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Diffstat (limited to 'source/blender/editors/interface/interface_layout.c')
-rw-r--r--source/blender/editors/interface/interface_layout.c8034
1 files changed, 4205 insertions, 3829 deletions
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index fbfa2d11e45..8e463bf8447 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -18,7 +18,6 @@
* \ingroup edinterface
*/
-
#include <limits.h>
#include <math.h>
#include <stdlib.h>
@@ -52,7 +51,6 @@
#include "ED_armature.h"
-
#include "WM_api.h"
#include "WM_types.h"
@@ -67,762 +65,834 @@
/************************ Structs and Defines *************************/
-#define UI_OPERATOR_ERROR_RET(_ot, _opname, return_statement) \
- if (ot == NULL) { \
- ui_item_disabled(layout, _opname); \
- RNA_warning("'%s' unknown operator", _opname); \
- return_statement; \
- } (void)0 \
+#define UI_OPERATOR_ERROR_RET(_ot, _opname, return_statement) \
+ if (ot == NULL) { \
+ ui_item_disabled(layout, _opname); \
+ RNA_warning("'%s' unknown operator", _opname); \
+ return_statement; \
+ } \
+ (void)0
#define UI_ITEM_PROP_SEP_DIVIDE 0.5f
/* uiLayoutRoot */
typedef struct uiLayoutRoot {
- struct uiLayoutRoot *next, *prev;
+ struct uiLayoutRoot *next, *prev;
- int type;
- int opcontext;
+ int type;
+ int opcontext;
- int emw, emh;
- int padding;
+ int emw, emh;
+ int padding;
- uiMenuHandleFunc handlefunc;
- void *argv;
+ uiMenuHandleFunc handlefunc;
+ void *argv;
- uiStyle *style;
- uiBlock *block;
- uiLayout *layout;
+ uiStyle *style;
+ uiBlock *block;
+ uiLayout *layout;
} uiLayoutRoot;
/* Item */
typedef enum uiItemType {
- ITEM_BUTTON,
-
- ITEM_LAYOUT_ROW,
- ITEM_LAYOUT_COLUMN,
- ITEM_LAYOUT_COLUMN_FLOW,
- ITEM_LAYOUT_ROW_FLOW,
- ITEM_LAYOUT_GRID_FLOW,
- ITEM_LAYOUT_BOX,
- ITEM_LAYOUT_ABSOLUTE,
- ITEM_LAYOUT_SPLIT,
- ITEM_LAYOUT_OVERLAP,
- ITEM_LAYOUT_RADIAL,
-
- ITEM_LAYOUT_ROOT
+ ITEM_BUTTON,
+
+ ITEM_LAYOUT_ROW,
+ ITEM_LAYOUT_COLUMN,
+ ITEM_LAYOUT_COLUMN_FLOW,
+ ITEM_LAYOUT_ROW_FLOW,
+ ITEM_LAYOUT_GRID_FLOW,
+ ITEM_LAYOUT_BOX,
+ ITEM_LAYOUT_ABSOLUTE,
+ ITEM_LAYOUT_SPLIT,
+ ITEM_LAYOUT_OVERLAP,
+ ITEM_LAYOUT_RADIAL,
+
+ ITEM_LAYOUT_ROOT
#if 0
- TEMPLATE_COLUMN_FLOW,
- TEMPLATE_SPLIT,
- TEMPLATE_BOX,
+ TEMPLATE_COLUMN_FLOW,
+ TEMPLATE_SPLIT,
+ TEMPLATE_BOX,
- TEMPLATE_HEADER,
- TEMPLATE_HEADER_ID,
+ TEMPLATE_HEADER,
+ TEMPLATE_HEADER_ID,
#endif
} uiItemType;
typedef struct uiItem {
- void *next, *prev;
- uiItemType type;
- int flag;
+ void *next, *prev;
+ uiItemType type;
+ int flag;
} uiItem;
enum {
- UI_ITEM_FIXED = 1 << 0,
- UI_ITEM_MIN = 1 << 1,
-
- UI_ITEM_BOX_ITEM = 1 << 2, /* The item is "inside" a box item */
- UI_ITEM_PROP_SEP = 1 << 3,
- /* Show an icon button next to each property (to set keyframes, show status).
- * Enabled by default, depends on 'UI_ITEM_PROP_SEP'. */
- UI_ITEM_PROP_DECORATE = 1 << 4,
- UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 5,
+ UI_ITEM_FIXED = 1 << 0,
+ UI_ITEM_MIN = 1 << 1,
+
+ UI_ITEM_BOX_ITEM = 1 << 2, /* The item is "inside" a box item */
+ UI_ITEM_PROP_SEP = 1 << 3,
+ /* Show an icon button next to each property (to set keyframes, show status).
+ * Enabled by default, depends on 'UI_ITEM_PROP_SEP'. */
+ UI_ITEM_PROP_DECORATE = 1 << 4,
+ UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 5,
};
typedef struct uiButtonItem {
- uiItem item;
- uiBut *but;
+ uiItem item;
+ uiBut *but;
} uiButtonItem;
struct uiLayout {
- uiItem item;
-
- uiLayoutRoot *root;
- bContextStore *context;
- ListBase items;
-
- /** Sub layout to add child items, if not the layout itself. */
- uiLayout *child_items_layout;
-
- int x, y, w, h;
- float scale[2];
- short space;
- bool align;
- bool active;
- bool active_default;
- bool activate_init;
- bool enabled;
- bool redalert;
- bool keepaspect;
- /** For layouts inside gridflow, they and their items shall never have a fixed maximal size. */
- bool variable_size;
- char alignment;
- char emboss;
- /** for fixed width or height to avoid UI size changes */
- float units[2];
+ uiItem item;
+
+ uiLayoutRoot *root;
+ bContextStore *context;
+ ListBase items;
+
+ /** Sub layout to add child items, if not the layout itself. */
+ uiLayout *child_items_layout;
+
+ int x, y, w, h;
+ float scale[2];
+ short space;
+ bool align;
+ bool active;
+ bool active_default;
+ bool activate_init;
+ bool enabled;
+ bool redalert;
+ bool keepaspect;
+ /** For layouts inside gridflow, they and their items shall never have a fixed maximal size. */
+ bool variable_size;
+ char alignment;
+ char emboss;
+ /** for fixed width or height to avoid UI size changes */
+ float units[2];
};
typedef struct uiLayoutItemFlow {
- uiLayout litem;
- int number;
- int totcol;
+ uiLayout litem;
+ int number;
+ int totcol;
} uiLayoutItemFlow;
typedef struct uiLayoutItemGridFlow {
- uiLayout litem;
-
- /* Extra parameters */
- bool row_major; /* Fill first row first, instead of filling first column first. */
- bool even_columns; /* Same width for all columns. */
- bool even_rows; /* Same height for all rows. */
- /**
- * - If positive, absolute fixed number of columns.
- * - If 0, fully automatic (based on available width).
- * - If negative, automatic but only generates number of columns/rows
- * multiple of given (absolute) value.
- */
- int columns_len;
-
- /* Pure internal runtime storage. */
- int tot_items, tot_columns, tot_rows;
+ uiLayout litem;
+
+ /* Extra parameters */
+ bool row_major; /* Fill first row first, instead of filling first column first. */
+ bool even_columns; /* Same width for all columns. */
+ bool even_rows; /* Same height for all rows. */
+ /**
+ * - If positive, absolute fixed number of columns.
+ * - If 0, fully automatic (based on available width).
+ * - If negative, automatic but only generates number of columns/rows
+ * multiple of given (absolute) value.
+ */
+ int columns_len;
+
+ /* Pure internal runtime storage. */
+ int tot_items, tot_columns, tot_rows;
} uiLayoutItemGridFlow;
typedef struct uiLayoutItemBx {
- uiLayout litem;
- uiBut *roundbox;
+ uiLayout litem;
+ uiBut *roundbox;
} uiLayoutItemBx;
typedef struct uiLayoutItemSplit {
- uiLayout litem;
- float percentage;
+ uiLayout litem;
+ float percentage;
} uiLayoutItemSplit;
typedef struct uiLayoutItemRoot {
- uiLayout litem;
+ uiLayout litem;
} uiLayoutItemRoot;
/************************** Item ***************************/
static const char *ui_item_name_add_colon(const char *name, char namestr[UI_MAX_NAME_STR])
{
- int len = strlen(name);
-
- if (len != 0 && len + 1 < UI_MAX_NAME_STR) {
- memcpy(namestr, name, len);
- namestr[len] = ':';
- namestr[len + 1] = '\0';
- return namestr;
- }
-
- return name;
-}
-
-static int ui_item_fit(int item, int pos, int all, int available, bool is_last, int alignment, float *extra_pixel)
-{
- /* available == 0 is unlimited */
- if (ELEM(0, available, all)) {
- return item;
- }
-
- if (all > available) {
- /* contents is bigger than available space */
- if (is_last) {
- return available - pos;
- }
- else {
- float width = *extra_pixel + (item * available) / (float)all;
- *extra_pixel = width - (int)width;
- return (int)width;
- }
- }
- else {
- /* contents is smaller or equal to available space */
- if (alignment == UI_LAYOUT_ALIGN_EXPAND) {
- if (is_last) {
- return available - pos;
- }
- else {
- float width = *extra_pixel + (item * available) / (float)all;
- *extra_pixel = width - (int)width;
- return (int)width;
- }
- }
- else {
- return item;
- }
- }
+ int len = strlen(name);
+
+ if (len != 0 && len + 1 < UI_MAX_NAME_STR) {
+ memcpy(namestr, name, len);
+ namestr[len] = ':';
+ namestr[len + 1] = '\0';
+ return namestr;
+ }
+
+ return name;
+}
+
+static int ui_item_fit(
+ int item, int pos, int all, int available, bool is_last, int alignment, float *extra_pixel)
+{
+ /* available == 0 is unlimited */
+ if (ELEM(0, available, all)) {
+ return item;
+ }
+
+ if (all > available) {
+ /* contents is bigger than available space */
+ if (is_last) {
+ return available - pos;
+ }
+ else {
+ float width = *extra_pixel + (item * available) / (float)all;
+ *extra_pixel = width - (int)width;
+ return (int)width;
+ }
+ }
+ else {
+ /* contents is smaller or equal to available space */
+ if (alignment == UI_LAYOUT_ALIGN_EXPAND) {
+ if (is_last) {
+ return available - pos;
+ }
+ else {
+ float width = *extra_pixel + (item * available) / (float)all;
+ *extra_pixel = width - (int)width;
+ return (int)width;
+ }
+ }
+ else {
+ return item;
+ }
+ }
}
/* variable button size in which direction? */
-#define UI_ITEM_VARY_X 1
-#define UI_ITEM_VARY_Y 2
+#define UI_ITEM_VARY_X 1
+#define UI_ITEM_VARY_Y 2
static int ui_layout_vary_direction(uiLayout *layout)
{
- return ((ELEM(layout->root->type, UI_LAYOUT_HEADER, UI_LAYOUT_PIEMENU) ||
- (layout->alignment != UI_LAYOUT_ALIGN_EXPAND)) ?
- UI_ITEM_VARY_X : UI_ITEM_VARY_Y);
+ return ((ELEM(layout->root->type, UI_LAYOUT_HEADER, UI_LAYOUT_PIEMENU) ||
+ (layout->alignment != UI_LAYOUT_ALIGN_EXPAND)) ?
+ UI_ITEM_VARY_X :
+ UI_ITEM_VARY_Y);
}
static bool ui_layout_variable_size(uiLayout *layout)
{
- /* Note that this code is probably a bit flacky, we'd probably want to know whether it's
- * variable in X and/or Y, etc. But for now it mimics previous one,
- * with addition of variable flag set for children of gridflow layouts. */
- return ui_layout_vary_direction(layout) == UI_ITEM_VARY_X || layout->variable_size;
+ /* Note that this code is probably a bit flacky, we'd probably want to know whether it's
+ * variable in X and/or Y, etc. But for now it mimics previous one,
+ * with addition of variable flag set for children of gridflow layouts. */
+ return ui_layout_vary_direction(layout) == UI_ITEM_VARY_X || layout->variable_size;
}
/* estimated size of text + icon */
static int ui_text_icon_width(uiLayout *layout, const char *name, int icon, bool compact)
{
- bool variable;
- const int unit_x = UI_UNIT_X * (layout->scale[0] ? layout->scale[0] : 1.0f);
-
- if (icon && !name[0]) {
- return unit_x; /* icon only */
- }
-
- variable = ui_layout_variable_size(layout);
-
- if (variable) {
- if (!icon && !name[0]) {
- return unit_x; /* No icon or name. */
- }
- if (layout->alignment != UI_LAYOUT_ALIGN_EXPAND) {
- layout->item.flag |= UI_ITEM_MIN;
- }
- const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
- /* it may seem odd that the icon only adds (unit_x / 4)
- * but taking margins into account its fine */
- return (UI_fontstyle_string_width(fstyle, name) +
- (unit_x * ((compact ? 1.25f : 1.50f) +
- (icon ? 0.25f : 0.0f))));
- }
- else {
- return unit_x * 10;
- }
+ bool variable;
+ const int unit_x = UI_UNIT_X * (layout->scale[0] ? layout->scale[0] : 1.0f);
+
+ if (icon && !name[0]) {
+ return unit_x; /* icon only */
+ }
+
+ variable = ui_layout_variable_size(layout);
+
+ if (variable) {
+ if (!icon && !name[0]) {
+ return unit_x; /* No icon or name. */
+ }
+ if (layout->alignment != UI_LAYOUT_ALIGN_EXPAND) {
+ layout->item.flag |= UI_ITEM_MIN;
+ }
+ const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
+ /* it may seem odd that the icon only adds (unit_x / 4)
+ * but taking margins into account its fine */
+ return (UI_fontstyle_string_width(fstyle, name) +
+ (unit_x * ((compact ? 1.25f : 1.50f) + (icon ? 0.25f : 0.0f))));
+ }
+ else {
+ return unit_x * 10;
+ }
}
static void ui_item_size(uiItem *item, int *r_w, int *r_h)
{
- if (item->type == ITEM_BUTTON) {
- uiButtonItem *bitem = (uiButtonItem *)item;
+ if (item->type == ITEM_BUTTON) {
+ uiButtonItem *bitem = (uiButtonItem *)item;
- if (r_w) {
- *r_w = BLI_rctf_size_x(&bitem->but->rect);
- }
- if (r_h) {
- *r_h = BLI_rctf_size_y(&bitem->but->rect);
- }
- }
- else {
- uiLayout *litem = (uiLayout *)item;
+ if (r_w) {
+ *r_w = BLI_rctf_size_x(&bitem->but->rect);
+ }
+ if (r_h) {
+ *r_h = BLI_rctf_size_y(&bitem->but->rect);
+ }
+ }
+ else {
+ uiLayout *litem = (uiLayout *)item;
- if (r_w) {
- *r_w = litem->w;
- }
- if (r_h) {
- *r_h = litem->h;
- }
- }
+ if (r_w) {
+ *r_w = litem->w;
+ }
+ if (r_h) {
+ *r_h = litem->h;
+ }
+ }
}
static void ui_item_offset(uiItem *item, int *r_x, int *r_y)
{
- if (item->type == ITEM_BUTTON) {
- uiButtonItem *bitem = (uiButtonItem *)item;
-
- if (r_x) {
- *r_x = bitem->but->rect.xmin;
- }
- if (r_y) {
- *r_y = bitem->but->rect.ymin;
- }
- }
- else {
- if (r_x) {
- *r_x = 0;
- }
- if (r_y) {
- *r_y = 0;
- }
- }
+ if (item->type == ITEM_BUTTON) {
+ uiButtonItem *bitem = (uiButtonItem *)item;
+
+ if (r_x) {
+ *r_x = bitem->but->rect.xmin;
+ }
+ if (r_y) {
+ *r_y = bitem->but->rect.ymin;
+ }
+ }
+ else {
+ if (r_x) {
+ *r_x = 0;
+ }
+ if (r_y) {
+ *r_y = 0;
+ }
+ }
}
static void ui_item_position(uiItem *item, int x, int y, int w, int h)
{
- if (item->type == ITEM_BUTTON) {
- uiButtonItem *bitem = (uiButtonItem *)item;
+ if (item->type == ITEM_BUTTON) {
+ uiButtonItem *bitem = (uiButtonItem *)item;
- bitem->but->rect.xmin = x;
- bitem->but->rect.ymin = y;
- bitem->but->rect.xmax = x + w;
- bitem->but->rect.ymax = y + h;
+ bitem->but->rect.xmin = x;
+ bitem->but->rect.ymin = y;
+ bitem->but->rect.xmax = x + w;
+ bitem->but->rect.ymax = y + h;
- ui_but_update(bitem->but); /* for strlen */
- }
- else {
- uiLayout *litem = (uiLayout *)item;
+ ui_but_update(bitem->but); /* for strlen */
+ }
+ else {
+ uiLayout *litem = (uiLayout *)item;
- litem->x = x;
- litem->y = y + h;
- litem->w = w;
- litem->h = h;
- }
+ litem->x = x;
+ litem->y = y + h;
+ litem->w = w;
+ litem->h = h;
+ }
}
static void ui_item_move(uiItem *item, int delta_xmin, int delta_xmax)
{
- if (item->type == ITEM_BUTTON) {
- uiButtonItem *bitem = (uiButtonItem *)item;
+ if (item->type == ITEM_BUTTON) {
+ uiButtonItem *bitem = (uiButtonItem *)item;
- bitem->but->rect.xmin += delta_xmin;
- bitem->but->rect.xmax += delta_xmax;
+ bitem->but->rect.xmin += delta_xmin;
+ bitem->but->rect.xmax += delta_xmax;
- ui_but_update(bitem->but); /* for strlen */
- }
- else {
- uiLayout *litem = (uiLayout *)item;
+ ui_but_update(bitem->but); /* for strlen */
+ }
+ else {
+ uiLayout *litem = (uiLayout *)item;
- if (delta_xmin > 0) {
- litem->x += delta_xmin;
- }
- else {
- litem->w += delta_xmax;
- }
- }
+ if (delta_xmin > 0) {
+ litem->x += delta_xmin;
+ }
+ else {
+ litem->w += delta_xmax;
+ }
+ }
}
/******************** Special RNA Items *********************/
int uiLayoutGetLocalDir(const uiLayout *layout)
{
- switch (layout->item.type) {
- case ITEM_LAYOUT_ROW:
- case ITEM_LAYOUT_ROOT:
- case ITEM_LAYOUT_OVERLAP:
- return UI_LAYOUT_HORIZONTAL;
- case ITEM_LAYOUT_COLUMN:
- case ITEM_LAYOUT_COLUMN_FLOW:
- case ITEM_LAYOUT_GRID_FLOW:
- case ITEM_LAYOUT_SPLIT:
- case ITEM_LAYOUT_ABSOLUTE:
- case ITEM_LAYOUT_BOX:
- default:
- return UI_LAYOUT_VERTICAL;
- }
+ switch (layout->item.type) {
+ case ITEM_LAYOUT_ROW:
+ case ITEM_LAYOUT_ROOT:
+ case ITEM_LAYOUT_OVERLAP:
+ return UI_LAYOUT_HORIZONTAL;
+ case ITEM_LAYOUT_COLUMN:
+ case ITEM_LAYOUT_COLUMN_FLOW:
+ case ITEM_LAYOUT_GRID_FLOW:
+ case ITEM_LAYOUT_SPLIT:
+ case ITEM_LAYOUT_ABSOLUTE:
+ case ITEM_LAYOUT_BOX:
+ default:
+ return UI_LAYOUT_VERTICAL;
+ }
}
static uiLayout *ui_item_local_sublayout(uiLayout *test, uiLayout *layout, bool align)
{
- uiLayout *sub;
+ uiLayout *sub;
- if (uiLayoutGetLocalDir(test) == UI_LAYOUT_HORIZONTAL) {
- sub = uiLayoutRow(layout, align);
- }
- else {
- sub = uiLayoutColumn(layout, align);
- }
+ if (uiLayoutGetLocalDir(test) == UI_LAYOUT_HORIZONTAL) {
+ sub = uiLayoutRow(layout, align);
+ }
+ else {
+ sub = uiLayoutColumn(layout, align);
+ }
- sub->space = 0;
- return sub;
+ sub->space = 0;
+ return sub;
}
static void ui_layer_but_cb(bContext *C, void *arg_but, void *arg_index)
{
- wmWindow *win = CTX_wm_window(C);
- uiBut *but = arg_but, *cbut;
- PointerRNA *ptr = &but->rnapoin;
- PropertyRNA *prop = but->rnaprop;
- int i, index = POINTER_AS_INT(arg_index);
- int shift = win->eventstate->shift;
- int len = RNA_property_array_length(ptr, prop);
+ wmWindow *win = CTX_wm_window(C);
+ uiBut *but = arg_but, *cbut;
+ PointerRNA *ptr = &but->rnapoin;
+ PropertyRNA *prop = but->rnaprop;
+ int i, index = POINTER_AS_INT(arg_index);
+ int shift = win->eventstate->shift;
+ int len = RNA_property_array_length(ptr, prop);
- if (!shift) {
- RNA_property_boolean_set_index(ptr, prop, index, true);
+ if (!shift) {
+ RNA_property_boolean_set_index(ptr, prop, index, true);
- for (i = 0; i < len; i++) {
- if (i != index) {
- RNA_property_boolean_set_index(ptr, prop, i, 0);
- }
- }
+ for (i = 0; i < len; i++) {
+ if (i != index) {
+ RNA_property_boolean_set_index(ptr, prop, i, 0);
+ }
+ }
- RNA_property_update(C, ptr, prop);
+ RNA_property_update(C, ptr, prop);
- for (cbut = but->block->buttons.first; cbut; cbut = cbut->next) {
- ui_but_update(cbut);
- }
- }
+ for (cbut = but->block->buttons.first; cbut; cbut = cbut->next) {
+ ui_but_update(cbut);
+ }
+ }
}
/* create buttons for an item with an RNA array */
-static void ui_item_array(
- uiLayout *layout, uiBlock *block, const char *name, int icon,
- PointerRNA *ptr, PropertyRNA *prop, int len, int x, int y, int w, int UNUSED(h),
- bool expand, bool slider, bool toggle, bool icon_only, bool compact, bool show_text)
-{
- uiStyle *style = layout->root->style;
- uiBut *but;
- PropertyType type;
- PropertySubType subtype;
- uiLayout *sub;
- uint a, b;
-
- /* retrieve type and subtype */
- type = RNA_property_type(prop);
- subtype = RNA_property_subtype(prop);
-
- sub = ui_item_local_sublayout(layout, layout, 1);
- UI_block_layout_set_current(block, sub);
-
- /* create label */
- if (name[0] && show_text) {
- uiDefBut(block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
- }
-
- /* create buttons */
- if (type == PROP_BOOLEAN && ELEM(subtype, PROP_LAYER, PROP_LAYER_MEMBER)) {
- /* special check for layer layout */
- int butw, buth, unit;
- int cols = (len >= 20) ? 2 : 1;
- const uint colbuts = len / (2 * cols);
- uint layer_used = 0;
- uint layer_active = 0;
-
- UI_block_layout_set_current(block, uiLayoutAbsolute(layout, false));
-
- unit = UI_UNIT_X * 0.75;
- butw = unit;
- buth = unit;
-
- if (ptr->type == &RNA_Armature) {
- bArmature *arm = (bArmature *)ptr->data;
-
- layer_used = arm->layer_used;
-
- if (arm->edbo) {
- if (arm->act_edbone) {
- layer_active |= arm->act_edbone->layer;
- }
- }
- else {
- if (arm->act_bone) {
- layer_active |= arm->act_bone->layer;
- }
- }
- }
-
- for (b = 0; b < cols; b++) {
- UI_block_align_begin(block);
-
- for (a = 0; a < colbuts; a++) {
- const int layer_num = a + b * colbuts;
- const uint layer_flag = (1u << layer_num);
-
- if (layer_used & layer_flag) {
- if (layer_active & layer_flag) {
- icon = ICON_LAYER_ACTIVE;
- }
- else {
- icon = ICON_LAYER_USED;
- }
- }
- else {
- icon = ICON_BLANK1;
- }
-
- but = uiDefAutoButR(block, ptr, prop, layer_num, "", icon, x + butw * a, y + buth, butw, buth);
- if (subtype == PROP_LAYER_MEMBER) {
- UI_but_func_set(but, ui_layer_but_cb, but, POINTER_FROM_INT(layer_num));
- }
- }
- for (a = 0; a < colbuts; a++) {
- const int layer_num = a + len / 2 + b * colbuts;
- const uint layer_flag = (1u << layer_num);
-
- if (layer_used & layer_flag) {
- if (layer_active & layer_flag) {
- icon = ICON_LAYER_ACTIVE;
- }
- else {
- icon = ICON_LAYER_USED;
- }
- }
- else {
- icon = ICON_BLANK1;
- }
-
- but = uiDefAutoButR(block, ptr, prop, layer_num, "", icon, x + butw * a, y, butw, buth);
- if (subtype == PROP_LAYER_MEMBER) {
- UI_but_func_set(but, ui_layer_but_cb, but, POINTER_FROM_INT(layer_num));
- }
- }
- UI_block_align_end(block);
-
- x += colbuts * butw + style->buttonspacex;
- }
- }
- else if (subtype == PROP_MATRIX) {
- int totdim, dim_size[3]; /* 3 == RNA_MAX_ARRAY_DIMENSION */
- int row, col;
-
- UI_block_layout_set_current(block, uiLayoutAbsolute(layout, true));
-
- totdim = RNA_property_array_dimension(ptr, prop, dim_size);
- if (totdim != 2) {
- /* Only 2D matrices supported in UI so far. */
- return;
- }
-
- w /= dim_size[0];
- /* h /= dim_size[1]; */ /* UNUSED */
-
- for (a = 0; a < len; a++) {
- col = a % dim_size[0];
- row = a / dim_size[0];
-
- but = uiDefAutoButR(block, ptr, prop, a, "", ICON_NONE, x + w * col, y + (dim_size[1] * UI_UNIT_Y) - (row * UI_UNIT_Y), w, UI_UNIT_Y);
- if (slider && but->type == UI_BTYPE_NUM) {
- but->type = UI_BTYPE_NUM_SLIDER;
- }
- }
- }
- else if (subtype == PROP_DIRECTION && !expand) {
- uiDefButR_prop(block, UI_BTYPE_UNITVEC, 0, name, x, y, UI_UNIT_X * 3, UI_UNIT_Y * 3, ptr, prop, -1, 0, 0, -1, -1, NULL);
- }
- else {
- /* note, this block of code is a bit arbitrary and has just been made
- * to work with common cases, but may need to be re-worked */
-
- /* special case, boolean array in a menu, this could be used in a more generic way too */
- if (ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA) && !expand) {
- uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, 0, 0, w, UI_UNIT_Y);
- }
- else {
- bool *boolarr = NULL;
-
- /* even if 'expand' is fale, expanding anyway */
-
- /* layout for known array subtypes */
- char str[3] = {'\0'};
-
- if (!icon_only && show_text) {
- if (type != PROP_BOOLEAN) {
- str[1] = ':';
- }
- }
-
- /* show checkboxes for rna on a non-emboss block (menu for eg) */
- if (type == PROP_BOOLEAN && ELEM(layout->root->block->dt, UI_EMBOSS_NONE, UI_EMBOSS_PULLDOWN)) {
- boolarr = MEM_callocN(sizeof(bool) * len, __func__);
- RNA_property_boolean_get_array(ptr, prop, boolarr);
- }
-
- const char *str_buf = show_text ? str: "";
- for (a = 0; a < len; a++) {
- int width_item;
-
- if (!icon_only && show_text) {
- str[0] = RNA_property_array_item_char(prop, a);
- }
- if (boolarr) {
- icon = boolarr[a] ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT;
- }
-
- width_item = (
- (compact && type == PROP_BOOLEAN) ?
