs; /* offset to parent button */
+ int dobounds, mx, my; /* for doing delayed */
+ int bounds, minbounds; /* for doing delayed */
- rctf safety; // pulldowns, to detect outside, can differ per case how it is created
- ListBase saferct; // uiSafetyRct list
+ rctf safety; /* pulldowns, to detect outside, can differ per case how it is created */
+ ListBase saferct; /* uiSafetyRct list */
- uiPopupBlockHandle *handle; // handle
+ uiPopupBlockHandle *handle; /* handle */
- struct wmOperator *ui_operator; // use so presets can find the operator,
- // across menus and from nested popups which fail for operator context.
+ struct wmOperator *ui_operator; /* use so presets can find the operator, */
+ /* across menus and from nested popups which fail for operator context. */
- void *evil_C; // XXX hack for dynamic operator enums
+ void *evil_C; /* XXX hack for dynamic operator enums */
- struct UnitSettings *unit; // unit system, used a lot for numeric buttons so include here rather then fetching through the scene every time.
- float _hsv[3]; // XXX, only access via ui_block_hsv_get()
- char color_profile; // color profile for correcting linear colors for display
+ struct UnitSettings *unit; /* unit system, used a lot for numeric buttons so include here rather then fetching through the scene every time. */
+ float _hsv[3]; /* XXX, only access via ui_block_hsv_get() */
+ char color_profile; /* color profile for correcting linear colors for display */
};
typedef struct uiSafetyRct {