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Diffstat (limited to 'source/blender/editors/interface/interface_intern.h')
-rw-r--r--source/blender/editors/interface/interface_intern.h29
1 files changed, 27 insertions, 2 deletions
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index b4b0686d6fc..540a9cc752b 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -97,6 +97,11 @@ typedef enum {
UI_WTYPE_PROGRESSBAR
} uiWidgetTypeEnum;
+/* menu scrolling */
+#define UI_MENU_SCROLL_ARROW 12
+#define UI_MENU_SCROLL_MOUSE (UI_MENU_SCROLL_ARROW + 2)
+#define UI_MENU_SCROLL_PAD 4
+
/* panel limits */
#define UI_PANEL_MINX 100
#define UI_PANEL_MINY 70
@@ -160,7 +165,8 @@ struct uiBut {
int flag, drawflag;
eButType type;
eButPointerType pointype;
- short bit, bitnr, retval, strwidth, ofs, pos, selsta, selend, alignnr;
+ short bit, bitnr, retval, strwidth, alignnr;
+ short ofs, pos, selsta, selend;
char *str;
char strdata[UI_MAX_NAME_STR];
@@ -170,7 +176,25 @@ struct uiBut {
char *poin;
float hardmin, hardmax, softmin, softmax;
- float a1, a2;
+
+ /* both these values use depends on the button type
+ * (polymorphic struct or union would be nicer for this stuff) */
+
+ /* (type == COLOR), Use UI_GRAD_* values.
+ * (type == NUM), Use to store RNA 'step' value, for dragging and click-step.
+ * (type == LABEL), Use (a1 == 1.0f) to use a2 as a blending factor (wow, this is imaginative!).
+ * (type == SCROLL) Use as scroll size.
+ * (type == SEARCH_MENU) Use as number or rows.
+ */
+ float a1;
+
+ /* (type == HSVCIRCLE ), Use to store the luminosity.
+ * (type == NUM), Use to store RNA 'precision' value, for dragging and click-step.
+ * (type == LABEL), If (a1 == 1.0f) use a2 as a blending factor.
+ * (type == SEARCH_MENU) Use as number or columns.
+ */
+ float a2;
+
float aspect;
unsigned char col[4];
@@ -484,6 +508,7 @@ extern void ui_button_activate_do(struct bContext *C, struct ARegion *ar, uiBut
extern void ui_button_active_free(const struct bContext *C, uiBut *but);
extern int ui_button_is_active(struct ARegion *ar);
extern int ui_button_open_menu_direction(uiBut *but);
+extern void ui_button_text_password_hide(char password_str[UI_MAX_DRAW_STR], uiBut *but, int restore);
/* interface_widgets.c */
void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3);