- min_ii(w, ui_text_icon_width(layout, str_buf, icon, false)) : w);
-
- but = uiDefAutoButR(block, ptr, prop, a, str_buf, icon, 0, 0, width_item, UI_UNIT_Y);
- if (slider && but->type == UI_BTYPE_NUM) {
- but->type = UI_BTYPE_NUM_SLIDER;
- }
- if (toggle && but->type == UI_BTYPE_CHECKBOX) {
- but->type = UI_BTYPE_TOGGLE;
- }
- if ((a == 0) && (subtype == PROP_AXISANGLE)) {
- UI_but_unit_type_set(but, PROP_UNIT_ROTATION);
- }
- }
-
- if (boolarr) {
- MEM_freeN(boolarr);
- }
- }
- }
-
- UI_block_layout_set_current(block, layout);
+static void ui_item_array(uiLayout *layout,
+ uiBlock *block,
+ const char *name,
+ int icon,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ int len,
+ int x,
+ int y,
+ int w,
+ int UNUSED(h),
+ bool expand,
+ bool slider,
+ bool toggle,
+ bool icon_only,
+ bool compact,
+ bool show_text)
+{
+ uiStyle *style = layout->root->style;
+ uiBut *but;
+ PropertyType type;
+ PropertySubType subtype;
+ uiLayout *sub;
+ uint a, b;
+
+ /* retrieve type and subtype */
+ type = RNA_property_type(prop);
+ subtype = RNA_property_subtype(prop);
+
+ sub = ui_item_local_sublayout(layout, layout, 1);
+ UI_block_layout_set_current(block, sub);
+
+ /* create label */
+ if (name[0] && show_text) {
+ uiDefBut(block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+ }
+
+ /* create buttons */
+ if (type == PROP_BOOLEAN && ELEM(subtype, PROP_LAYER, PROP_LAYER_MEMBER)) {
+ /* special check for layer layout */
+ int butw, buth, unit;
+ int cols = (len >= 20) ? 2 : 1;
+ const uint colbuts = len / (2 * cols);
+ uint layer_used = 0;
+ uint layer_active = 0;
+
+ UI_block_layout_set_current(block, uiLayoutAbsolute(layout, false));
+
+ unit = UI_UNIT_X * 0.75;
+ butw = unit;
+ buth = unit;
+
+ if (ptr->type == &RNA_Armature) {
+ bArmature *arm = (bArmature *)ptr->data;
+
+ layer_used = arm->layer_used;
+
+ if (arm->edbo) {
+ if (arm->act_edbone) {
+ layer_active |= arm->act_edbone->layer;
+ }
+ }
+ else {
+ if (arm->act_bone) {
+ layer_active |= arm->act_bone->layer;
+ }
+ }
+ }
+
+ for (b = 0; b < cols; b++) {
+ UI_block_align_begin(block);
+
+ for (a = 0; a < colbuts; a++) {
+ const int layer_num = a + b * colbuts;
+ const uint layer_flag = (1u << layer_num);
+
+ if (layer_used & layer_flag) {
+ if (layer_active & layer_flag) {
+ icon = ICON_LAYER_ACTIVE;
+ }
+ else {
+ icon = ICON_LAYER_USED;
+ }
+ }
+ else {
+ icon = ICON_BLANK1;
+ }
+
+ but = uiDefAutoButR(
+ block, ptr, prop, layer_num, "", icon, x + butw * a, y + buth, butw, buth);
+ if (subtype == PROP_LAYER_MEMBER) {
+ UI_but_func_set(but, ui_layer_but_cb, but, POINTER_FROM_INT(layer_num));
+ }
+ }
+ for (a = 0; a < colbuts; a++) {
+ const int layer_num = a + len / 2 + b * colbuts;
+ const uint layer_flag = (1u << layer_num);
+
+ if (layer_used & layer_flag) {
+ if (layer_active & layer_flag) {
+ icon = ICON_LAYER_ACTIVE;
+ }
+ else {
+ icon = ICON_LAYER_USED;
+ }
+ }
+ else {
+ icon = ICON_BLANK1;
+ }
+
+ but = uiDefAutoButR(block, ptr, prop, layer_num, "", icon, x + butw * a, y, butw, buth);
+ if (subtype == PROP_LAYER_MEMBER) {
+ UI_but_func_set(but, ui_layer_but_cb, but, POINTER_FROM_INT(layer_num));
+ }
+ }
+ UI_block_align_end(block);
+
+ x += colbuts * butw + style->buttonspacex;
+ }
+ }
+ else if (subtype == PROP_MATRIX) {
+ int totdim, dim_size[3]; /* 3 == RNA_MAX_ARRAY_DIMENSION */
+ int row, col;
+
+ UI_block_layout_set_current(block, uiLayoutAbsolute(layout, true));
+
+ totdim = RNA_property_array_dimension(ptr, prop, dim_size);
+ if (totdim != 2) {
+ /* Only 2D matrices supported in UI so far. */
+ return;
+ }
+
+ w /= dim_size[0];
+ /* h /= dim_size[1]; */ /* UNUSED */
+
+ for (a = 0; a < len; a++) {
+ col = a % dim_size[0];
+ row = a / dim_size[0];
+
+ but = uiDefAutoButR(block,
+ ptr,
+ prop,
+ a,
+ "",
+ ICON_NONE,
+ x + w * col,
+ y + (dim_size[1] * UI_UNIT_Y) - (row * UI_UNIT_Y),
+ w,
+ UI_UNIT_Y);
+ if (slider && but->type == UI_BTYPE_NUM) {
+ but->type = UI_BTYPE_NUM_SLIDER;
+ }
+ }
+ }
+ else if (subtype == PROP_DIRECTION && !expand) {
+ uiDefButR_prop(block,
+ UI_BTYPE_UNITVEC,
+ 0,
+ name,
+ x,
+ y,
+ UI_UNIT_X * 3,
+ UI_UNIT_Y * 3,
+ ptr,
+ prop,
+ -1,
+ 0,
+ 0,
+ -1,
+ -1,
+ NULL);
+ }
+ else {
+ /* note, this block of code is a bit arbitrary and has just been made
+ * to work with common cases, but may need to be re-worked */
+
+ /* special case, boolean array in a menu, this could be used in a more generic way too */
+ if (ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA) && !expand) {
+ uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, 0, 0, w, UI_UNIT_Y);
+ }
+ else {
+ bool *boolarr = NULL;
+
+ /* even if 'expand' is fale, expanding anyway */
+
+ /* layout for known array subtypes */
+ char str[3] = {'\0'};
+
+ if (!icon_only && show_text) {
+ if (type != PROP_BOOLEAN) {
+ str[1] = ':';
+ }
+ }
+
+ /* show checkboxes for rna on a non-emboss block (menu for eg) */
+ if (type == PROP_BOOLEAN &&
+ ELEM(layout->root->block->dt, UI_EMBOSS_NONE, UI_EMBOSS_PULLDOWN)) {
+ boolarr = MEM_callocN(sizeof(bool) * len, __func__);
+ RNA_property_boolean_get_array(ptr, prop, boolarr);
+ }
+
+ const char *str_buf = show_text ? str : "";
+ for (a = 0; a < len; a++) {
+ int width_item;
+
+ if (!icon_only && show_text) {
+ str[0] = RNA_property_array_item_char(prop, a);
+ }
+ if (boolarr) {
+ icon = boolarr[a] ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT;
+ }
+
+ width_item = ((compact && type == PROP_BOOLEAN) ?
+ min_ii(w, ui_text_icon_width(layout, str_buf, icon, false)) :
+ w);
+
+ but = uiDefAutoButR(block, ptr, prop, a, str_buf, icon, 0, 0, width_item, UI_UNIT_Y);
+ if (slider && but->type == UI_BTYPE_NUM) {
+ but->type = UI_BTYPE_NUM_SLIDER;
+ }
+ if (toggle && but->type == UI_BTYPE_CHECKBOX) {
+ but->type = UI_BTYPE_TOGGLE;
+ }
+ if ((a == 0) && (subtype == PROP_AXISANGLE)) {
+ UI_but_unit_type_set(but, PROP_UNIT_ROTATION);
+ }
+ }
+
+ if (boolarr) {
+ MEM_freeN(boolarr);
+ }
+ }
+ }
+
+ UI_block_layout_set_current(block, layout);
}
static void ui_item_enum_expand_handle(bContext *C, void *arg1, void *arg2)
{
- wmWindow *win = CTX_wm_window(C);
-
- if (!win->eventstate->shift) {
- uiBut *but = (uiBut *)arg1;
- int enum_value = POINTER_AS_INT(arg2);
-
- int current_value = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
- if (!(current_value & enum_value)) {
- current_value = enum_value;
- }
- else {
- current_value &= enum_value;
- }
- RNA_property_enum_set(&but->rnapoin, but->rnaprop, current_value);
- }
-}
-static void ui_item_enum_expand_exec(
- uiLayout *layout, uiBlock *block, PointerRNA *ptr, PropertyRNA *prop,
- const char *uiname, int h, int but_type, bool icon_only)
-{
- /* XXX The way this function currently handles uiname parameter is insane and inconsistent with general UI API:
- * * uiname is the *enum property* label.
- * * when it is NULL or empty, we do not draw *enum items* labels, this doubles the icon_only parameter.
- * * we *never* draw (i.e. really use) the enum label uiname, it is just used as a mere flag!
- * Unfortunately, fixing this implies an API "soft break", so better to defer it for later... :/
- * --mont29
- */
-
- uiBut *but;
- uiLayout *layout_radial = NULL;
- const EnumPropertyItem *item, *item_array;
- const char *name;
- int itemw, icon, value;
- bool free;
- bool radial = (layout->root->type == UI_LAYOUT_PIEMENU);
-
- BLI_assert(RNA_property_type(prop) == PROP_ENUM);
-
- if (radial) {
- RNA_property_enum_items_gettexted_all(block->evil_C, ptr, prop, &item_array, NULL, &free);
- }
- else {
- RNA_property_enum_items_gettexted(block->evil_C, ptr, prop, &item_array, NULL, &free);
- }
-
- /* we dont want nested rows, cols in menus */
- if (radial) {
- if (layout->root->layout == layout) {
- layout_radial = uiLayoutRadial(layout);
- UI_block_layout_set_current(block, layout_radial);
- }
- else {
- if (layout->item.type == ITEM_LAYOUT_RADIAL) {
- layout_radial = layout;
- }
- UI_block_layout_set_current(block, layout);
- }
- }
- else if (layout->root->type != UI_LAYOUT_MENU) {
- UI_block_layout_set_current(block, ui_item_local_sublayout(layout, layout, 1));
- }
- else {
- UI_block_layout_set_current(block, layout);
- }
-
- for (item = item_array; item->identifier; item++) {
- const bool is_first = item == item_array;
-
- if (!item->identifier[0]) {
- const EnumPropertyItem *next_item = item + 1;
-
- /* Separate items, potentially with a label. */
- if (next_item->identifier) {
- /* Item without identifier but with name:
- * Add group label for the following items. */
- if (item->name) {
- if (!is_first) {
- uiItemS(block->curlayout);
- }
- uiItemL(block->curlayout, item->name, item->icon);
- }
- else if (radial && layout_radial) {
- uiItemS(layout_radial);
- }
- else {
- uiItemS(block->curlayout);
- }
- }
- continue;
- }
-
- name = (!uiname || uiname[0]) ? item->name : "";
- icon = item->icon;
- value = item->value;
- itemw = ui_text_icon_width(block->curlayout, icon_only ? "" : name, icon, 0);
-
- if (icon && name[0] && !icon_only) {
- but = uiDefIconTextButR_prop(block, but_type, 0, icon, name, 0, 0, itemw, h, ptr, prop, -1, 0, value, -1, -1, NULL);
- }
- else if (icon) {
- but = uiDefIconButR_prop(block, but_type, 0, icon, 0, 0, (is_first) ? itemw : ceilf(itemw - U.pixelsize), h, ptr, prop, -1, 0, value, -1, -1, NULL);
- }
- else {
- but = uiDefButR_prop(block, but_type, 0, name, 0, 0, itemw, h, ptr, prop, -1, 0, value, -1, -1, NULL);
- }
-
- if (RNA_property_flag(prop) & PROP_ENUM_FLAG) {
- /* If this is set, assert since we're clobbering someone elses callback. */
- BLI_assert(but->func == NULL);
- UI_but_func_set(but, ui_item_enum_expand_handle, but, POINTER_FROM_INT(value));
- }
-
- if (uiLayoutGetLocalDir(layout) != UI_LAYOUT_HORIZONTAL) {
- but->drawflag |= UI_BUT_TEXT_LEFT;
- }
-
- /* Allow quick, inaccurate swipe motions to switch tabs
- * (no need to keep cursor over them). */
- if (but_type == UI_BTYPE_TAB) {
- but->flag |= UI_BUT_DRAG_LOCK;
- }
- }
- UI_block_layout_set_current(block, layout);
-
- if (free) {
- MEM_freeN((void *)item_array);
- }
-}
-static void ui_item_enum_expand(
- uiLayout *layout, uiBlock *block, PointerRNA *ptr, PropertyRNA *prop,
- const char *uiname, int h, bool icon_only)
-{
- ui_item_enum_expand_exec(layout, block, ptr, prop, uiname, h, UI_BTYPE_ROW, icon_only);
-}
-static void ui_item_enum_expand_tabs(
- uiLayout *layout, bContext *C, uiBlock *block, PointerRNA *ptr, PropertyRNA *prop,
- const char *uiname, int h, bool icon_only)
-{
- uiBut *last = block->buttons.last;
-
- ui_item_enum_expand_exec(layout, block, ptr, prop, uiname, h, UI_BTYPE_TAB, icon_only);
- BLI_assert(last != block->buttons.last);
- for (uiBut *tab = last ? last->next : block->buttons.first; tab; tab = tab->next) {
- UI_but_drawflag_enable(tab, ui_but_align_opposite_to_area_align_get(CTX_wm_region(C)));
- }
+ wmWindow *win = CTX_wm_window(C);
+
+ if (!win->eventstate->shift) {
+ uiBut *but = (uiBut *)arg1;
+ int enum_value = POINTER_AS_INT(arg2);
+
+ int current_value = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
+ if (!(current_value & enum_value)) {
+ current_value = enum_value;
+ }
+ else {
+ current_value &= enum_value;
+ }
+ RNA_property_enum_set(&but->rnapoin, but->rnaprop, current_value);
+ }
+}
+static void ui_item_enum_expand_exec(uiLayout *layout,
+ uiBlock *block,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ const char *uiname,
+ int h,
+ int but_type,
+ bool icon_only)
+{
+ /* XXX The way this function currently handles uiname parameter is insane and inconsistent with general UI API:
+ * * uiname is the *enum property* label.
+ * * when it is NULL or empty, we do not draw *enum items* labels, this doubles the icon_only parameter.
+ * * we *never* draw (i.e. really use) the enum label uiname, it is just used as a mere flag!
+ * Unfortunately, fixing this implies an API "soft break", so better to defer it for later... :/
+ * --mont29
+ */
+
+ uiBut *but;
+ uiLayout *layout_radial = NULL;
+ const EnumPropertyItem *item, *item_array;
+ const char *name;
+ int itemw, icon, value;
+ bool free;
+ bool radial = (layout->root->type == UI_LAYOUT_PIEMENU);
+
+ BLI_assert(RNA_property_type(prop) == PROP_ENUM);
+
+ if (radial) {
+ RNA_property_enum_items_gettexted_all(block->evil_C, ptr, prop, &item_array, NULL, &free);
+ }
+ else {
+ RNA_property_enum_items_gettexted(block->evil_C, ptr, prop, &item_array, NULL, &free);
+ }
+
+ /* we dont want nested rows, cols in menus */
+ if (radial) {
+ if (layout->root->layout == layout) {
+ layout_radial = uiLayoutRadial(layout);
+ UI_block_layout_set_current(block, layout_radial);
+ }
+ else {
+ if (layout->item.type == ITEM_LAYOUT_RADIAL) {
+ layout_radial = layout;
+ }
+ UI_block_layout_set_current(block, layout);
+ }
+ }
+ else if (layout->root->type != UI_LAYOUT_MENU) {
+ UI_block_layout_set_current(block, ui_item_local_sublayout(layout, layout, 1));
+ }
+ else {
+ UI_block_layout_set_current(block, layout);
+ }
+
+ for (item = item_array; item->identifier; item++) {
+ const bool is_first = item == item_array;
+
+ if (!item->identifier[0]) {
+ const EnumPropertyItem *next_item = item + 1;
+
+ /* Separate items, potentially with a label. */
+ if (next_item->identifier) {
+ /* Item without identifier but with name:
+ * Add group label for the following items. */
+ if (item->name) {
+ if (!is_first) {
+ uiItemS(block->curlayout);
+ }
+ uiItemL(block->curlayout, item->name, item->icon);
+ }
+ else if (radial && layout_radial) {
+ uiItemS(layout_radial);
+ }
+ else {
+ uiItemS(block->curlayout);
+ }
+ }
+ continue;
+ }
+
+ name = (!uiname || uiname[0]) ? item->name : "";
+ icon = item->icon;
+ value = item->value;
+ itemw = ui_text_icon_width(block->curlayout, icon_only ? "" : name, icon, 0);
+
+ if (icon && name[0] && !icon_only) {
+ but = uiDefIconTextButR_prop(
+ block, but_type, 0, icon, name, 0, 0, itemw, h, ptr, prop, -1, 0, value, -1, -1, NULL);
+ }
+ else if (icon) {
+ but = uiDefIconButR_prop(block,
+ but_type,
+ 0,
+ icon,
+ 0,
+ 0,
+ (is_first) ? itemw : ceilf(itemw - U.pixelsize),
+ h,
+ ptr,
+ prop,
+ -1,
+ 0,
+ value,
+ -1,
+ -1,
+ NULL);
+ }
+ else {
+ but = uiDefButR_prop(
+ block, but_type, 0, name, 0, 0, itemw, h, ptr, prop, -1, 0, value, -1, -1, NULL);
+ }
+
+ if (RNA_property_flag(prop) & PROP_ENUM_FLAG) {
+ /* If this is set, assert since we're clobbering someone elses callback. */
+ BLI_assert(but->func == NULL);
+ UI_but_func_set(but, ui_item_enum_expand_handle, but, POINTER_FROM_INT(value));
+ }
+
+ if (uiLayoutGetLocalDir(layout) != UI_LAYOUT_HORIZONTAL) {
+ but->drawflag |= UI_BUT_TEXT_LEFT;
+ }
+
+ /* Allow quick, inaccurate swipe motions to switch tabs
+ * (no need to keep cursor over them). */
+ if (but_type == UI_BTYPE_TAB) {
+ but->flag |= UI_BUT_DRAG_LOCK;
+ }
+ }
+ UI_block_layout_set_current(block, layout);
+
+ if (free) {
+ MEM_freeN((void *)item_array);
+ }
+}
+static void ui_item_enum_expand(uiLayout *layout,
+ uiBlock *block,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ const char *uiname,
+ int h,
+ bool icon_only)
+{
+ ui_item_enum_expand_exec(layout, block, ptr, prop, uiname, h, UI_BTYPE_ROW, icon_only);
+}
+static void ui_item_enum_expand_tabs(uiLayout *layout,
+ bContext *C,
+ uiBlock *block,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ const char *uiname,
+ int h,
+ bool icon_only)
+{
+ uiBut *last = block->buttons.last;
+
+ ui_item_enum_expand_exec(layout, block, ptr, prop, uiname, h, UI_BTYPE_TAB, icon_only);
+ BLI_assert(last != block->buttons.last);
+ for (uiBut *tab = last ? last->next : block->buttons.first; tab; tab = tab->next) {
+ UI_but_drawflag_enable(tab, ui_but_align_opposite_to_area_align_get(CTX_wm_region(C)));
+ }
}
/* callback for keymap item change button */
static void ui_keymap_but_cb(bContext *UNUSED(C), void *but_v, void *UNUSED(key_v))
{
- uiBut *but = but_v;
+ uiBut *but = but_v;
- RNA_boolean_set(&but->rnapoin, "shift", (but->modifier_key & KM_SHIFT) != 0);
- RNA_boolean_set(&but->rnapoin, "ctrl", (but->modifier_key & KM_CTRL) != 0);
- RNA_boolean_set(&but->rnapoin, "alt", (but->modifier_key & KM_ALT) != 0);
- RNA_boolean_set(&but->rnapoin, "oskey", (but->modifier_key & KM_OSKEY) != 0);
+ RNA_boolean_set(&but->rnapoin, "shift", (but->modifier_key & KM_SHIFT) != 0);
+ RNA_boolean_set(&but->rnapoin, "ctrl", (but->modifier_key & KM_CTRL) != 0);
+ RNA_boolean_set(&but->rnapoin, "alt", (but->modifier_key & KM_ALT) != 0);
+ RNA_boolean_set(&but->rnapoin, "oskey", (but->modifier_key & KM_OSKEY) != 0);
}
/**
@@ -831,130 +901,175 @@ static void ui_keymap_but_cb(bContext *UNUSED(C), void *but_v, void *UNUSED(key_
* \param w_hint: For varying width layout, this becomes the label width.
* Otherwise it's used to fit both items into it.
*/
-static uiBut *ui_item_with_label(
- uiLayout *layout, uiBlock *block, const char *name, int icon,
- PointerRNA *ptr, PropertyRNA *prop, int index,
- int x, int y, int w_hint, int h, int flag)
-{
- uiLayout *sub;
- uiBut *but = NULL;
- PropertyType type;
- PropertySubType subtype;
- int prop_but_width = w_hint;
- const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0);
-
- /* Always align item with label since text is already given enough space not to overlap. */
- sub = uiLayoutRow(layout, true);
- UI_block_layout_set_current(block, sub);
-
- if (name[0]) {
- int w_label;
-
- if (use_prop_sep) {
- w_label = (int)((w_hint * 2) * UI_ITEM_PROP_SEP_DIVIDE);
- }
- else {
- if (ui_layout_variable_size(layout)) {
- /* w_hint is width for label in this case.
- * Use a default width for property button(s) */
- prop_but_width = UI_UNIT_X * 5;
- w_label = w_hint;
- }
- else {
- w_label = w_hint / 3;
- }
- }
-
- uiBut *but_label = uiDefBut(block, UI_BTYPE_LABEL, 0, name, x, y, w_label, h, NULL, 0.0, 0.0, 0, 0, "");
- if (use_prop_sep) {
- but_label->drawflag |= UI_BUT_TEXT_RIGHT;
- but_label->drawflag &= ~UI_BUT_TEXT_LEFT;
- }
- }
-
- type = RNA_property_type(prop);
- subtype = RNA_property_subtype(prop);
-
- if (subtype == PROP_FILEPATH || subtype == PROP_DIRPATH) {
- UI_block_layout_set_current(block, uiLayoutRow(sub, true));
- but = uiDefAutoButR(block, ptr, prop, index, "", icon, x, y, prop_but_width - UI_UNIT_X, h);
-
- /* BUTTONS_OT_file_browse calls UI_context_active_but_prop_get_filebrowser */
- uiDefIconButO(
- block, UI_BTYPE_BUT, subtype == PROP_DIRPATH ? "BUTTONS_OT_directory_browse" : "BUTTONS_OT_file_browse",
- WM_OP_INVOKE_DEFAULT, ICON_FILEBROWSER, x, y, UI_UNIT_X, h, NULL);
- }
- else if (flag & UI_ITEM_R_EVENT) {
- but = uiDefButR_prop(block, UI_BTYPE_KEY_EVENT, 0, name, x, y, prop_but_width, h, ptr, prop, index, 0, 0, -1, -1, NULL);
- }
- else if (flag & UI_ITEM_R_FULL_EVENT) {
- if (RNA_struct_is_a(ptr->type, &RNA_KeyMapItem)) {
- char buf[128];
-
- WM_keymap_item_to_string(ptr->data, false, buf, sizeof(buf));
-
- but = uiDefButR_prop(block, UI_BTYPE_HOTKEY_EVENT, 0, buf, x, y, prop_but_width, h, ptr, prop, 0, 0, 0, -1, -1, NULL);
- UI_but_func_set(but, ui_keymap_but_cb, but, NULL);
- if (flag & UI_ITEM_R_IMMEDIATE) {
- UI_but_flag_enable(but, UI_BUT_IMMEDIATE);
- }
- }
- }
- else {
- const char *str = (type == PROP_ENUM && !(flag & UI_ITEM_R_ICON_ONLY)) ? NULL : "";
- but = uiDefAutoButR(
- block, ptr, prop, index, str, icon,
- x, y, prop_but_width, h);
- }
+static uiBut *ui_item_with_label(uiLayout *layout,
+ uiBlock *block,
+ const char *name,
+ int icon,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ int index,
+ int x,
+ int y,
+ int w_hint,
+ int h,
+ int flag)
+{
+ uiLayout *sub;
+ uiBut *but = NULL;
+ PropertyType type;
+ PropertySubType subtype;
+ int prop_but_width = w_hint;
+ const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0);
+
+ /* Always align item with label since text is already given enough space not to overlap. */
+ sub = uiLayoutRow(layout, true);
+ UI_block_layout_set_current(block, sub);
+
+ if (name[0]) {
+ int w_label;
+
+ if (use_prop_sep) {
+ w_label = (int)((w_hint * 2) * UI_ITEM_PROP_SEP_DIVIDE);
+ }
+ else {
+ if (ui_layout_variable_size(layout)) {
+ /* w_hint is width for label in this case.
+ * Use a default width for property button(s) */
+ prop_but_width = UI_UNIT_X * 5;
+ w_label = w_hint;
+ }
+ else {
+ w_label = w_hint / 3;
+ }
+ }
+
+ uiBut *but_label = uiDefBut(
+ block, UI_BTYPE_LABEL, 0, name, x, y, w_label, h, NULL, 0.0, 0.0, 0, 0, "");
+ if (use_prop_sep) {
+ but_label->drawflag |= UI_BUT_TEXT_RIGHT;
+ but_label->drawflag &= ~UI_BUT_TEXT_LEFT;
+ }
+ }
+
+ type = RNA_property_type(prop);
+ subtype = RNA_property_subtype(prop);
+
+ if (subtype == PROP_FILEPATH || subtype == PROP_DIRPATH) {
+ UI_block_layout_set_current(block, uiLayoutRow(sub, true));
+ but = uiDefAutoButR(block, ptr, prop, index, "", icon, x, y, prop_but_width - UI_UNIT_X, h);
+
+ /* BUTTONS_OT_file_browse calls UI_context_active_but_prop_get_filebrowser */
+ uiDefIconButO(block,
+ UI_BTYPE_BUT,
+ subtype == PROP_DIRPATH ? "BUTTONS_OT_directory_browse" :
+ "BUTTONS_OT_file_browse",
+ WM_OP_INVOKE_DEFAULT,
+ ICON_FILEBROWSER,
+ x,
+ y,
+ UI_UNIT_X,
+ h,
+ NULL);
+ }
+ else if (flag & UI_ITEM_R_EVENT) {
+ but = uiDefButR_prop(block,
+ UI_BTYPE_KEY_EVENT,
+ 0,
+ name,
+ x,
+ y,
+ prop_but_width,
+ h,
+ ptr,
+ prop,
+ index,
+ 0,
+ 0,
+ -1,
+ -1,
+ NULL);
+ }
+ else if (flag & UI_ITEM_R_FULL_EVENT) {
+ if (RNA_struct_is_a(ptr->type, &RNA_KeyMapItem)) {
+ char buf[128];
+
+ WM_keymap_item_to_string(ptr->data, false, buf, sizeof(buf));
+
+ but = uiDefButR_prop(block,
+ UI_BTYPE_HOTKEY_EVENT,
+ 0,
+ buf,
+ x,
+ y,
+ prop_but_width,
+ h,
+ ptr,
+ prop,
+ 0,
+ 0,
+ 0,
+ -1,
+ -1,
+ NULL);
+ UI_but_func_set(but, ui_keymap_but_cb, but, NULL);
+ if (flag & UI_ITEM_R_IMMEDIATE) {
+ UI_but_flag_enable(but, UI_BUT_IMMEDIATE);
+ }
+ }
+ }
+ else {
+ const char *str = (type == PROP_ENUM && !(flag & UI_ITEM_R_ICON_ONLY)) ? NULL : "";
+ but = uiDefAutoButR(block, ptr, prop, index, str, icon, x, y, prop_but_width, h);
+ }
#ifdef UI_PROP_DECORATE
- /* Only for alignment. */
- if (layout->item.flag & UI_ITEM_PROP_SEP) {
- if ((layout->item.flag & UI_ITEM_PROP_DECORATE) &&
- (layout->item.flag & UI_ITEM_PROP_DECORATE_NO_PAD) == 0)
- {
- uiItemL(sub, NULL, ICON_BLANK1);
- }
- }
-#endif /* UI_PROP_DECORATE */
-
- UI_block_layout_set_current(block, layout);
- return but;
-}
-
-void UI_context_active_but_prop_get_filebrowser(
- const bContext *C,
- PointerRNA *r_ptr, PropertyRNA **r_prop, bool *r_is_undo)
-{
- ARegion *ar = CTX_wm_region(C);
- uiBlock *block;
- uiBut *but, *prevbut = NULL;
-
- memset(r_ptr, 0, sizeof(*r_ptr));
- *r_prop = NULL;
- *r_is_undo = false;
-
- if (!ar) {
- return;
- }
-
- for (block = ar->uiblocks.first; block; block = block->next) {
- for (but = block->buttons.first; but; but = but->next) {
- if (but && but->rnapoin.data) {
- if (RNA_property_type(but->rnaprop) == PROP_STRING) {
- prevbut = but;
- }
- }
-
- /* find the button before the active one */
- if ((but->flag & UI_BUT_LAST_ACTIVE) && prevbut) {
- *r_ptr = prevbut->rnapoin;
- *r_prop = prevbut->rnaprop;
- *r_is_undo = (prevbut->flag & UI_BUT_UNDO) != 0;
- return;
- }
- }
- }
+ /* Only for alignment. */
+ if (layout->item.flag & UI_ITEM_PROP_SEP) {
+ if ((layout->item.flag & UI_ITEM_PROP_DECORATE) &&
+ (layout->item.flag & UI_ITEM_PROP_DECORATE_NO_PAD) == 0) {
+ uiItemL(sub, NULL, ICON_BLANK1);
+ }
+ }
+#endif /* UI_PROP_DECORATE */
+
+ UI_block_layout_set_current(block, layout);
+ return but;
+}
+
+void UI_context_active_but_prop_get_filebrowser(const bContext *C,
+ PointerRNA *r_ptr,
+ PropertyRNA **r_prop,
+ bool *r_is_undo)
+{
+ ARegion *ar = CTX_wm_region(C);
+ uiBlock *block;
+ uiBut *but, *prevbut = NULL;
+
+ memset(r_ptr, 0, sizeof(*r_ptr));
+ *r_prop = NULL;
+ *r_is_undo = false;
+
+ if (!ar) {
+ return;
+ }
+
+ for (block = ar->uiblocks.first; block; block = block->next) {
+ for (but = block->buttons.first; but; but = but->next) {
+ if (but && but->rnapoin.data) {
+ if (RNA_property_type(but->rnaprop) == PROP_STRING) {
+ prevbut = but;
+ }
+ }
+
+ /* find the button before the active one */
+ if ((but->flag & UI_BUT_LAST_ACTIVE) && prevbut) {
+ *r_ptr = prevbut->rnapoin;
+ *r_prop = prevbut->rnaprop;
+ *r_is_undo = (prevbut->flag & UI_BUT_UNDO) != 0;
+ return;
+ }
+ }
+ }
}
/********************* Button Items *************************/
@@ -964,31 +1079,31 @@ void UI_context_active_but_prop_get_filebrowser(
*/
static void ui_but_tip_from_enum_item(uiBut *but, const EnumPropertyItem *item)
{
- if (but->tip == NULL || but->tip[0] == '\0') {
- if (item->description && item->description[0]) {
- but->tip = item->description;
- }
- }
+ if (but->tip == NULL || but->tip[0] == '\0') {
+ if (item->description && item->description[0]) {
+ but->tip = item->description;
+ }
+ }
}
/* disabled item */
static void ui_item_disabled(uiLayout *layout, const char *name)
{
- uiBlock *block = layout->root->block;
- uiBut *but;
- int w;
+ uiBlock *block = layout->root->block;
+ uiBut *but;
+ int w;
- UI_block_layout_set_current(block, layout);
+ UI_block_layout_set_current(block, layout);
- if (!name) {
- name = "";
- }
+ if (!name) {
+ name = "";
+ }
- w = ui_text_icon_width(layout, name, 0, 0);
+ w = ui_text_icon_width(layout, name, 0, 0);
- but = uiDefBut(block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
- but->flag |= UI_BUT_DISABLED;
- but->disabled_info = "";
+ but = uiDefBut(block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+ but->flag |= UI_BUT_DISABLED;
+ but->disabled_info = "";
}
/**
@@ -996,231 +1111,259 @@ static void ui_item_disabled(uiLayout *layout, const char *name)
* \param r_opptr: Optional, initialize with operator properties when not NULL.
* Will always be written to even in the case of errors.
*/
-static uiBut *uiItemFullO_ptr_ex(
- uiLayout *layout, wmOperatorType *ot,
- const char *name, int icon, IDProperty *properties, int context, int flag,
- PointerRNA *r_opptr)
-{
- /* Take care to fill 'r_opptr' whatever happens. */
- uiBlock *block = layout->root->block;
- uiBut *but;
- int w;
-
- if (!name) {
- if (ot && ot->srna && (flag & UI_ITEM_R_ICON_ONLY) == 0) {
- name = RNA_struct_ui_name(ot->srna);
- }
- else {
- name = "";
- }
- }
-
- if (layout->root->type == UI_LAYOUT_MENU && !icon) {
- icon = ICON_BLANK1;
- }
-
- /* create button */
- UI_block_layout_set_current(block, layout);
-
- w = ui_text_icon_width(layout, name, icon, 0);
-
- int prev_emboss = layout->emboss;
- if (flag & UI_ITEM_R_NO_BG) {
- layout->emboss = UI_EMBOSS_NONE;
- }
-
- /* create the button */
- if (icon) {
- if (name[0]) {
- but = uiDefIconTextButO_ptr(block, UI_BTYPE_BUT, ot, context, icon, name, 0, 0, w, UI_UNIT_Y, NULL);
- }
- else {
- but = uiDefIconButO_ptr(block, UI_BTYPE_BUT, ot, context, icon, 0, 0, w, UI_UNIT_Y, NULL);
- }
- }
- else {
- but = uiDefButO_ptr(block, UI_BTYPE_BUT, ot, context, name, 0, 0, w, UI_UNIT_Y, NULL);
- }
-
- assert(but->optype != NULL);
-
- /* text alignment for toolbar buttons */
- if ((layout->root->type == UI_LAYOUT_TOOLBAR) && !icon) {
- but->drawflag |= UI_BUT_TEXT_LEFT;
- }
-
- if (flag & UI_ITEM_R_NO_BG) {
- layout->emboss = prev_emboss;
- }
-
- if (flag & UI_ITEM_O_DEPRESS) {
- but->flag |= UI_SELECT_DRAW;
- }
-
- if (layout->redalert) {
- UI_but_flag_enable(but, UI_BUT_REDALERT);
- }
-
- if (layout->active_default) {
- UI_but_flag_enable(but, UI_BUT_ACTIVE_DEFAULT);
- }
-
- /* assign properties */
- if (properties || r_opptr) {
- PointerRNA *opptr = UI_but_operator_ptr_get(but);
- if (properties) {
- opptr->data = properties;
- }
- else {
- IDPropertyTemplate val = {0};
- opptr->data = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
- }
- if (r_opptr) {
- *r_opptr = *opptr;
- }
- }
-
- return but;
+static uiBut *uiItemFullO_ptr_ex(uiLayout *layout,
+ wmOperatorType *ot,
+ const char *name,
+ int icon,
+ IDProperty *properties,
+ int context,
+ int flag,
+ PointerRNA *r_opptr)
+{
+ /* Take care to fill 'r_opptr' whatever happens. */
+ uiBlock *block = layout->root->block;
+ uiBut *but;
+ int w;
+
+ if (!name) {
+ if (ot && ot->srna && (flag & UI_ITEM_R_ICON_ONLY) == 0) {
+ name = RNA_struct_ui_name(ot->srna);
+ }
+ else {
+ name = "";
+ }
+ }
+
+ if (layout->root->type == UI_LAYOUT_MENU && !icon) {
+ icon = ICON_BLANK1;
+ }
+
+ /* create button */
+ UI_block_layout_set_current(block, layout);
+
+ w = ui_text_icon_width(layout, name, icon, 0);
+
+ int prev_emboss = layout->emboss;
+ if (flag & UI_ITEM_R_NO_BG) {
+ layout->emboss = UI_EMBOSS_NONE;
+ }
+
+ /* create the button */
+ if (icon) {
+ if (name[0]) {
+ but = uiDefIconTextButO_ptr(
+ block, UI_BTYPE_BUT, ot, context, icon, name, 0, 0, w, UI_UNIT_Y, NULL);
+ }
+ else {
+ but = uiDefIconButO_ptr(block, UI_BTYPE_BUT, ot, context, icon, 0, 0, w, UI_UNIT_Y, NULL);
+ }
+ }
+ else {
+ but = uiDefButO_ptr(block, UI_BTYPE_BUT, ot, context, name, 0, 0, w, UI_UNIT_Y, NULL);
+ }
+
+ assert(but->optype != NULL);
+
+ /* text alignment for toolbar buttons */
+ if ((layout->root->type == UI_LAYOUT_TOOLBAR) && !icon) {
+ but->drawflag |= UI_BUT_TEXT_LEFT;
+ }
+
+ if (flag & UI_ITEM_R_NO_BG) {
+ layout->emboss = prev_emboss;
+ }
+
+ if (flag & UI_ITEM_O_DEPRESS) {
+ but->flag |= UI_SELECT_DRAW;
+ }
+
+ if (layout->redalert) {
+ UI_but_flag_enable(but, UI_BUT_REDALERT);
+ }
+
+ if (layout->active_default) {
+ UI_but_flag_enable(but, UI_BUT_ACTIVE_DEFAULT);
+ }
+
+ /* assign properties */
+ if (properties || r_opptr) {
+ PointerRNA *opptr = UI_but_operator_ptr_get(but);
+ if (properties) {
+ opptr->data = properties;
+ }
+ else {
+ IDPropertyTemplate val = {0};
+ opptr->data = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
+ }
+ if (r_opptr) {
+ *r_opptr = *opptr;
+ }
+ }
+
+ return but;
}
static void ui_item_menu_hold(struct bContext *C, ARegion *butregion, uiBut *but)
{
- uiPopupMenu *pup = UI_popup_menu_begin(C, "", ICON_NONE);
- uiLayout *layout = UI_popup_menu_layout(pup);
- uiBlock *block = layout->root->block;
- UI_popup_menu_but_set(pup, butregion, but);
-
- block->flag |= UI_BLOCK_POPUP_HOLD;
- block->flag |= UI_BLOCK_IS_FLIP;
-
- char direction = UI_DIR_DOWN;
- if (!but->drawstr[0]) {
- if (butregion->alignment == RGN_ALIGN_LEFT) {
- direction = UI_DIR_RIGHT;
- }
- else if (butregion->alignment == RGN_ALIGN_RIGHT) {
- direction = UI_DIR_LEFT;
- }
- else if (butregion->alignment == RGN_ALIGN_BOTTOM) {
- direction = UI_DIR_UP;
- }
- else {
- direction = UI_DIR_DOWN;
- }
- }
- UI_block_direction_set(block, direction);
-
- const char *menu_id = but->hold_argN;
- MenuType *mt = WM_menutype_find(menu_id, true);
- if (mt) {
- uiLayoutSetContextFromBut(layout, but);
- UI_menutype_draw(C, mt, layout);
- }
- else {
- uiItemL(layout, "Menu Missing:", ICON_NONE);
- uiItemL(layout, menu_id, ICON_NONE);
- }
- UI_popup_menu_end(C, pup);
-}
-
-void uiItemFullO_ptr(
- uiLayout *layout, wmOperatorType *ot,
- const char *name, int icon, IDProperty *properties, int context, int flag,
- PointerRNA *r_opptr)
-{
- uiItemFullO_ptr_ex(layout, ot, name, icon, properties, context, flag, r_opptr);
-}
-
-void uiItemFullOMenuHold_ptr(
- uiLayout *layout, wmOperatorType *ot,
- const char *name, int icon, IDProperty *properties, int context, int flag,
- const char *menu_id,
- PointerRNA *r_opptr)
-{
- uiBut *but = uiItemFullO_ptr_ex(layout, ot, name, icon, properties, context, flag, r_opptr);
- UI_but_func_hold_set(but, ui_item_menu_hold, BLI_strdup(menu_id));
-}
-
-void uiItemFullO(
- uiLayout *layout, const char *opname,
- const char *name, int icon, IDProperty *properties, int context, int flag,
- PointerRNA *r_opptr)
-{
- wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
-
- UI_OPERATOR_ERROR_RET(
- ot, opname, {
- if (r_opptr) {
- *r_opptr = PointerRNA_NULL;
- }
- return;
- });
+ uiPopupMenu *pup = UI_popup_menu_begin(C, "", ICON_NONE);
+ uiLayout *layout = UI_popup_menu_layout(pup);
+ uiBlock *block = layout->root->block;
+ UI_popup_menu_but_set(pup, butregion, but);
+
+ block->flag |= UI_BLOCK_POPUP_HOLD;
+ block->flag |= UI_BLOCK_IS_FLIP;
+
+ char direction = UI_DIR_DOWN;
+ if (!but->drawstr[0]) {
+ if (butregion->alignment == RGN_ALIGN_LEFT) {
+ direction = UI_DIR_RIGHT;
+ }
+ else if (butregion->alignment == RGN_ALIGN_RIGHT) {
+ direction = UI_DIR_LEFT;
+ }
+ else if (butregion->alignment == RGN_ALIGN_BOTTOM) {
+ direction = UI_DIR_UP;
+ }
+ else {
+ direction = UI_DIR_DOWN;
+ }
+ }
+ UI_block_direction_set(block, direction);
+
+ const char *menu_id = but->hold_argN;
+ MenuType *mt = WM_menutype_find(menu_id, true);
+ if (mt) {
+ uiLayoutSetContextFromBut(layout, but);
+ UI_menutype_draw(C, mt, layout);
+ }
+ else {
+ uiItemL(layout, "Menu Missing:", ICON_NONE);
+ uiItemL(layout, menu_id, ICON_NONE);
+ }
+ UI_popup_menu_end(C, pup);
+}
+
+void uiItemFullO_ptr(uiLayout *layout,
+ wmOperatorType *ot,
+ const char *name,
+ int icon,
+ IDProperty *properties,
+ int context,
+ int flag,
+ PointerRNA *r_opptr)
+{
+ uiItemFullO_ptr_ex(layout, ot, name, icon, properties, context, flag, r_opptr);
+}
+
+void uiItemFullOMenuHold_ptr(uiLayout *layout,
+ wmOperatorType *ot,
+ const char *name,
+ int icon,
+ IDProperty *properties,
+ int context,
+ int flag,
+ const char *menu_id,
+ PointerRNA *r_opptr)
+{
+ uiBut *but = uiItemFullO_ptr_ex(layout, ot, name, icon, properties, context, flag, r_opptr);
+ UI_but_func_hold_set(but, ui_item_menu_hold, BLI_strdup(menu_id));
+}
+
+void uiItemFullO(uiLayout *layout,
+ const char *opname,
+ const char *name,
+ int icon,
+ IDProperty *properties,
+ int context,
+ int flag,
+ PointerRNA *r_opptr)
+{
+ wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
+
+ UI_OPERATOR_ERROR_RET(ot, opname, {
+ if (r_opptr) {
+ *r_opptr = PointerRNA_NULL;
+ }
+ return;
+ });
+
+ uiItemFullO_ptr(layout, ot, name, icon, properties, context, flag, r_opptr);
+}
+
+static const char *ui_menu_enumpropname(uiLayout *layout,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ int retval)
+{
+ const EnumPropertyItem *item;
+ bool free;
+ const char *name;
+
+ RNA_property_enum_items(layout->root->block->evil_C, ptr, prop, &item, NULL, &free);
+ if (RNA_enum_name(item, retval, &name)) {
+ name = CTX_IFACE_(RNA_property_translation_context(prop), name);
+ }
+ else {
+ name = "";
+ }
+
+ if (free) {
+ MEM_freeN((void *)item);
+ }
+
+ return name;
+}
+
+void uiItemEnumO_ptr(uiLayout *layout,
+ wmOperatorType *ot,
+ const char *name,
+ int icon,
+ const char *propname,
+ int value)
+{
+ PointerRNA ptr;
+ PropertyRNA *prop;
+
+ WM_operator_properties_create_ptr(&ptr, ot);
+
+ if ((prop = RNA_struct_find_property(&ptr, propname))) {
+ /* pass */
+ }
+ else {
+ RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname);
+ return;
+ }
+
+ RNA_property_enum_set(&ptr, prop, value);
+
+ if (!name) {
+ name = ui_menu_enumpropname(layout, &ptr, prop, value);
+ }
- uiItemFullO_ptr(layout, ot, name, icon, properties, context, flag, r_opptr);
+ uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
}
-
-static const char *ui_menu_enumpropname(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int retval)
+void uiItemEnumO(uiLayout *layout,
+ const char *opname,
+ const char *name,
+ int icon,
+ const char *propname,
+ int value)
{
- const EnumPropertyItem *item;
- bool free;
- const char *name;
-
- RNA_property_enum_items(layout->root->block->evil_C, ptr, prop, &item, NULL, &free);
- if (RNA_enum_name(item, retval, &name)) {
- name = CTX_IFACE_(RNA_property_translation_context(prop), name);
- }
- else {
- name = "";
- }
-
- if (free) {
- MEM_freeN((void *)item);
- }
-
- return name;
-}
-
-void uiItemEnumO_ptr(uiLayout *layout, wmOperatorType *ot, const char *name, int icon, const char *propname, int value)
-{
- PointerRNA ptr;
- PropertyRNA *prop;
-
- WM_operator_properties_create_ptr(&ptr, ot);
-
- if ((prop = RNA_struct_find_property(&ptr, propname))) {
- /* pass */
- }
- else {
- RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname);
- return;
- }
-
- RNA_property_enum_set(&ptr, prop, value);
-
- if (!name) {
- name = ui_menu_enumpropname(layout, &ptr, prop, value);
- }
-
- uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
-}
-void uiItemEnumO(uiLayout *layout, const char *opname, const char *name, int icon, const char *propname, int value)
-{
- wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
-
- if (ot) {
- uiItemEnumO_ptr(layout, ot, name, icon, propname, value);
- }
- else {
- ui_item_disabled(layout, opname);
- RNA_warning("unknown operator '%s'", opname);
- }
+ wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
+ if (ot) {
+ uiItemEnumO_ptr(layout, ot, name, icon, propname, value);
+ }
+ else {
+ ui_item_disabled(layout, opname);
+ RNA_warning("unknown operator '%s'", opname);
+ }
}
BLI_INLINE bool ui_layout_is_radial(const uiLayout *layout)
{
- return (layout->item.type == ITEM_LAYOUT_RADIAL) ||
- ((layout->item.type == ITEM_LAYOUT_ROOT) && (layout->root->type == UI_LAYOUT_PIEMENU));
+ return (layout->item.type == ITEM_LAYOUT_RADIAL) ||
+ ((layout->item.type == ITEM_LAYOUT_ROOT) && (layout->root->type == UI_LAYOUT_PIEMENU));
}
/**
@@ -1228,1454 +1371,1657 @@ BLI_INLINE bool ui_layout_is_radial(const uiLayout *layout)
*
* A version of #uiItemsFullEnumO that takes pre-calculated item array.
*/
-void uiItemsFullEnumO_items(
- uiLayout *layout, wmOperatorType *ot, PointerRNA ptr, PropertyRNA *prop, IDProperty *properties,
- int context, int flag,
- const EnumPropertyItem *item_array, int totitem)
-{
- const char *propname = RNA_property_identifier(prop);
- if (RNA_property_type(prop) != PROP_ENUM) {
- RNA_warning("%s.%s, not an enum type", RNA_struct_identifier(ptr.type), propname);
- return;
- }
-
- uiLayout *target, *split = NULL;
- const EnumPropertyItem *item;
- uiBlock *block = layout->root->block;
- const bool radial = ui_layout_is_radial(layout);
-
- if (radial) {
- target = uiLayoutRadial(layout);
- }
- else {
- split = uiLayoutSplit(layout, 0.0f, false);
- target = uiLayoutColumn(split, layout->align);
- }
-
-
- int i;
- bool last_iter = false;
-
- for (i = 1, item = item_array; item->identifier && !last_iter; i++, item++) {
- /* handle oversized pies */
- if (radial && (totitem > PIE_MAX_ITEMS) && (i >= PIE_MAX_ITEMS)) {
- if (item->name) { /* only visible items */
- const EnumPropertyItem *tmp;
-
- /* Check if there are more visible items for the next level. If not, we don't
- * add a new level and add the remaining item instead of the 'more' button. */
- for (tmp = item + 1; tmp->identifier; tmp++) {
- if (tmp->name) {
- break;
- }
- }
-
- if (tmp->identifier) { /* only true if loop above found item and did early-exit */
- ui_pie_menu_level_create(block, ot, propname, properties, item_array, totitem, context, flag);
- /* break since rest of items is handled in new pie level */
- break;
- }
- else {
- last_iter = true;
- }
- }
- else {
- continue;
- }
- }
-
- if (item->identifier[0]) {
- PointerRNA tptr;
-
- WM_operator_properties_create_ptr(&tptr, ot);
- if (properties) {
- if (tptr.data) {
- IDP_FreeProperty(tptr.data);
- MEM_freeN(tptr.data);
- }
- tptr.data = IDP_CopyProperty(properties);
- }
- RNA_property_enum_set(&tptr, prop, item->value);
-
- uiItemFullO_ptr(target, ot, item->name, item->icon, tptr.data, context, flag, NULL);
-
- ui_but_tip_from_enum_item(block->buttons.last, item);
- }
- else {
- if (item->name) {
- uiBut *but;
-
- if (item != item_array && !radial) {
- target = uiLayoutColumn(split, layout->align);
-
- /* inconsistent, but menus with labels do not look good flipped */
- block->flag |= UI_BLOCK_NO_FLIP;
- }
-
- if (item->icon || radial) {
- uiItemL(target, item->name, item->icon);
-
- but = block->buttons.last;
- }
- else {
- /* Do not use uiItemL here, as our root layout is a menu one,
- * it will add a fake blank icon! */
- but = uiDefBut(
- block, UI_BTYPE_LABEL, 0, item->name, 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL,
- 0.0, 0.0, 0, 0, "");
- }
- ui_but_tip_from_enum_item(but, item);
- }
- else {
- if (radial) {
- /* invisible dummy button to ensure all items are
- * always at the same position */
- uiItemS(target);
- }
- else {
- /* XXX bug here, columns draw bottom item badly */
- uiItemS(target);
- }
- }
- }
- }
-}
-
-void uiItemsFullEnumO(
- uiLayout *layout, const char *opname, const char *propname, IDProperty *properties,
- int context, int flag)
-{
- wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
-
- PointerRNA ptr;
- PropertyRNA *prop;
- uiBlock *block = layout->root->block;
-
- if (!ot || !ot->srna) {
- ui_item_disabled(layout, opname);
- RNA_warning("%s '%s'", ot ? "unknown operator" : "operator missing srna", opname);
- return;
- }
-
- WM_operator_properties_create_ptr(&ptr, ot);
- /* so the context is passed to itemf functions (some need it) */
- WM_operator_properties_sanitize(&ptr, false);
- prop = RNA_struct_find_property(&ptr, propname);
-
- /* don't let bad properties slip through */
- BLI_assert((prop == NULL) || (RNA_property_type(prop) == PROP_ENUM));
-
- if (prop && RNA_property_type(prop) == PROP_ENUM) {
- const EnumPropertyItem *item_array = NULL;
- int totitem;
- bool free;
-
- if (ui_layout_is_radial(layout)) {
- /* XXX: While "_all()" guarantees spatial stability, it's bad when an enum has > 8 items total,
- * but only a small subset will ever be shown at once (e.g. Mode Switch menu, after the
- * introduction of GP editing modes)
- */
+void uiItemsFullEnumO_items(uiLayout *layout,
+ wmOperatorType *ot,
+ PointerRNA ptr,
+ PropertyRNA *prop,
+ IDProperty *properties,
+ int context,
+ int flag,
+ const EnumPropertyItem *item_array,
+ int totitem)
+{
+ const char *propname = RNA_property_identifier(prop);
+ if (RNA_property_type(prop) != PROP_ENUM) {
+ RNA_warning("%s.%s, not an enum type", RNA_struct_identifier(ptr.type), propname);
+ return;
+ }
+
+ uiLayout *target, *split = NULL;
+ const EnumPropertyItem *item;
+ uiBlock *block = layout->root->block;
+ const bool radial = ui_layout_is_radial(layout);
+
+ if (radial) {
+ target = uiLayoutRadial(layout);
+ }
+ else {
+ split = uiLayoutSplit(layout, 0.0f, false);
+ target = uiLayoutColumn(split, layout->align);
+ }
+
+ int i;
+ bool last_iter = false;
+
+ for (i = 1, item = item_array; item->identifier && !last_iter; i++, item++) {
+ /* handle oversized pies */
+ if (radial && (totitem > PIE_MAX_ITEMS) && (i >= PIE_MAX_ITEMS)) {
+ if (item->name) { /* only visible items */
+ const EnumPropertyItem *tmp;
+
+ /* Check if there are more visible items for the next level. If not, we don't
+ * add a new level and add the remaining item instead of the 'more' button. */
+ for (tmp = item + 1; tmp->identifier; tmp++) {
+ if (tmp->name) {
+ break;
+ }
+ }
+
+ if (tmp->identifier) { /* only true if loop above found item and did early-exit */
+ ui_pie_menu_level_create(
+ block, ot, propname, properties, item_array, totitem, context, flag);
+ /* break since rest of items is handled in new pie level */
+ break;
+ }
+ else {
+ last_iter = true;
+ }
+ }
+ else {
+ continue;
+ }
+ }
+
+ if (item->identifier[0]) {
+ PointerRNA tptr;
+
+ WM_operator_properties_create_ptr(&tptr, ot);
+ if (properties) {
+ if (tptr.data) {
+ IDP_FreeProperty(tptr.data);
+ MEM_freeN(tptr.data);
+ }
+ tptr.data = IDP_CopyProperty(properties);
+ }
+ RNA_property_enum_set(&tptr, prop, item->value);
+
+ uiItemFullO_ptr(target, ot, item->name, item->icon, tptr.data, context, flag, NULL);
+
+ ui_but_tip_from_enum_item(block->buttons.last, item);
+ }
+ else {
+ if (item->name) {
+ uiBut *but;
+
+ if (item != item_array && !radial) {
+ target = uiLayoutColumn(split, layout->align);
+
+ /* inconsistent, but menus with labels do not look good flipped */
+ block->flag |= UI_BLOCK_NO_FLIP;
+ }
+
+ if (item->icon || radial) {
+ uiItemL(target, item->name, item->icon);
+
+ but = block->buttons.last;
+ }
+ else {
+ /* Do not use uiItemL here, as our root layout is a menu one,
+ * it will add a fake blank icon! */
+ but = uiDefBut(block,
+ UI_BTYPE_LABEL,
+ 0,
+ item->name,
+ 0,
+ 0,
+ UI_UNIT_X * 5,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0,
+ 0,
+ "");
+ }
+ ui_but_tip_from_enum_item(but, item);
+ }
+ else {
+ if (radial) {
+ /* invisible dummy button to ensure all items are
+ * always at the same position */
+ uiItemS(target);
+ }
+ else {
+ /* XXX bug here, columns draw bottom item badly */
+ uiItemS(target);
+ }
+ }
+ }
+ }
+}
+
+void uiItemsFullEnumO(uiLayout *layout,
+ const char *opname,
+ const char *propname,
+ IDProperty *properties,
+ int context,
+ int flag)
+{
+ wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
+
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ uiBlock *block = layout->root->block;
+
+ if (!ot || !ot->srna) {
+ ui_item_disabled(layout, opname);
+ RNA_warning("%s '%s'", ot ? "unknown operator" : "operator missing srna", opname);
+ return;
+ }
+
+ WM_operator_properties_create_ptr(&ptr, ot);
+ /* so the context is passed to itemf functions (some need it) */
+ WM_operator_properties_sanitize(&ptr, false);
+ prop = RNA_struct_find_property(&ptr, propname);
+
+ /* don't let bad properties slip through */
+ BLI_assert((prop == NULL) || (RNA_property_type(prop) == PROP_ENUM));
+
+ if (prop && RNA_property_type(prop) == PROP_ENUM) {
+ const EnumPropertyItem *item_array = NULL;
+ int totitem;
+ bool free;
+
+ if (ui_layout_is_radial(layout)) {
+ /* XXX: While "_all()" guarantees spatial stability, it's bad when an enum has > 8 items total,
+ * but only a small subset will ever be shown at once (e.g. Mode Switch menu, after the
+ * introduction of GP editing modes)
+ */
#if 0
- RNA_property_enum_items_gettexted_all(block->evil_C, &ptr, prop, &item_array, &totitem, &free);
+ RNA_property_enum_items_gettexted_all(block->evil_C, &ptr, prop, &item_array, &totitem, &free);
#else
- RNA_property_enum_items_gettexted(block->evil_C, &ptr, prop, &item_array, &totitem, &free);
+ RNA_property_enum_items_gettexted(block->evil_C, &ptr, prop, &item_array, &totitem, &free);
#endif
- }
- else {
- RNA_property_enum_items_gettexted(block->evil_C, &ptr, prop, &item_array, &totitem, &free);
- }
-
- /* add items */
- uiItemsFullEnumO_items(
- layout, ot, ptr, prop, properties, context, flag,
- item_array, totitem);
-
- if (free) {
- MEM_freeN((void *)item_array);
- }
-
- /* intentionally don't touch UI_BLOCK_IS_FLIP here,
- * we don't know the context this is called in */
- }
- else if (prop && RNA_property_type(prop) != PROP_ENUM) {
- RNA_warning("%s.%s, not an enum type", RNA_struct_identifier(ptr.type), propname);
- return;
- }
- else {
- RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname);
- return;
- }
+ }
+ else {
+ RNA_property_enum_items_gettexted(block->evil_C, &ptr, prop, &item_array, &totitem, &free);
+ }
+
+ /* add items */
+ uiItemsFullEnumO_items(layout, ot, ptr, prop, properties, context, flag, item_array, totitem);
+
+ if (free) {
+ MEM_freeN((void *)item_array);
+ }
+
+ /* intentionally don't touch UI_BLOCK_IS_FLIP here,
+ * we don't know the context this is called in */
+ }
+ else if (prop && RNA_property_type(prop) != PROP_ENUM) {
+ RNA_warning("%s.%s, not an enum type", RNA_struct_identifier(ptr.type), propname);
+ return;
+ }
+ else {
+ RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname);
+ return;
+ }
}
void uiItemsEnumO(uiLayout *layout, const char *opname, const char *propname)
{
- uiItemsFullEnumO(layout, opname, propname, NULL, layout->root->opcontext, 0);
+ uiItemsFullEnumO(layout, opname, propname, NULL, layout->root->opcontext, 0);
}
/* for use in cases where we have */
-void uiItemEnumO_value(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value)
+void uiItemEnumO_value(uiLayout *layout,
+ const char *name,
+ int icon,
+ const char *opname,
+ const char *propname,
+ int value)
{
- wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
- PointerRNA ptr;
- PropertyRNA *prop;
+ wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
+ PointerRNA ptr;
+ PropertyRNA *prop;
- UI_OPERATOR_ERROR_RET(ot, opname, return);
+ UI_OPERATOR_ERROR_RET(ot, opname, return );
- WM_operator_properties_create_ptr(&ptr, ot);
+ WM_operator_properties_create_ptr(&ptr, ot);
- /* enum lookup */
- if ((prop = RNA_struct_find_property(&ptr, propname))) {
- /* pass */
- }
- else {
- RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname);
- return;
- }
+ /* enum lookup */
+ if ((prop = RNA_struct_find_property(&ptr, propname))) {
+ /* pass */
+ }
+ else {
+ RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname);
+ return;
+ }
- RNA_property_enum_set(&ptr, prop, value);
+ RNA_property_enum_set(&ptr, prop, value);
- /* same as uiItemEnumO */
- if (!name) {
- name = ui_menu_enumpropname(layout, &ptr, prop, value);
- }
+ /* same as uiItemEnumO */
+ if (!name) {
+ name = ui_menu_enumpropname(layout, &ptr, prop, value);
+ }
- uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
+ uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
}
-void uiItemEnumO_string(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value_str)
+void uiItemEnumO_string(uiLayout *layout,
+ const char *name,
+ int icon,
+ const char *opname,
+ const char *propname,
+ const char *value_str)
{
- wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
- PointerRNA ptr;
- PropertyRNA *prop;
+ wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
+ PointerRNA ptr;
+ PropertyRNA *prop;
- const EnumPropertyItem *item;
- int value;
- bool free;
+ const EnumPropertyItem *item;
+ int value;
+ bool free;
- UI_OPERATOR_ERROR_RET(ot, opname, return);
+ UI_OPERATOR_ERROR_RET(ot, opname, return );
- WM_operator_properties_create_ptr(&ptr, ot);
+ WM_operator_properties_create_ptr(&ptr, ot);
- /* enum lookup */
- if ((prop = RNA_struct_find_property(&ptr, propname))) {
- /* no need for translations here */
- RNA_property_enum_items(layout->root->block->evil_C, &ptr, prop, &item, NULL, &free);
- if (item == NULL || RNA_enum_value_from_id(item, value_str, &value) == 0) {
- if (free) {
- MEM_freeN((void *)item);
- }
- RNA_warning("%s.%s, enum %s not found", RNA_struct_identifier(ptr.type), propname, value_str);
- return;
- }
+ /* enum lookup */
+ if ((prop = RNA_struct_find_property(&ptr, propname))) {
+ /* no need for translations here */
+ RNA_property_enum_items(layout->root->block->evil_C, &ptr, prop, &item, NULL, &free);
+ if (item == NULL || RNA_enum_value_from_id(item, value_str, &value) == 0) {
+ if (free) {
+ MEM_freeN((void *)item);
+ }
+ RNA_warning(
+ "%s.%s, enum %s not found", RNA_struct_identifier(ptr.type), propname, value_str);
+ return;
+ }
- if (free) {
- MEM_freeN((void *)item);
- }
- }
- else {
- RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname);
- return;
- }
+ if (free) {
+ MEM_freeN((void *)item);
+ }
+ }
+ else {
+ RNA_warning("%s.%s not found", RNA_struct_identifier(ptr.type), propname);
+ return;
+ }
- RNA_property_enum_set(&ptr, prop, value);
+ RNA_property_enum_set(&ptr, prop, value);
- /* same as uiItemEnumO */
- if (!name) {
- name = ui_menu_enumpropname(layout, &ptr, prop, value);
- }
+ /* same as uiItemEnumO */
+ if (!name) {
+ name = ui_menu_enumpropname(layout, &ptr, prop, value);
+ }
- uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
+ uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
}
-void uiItemBooleanO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value)
+void uiItemBooleanO(uiLayout *layout,
+ const char *name,
+ int icon,
+ const char *opname,
+ const char *propname,
+ int value)
{
- wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
- PointerRNA ptr;
+ wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
+ PointerRNA ptr;
- UI_OPERATOR_ERROR_RET(ot, opname, return);
+ UI_OPERATOR_ERROR_RET(ot, opname, return );
- WM_operator_properties_create_ptr(&ptr, ot);
- RNA_boolean_set(&ptr, propname, value);
+ WM_operator_properties_create_ptr(&ptr, ot);
+ RNA_boolean_set(&ptr, propname, value);
- uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
+ uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
}
-void uiItemIntO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value)
+void uiItemIntO(uiLayout *layout,
+ const char *name,
+ int icon,
+ const char *opname,
+ const char *propname,
+ int value)
{
- wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
- PointerRNA ptr;
+ wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
+ PointerRNA ptr;
- UI_OPERATOR_ERROR_RET(ot, opname, return);
+ UI_OPERATOR_ERROR_RET(ot, opname, return );
- WM_operator_properties_create_ptr(&ptr, ot);
- RNA_int_set(&ptr, propname, value);
+ WM_operator_properties_create_ptr(&ptr, ot);
+ RNA_int_set(&ptr, propname, value);
- uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
+ uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
}
-void uiItemFloatO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, float value)
+void uiItemFloatO(uiLayout *layout,
+ const char *name,
+ int icon,
+ const char *opname,
+ const char *propname,
+ float value)
{
- wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
- PointerRNA ptr;
+ wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
+ PointerRNA ptr;
- UI_OPERATOR_ERROR_RET(ot, opname, return);
+ UI_OPERATOR_ERROR_RET(ot, opname, return );
- WM_operator_properties_create_ptr(&ptr, ot);
- RNA_float_set(&ptr, propname, value);
+ WM_operator_properties_create_ptr(&ptr, ot);
+ RNA_float_set(&ptr, propname, value);
- uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
+ uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
}
-void uiItemStringO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value)
+void uiItemStringO(uiLayout *layout,
+ const char *name,
+ int icon,
+ const char *opname,
+ const char *propname,
+ const char *value)
{
- wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
- PointerRNA ptr;
+ wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
+ PointerRNA ptr;
- UI_OPERATOR_ERROR_RET(ot, opname, return);
+ UI_OPERATOR_ERROR_RET(ot, opname, return );
- WM_operator_properties_create_ptr(&ptr, ot);
- RNA_string_set(&ptr, propname, value);
+ WM_operator_properties_create_ptr(&ptr, ot);
+ RNA_string_set(&ptr, propname, value);
- uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
+ uiItemFullO_ptr(layout, ot, name, icon, ptr.data, layout->root->opcontext, 0, NULL);
}
void uiItemO(uiLayout *layout, const char *name, int icon, const char *opname)
{
- uiItemFullO(layout, opname, name, icon, NULL, layout->root->opcontext, 0, NULL);
+ uiItemFullO(layout, opname, name, icon, NULL, layout->root->opcontext, 0, NULL);
}
/* RNA property items */
-static void ui_item_rna_size(
- uiLayout *layout, const char *name, int icon,
- PointerRNA *ptr, PropertyRNA *prop,
- int index, bool icon_only, bool compact,
- int *r_w, int *r_h)
-{
- PropertyType type;
- PropertySubType subtype;
- int len, w = 0, h;
-
- /* arbitrary extended width by type */
- type = RNA_property_type(prop);
- subtype = RNA_property_subtype(prop);
- len = RNA_property_array_length(ptr, prop);
-
- if (!name[0] && !icon_only) {
- if (ELEM(type, PROP_STRING, PROP_POINTER)) {
- name = "non-empty text";
- }
- else if (type == PROP_BOOLEAN) {
- icon = ICON_DOT;
- }
- else if (type == PROP_ENUM) {
- /* Find the longest enum item name, instead of using a dummy text! */
- const EnumPropertyItem *item, *item_array;
- bool free;
-
- RNA_property_enum_items_gettexted(layout->root->block->evil_C, ptr, prop, &item_array, NULL, &free);
- for (item = item_array; item->identifier; item++) {
- if (item->identifier[0]) {
- w = max_ii(w, ui_text_icon_width(layout, item->name, item->icon, compact));
- }
- }
- if (free) {
- MEM_freeN((void *)item_array);
- }
- }
- }
-
- if (!w) {
- if (type == PROP_ENUM && icon_only) {
- w = ui_text_icon_width(layout, "", ICON_BLANK1, compact);
- if (index != RNA_ENUM_VALUE) {
- w += 0.6f * UI_UNIT_X;
- }
- }
- else {
- /* not compact for float/int buttons, looks too squashed */
- w = ui_text_icon_width(layout, name, icon, ELEM(type, PROP_FLOAT, PROP_INT) ? false : compact);
- }
- }
- h = UI_UNIT_Y;
-
- /* increase height for arrays */
- if (index == RNA_NO_INDEX && len > 0) {
- if (!name[0] && icon == ICON_NONE) {
- h = 0;
- }
- if (layout->item.flag & UI_ITEM_PROP_SEP) {
- h = 0;
- }
- if (ELEM(subtype, PROP_LAYER, PROP_LAYER_MEMBER)) {
- h += 2 * UI_UNIT_Y;
- }
- else if (subtype == PROP_MATRIX) {
- h += ceilf(sqrtf(len)) * UI_UNIT_Y;
- }
- else {
- h += len * UI_UNIT_Y;
- }
- }
- else if (ui_layout_variable_size(layout)) {
- if (type == PROP_BOOLEAN && name[0]) {
- w += UI_UNIT_X / 5;
- }
- else if (type == PROP_ENUM && !icon_only) {
- w += UI_UNIT_X / 4;
- }
- else if (type == PROP_FLOAT || type == PROP_INT) {
- w += UI_UNIT_X * 3;
- }
- }
-
- *r_w = w;
- *r_h = h;
-}
-
-void uiItemFullR(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index, int value, int flag, const char *name, int icon)
-{
- uiBlock *block = layout->root->block;
- uiBut *but = NULL;
- PropertyType type;
- char namestr[UI_MAX_NAME_STR];
- int len, w, h;
- bool slider, toggle, expand, icon_only, no_bg, compact;
- bool is_array;
- const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0);
-
- /* By default 'use_prop_sep' uses a separate column for labels.
- * This is an exception for check-boxes otherwise only the small checkbox region is clickable.
- *
- * Keep using 'use_prop_sep' instead of disabling it entirely because
- * we need the ability to have decorators still. */
- bool use_prop_sep_split_label = use_prop_sep;
+static void ui_item_rna_size(uiLayout *layout,
+ const char *name,
+ int icon,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ int index,
+ bool icon_only,
+ bool compact,
+ int *r_w,
+ int *r_h)
+{
+ PropertyType type;
+ PropertySubType subtype;
+ int len, w = 0, h;
+
+ /* arbitrary extended width by type */
+ type = RNA_property_type(prop);
+ subtype = RNA_property_subtype(prop);
+ len = RNA_property_array_length(ptr, prop);
+
+ if (!name[0] && !icon_only) {
+ if (ELEM(type, PROP_STRING, PROP_POINTER)) {
+ name = "non-empty text";
+ }
+ else if (type == PROP_BOOLEAN) {
+ icon = ICON_DOT;
+ }
+ else if (type == PROP_ENUM) {
+ /* Find the longest enum item name, instead of using a dummy text! */
+ const EnumPropertyItem *item, *item_array;
+ bool free;
+
+ RNA_property_enum_items_gettexted(
+ layout->root->block->evil_C, ptr, prop, &item_array, NULL, &free);
+ for (item = item_array; item->identifier; item++) {
+ if (item->identifier[0]) {
+ w = max_ii(w, ui_text_icon_width(layout, item->name, item->icon, compact));
+ }
+ }
+ if (free) {
+ MEM_freeN((void *)item_array);
+ }
+ }
+ }
+
+ if (!w) {
+ if (type == PROP_ENUM && icon_only) {
+ w = ui_text_icon_width(layout, "", ICON_BLANK1, compact);
+ if (index != RNA_ENUM_VALUE) {
+ w += 0.6f * UI_UNIT_X;
+ }
+ }
+ else {
+ /* not compact for float/int buttons, looks too squashed */
+ w = ui_text_icon_width(
+ layout, name, icon, ELEM(type, PROP_FLOAT, PROP_INT) ? false : compact);
+ }
+ }
+ h = UI_UNIT_Y;
+
+ /* increase height for arrays */
+ if (index == RNA_NO_INDEX && len > 0) {
+ if (!name[0] && icon == ICON_NONE) {
+ h = 0;
+ }
+ if (layout->item.flag & UI_ITEM_PROP_SEP) {
+ h = 0;
+ }
+ if (ELEM(subtype, PROP_LAYER, PROP_LAYER_MEMBER)) {
+ h += 2 * UI_UNIT_Y;
+ }
+ else if (subtype == PROP_MATRIX) {
+ h += ceilf(sqrtf(len)) * UI_UNIT_Y;
+ }
+ else {
+ h += len * UI_UNIT_Y;
+ }
+ }
+ else if (ui_layout_variable_size(layout)) {
+ if (type == PROP_BOOLEAN && name[0]) {
+ w += UI_UNIT_X / 5;
+ }
+ else if (type == PROP_ENUM && !icon_only) {
+ w += UI_UNIT_X / 4;
+ }
+ else if (type == PROP_FLOAT || type == PROP_INT) {
+ w += UI_UNIT_X * 3;
+ }
+ }
+
+ *r_w = w;
+ *r_h = h;
+}
+
+void uiItemFullR(uiLayout *layout,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ int index,
+ int value,
+ int flag,
+ const char *name,
+ int icon)
+{
+ uiBlock *block = layout->root->block;
+ uiBut *but = NULL;
+ PropertyType type;
+ char namestr[UI_MAX_NAME_STR];
+ int len, w, h;
+ bool slider, toggle, expand, icon_only, no_bg, compact;
+ bool is_array;
+ const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0);
+
+ /* By default 'use_prop_sep' uses a separate column for labels.
+ * This is an exception for check-boxes otherwise only the small checkbox region is clickable.
+ *
+ * Keep using 'use_prop_sep' instead of disabling it entirely because
+ * we need the ability to have decorators still. */
+ bool use_prop_sep_split_label = use_prop_sep;
#ifdef UI_PROP_DECORATE
- struct {
- bool use_prop_decorate;
- int len;
- uiLayout *layout;
- uiBut *but;
- } ui_decorate = {
- .use_prop_decorate = (
- ((layout->item.flag & UI_ITEM_PROP_DECORATE) != 0) &&
- (use_prop_sep && ptr->id.data && id_can_have_animdata(ptr->id.data))),
- };
-#endif /* UI_PROP_DECORATE */
-
- UI_block_layout_set_current(block, layout);
-
- /* retrieve info */
- type = RNA_property_type(prop);
- is_array = RNA_property_array_check(prop);
- len = (is_array) ? RNA_property_array_length(ptr, prop) : 0;
-
- icon_only = (flag & UI_ITEM_R_ICON_ONLY) != 0;
-
- /* set name and icon */
- if (!name) {
- if (!icon_only) {
- name = RNA_property_ui_name(prop);
- }
- else {
- name = "";
- }
- }
-
- if (icon == ICON_NONE) {
- icon = RNA_property_ui_icon(prop);
- }
-
- if (flag & UI_ITEM_R_ICON_ONLY) {
- /* pass */
- }
- else if (ELEM(type, PROP_INT, PROP_FLOAT, PROP_STRING, PROP_POINTER)) {
- if (use_prop_sep == false) {
- name = ui_item_name_add_colon(name, namestr);
- }
- }
- else if (type == PROP_BOOLEAN && is_array && index == RNA_NO_INDEX) {
- if (use_prop_sep == false) {
- name = ui_item_name_add_colon(name, namestr);
- }
- }
- else if (type == PROP_ENUM && index != RNA_ENUM_VALUE) {
- if (flag & UI_ITEM_R_COMPACT) {
- name = "";
- }
- else {
- if (use_prop_sep == false) {
- name = ui_item_name_add_colon(name, namestr);
- }
- }
- }
+ struct {
+ bool use_prop_decorate;
+ int len;
+ uiLayout *layout;
+ uiBut *but;
+ } ui_decorate = {
+ .use_prop_decorate = (((layout->item.flag & UI_ITEM_PROP_DECORATE) != 0) &&
+ (use_prop_sep && ptr->id.data && id_can_have_animdata(ptr->id.data))),
+ };
+#endif /* UI_PROP_DECORATE */
+
+ UI_block_layout_set_current(block, layout);
+
+ /* retrieve info */
+ type = RNA_property_type(prop);
+ is_array = RNA_property_array_check(prop);
+ len = (is_array) ? RNA_property_array_length(ptr, prop) : 0;
+
+ icon_only = (flag & UI_ITEM_R_ICON_ONLY) != 0;
+
+ /* set name and icon */
+ if (!name) {
+ if (!icon_only) {
+ name = RNA_property_ui_name(prop);
+ }
+ else {
+ name = "";
+ }
+ }
+
+ if (icon == ICON_NONE) {
+ icon = RNA_property_ui_icon(prop);
+ }
+
+ if (flag & UI_ITEM_R_ICON_ONLY) {
+ /* pass */
+ }
+ else if (ELEM(type, PROP_INT, PROP_FLOAT, PROP_STRING, PROP_POINTER)) {
+ if (use_prop_sep == false) {
+ name = ui_item_name_add_colon(name, namestr);
+ }
+ }
+ else if (type == PROP_BOOLEAN && is_array && index == RNA_NO_INDEX) {
+ if (use_prop_sep == false) {
+ name = ui_item_name_add_colon(name, namestr);
+ }
+ }
+ else if (type == PROP_ENUM && index != RNA_ENUM_VALUE) {
+ if (flag & UI_ITEM_R_COMPACT) {
+ name = "";
+ }
+ else {
+ if (use_prop_sep == false) {
+ name = ui_item_name_add_colon(name, namestr);
+ }
+ }
+ }
#ifdef UI_PROP_SEP_ICON_WIDTH_EXCEPTION
- if (use_prop_sep) {
- if (type == PROP_BOOLEAN && (icon == ICON_NONE) && !icon_only) {
- use_prop_sep_split_label = false;
- }
- }
+ if (use_prop_sep) {
+ if (type == PROP_BOOLEAN && (icon == ICON_NONE) && !icon_only) {
+ use_prop_sep_split_label = false;
+ }
+ }
#endif
- /* menus and pie-menus don't show checkbox without this */
- if ((layout->root->type == UI_LAYOUT_MENU) ||
- /* use checkboxes only as a fallback in pie-menu's, when no icon is defined */
- ((layout->root->type == UI_LAYOUT_PIEMENU) && (icon == ICON_NONE)))
- {
- int prop_flag = RNA_property_flag(prop);
- if (type == PROP_BOOLEAN && ((is_array == false) || (index != RNA_NO_INDEX))) {
- if (prop_flag & PROP_ICONS_CONSECUTIVE) {
- icon = ICON_CHECKBOX_DEHLT; /* but->iconadd will set to correct icon */
- }
- else if (is_array) {
- icon = (RNA_property_boolean_get_index(ptr, prop, index)) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT;
- }
- else {
- icon = (RNA_property_boolean_get(ptr, prop)) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT;
- }
- }
- else if (type == PROP_ENUM && index == RNA_ENUM_VALUE) {
- int enum_value = RNA_property_enum_get(ptr, prop);
- if (prop_flag & PROP_ICONS_CONSECUTIVE) {
- icon = ICON_CHECKBOX_DEHLT; /* but->iconadd will set to correct icon */
- }
- else if (prop_flag & PROP_ENUM_FLAG) {
- icon = (enum_value & value) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT;
- }
- else {
- icon = (enum_value == value) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT;
- }
- }
- }
-
- if ((type == PROP_ENUM) && (RNA_property_flag(prop) & PROP_ENUM_FLAG)) {
- flag |= UI_ITEM_R_EXPAND;
- }
-
- slider = (flag & UI_ITEM_R_SLIDER) != 0;
- toggle = (flag & UI_ITEM_R_TOGGLE) != 0;
- expand = (flag & UI_ITEM_R_EXPAND) != 0;
- no_bg = (flag & UI_ITEM_R_NO_BG) != 0;
- compact = (flag & UI_ITEM_R_COMPACT) != 0;
-
- /* get size */
- ui_item_rna_size(layout, name, icon, ptr, prop, index, icon_only, compact, &w, &h);
-
- int prev_emboss = layout->emboss;
- if (no_bg) {
- layout->emboss = UI_EMBOSS_NONE;
- }
-
- /* Split the label / property. */
- uiLayout *layout_parent = layout;
- if (use_prop_sep) {
- uiLayout *layout_row = NULL;
+ /* menus and pie-menus don't show checkbox without this */
+ if ((layout->root->type == UI_LAYOUT_MENU) ||
+ /* use checkboxes only as a fallback in pie-menu's, when no icon is defined */
+ ((layout->root->type == UI_LAYOUT_PIEMENU) && (icon == ICON_NONE))) {
+ int prop_flag = RNA_property_flag(prop);
+ if (type == PROP_BOOLEAN && ((is_array == false) || (index != RNA_NO_INDEX))) {
+ if (prop_flag & PROP_ICONS_CONSECUTIVE) {
+ icon = ICON_CHECKBOX_DEHLT; /* but->iconadd will set to correct icon */
+ }
+ else if (is_array) {
+ icon = (RNA_property_boolean_get_index(ptr, prop, index)) ? ICON_CHECKBOX_HLT :
+ ICON_CHECKBOX_DEHLT;
+ }
+ else {
+ icon = (RNA_property_boolean_get(ptr, prop)) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT;
+ }
+ }
+ else if (type == PROP_ENUM && index == RNA_ENUM_VALUE) {
+ int enum_value = RNA_property_enum_get(ptr, prop);
+ if (prop_flag & PROP_ICONS_CONSECUTIVE) {
+ icon = ICON_CHECKBOX_DEHLT; /* but->iconadd will set to correct icon */
+ }
+ else if (prop_flag & PROP_ENUM_FLAG) {
+ icon = (enum_value & value) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT;
+ }
+ else {
+ icon = (enum_value == value) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT;
+ }
+ }
+ }
+
+ if ((type == PROP_ENUM) && (RNA_property_flag(prop) & PROP_ENUM_FLAG)) {
+ flag |= UI_ITEM_R_EXPAND;
+ }
+
+ slider = (flag & UI_ITEM_R_SLIDER) != 0;
+ toggle = (flag & UI_ITEM_R_TOGGLE) != 0;
+ expand = (flag & UI_ITEM_R_EXPAND) != 0;
+ no_bg = (flag & UI_ITEM_R_NO_BG) != 0;
+ compact = (flag & UI_ITEM_R_COMPACT) != 0;
+
+ /* get size */
+ ui_item_rna_size(layout, name, icon, ptr, prop, index, icon_only, compact, &w, &h);
+
+ int prev_emboss = layout->emboss;
+ if (no_bg) {
+ layout->emboss = UI_EMBOSS_NONE;
+ }
+
+ /* Split the label / property. */
+ uiLayout *layout_parent = layout;
+ if (use_prop_sep) {
+ uiLayout *layout_row = NULL;
#ifdef UI_PROP_DECORATE
- if (ui_decorate.use_prop_decorate) {
- layout_row = uiLayoutRow(layout, true);
- layout_row->space = 0;
- ui_decorate.len = max_ii(1, len);
- }
-#endif /* UI_PROP_DECORATE */
-
- if ((name[0] == '\0') || (use_prop_sep_split_label == false)) {
- /* Ensure we get a column when text is not set. */
- layout = uiLayoutColumn(layout_row ? layout_row : layout, true);
- layout->space = 0;
- }
- else {
- const PropertySubType subtype = RNA_property_subtype(prop);
- uiLayout *layout_split = uiLayoutSplit(
- layout_row ? layout_row : layout,
- UI_ITEM_PROP_SEP_DIVIDE, true);
- layout_split->space = 0;
- uiLayout *layout_sub = uiLayoutColumn(layout_split, true);
- layout_sub->space = 0;
-
- if ((index == RNA_NO_INDEX && is_array) &&
- ((!expand && ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION)) == 0))
- {
- char name_with_suffix[UI_MAX_DRAW_STR + 2];
- char str[2] = {'\0'};
- for (int a = 0; a < len; a++) {
- str[0] = RNA_property_array_item_char(prop, a);
- const bool use_prefix = (a == 0 && name && name[0]);
- if (use_prefix) {
- char *s = name_with_suffix;
- s += STRNCPY_RLEN(name_with_suffix, name);
- *s++ = ' ';
- *s++ = str[0];
- *s++ = '\0';
- }
- but = uiDefBut(
- block, UI_BTYPE_LABEL, 0, use_prefix ? name_with_suffix : str,
- 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
- but->drawflag |= UI_BUT_TEXT_RIGHT;
- but->drawflag &= ~UI_BUT_TEXT_LEFT;
- }
- }
- else {
- if (name) {
- but = uiDefBut(
- block, UI_BTYPE_LABEL, 0, name,
- 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
- but->drawflag |= UI_BUT_TEXT_RIGHT;
- but->drawflag &= ~UI_BUT_TEXT_LEFT;
- }
- }
-
- /* Hack to add further items in a row into the second part of
- * the split layout, so the label part keeps a fixed size. */
- if (layout_parent && layout_parent->item.type == ITEM_LAYOUT_ROW) {
- layout_split = uiLayoutRow(layout_split, true);
- layout_parent->child_items_layout = layout_split;
- }
-
- /* Watch out! We can only write into the new layout now. */
- if ((type == PROP_ENUM) && (flag & UI_ITEM_R_EXPAND)) {
- /* Expanded enums each have their own name. */
-
- /* Often expanded enum's are better arranged into a row,
- * so check the existing layout. */
- if (uiLayoutGetLocalDir(layout) == UI_LAYOUT_HORIZONTAL) {
- layout = uiLayoutRow(layout_split, true);
- }
- else {
- layout = uiLayoutColumn(layout_split, true);
- }
- }
- else {
- name = "";
- layout = uiLayoutColumn(layout_split, true);
- }
- layout->space = 0;
- }
+ if (ui_decorate.use_prop_decorate) {
+ layout_row = uiLayoutRow(layout, true);
+ layout_row->space = 0;
+ ui_decorate.len = max_ii(1, len);
+ }
+#endif /* UI_PROP_DECORATE */
+
+ if ((name[0] == '\0') || (use_prop_sep_split_label == false)) {
+ /* Ensure we get a column when text is not set. */
+ layout = uiLayoutColumn(layout_row ? layout_row : layout, true);
+ layout->space = 0;
+ }
+ else {
+ const PropertySubType subtype = RNA_property_subtype(prop);
+ uiLayout *layout_split = uiLayoutSplit(
+ layout_row ? layout_row : layout, UI_ITEM_PROP_SEP_DIVIDE, true);
+ layout_split->space = 0;
+ uiLayout *layout_sub = uiLayoutColumn(layout_split, true);
+ layout_sub->space = 0;
+
+ if ((index == RNA_NO_INDEX && is_array) &&
+ ((!expand && ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION)) == 0)) {
+ char name_with_suffix[UI_MAX_DRAW_STR + 2];
+ char str[2] = {'\0'};
+ for (int a = 0; a < len; a++) {
+ str[0] = RNA_property_array_item_char(prop, a);
+ const bool use_prefix = (a == 0 && name && name[0]);
+ if (use_prefix) {
+ char *s = name_with_suffix;
+ s += STRNCPY_RLEN(name_with_suffix, name);
+ *s++ = ' ';
+ *s++ = str[0];
+ *s++ = '\0';
+ }
+ but = uiDefBut(block,
+ UI_BTYPE_LABEL,
+ 0,
+ use_prefix ? name_with_suffix : str,
+ 0,
+ 0,
+ w,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0,
+ 0,
+ "");
+ but->drawflag |= UI_BUT_TEXT_RIGHT;
+ but->drawflag &= ~UI_BUT_TEXT_LEFT;
+ }
+ }
+ else {
+ if (name) {
+ but = uiDefBut(
+ block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+ but->drawflag |= UI_BUT_TEXT_RIGHT;
+ but->drawflag &= ~UI_BUT_TEXT_LEFT;
+ }
+ }
+
+ /* Hack to add further items in a row into the second part of
+ * the split layout, so the label part keeps a fixed size. */
+ if (layout_parent && layout_parent->item.type == ITEM_LAYOUT_ROW) {
+ layout_split = uiLayoutRow(layout_split, true);
+ layout_parent->child_items_layout = layout_split;
+ }
+
+ /* Watch out! We can only write into the new layout now. */
+ if ((type == PROP_ENUM) && (flag & UI_ITEM_R_EXPAND)) {
+ /* Expanded enums each have their own name. */
+
+ /* Often expanded enum's are better arranged into a row,
+ * so check the existing layout. */
+ if (uiLayoutGetLocalDir(layout) == UI_LAYOUT_HORIZONTAL) {
+ layout = uiLayoutRow(layout_split, true);
+ }
+ else {
+ layout = uiLayoutColumn(layout_split, true);
+ }
+ }
+ else {
+ name = "";
+ layout = uiLayoutColumn(layout_split, true);
+ }
+ layout->space = 0;
+ }
#ifdef UI_PROP_DECORATE
- if (ui_decorate.use_prop_decorate) {
- ui_decorate.layout = uiLayoutColumn(layout_row, true);
- ui_decorate.layout->space = 0;
- UI_block_layout_set_current(block, layout);
- ui_decorate.but = block->buttons.last;
-
- /* Clear after. */
- layout->item.flag |= UI_ITEM_PROP_DECORATE_NO_PAD;
- }
-#endif /* UI_PROP_DECORATE */
- }
- /* End split. */
-
- /* array property */
- if (index == RNA_NO_INDEX && is_array) {
- ui_item_array(
- layout, block, name, icon, ptr, prop, len, 0, 0, w, h,
- expand, slider, toggle, icon_only, compact, !use_prop_sep_split_label);
- }
- /* enum item */
- else if (type == PROP_ENUM && index == RNA_ENUM_VALUE) {
- if (icon && name[0] && !icon_only) {
- uiDefIconTextButR_prop(block, UI_BTYPE_ROW, 0, icon, name, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
- }
- else if (icon) {
- uiDefIconButR_prop(block, UI_BTYPE_ROW, 0, icon, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
- }
- else {
- uiDefButR_prop(block, UI_BTYPE_ROW, 0, name, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
- }
- }
- /* expanded enum */
- else if (type == PROP_ENUM && expand) {
- ui_item_enum_expand(layout, block, ptr, prop, name, h, icon_only);
- }
- /* property with separate label */
- else if (type == PROP_ENUM || type == PROP_STRING || type == PROP_POINTER) {
- but = ui_item_with_label(layout, block, name, icon, ptr, prop, index, 0, 0, w, h, flag);
- ui_but_add_search(but, ptr, prop, NULL, NULL);
-
- if (layout->redalert) {
- UI_but_flag_enable(but, UI_BUT_REDALERT);
- }
-
- if (layout->activate_init) {
- UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
- }
- }
- /* single button */
- else {
- but = uiDefAutoButR(block, ptr, prop, index, name, icon, 0, 0, w, h);
-
- if (slider && but->type == UI_BTYPE_NUM) {
- but->type = UI_BTYPE_NUM_SLIDER;
- }
-
- if (toggle && but->type == UI_BTYPE_CHECKBOX) {
- but->type = UI_BTYPE_TOGGLE;
- }
-
- if (layout->redalert) {
- UI_but_flag_enable(but, UI_BUT_REDALERT);
- }
-
- if (layout->activate_init) {
- UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
- }
-
- if (use_prop_sep && (use_prop_sep_split_label == false)) {
- /* When the button uses it's own text right align it. */
- but->drawflag |= UI_BUT_TEXT_RIGHT;
- but->drawflag &= ~UI_BUT_TEXT_LEFT;
- }
-
- }
-
- /* Mark non-embossed textfields inside a listbox. */
- if (but && (block->flag & UI_BLOCK_LIST_ITEM) && (but->type == UI_BTYPE_TEXT) && (but->dt & UI_EMBOSS_NONE)) {
- UI_but_flag_enable(but, UI_BUT_LIST_ITEM);
- }
+ if (ui_decorate.use_prop_decorate) {
+ ui_decorate.layout = uiLayoutColumn(layout_row, true);
+ ui_decorate.layout->space = 0;
+ UI_block_layout_set_current(block, layout);
+ ui_decorate.but = block->buttons.last;
+
+ /* Clear after. */
+ layout->item.flag |= UI_ITEM_PROP_DECORATE_NO_PAD;
+ }
+#endif /* UI_PROP_DECORATE */
+ }
+ /* End split. */
+
+ /* array property */
+ if (index == RNA_NO_INDEX && is_array) {
+ ui_item_array(layout,
+ block,
+ name,
+ icon,
+ ptr,
+ prop,
+ len,
+ 0,
+ 0,
+ w,
+ h,
+ expand,
+ slider,
+ toggle,
+ icon_only,
+ compact,
+ !use_prop_sep_split_label);
+ }
+ /* enum item */
+ else if (type == PROP_ENUM && index == RNA_ENUM_VALUE) {
+ if (icon && name[0] && !icon_only) {
+ uiDefIconTextButR_prop(
+ block, UI_BTYPE_ROW, 0, icon, name, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
+ }
+ else if (icon) {
+ uiDefIconButR_prop(
+ block, UI_BTYPE_ROW, 0, icon, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
+ }
+ else {
+ uiDefButR_prop(
+ block, UI_BTYPE_ROW, 0, name, 0, 0, w, h, ptr, prop, -1, 0, value, -1, -1, NULL);
+ }
+ }
+ /* expanded enum */
+ else if (type == PROP_ENUM && expand) {
+ ui_item_enum_expand(layout, block, ptr, prop, name, h, icon_only);
+ }
+ /* property with separate label */
+ else if (type == PROP_ENUM || type == PROP_STRING || type == PROP_POINTER) {
+ but = ui_item_with_label(layout, block, name, icon, ptr, prop, index, 0, 0, w, h, flag);
+ ui_but_add_search(but, ptr, prop, NULL, NULL);
+
+ if (layout->redalert) {
+ UI_but_flag_enable(but, UI_BUT_REDALERT);
+ }
+
+ if (layout->activate_init) {
+ UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
+ }
+ }
+ /* single button */
+ else {
+ but = uiDefAutoButR(block, ptr, prop, index, name, icon, 0, 0, w, h);
+
+ if (slider && but->type == UI_BTYPE_NUM) {
+ but->type = UI_BTYPE_NUM_SLIDER;
+ }
+
+ if (toggle && but->type == UI_BTYPE_CHECKBOX) {
+ but->type = UI_BTYPE_TOGGLE;
+ }
+
+ if (layout->redalert) {
+ UI_but_flag_enable(but, UI_BUT_REDALERT);
+ }
+
+ if (layout->activate_init) {
+ UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
+ }
+
+ if (use_prop_sep && (use_prop_sep_split_label == false)) {
+ /* When the button uses it's own text right align it. */
+ but->drawflag |= UI_BUT_TEXT_RIGHT;
+ but->drawflag &= ~UI_BUT_TEXT_LEFT;
+ }
+ }
+
+ /* Mark non-embossed textfields inside a listbox. */
+ if (but && (block->flag & UI_BLOCK_LIST_ITEM) && (but->type == UI_BTYPE_TEXT) &&
+ (but->dt & UI_EMBOSS_NONE)) {
+ UI_but_flag_enable(but, UI_BUT_LIST_ITEM);
+ }
#ifdef UI_PROP_DECORATE
- if (ui_decorate.use_prop_decorate) {
- const bool is_anim = RNA_property_animateable(ptr, prop);
- uiBut *but_decorate = ui_decorate.but ? ui_decorate.but->next : block->buttons.first;
- uiLayout *layout_col = uiLayoutColumn(ui_decorate.layout, false);
- layout_col->space = 0;
- layout_col->emboss = UI_EMBOSS_NONE;
- int i;
- for (i = 0; i < ui_decorate.len && but_decorate; i++) {
- /* The icons are set in 'ui_but_anim_flag' */
- if (is_anim) {
- but = uiDefIconBut(
- block, UI_BTYPE_BUT, 0, ICON_DOT, 0, 0, UI_UNIT_X, UI_UNIT_Y,
- NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Animate property"));
- UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL);
- but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
- }
- else {
- /* We may show other information here in future, for now use empty space. */
- but = uiDefIconBut(
- block, UI_BTYPE_BUT, 0, ICON_BLANK1, 0, 0, UI_UNIT_X, UI_UNIT_Y,
- NULL, 0.0, 0.0, 0.0, 0.0, "");
- but->flag |= UI_BUT_DISABLED;
- }
- /* Order the decorator after the button we decorate, this is used so we can always
- * do a quick lookup. */
- BLI_remlink(&block->buttons, but);
- BLI_insertlinkafter(&block->buttons, but_decorate, but);
- but_decorate = but->next;
- }
- BLI_assert(ELEM(i, 1, ui_decorate.len));
-
- layout->item.flag &= ~UI_ITEM_PROP_DECORATE_NO_PAD;
- }
-#endif /* UI_PROP_DECORATE */
-
- if (no_bg) {
- layout->emboss = prev_emboss;
- }
-
- /* ensure text isn't added to icon_only buttons */
- if (but && icon_only) {
- BLI_assert(but->str[0] == '\0');
- }
-
-}
-
-void uiItemR(uiLayout *layout, PointerRNA *ptr, const char *propname, int flag, const char *name, int icon)
-{
- PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
-
- if (!prop) {
- ui_item_disabled(layout, propname);
- RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
- return;
- }
-
- uiItemFullR(layout, ptr, prop, RNA_NO_INDEX, 0, flag, name, icon);
+ if (ui_decorate.use_prop_decorate) {
+ const bool is_anim = RNA_property_animateable(ptr, prop);
+ uiBut *but_decorate = ui_decorate.but ? ui_decorate.but->next : block->buttons.first;
+ uiLayout *layout_col = uiLayoutColumn(ui_decorate.layout, false);
+ layout_col->space = 0;
+ layout_col->emboss = UI_EMBOSS_NONE;
+ int i;
+ for (i = 0; i < ui_decorate.len && but_decorate; i++) {
+ /* The icons are set in 'ui_but_anim_flag' */
+ if (is_anim) {
+ but = uiDefIconBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_DOT,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Animate property"));
+ UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL);
+ but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
+ }
+ else {
+ /* We may show other information here in future, for now use empty space. */
+ but = uiDefIconBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_BLANK1,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ "");
+ but->flag |= UI_BUT_DISABLED;
+ }
+ /* Order the decorator after the button we decorate, this is used so we can always
+ * do a quick lookup. */
+ BLI_remlink(&block->buttons, but);
+ BLI_insertlinkafter(&block->buttons, but_decorate, but);
+ but_decorate = but->next;
+ }
+ BLI_assert(ELEM(i, 1, ui_decorate.len));
+
+ layout->item.flag &= ~UI_ITEM_PROP_DECORATE_NO_PAD;
+ }
+#endif /* UI_PROP_DECORATE */
+
+ if (no_bg) {
+ layout->emboss = prev_emboss;
+ }
+
+ /* ensure text isn't added to icon_only buttons */
+ if (but && icon_only) {
+ BLI_assert(but->str[0] == '\0');
+ }
+}
+
+void uiItemR(
+ uiLayout *layout, PointerRNA *ptr, const char *propname, int flag, const char *name, int icon)
+{
+ PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
+
+ if (!prop) {
+ ui_item_disabled(layout, propname);
+ RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+
+ uiItemFullR(layout, ptr, prop, RNA_NO_INDEX, 0, flag, name, icon);
}
/**
* Use a wrapper function since re-implementing all the logic in this function would be messy.
*/
-void uiItemFullR_with_popover(
- uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index, int value, int flag, const char *name, int icon,
- const char *panel_type)
-{
- uiBlock *block = layout->root->block;
- uiBut *but = block->buttons.last;
- uiItemFullR(layout, ptr, prop, index, value, flag, name, icon);
- but = but->next;
- while (but) {
- if (but->rnaprop == prop && but->type == UI_BTYPE_MENU) {
- ui_but_rna_menu_convert_to_panel_type(but, panel_type);
- break;
- }
- but = but->next;
- }
- if (but == NULL) {
- const char *propname = RNA_property_identifier(prop);
- ui_item_disabled(layout, panel_type);
- RNA_warning(
- "property could not use a popover: %s.%s (%s)",
- RNA_struct_identifier(ptr->type), propname, panel_type);
- }
-}
-
-void uiItemFullR_with_menu(
- uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index, int value, int flag, const char *name, int icon,
- const char *menu_type)
-{
- uiBlock *block = layout->root->block;
- uiBut *but = block->buttons.last;
- uiItemFullR(layout, ptr, prop, index, value, flag, name, icon);
- but = but->next;
- while (but) {
- if (but->rnaprop == prop && but->type == UI_BTYPE_MENU) {
- ui_but_rna_menu_convert_to_menu_type(but, menu_type);
- break;
- }
- but = but->next;
- }
- if (but == NULL) {
- const char *propname = RNA_property_identifier(prop);
- ui_item_disabled(layout, menu_type);
- RNA_warning(
- "property could not use a menu: %s.%s (%s)",
- RNA_struct_identifier(ptr->type), propname, menu_type);
- }
-}
-
-void uiItemEnumR_prop(uiLayout *layout, const char *name, int icon, struct PointerRNA *ptr, PropertyRNA *prop, int value)
-{
- if (RNA_property_type(prop) != PROP_ENUM) {
- const char *propname = RNA_property_identifier(prop);
- ui_item_disabled(layout, propname);
- RNA_warning("property not an enum: %s.%s", RNA_struct_identifier(ptr->type), propname);
- return;
- }
-
- uiItemFullR(layout, ptr, prop, RNA_ENUM_VALUE, value, 0, name, icon);
-}
-
-void uiItemEnumR(uiLayout *layout, const char *name, int icon, struct PointerRNA *ptr, const char *propname, int value)
-{
- PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
-
- if (prop == NULL) {
- ui_item_disabled(layout, propname);
- RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
- return;
- }
-
- uiItemFullR(layout, ptr, prop, RNA_ENUM_VALUE, value, 0, name, icon);
-}
-
-
-void uiItemEnumR_string_prop(
- uiLayout *layout, struct PointerRNA *ptr, PropertyRNA *prop,
- const char *value, const char *name, int icon)
-{
- const EnumPropertyItem *item;
- int ivalue, a;
- bool free;
-
- if (UNLIKELY(RNA_property_type(prop) != PROP_ENUM)) {
- const char *propname = RNA_property_identifier(prop);
- ui_item_disabled(layout, propname);
- RNA_warning("not an enum property: %s.%s", RNA_struct_identifier(ptr->type), propname);
- return;
- }
-
- RNA_property_enum_items(layout->root->block->evil_C, ptr, prop, &item, NULL, &free);
-
- if (!RNA_enum_value_from_id(item, value, &ivalue)) {
- const char *propname = RNA_property_identifier(prop);
- if (free) {
- MEM_freeN((void *)item);
- }
- ui_item_disabled(layout, propname);
- RNA_warning("enum property value not found: %s", value);
- return;
- }
-
- for (a = 0; item[a].identifier; a++) {
- if (item[a].value == ivalue) {
- const char *item_name = name ? name : CTX_IFACE_(RNA_property_translation_context(prop), item[a].name);
- const int flag = item_name[0] ? 0 : UI_ITEM_R_ICON_ONLY;
-
- uiItemFullR(layout, ptr, prop, RNA_ENUM_VALUE, ivalue, flag, item_name, icon ? icon : item[a].icon);
- break;
- }
- }
-
- if (free) {
- MEM_freeN((void *)item);
- }
-}
-
-void uiItemEnumR_string(
- uiLayout *layout, struct PointerRNA *ptr, const char *propname,
- const char *value, const char *name, int icon)
-{
- PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
- if (UNLIKELY(prop == NULL)) {
- ui_item_disabled(layout, propname);
- RNA_warning("enum property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
- return;
- }
- uiItemEnumR_string_prop(layout, ptr, prop, value, name, icon);
+void uiItemFullR_with_popover(uiLayout *layout,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ int index,
+ int value,
+ int flag,
+ const char *name,
+ int icon,
+ const char *panel_type)
+{
+ uiBlock *block = layout->root->block;
+ uiBut *but = block->buttons.last;
+ uiItemFullR(layout, ptr, prop, index, value, flag, name, icon);
+ but = but->next;
+ while (but) {
+ if (but->rnaprop == prop && but->type == UI_BTYPE_MENU) {
+ ui_but_rna_menu_convert_to_panel_type(but, panel_type);
+ break;
+ }
+ but = but->next;
+ }
+ if (but == NULL) {
+ const char *propname = RNA_property_identifier(prop);
+ ui_item_disabled(layout, panel_type);
+ RNA_warning("property could not use a popover: %s.%s (%s)",
+ RNA_struct_identifier(ptr->type),
+ propname,
+ panel_type);
+ }
+}
+
+void uiItemFullR_with_menu(uiLayout *layout,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ int index,
+ int value,
+ int flag,
+ const char *name,
+ int icon,
+ const char *menu_type)
+{
+ uiBlock *block = layout->root->block;
+ uiBut *but = block->buttons.last;
+ uiItemFullR(layout, ptr, prop, index, value, flag, name, icon);
+ but = but->next;
+ while (but) {
+ if (but->rnaprop == prop && but->type == UI_BTYPE_MENU) {
+ ui_but_rna_menu_convert_to_menu_type(but, menu_type);
+ break;
+ }
+ but = but->next;
+ }
+ if (but == NULL) {
+ const char *propname = RNA_property_identifier(prop);
+ ui_item_disabled(layout, menu_type);
+ RNA_warning("property could not use a menu: %s.%s (%s)",
+ RNA_struct_identifier(ptr->type),
+ propname,
+ menu_type);
+ }
+}
+
+void uiItemEnumR_prop(uiLayout *layout,
+ const char *name,
+ int icon,
+ struct PointerRNA *ptr,
+ PropertyRNA *prop,
+ int value)
+{
+ if (RNA_property_type(prop) != PROP_ENUM) {
+ const char *propname = RNA_property_identifier(prop);
+ ui_item_disabled(layout, propname);
+ RNA_warning("property not an enum: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+
+ uiItemFullR(layout, ptr, prop, RNA_ENUM_VALUE, value, 0, name, icon);
+}
+
+void uiItemEnumR(uiLayout *layout,
+ const char *name,
+ int icon,
+ struct PointerRNA *ptr,
+ const char *propname,
+ int value)
+{
+ PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
+
+ if (prop == NULL) {
+ ui_item_disabled(layout, propname);
+ RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+
+ uiItemFullR(layout, ptr, prop, RNA_ENUM_VALUE, value, 0, name, icon);
+}
+
+void uiItemEnumR_string_prop(uiLayout *layout,
+ struct PointerRNA *ptr,
+ PropertyRNA *prop,
+ const char *value,
+ const char *name,
+ int icon)
+{
+ const EnumPropertyItem *item;
+ int ivalue, a;
+ bool free;
+
+ if (UNLIKELY(RNA_property_type(prop) != PROP_ENUM)) {
+ const char *propname = RNA_property_identifier(prop);
+ ui_item_disabled(layout, propname);
+ RNA_warning("not an enum property: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+
+ RNA_property_enum_items(layout->root->block->evil_C, ptr, prop, &item, NULL, &free);
+
+ if (!RNA_enum_value_from_id(item, value, &ivalue)) {
+ const char *propname = RNA_property_identifier(prop);
+ if (free) {
+ MEM_freeN((void *)item);
+ }
+ ui_item_disabled(layout, propname);
+ RNA_warning("enum property value not found: %s", value);
+ return;
+ }
+
+ for (a = 0; item[a].identifier; a++) {
+ if (item[a].value == ivalue) {
+ const char *item_name = name ?
+ name :
+ CTX_IFACE_(RNA_property_translation_context(prop), item[a].name);
+ const int flag = item_name[0] ? 0 : UI_ITEM_R_ICON_ONLY;
+
+ uiItemFullR(
+ layout, ptr, prop, RNA_ENUM_VALUE, ivalue, flag, item_name, icon ? icon : item[a].icon);
+ break;
+ }
+ }
+
+ if (free) {
+ MEM_freeN((void *)item);
+ }
+}
+
+void uiItemEnumR_string(uiLayout *layout,
+ struct PointerRNA *ptr,
+ const char *propname,
+ const char *value,
+ const char *name,
+ int icon)
+{
+ PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
+ if (UNLIKELY(prop == NULL)) {
+ ui_item_disabled(layout, propname);
+ RNA_warning("enum property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+ uiItemEnumR_string_prop(layout, ptr, prop, value, name, icon);
}
void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname)
{
- PropertyRNA *prop;
- uiBlock *block = layout->root->block;
- uiBut *bt;
-
- prop = RNA_struct_find_property(ptr, propname);
-
- if (!prop) {
- ui_item_disabled(layout, propname);
- RNA_warning("enum property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
- return;
- }
-
- if (RNA_property_type(prop) != PROP_ENUM) {
- RNA_warning("not an enum property: %s.%s", RNA_struct_identifier(ptr->type), propname);
- return;
- }
- else {
- const EnumPropertyItem *item;
- int totitem, i;
- bool free;
- uiLayout *split = uiLayoutSplit(layout, 0.0f, false);
- uiLayout *column = uiLayoutColumn(split, false);
-
- RNA_property_enum_items_gettexted(block->evil_C, ptr, prop, &item, &totitem, &free);
-
- for (i = 0; i < totitem; i++) {
- if (item[i].identifier[0]) {
- uiItemEnumR_prop(column, item[i].name, item[i].icon, ptr, prop, item[i].value);
- ui_but_tip_from_enum_item(block->buttons.last, &item[i]);
- }
- else {
- if (item[i].name) {
- if (i != 0) {
- column = uiLayoutColumn(split, false);
- /* inconsistent, but menus with labels do not look good flipped */
- block->flag |= UI_BLOCK_NO_FLIP;
- }
-
- uiItemL(column, item[i].name, ICON_NONE);
- bt = block->buttons.last;
- bt->drawflag = UI_BUT_TEXT_LEFT;
-
- ui_but_tip_from_enum_item(bt, &item[i]);
- }
- else {
- uiItemS(column);
- }
- }
- }
-
- if (free) {
- MEM_freeN((void *)item);
- }
- }
-
- /* intentionally don't touch UI_BLOCK_IS_FLIP here,
- * we don't know the context this is called in */
+ PropertyRNA *prop;
+ uiBlock *block = layout->root->block;
+ uiBut *bt;
+
+ prop = RNA_struct_find_property(ptr, propname);
+
+ if (!prop) {
+ ui_item_disabled(layout, propname);
+ RNA_warning("enum property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+
+ if (RNA_property_type(prop) != PROP_ENUM) {
+ RNA_warning("not an enum property: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+ else {
+ const EnumPropertyItem *item;
+ int totitem, i;
+ bool free;
+ uiLayout *split = uiLayoutSplit(layout, 0.0f, false);
+ uiLayout *column = uiLayoutColumn(split, false);
+
+ RNA_property_enum_items_gettexted(block->evil_C, ptr, prop, &item, &totitem, &free);
+
+ for (i = 0; i < totitem; i++) {
+ if (item[i].identifier[0]) {
+ uiItemEnumR_prop(column, item[i].name, item[i].icon, ptr, prop, item[i].value);
+ ui_but_tip_from_enum_item(block->buttons.last, &item[i]);
+ }
+ else {
+ if (item[i].name) {
+ if (i != 0) {
+ column = uiLayoutColumn(split, false);
+ /* inconsistent, but menus with labels do not look good flipped */
+ block->flag |= UI_BLOCK_NO_FLIP;
+ }
+
+ uiItemL(column, item[i].name, ICON_NONE);
+ bt = block->buttons.last;
+ bt->drawflag = UI_BUT_TEXT_LEFT;
+
+ ui_but_tip_from_enum_item(bt, &item[i]);
+ }
+ else {
+ uiItemS(column);
+ }
+ }
+ }
+
+ if (free) {
+ MEM_freeN((void *)item);
+ }
+ }
+
+ /* intentionally don't touch UI_BLOCK_IS_FLIP here,
+ * we don't know the context this is called in */
}
/* Pointer RNA button with search */
-
static void search_id_collection(StructRNA *ptype, PointerRNA *r_ptr, PropertyRNA **r_prop)
{
- StructRNA *srna;
-
- /* look for collection property in Main */
- /* Note: using global Main is OK-ish here, UI shall not access other Mains anyay... */
- RNA_main_pointer_create(G_MAIN, r_ptr);
-
- *r_prop = NULL;
-
- RNA_STRUCT_BEGIN (r_ptr, iprop)
- {
- /* if it's a collection and has same pointer type, we've got it */
- if (RNA_property_type(iprop) == PROP_COLLECTION) {
- srna = RNA_property_pointer_type(r_ptr, iprop);
-
- if (ptype == srna) {
- *r_prop = iprop;
- break;
- }
- }
- }
- RNA_STRUCT_END;
-}
-
-void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop)
-{
- StructRNA *ptype;
- PointerRNA sptr;
-
- /* for ID's we do automatic lookup */
- if (!searchprop) {
- if (RNA_property_type(prop) == PROP_POINTER) {
- ptype = RNA_property_pointer_type(ptr, prop);
- search_id_collection(ptype, &sptr, &searchprop);
- searchptr = &sptr;
- }
- }
-
- /* turn button into search button */
- if (searchprop) {
- uiRNACollectionSearch *coll_search = MEM_mallocN(sizeof(*coll_search), __func__);
-
- but->type = UI_BTYPE_SEARCH_MENU;
- but->hardmax = MAX2(but->hardmax, 256.0f);
- but->rnasearchpoin = *searchptr;
- but->rnasearchprop = searchprop;
- but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT;
- if (RNA_property_is_unlink(prop)) {
- but->flag |= UI_BUT_VALUE_CLEAR;
- }
-
- coll_search->target_ptr = *ptr;
- coll_search->target_prop = prop;
- coll_search->search_ptr = *searchptr;
- coll_search->search_prop = searchprop;
- coll_search->but_changed = &but->changed;
-
- if (RNA_property_type(prop) == PROP_ENUM) {
- /* XXX, this will have a menu string,
- * but in this case we just want the text */
- but->str[0] = 0;
- }
-
- UI_but_func_search_set(
- but, ui_searchbox_create_generic, ui_rna_collection_search_cb,
- coll_search, true, NULL, NULL);
- }
- else if (but->type == UI_BTYPE_SEARCH_MENU) {
- /* In case we fail to find proper searchprop,
- * so other code might have already set but->type to search menu... */
- but->flag |= UI_BUT_DISABLED;
- }
-}
-
-void uiItemPointerR_prop(
- uiLayout *layout,
- PointerRNA *ptr, PropertyRNA *prop,
- PointerRNA *searchptr, PropertyRNA *searchprop,
- const char *name, int icon)
-{
- PropertyType type;
- uiBut *but;
- uiBlock *block;
- StructRNA *icontype;
- int w, h;
- char namestr[UI_MAX_NAME_STR];
- const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0);
-
- type = RNA_property_type(prop);
- if (!ELEM(type, PROP_POINTER, PROP_STRING, PROP_ENUM)) {
- RNA_warning("Property %s.%s must be a pointer, string or enum",
- RNA_struct_identifier(ptr->type), RNA_property_identifier(prop));
- return;
- }
- if (RNA_property_type(searchprop) != PROP_COLLECTION) {
- RNA_warning("search collection property is not a collection type: %s.%s",
- RNA_struct_identifier(searchptr->type), RNA_property_identifier(searchprop));
- return;
- }
-
- /* get icon & name */
- if (icon == ICON_NONE) {
- if (type == PROP_POINTER) {
- icontype = RNA_property_pointer_type(ptr, prop);
- }
- else {
- icontype = RNA_property_pointer_type(searchptr, searchprop);
- }
-
- icon = RNA_struct_ui_icon(icontype);
- }
- if (!name) {
- name = RNA_property_ui_name(prop);
- }
-
- if (use_prop_sep == false) {
- name = ui_item_name_add_colon(name, namestr);
- }
-
- /* create button */
- block = uiLayoutGetBlock(layout);
-
- ui_item_rna_size(layout, name, icon, ptr, prop, 0, 0, false, &w, &h);
- w += UI_UNIT_X; /* X icon needs more space */
- but = ui_item_with_label(layout, block, name, icon, ptr, prop, 0, 0, 0, w, h, 0);
-
- ui_but_add_search(but, ptr, prop, searchptr, searchprop);
-}
-
-void uiItemPointerR(
- uiLayout *layout,
- PointerRNA *ptr, const char *propname,
- PointerRNA *searchptr, const char *searchpropname,
- const char *name, int icon)
-{
- PropertyRNA *prop, *searchprop;
-
- /* validate arguments */
- prop = RNA_struct_find_property(ptr, propname);
- if (!prop) {
- RNA_warning("property not found: %s.%s",
- RNA_struct_identifier(ptr->type), propname);
- return;
- }
- searchprop = RNA_struct_find_property(searchptr, searchpropname);
- if (!searchprop) {
- RNA_warning("search collection property not found: %s.%s",
- RNA_struct_identifier(searchptr->type), searchpropname);
- return;
- }
-
- uiItemPointerR_prop(layout, ptr, prop, searchptr, searchprop, name, icon);
+ StructRNA *srna;
+
+ /* look for collection property in Main */
+ /* Note: using global Main is OK-ish here, UI shall not access other Mains anyay... */
+ RNA_main_pointer_create(G_MAIN, r_ptr);
+
+ *r_prop = NULL;
+
+ RNA_STRUCT_BEGIN (r_ptr, iprop) {
+ /* if it's a collection and has same pointer type, we've got it */
+ if (RNA_property_type(iprop) == PROP_COLLECTION) {
+ srna = RNA_property_pointer_type(r_ptr, iprop);
+
+ if (ptype == srna) {
+ *r_prop = iprop;
+ break;
+ }
+ }
+ }
+ RNA_STRUCT_END;
+}
+
+void ui_but_add_search(
+ uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop)
+{
+ StructRNA *ptype;
+ PointerRNA sptr;
+
+ /* for ID's we do automatic lookup */
+ if (!searchprop) {
+ if (RNA_property_type(prop) == PROP_POINTER) {
+ ptype = RNA_property_pointer_type(ptr, prop);
+ search_id_collection(ptype, &sptr, &searchprop);
+ searchptr = &sptr;
+ }
+ }
+
+ /* turn button into search button */
+ if (searchprop) {
+ uiRNACollectionSearch *coll_search = MEM_mallocN(sizeof(*coll_search), __func__);
+
+ but->type = UI_BTYPE_SEARCH_MENU;
+ but->hardmax = MAX2(but->hardmax, 256.0f);
+ but->rnasearchpoin = *searchptr;
+ but->rnasearchprop = searchprop;
+ but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT;
+ if (RNA_property_is_unlink(prop)) {
+ but->flag |= UI_BUT_VALUE_CLEAR;
+ }
+
+ coll_search->target_ptr = *ptr;
+ coll_search->target_prop = prop;
+ coll_search->search_ptr = *searchptr;
+ coll_search->search_prop = searchprop;
+ coll_search->but_changed = &but->changed;
+
+ if (RNA_property_type(prop) == PROP_ENUM) {
+ /* XXX, this will have a menu string,
+ * but in this case we just want the text */
+ but->str[0] = 0;
+ }
+
+ UI_but_func_search_set(but,
+ ui_searchbox_create_generic,
+ ui_rna_collection_search_cb,
+ coll_search,
+ true,
+ NULL,
+ NULL);
+ }
+ else if (but->type == UI_BTYPE_SEARCH_MENU) {
+ /* In case we fail to find proper searchprop,
+ * so other code might have already set but->type to search menu... */
+ but->flag |= UI_BUT_DISABLED;
+ }
+}
+
+void uiItemPointerR_prop(uiLayout *layout,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ PointerRNA *searchptr,
+ PropertyRNA *searchprop,
+ const char *name,
+ int icon)
+{
+ PropertyType type;
+ uiBut *but;
+ uiBlock *block;
+ StructRNA *icontype;
+ int w, h;
+ char namestr[UI_MAX_NAME_STR];
+ const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0);
+
+ type = RNA_property_type(prop);
+ if (!ELEM(type, PROP_POINTER, PROP_STRING, PROP_ENUM)) {
+ RNA_warning("Property %s.%s must be a pointer, string or enum",
+ RNA_struct_identifier(ptr->type),
+ RNA_property_identifier(prop));
+ return;
+ }
+ if (RNA_property_type(searchprop) != PROP_COLLECTION) {
+ RNA_warning("search collection property is not a collection type: %s.%s",
+ RNA_struct_identifier(searchptr->type),
+ RNA_property_identifier(searchprop));
+ return;
+ }
+
+ /* get icon & name */
+ if (icon == ICON_NONE) {
+ if (type == PROP_POINTER) {
+ icontype = RNA_property_pointer_type(ptr, prop);
+ }
+ else {
+ icontype = RNA_property_pointer_type(searchptr, searchprop);
+ }
+
+ icon = RNA_struct_ui_icon(icontype);
+ }
+ if (!name) {
+ name = RNA_property_ui_name(prop);
+ }
+
+ if (use_prop_sep == false) {
+ name = ui_item_name_add_colon(name, namestr);
+ }
+
+ /* create button */
+ block = uiLayoutGetBlock(layout);
+
+ ui_item_rna_size(layout, name, icon, ptr, prop, 0, 0, false, &w, &h);
+ w += UI_UNIT_X; /* X icon needs more space */
+ but = ui_item_with_label(layout, block, name, icon, ptr, prop, 0, 0, 0, w, h, 0);
+
+ ui_but_add_search(but, ptr, prop, searchptr, searchprop);
+}
+
+void uiItemPointerR(uiLayout *layout,
+ PointerRNA *ptr,
+ const char *propname,
+ PointerRNA *searchptr,
+ const char *searchpropname,
+ const char *name,
+ int icon)
+{
+ PropertyRNA *prop, *searchprop;
+
+ /* validate arguments */
+ prop = RNA_struct_find_property(ptr, propname);
+ if (!prop) {
+ RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+ searchprop = RNA_struct_find_property(searchptr, searchpropname);
+ if (!searchprop) {
+ RNA_warning("search collection property not found: %s.%s",
+ RNA_struct_identifier(searchptr->type),
+ searchpropname);
+ return;
+ }
+
+ uiItemPointerR_prop(layout, ptr, prop, searchptr, searchprop, name, icon);
}
/* menu item */
void ui_item_menutype_func(bContext *C, uiLayout *layout, void *arg_mt)
{
- MenuType *mt = (MenuType *)arg_mt;
+ MenuType *mt = (MenuType *)arg_mt;
- UI_menutype_draw(C, mt, layout);
+ UI_menutype_draw(C, mt, layout);
- /* menus are created flipped (from event handling pov) */
- layout->root->block->flag ^= UI_BLOCK_IS_FLIP;
+ /* menus are created flipped (from event handling pov) */
+ layout->root->block->flag ^= UI_BLOCK_IS_FLIP;
}
void ui_item_paneltype_func(bContext *C, uiLayout *layout, void *arg_pt)
{
- PanelType *pt = (PanelType *)arg_pt;
- UI_paneltype_draw(C, pt, layout);
-
- /* panels are created flipped (from event handling pov) */
- layout->root->block->flag ^= UI_BLOCK_IS_FLIP;
-}
-
-static uiBut *ui_item_menu(
- uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg, void *argN,
- const char *tip, bool force_menu)
-{
- uiBlock *block = layout->root->block;
- uiBut *but;
- int w, h;
-
- UI_block_layout_set_current(block, layout);
-
- if (!name) {
- name = "";
- }
- if (layout->root->type == UI_LAYOUT_MENU && !icon) {
- icon = ICON_BLANK1;
- }
-
- w = ui_text_icon_width(layout, name, icon, 1);
- h = UI_UNIT_Y;
-
- if (layout->root->type == UI_LAYOUT_HEADER) { /* ugly .. */
- if (icon == ICON_NONE && force_menu) {
- /* pass */
- }
- else if (force_menu) {
- w += 0.6f * UI_UNIT_X;
- }
- else {
- if (name[0]) {
- w -= UI_UNIT_X / 2;
- }
- }
- }
-
- if (name[0] && icon) {
- but = uiDefIconTextMenuBut(block, func, arg, icon, name, 0, 0, w, h, tip);
- }
- else if (icon) {
- but = uiDefIconMenuBut(block, func, arg, icon, 0, 0, w, h, tip);
- if (force_menu) {
- UI_but_drawflag_enable(but, UI_BUT_ICON_LEFT);
- }
- }
- else {
- but = uiDefMenuBut(block, func, arg, name, 0, 0, w, h, tip);
- }
-
- if (argN) {
- /* ugly .. */
- if (arg != argN) {
- but->poin = (char *)but;
- }
- but->func_argN = argN;
- }
-
- if (ELEM(layout->root->type, UI_LAYOUT_PANEL, UI_LAYOUT_TOOLBAR) ||
- /* We never want a dropdown in menu! */
- (force_menu && layout->root->type != UI_LAYOUT_MENU))
- {
- UI_but_type_set_menu_from_pulldown(but);
- }
-
- return but;
+ PanelType *pt = (PanelType *)arg_pt;
+ UI_paneltype_draw(C, pt, layout);
+
+ /* panels are created flipped (from event handling pov) */
+ layout->root->block->flag ^= UI_BLOCK_IS_FLIP;
+}
+
+static uiBut *ui_item_menu(uiLayout *layout,
+ const char *name,
+ int icon,
+ uiMenuCreateFunc func,
+ void *arg,
+ void *argN,
+ const char *tip,
+ bool force_menu)
+{
+ uiBlock *block = layout->root->block;
+ uiBut *but;
+ int w, h;
+
+ UI_block_layout_set_current(block, layout);
+
+ if (!name) {
+ name = "";
+ }
+ if (layout->root->type == UI_LAYOUT_MENU && !icon) {
+ icon = ICON_BLANK1;
+ }
+
+ w = ui_text_icon_width(layout, name, icon, 1);
+ h = UI_UNIT_Y;
+
+ if (layout->root->type == UI_LAYOUT_HEADER) { /* ugly .. */
+ if (icon == ICON_NONE && force_menu) {
+ /* pass */
+ }
+ else if (force_menu) {
+ w += 0.6f * UI_UNIT_X;
+ }
+ else {
+ if (name[0]) {
+ w -= UI_UNIT_X / 2;
+ }
+ }
+ }
+
+ if (name[0] && icon) {
+ but = uiDefIconTextMenuBut(block, func, arg, icon, name, 0, 0, w, h, tip);
+ }
+ else if (icon) {
+ but = uiDefIconMenuBut(block, func, arg, icon, 0, 0, w, h, tip);
+ if (force_menu) {
+ UI_but_drawflag_enable(but, UI_BUT_ICON_LEFT);
+ }
+ }
+ else {
+ but = uiDefMenuBut(block, func, arg, name, 0, 0, w, h, tip);
+ }
+
+ if (argN) {
+ /* ugly .. */
+ if (arg != argN) {
+ but->poin = (char *)but;
+ }
+ but->func_argN = argN;
+ }
+
+ if (ELEM(layout->root->type, UI_LAYOUT_PANEL, UI_LAYOUT_TOOLBAR) ||
+ /* We never want a dropdown in menu! */
+ (force_menu && layout->root->type != UI_LAYOUT_MENU)) {
+ UI_but_type_set_menu_from_pulldown(but);
+ }
+
+ return but;
}
void uiItemM(uiLayout *layout, const char *menuname, const char *name, int icon)
{
- MenuType *mt = WM_menutype_find(menuname, false);
- if (mt == NULL) {
- RNA_warning("not found %s", menuname);
- return;
- }
+ MenuType *mt = WM_menutype_find(menuname, false);
+ if (mt == NULL) {
+ RNA_warning("not found %s", menuname);
+ return;
+ }
- if (!name) {
- name = CTX_IFACE_(mt->translation_context, mt->label);
- }
+ if (!name) {
+ name = CTX_IFACE_(mt->translation_context, mt->label);
+ }
- if (layout->root->type == UI_LAYOUT_MENU && !icon) {
- icon = ICON_BLANK1;
- }
+ if (layout->root->type == UI_LAYOUT_MENU && !icon) {
+ icon = ICON_BLANK1;
+ }
- ui_item_menu(
- layout, name, icon, ui_item_menutype_func, mt, NULL,
- mt->description ? TIP_(mt->description) : "", false);
+ ui_item_menu(layout,
+ name,
+ icon,
+ ui_item_menutype_func,
+ mt,
+ NULL,
+ mt->description ? TIP_(mt->description) : "",
+ false);
}
void uiItemMContents(uiLayout *layout, const char *menuname)
{
- MenuType *mt = WM_menutype_find(menuname, false);
- if (mt == NULL) {
- RNA_warning("not found %s", menuname);
- return;
- }
+ MenuType *mt = WM_menutype_find(menuname, false);
+ if (mt == NULL) {
+ RNA_warning("not found %s", menuname);
+ return;
+ }
- uiBlock *block = layout->root->block;
- bContext *C = block->evil_C;
- UI_menutype_draw(C, mt, layout);
+ uiBlock *block = layout->root->block;
+ bContext *C = block->evil_C;
+ UI_menutype_draw(C, mt, layout);
}
/* popover */
-void uiItemPopoverPanel_ptr(uiLayout *layout, bContext *C, PanelType *pt, const char *name, int icon)
-{
- if (!name) {
- name = CTX_IFACE_(pt->translation_context, pt->label);
- }
-
- if (layout->root->type == UI_LAYOUT_MENU && !icon) {
- icon = ICON_BLANK1;
- }
-
- const bool ok = (pt->poll == NULL) || pt->poll(C, pt);
- if (ok && (pt->draw_header != NULL)) {
- layout = uiLayoutRow(layout, true);
- Panel panel = {
- .type = pt,
- .layout = layout,
- .flag = PNL_POPOVER,
- };
- pt->draw_header(C, &panel);
- }
- uiBut *but = ui_item_menu(layout, name, icon, ui_item_paneltype_func, pt, NULL, NULL, true);
- but->type = UI_BTYPE_POPOVER;
- if (!ok) {
- but->flag |= UI_BUT_DISABLED;
- }
+void uiItemPopoverPanel_ptr(
+ uiLayout *layout, bContext *C, PanelType *pt, const char *name, int icon)
+{
+ if (!name) {
+ name = CTX_IFACE_(pt->translation_context, pt->label);
+ }
+
+ if (layout->root->type == UI_LAYOUT_MENU && !icon) {
+ icon = ICON_BLANK1;
+ }
+
+ const bool ok = (pt->poll == NULL) || pt->poll(C, pt);
+ if (ok && (pt->draw_header != NULL)) {
+ layout = uiLayoutRow(layout, true);
+ Panel panel = {
+ .type = pt,
+ .layout = layout,
+ .flag = PNL_POPOVER,
+ };
+ pt->draw_header(C, &panel);
+ }
+ uiBut *but = ui_item_menu(layout, name, icon, ui_item_paneltype_func, pt, NULL, NULL, true);
+ but->type = UI_BTYPE_POPOVER;
+ if (!ok) {
+ but->flag |= UI_BUT_DISABLED;
+ }
}
void uiItemPopoverPanel(
- uiLayout *layout, bContext *C,
- const char *panel_type, const char *name, int icon)
-{
- PanelType *pt = WM_paneltype_find(panel_type, true);
- if (pt == NULL) {
- RNA_warning("Panel type not found '%s'", panel_type);
- return;
- }
- uiItemPopoverPanel_ptr(layout, C, pt, name, icon);
-}
-
-void uiItemPopoverPanelFromGroup(
- uiLayout *layout, bContext *C,
- int space_id, int region_id, const char *context, const char *category)
-{
- SpaceType *st = BKE_spacetype_from_id(space_id);
- if (st == NULL) {
- RNA_warning("space type not found %d", space_id);
- return;
- }
- ARegionType *art = BKE_regiontype_from_id(st, region_id);
- if (art == NULL) {
- RNA_warning("region type not found %d", region_id);
- return;
- }
-
- for (PanelType *pt = art->paneltypes.first; pt; pt = pt->next) {
- /* Causes too many panels, check context. */
- if (pt->parent_id[0] == '\0') {
- if (/* (*context == '\0') || */ STREQ(pt->context, context)) {
- if ((*category == '\0') || STREQ(pt->category, category)) {
- if (pt->poll == NULL || pt->poll(C, pt)) {
- uiItemPopoverPanel_ptr(layout, C, pt, NULL, ICON_NONE);
- }
- }
- }
- }
- }
+ uiLayout *layout, bContext *C, const char *panel_type, const char *name, int icon)
+{
+ PanelType *pt = WM_paneltype_find(panel_type, true);
+ if (pt == NULL) {
+ RNA_warning("Panel type not found '%s'", panel_type);
+ return;
+ }
+ uiItemPopoverPanel_ptr(layout, C, pt, name, icon);
+}
+
+void uiItemPopoverPanelFromGroup(uiLayout *layout,
+ bContext *C,
+ int space_id,
+ int region_id,
+ const char *context,
+ const char *category)
+{
+ SpaceType *st = BKE_spacetype_from_id(space_id);
+ if (st == NULL) {
+ RNA_warning("space type not found %d", space_id);
+ return;
+ }
+ ARegionType *art = BKE_regiontype_from_id(st, region_id);
+ if (art == NULL) {
+ RNA_warning("region type not found %d", region_id);
+ return;
+ }
+
+ for (PanelType *pt = art->paneltypes.first; pt; pt = pt->next) {
+ /* Causes too many panels, check context. */
+ if (pt->parent_id[0] == '\0') {
+ if (/* (*context == '\0') || */ STREQ(pt->context, context)) {
+ if ((*category == '\0') || STREQ(pt->category, category)) {
+ if (pt->poll == NULL || pt->poll(C, pt)) {
+ uiItemPopoverPanel_ptr(layout, C, pt, NULL, ICON_NONE);
+ }
+ }
+ }
+ }
+ }
}
-
/* label item */
static uiBut *uiItemL_(uiLayout *layout, const char *name, int icon)
{
- uiBlock *block = layout->root->block;
- uiBut *but;
- int w;
-
- UI_block_layout_set_current(block, layout);
-
- if (!name) {
- name = "";
- }
- if (layout->root->type == UI_LAYOUT_MENU && !icon) {
- icon = ICON_BLANK1;
- }
-
- w = ui_text_icon_width(layout, name, icon, 0);
-
- if (icon && name[0]) {
- but = uiDefIconTextBut(block, UI_BTYPE_LABEL, 0, icon, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, NULL);
- }
- else if (icon) {
- but = uiDefIconBut(block, UI_BTYPE_LABEL, 0, icon, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, NULL);
- }
- else {
- but = uiDefBut(block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, NULL);
- }
-
- /* to compensate for string size padding in ui_text_icon_width,
- * make text aligned right if the layout is aligned right.
- */
- if (uiLayoutGetAlignment(layout) == UI_LAYOUT_ALIGN_RIGHT) {
- but->drawflag &= ~UI_BUT_TEXT_LEFT; /* default, needs to be unset */
- but->drawflag |= UI_BUT_TEXT_RIGHT;
- }
-
- /* Mark as a label inside a listbox. */
- if (block->flag & UI_BLOCK_LIST_ITEM) {
- but->flag |= UI_BUT_LIST_ITEM;
- }
-
- if (layout->redalert) {
- UI_but_flag_enable(but, UI_BUT_REDALERT);
- }
-
- return but;
+ uiBlock *block = layout->root->block;
+ uiBut *but;
+ int w;
+
+ UI_block_layout_set_current(block, layout);
+
+ if (!name) {
+ name = "";
+ }
+ if (layout->root->type == UI_LAYOUT_MENU && !icon) {
+ icon = ICON_BLANK1;
+ }
+
+ w = ui_text_icon_width(layout, name, icon, 0);
+
+ if (icon && name[0]) {
+ but = uiDefIconTextBut(
+ block, UI_BTYPE_LABEL, 0, icon, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, NULL);
+ }
+ else if (icon) {
+ but = uiDefIconBut(
+ block, UI_BTYPE_LABEL, 0, icon, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, NULL);
+ }
+ else {
+ but = uiDefBut(block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, NULL);
+ }
+
+ /* to compensate for string size padding in ui_text_icon_width,
+ * make text aligned right if the layout is aligned right.
+ */
+ if (uiLayoutGetAlignment(layout) == UI_LAYOUT_ALIGN_RIGHT) {
+ but->drawflag &= ~UI_BUT_TEXT_LEFT; /* default, needs to be unset */
+ but->drawflag |= UI_BUT_TEXT_RIGHT;
+ }
+
+ /* Mark as a label inside a listbox. */
+ if (block->flag & UI_BLOCK_LIST_ITEM) {
+ but->flag |= UI_BUT_LIST_ITEM;
+ }
+
+ if (layout->redalert) {
+ UI_but_flag_enable(but, UI_BUT_REDALERT);
+ }
+
+ return but;
}
void uiItemL(uiLayout *layout, const char *name, int icon)
{
- uiItemL_(layout, name, icon);
+ uiItemL_(layout, name, icon);
}
void uiItemLDrag(uiLayout *layout, PointerRNA *ptr, const char *name, int icon)
{
- uiBut *but = uiItemL_(layout, name, icon);
+ uiBut *but = uiItemL_(layout, name, icon);
- if (ptr && ptr->type) {
- if (RNA_struct_is_ID(ptr->type)) {
- UI_but_drag_set_id(but, ptr->id.data);
- }
- }
+ if (ptr && ptr->type) {
+ if (RNA_struct_is_ID(ptr->type)) {
+ UI_but_drag_set_id(but, ptr->id.data);
+ }
+ }
}
-
/* value item */
void uiItemV(uiLayout *layout, const char *name, int icon, int argval)
{
- /* label */
- uiBlock *block = layout->root->block;
- int *retvalue = (block->handle) ? &block->handle->retvalue : NULL;
- int w;
-
- UI_block_layout_set_current(block, layout);
-
- if (!name) {
- name = "";
- }
- if (layout->root->type == UI_LAYOUT_MENU && !icon) {
- icon = ICON_BLANK1;
- }
-
- w = ui_text_icon_width(layout, name, icon, 0);
-
- if (icon && name[0]) {
- uiDefIconTextButI(block, UI_BTYPE_BUT, argval, icon, name, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, -1, "");
- }
- else if (icon) {
- uiDefIconButI(block, UI_BTYPE_BUT, argval, icon, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, -1, "");
- }
- else {
- uiDefButI(block, UI_BTYPE_BUT, argval, name, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, -1, "");
- }
+ /* label */
+ uiBlock *block = layout->root->block;
+ int *retvalue = (block->handle) ? &block->handle->retvalue : NULL;
+ int w;
+
+ UI_block_layout_set_current(block, layout);
+
+ if (!name) {
+ name = "";
+ }
+ if (layout->root->type == UI_LAYOUT_MENU && !icon) {
+ icon = ICON_BLANK1;
+ }
+
+ w = ui_text_icon_width(layout, name, icon, 0);
+
+ if (icon && name[0]) {
+ uiDefIconTextButI(block,
+ UI_BTYPE_BUT,
+ argval,
+ icon,
+ name,
+ 0,
+ 0,
+ w,
+ UI_UNIT_Y,
+ retvalue,
+ 0.0,
+ 0.0,
+ 0,
+ -1,
+ "");
+ }
+ else if (icon) {
+ uiDefIconButI(
+ block, UI_BTYPE_BUT, argval, icon, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, -1, "");
+ }
+ else {
+ uiDefButI(
+ block, UI_BTYPE_BUT, argval, name, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, -1, "");
+ }
}
/* separator item */
void uiItemS_ex(uiLayout *layout, float factor)
{
- uiBlock *block = layout->root->block;
- bool is_menu = ui_block_is_menu(block);
- int space = (is_menu) ? 0.45f * UI_UNIT_X : 0.3f * UI_UNIT_X;
- space *= factor;
-
- UI_block_layout_set_current(block, layout);
- uiDefBut(block, (is_menu) ? UI_BTYPE_SEPR_LINE : UI_BTYPE_SEPR, 0, "", 0, 0, space, space, NULL, 0.0, 0.0, 0, 0, "");
+ uiBlock *block = layout->root->block;
+ bool is_menu = ui_block_is_menu(block);
+ int space = (is_menu) ? 0.45f * UI_UNIT_X : 0.3f * UI_UNIT_X;
+ space *= factor;
+
+ UI_block_layout_set_current(block, layout);
+ uiDefBut(block,
+ (is_menu) ? UI_BTYPE_SEPR_LINE : UI_BTYPE_SEPR,
+ 0,
+ "",
+ 0,
+ 0,
+ space,
+ space,
+ NULL,
+ 0.0,
+ 0.0,
+ 0,
+ 0,
+ "");
}
/* separator item */
void uiItemS(uiLayout *layout)
{
- uiItemS_ex(layout, 1.0f);
+ uiItemS_ex(layout, 1.0f);
}
/* Flexible spacing. */
void uiItemSpacer(uiLayout *layout)
{
- uiBlock *block = layout->root->block;
- const bool is_popup = ui_block_is_popup_any(block);
-
- if (is_popup) {
- printf("Error: separator_spacer() not supported in popups.\n");
- return;
- }
-
- if (block->direction & UI_DIR_RIGHT) {
- printf("Error: separator_spacer() only supported in horizontal blocks.\n");
- return;
- }
-
- UI_block_layout_set_current(block, layout);
- uiDefBut(block, UI_BTYPE_SEPR_SPACER, 0, "", 0, 0, 0.3f * UI_UNIT_X, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+ uiBlock *block = layout->root->block;
+ const bool is_popup = ui_block_is_popup_any(block);
+
+ if (is_popup) {
+ printf("Error: separator_spacer() not supported in popups.\n");
+ return;
+ }
+
+ if (block->direction & UI_DIR_RIGHT) {
+ printf("Error: separator_spacer() only supported in horizontal blocks.\n");
+ return;
+ }
+
+ UI_block_layout_set_current(block, layout);
+ uiDefBut(block,
+ UI_BTYPE_SEPR_SPACER,
+ 0,
+ "",
+ 0,
+ 0,
+ 0.3f * UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0,
+ 0,
+ "");
}
/* level items */
void uiItemMenuF(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg)
{
- if (!func) {
- return;
- }
+ if (!func) {
+ return;
+ }
- ui_item_menu(layout, name, icon, func, arg, NULL, "", false);
+ ui_item_menu(layout, name, icon, func, arg, NULL, "", false);
}
/**
@@ -2683,142 +3029,159 @@ void uiItemMenuF(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc
*/
void uiItemMenuFN(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *argN)
{
- if (!func) {
- return;
- }
+ if (!func) {
+ return;
+ }
- /* Second 'argN' only ensures it gets freed. */
- ui_item_menu(layout, name, icon, func, argN, argN, "", false);
+ /* Second 'argN' only ensures it gets freed. */
+ ui_item_menu(layout, name, icon, func, argN, argN, "", false);
}
typedef struct MenuItemLevel {
- int opcontext;
- /* don't use pointers to the strings because python can dynamically
- * allocate strings and free before the menu draws, see [#27304] */
- char opname[OP_MAX_TYPENAME];
- char propname[MAX_IDPROP_NAME];
- PointerRNA rnapoin;
+ int opcontext;
+ /* don't use pointers to the strings because python can dynamically
+ * allocate strings and free before the menu draws, see [#27304] */
+ char opname[OP_MAX_TYPENAME];
+ char propname[MAX_IDPROP_NAME];
+ PointerRNA rnapoin;
} MenuItemLevel;
static void menu_item_enum_opname_menu(bContext *UNUSED(C), uiLayout *layout, void *arg)
{
- MenuItemLevel *lvl = (MenuItemLevel *)(((uiBut *)arg)->func_argN);
+ MenuItemLevel *lvl = (MenuItemLevel *)(((uiBut *)arg)->func_argN);
- uiLayoutSetOperatorContext(layout, lvl->opcontext);
- uiItemsEnumO(layout, lvl->opname, lvl->propname);
+ uiLayoutSetOperatorContext(layout, lvl->opcontext);
+ uiItemsEnumO(layout, lvl->opname, lvl->propname);
- layout->root->block->flag |= UI_BLOCK_IS_FLIP;
+ layout->root->block->flag |= UI_BLOCK_IS_FLIP;
- /* override default, needed since this was assumed pre 2.70 */
- UI_block_direction_set(layout->root->block, UI_DIR_DOWN);
+ /* override default, needed since this was assumed pre 2.70 */
+ UI_block_direction_set(layout->root->block, UI_DIR_DOWN);
}
-void uiItemMenuEnumO_ptr(
- uiLayout *layout, bContext *C, wmOperatorType *ot, const char *propname,
- const char *name, int icon)
+void uiItemMenuEnumO_ptr(uiLayout *layout,
+ bContext *C,
+ wmOperatorType *ot,
+ const char *propname,
+ const char *name,
+ int icon)
{
- MenuItemLevel *lvl;
- uiBut *but;
+ MenuItemLevel *lvl;
+ uiBut *but;
- /* Caller must check */
- BLI_assert(ot->srna != NULL);
+ /* Caller must check */
+ BLI_assert(ot->srna != NULL);
- if (name == NULL) {
- name = RNA_struct_ui_name(ot->srna);
- }
+ if (name == NULL) {
+ name = RNA_struct_ui_name(ot->srna);
+ }
- if (layout->root->type == UI_LAYOUT_MENU && !icon) {
- icon = ICON_BLANK1;
- }
+ if (layout->root->type == UI_LAYOUT_MENU && !icon) {
+ icon = ICON_BLANK1;
+ }
- lvl = MEM_callocN(sizeof(MenuItemLevel), "MenuItemLevel");
- BLI_strncpy(lvl->opname, ot->idname, sizeof(lvl->opname));
- BLI_strncpy(lvl->propname, propname, sizeof(lvl->propname));
- lvl->opcontext = layout->root->opcontext;
+ lvl = MEM_callocN(sizeof(MenuItemLevel), "MenuItemLevel");
+ BLI_strncpy(lvl->opname, ot->idname, sizeof(lvl->opname));
+ BLI_strncpy(lvl->propname, propname, sizeof(lvl->propname));
+ lvl->opcontext = layout->root->opcontext;
- but = ui_item_menu(
- layout, name, icon, menu_item_enum_opname_menu, NULL, lvl,
- RNA_struct_ui_description(ot->srna), true);
+ but = ui_item_menu(layout,
+ name,
+ icon,
+ menu_item_enum_opname_menu,
+ NULL,
+ lvl,
+ RNA_struct_ui_description(ot->srna),
+ true);
- /* add hotkey here, lower UI code can't detect it */
- if ((layout->root->block->flag & UI_BLOCK_LOOP) &&
- (ot->prop && ot->invoke))
- {
- char keybuf[128];
- if (WM_key_event_operator_string(
- C, ot->idname, layout->root->opcontext, NULL, false,
- keybuf, sizeof(keybuf)))
- {
- ui_but_add_shortcut(but, keybuf, false);
- }
- }
+ /* add hotkey here, lower UI code can't detect it */
+ if ((layout->root->block->flag & UI_BLOCK_LOOP) && (ot->prop && ot->invoke)) {
+ char keybuf[128];
+ if (WM_key_event_operator_string(
+ C, ot->idname, layout->root->opcontext, NULL, false, keybuf, sizeof(keybuf))) {
+ ui_but_add_shortcut(but, keybuf, false);
+ }
+ }
}
-void uiItemMenuEnumO(
- uiLayout *layout, bContext *C, const char *opname, const char *propname,
- const char *name, int icon)
+void uiItemMenuEnumO(uiLayout *layout,
+ bContext *C,
+ const char *opname,
+ const char *propname,
+ const char *name,
+ int icon)
{
- wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
+ wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
- UI_OPERATOR_ERROR_RET(ot, opname, return);
+ UI_OPERATOR_ERROR_RET(ot, opname, return );
- if (!ot->srna) {
- ui_item_disabled(layout, opname);
- RNA_warning("operator missing srna '%s'", opname);
- return;
- }
+ if (!ot->srna) {
+ ui_item_disabled(layout, opname);
+ RNA_warning("operator missing srna '%s'", opname);
+ return;
+ }
- uiItemMenuEnumO_ptr(layout, C, ot, propname, name, icon);
+ uiItemMenuEnumO_ptr(layout, C, ot, propname, name, icon);
}
static void menu_item_enum_rna_menu(bContext *UNUSED(C), uiLayout *layout, void *arg)
{
- MenuItemLevel *lvl = (MenuItemLevel *)(((uiBut *)arg)->func_argN);
+ MenuItemLevel *lvl = (MenuItemLevel *)(((uiBut *)arg)->func_argN);
- uiLayoutSetOperatorContext(layout, lvl->opcontext);
- uiItemsEnumR(layout, &lvl->rnapoin, lvl->propname);
- layout->root->block->flag |= UI_BLOCK_IS_FLIP;
+ uiLayoutSetOperatorContext(layout, lvl->opcontext);
+ uiItemsEnumR(layout, &lvl->rnapoin, lvl->propname);
+ layout->root->block->flag |= UI_BLOCK_IS_FLIP;
}
-void uiItemMenuEnumR_prop(uiLayout *layout, struct PointerRNA *ptr, PropertyRNA *prop, const char *name, int icon)
+void uiItemMenuEnumR_prop(
+ uiLayout *layout, struct PointerRNA *ptr, PropertyRNA *prop, const char *name, int icon)
{
- MenuItemLevel *lvl;
+ MenuItemLevel *lvl;
- if (!name) {
- name = RNA_property_ui_name(prop);
- }
- if (layout->root->type == UI_LAYOUT_MENU && !icon) {
- icon = ICON_BLANK1;
- }
+ if (!name) {
+ name = RNA_property_ui_name(prop);
+ }
+ if (layout->root->type == UI_LAYOUT_MENU && !icon) {
+ icon = ICON_BLANK1;
+ }
- lvl = MEM_callocN(sizeof(MenuItemLevel), "MenuItemLevel");
- lvl->rnapoin = *ptr;
- BLI_strncpy(lvl->propname, RNA_property_identifier(prop), sizeof(lvl->propname));
- lvl->opcontext = layout->root->opcontext;
+ lvl = MEM_callocN(sizeof(MenuItemLevel), "MenuItemLevel");
+ lvl->rnapoin = *ptr;
+ BLI_strncpy(lvl->propname, RNA_property_identifier(prop), sizeof(lvl->propname));
+ lvl->opcontext = layout->root->opcontext;
- ui_item_menu(layout, name, icon, menu_item_enum_rna_menu, NULL, lvl, RNA_property_description(prop), false);
+ ui_item_menu(layout,
+ name,
+ icon,
+ menu_item_enum_rna_menu,
+ NULL,
+ lvl,
+ RNA_property_description(prop),
+ false);
}
-void uiItemMenuEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon)
+void uiItemMenuEnumR(
+ uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon)
{
- PropertyRNA *prop;
+ PropertyRNA *prop;
- prop = RNA_struct_find_property(ptr, propname);
- if (!prop) {
- ui_item_disabled(layout, propname);
- RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
- return;
- }
+ prop = RNA_struct_find_property(ptr, propname);
+ if (!prop) {
+ ui_item_disabled(layout, propname);
+ RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
- uiItemMenuEnumR_prop(layout, ptr, prop, name, icon);
+ uiItemMenuEnumR_prop(layout, ptr, prop, name, icon);
}
-void uiItemTabsEnumR_prop(uiLayout *layout, bContext *C, PointerRNA *ptr, PropertyRNA *prop, bool icon_only)
+void uiItemTabsEnumR_prop(
+ uiLayout *layout, bContext *C, PointerRNA *ptr, PropertyRNA *prop, bool icon_only)
{
- uiBlock *block = layout->root->block;
+ uiBlock *block = layout->root->block;
- UI_block_layout_set_current(block, layout);
- ui_item_enum_expand_tabs(layout, C, block, ptr, prop, NULL, UI_UNIT_Y, icon_only);
+ UI_block_layout_set_current(block, layout);
+ ui_item_enum_expand_tabs(layout, C, block, ptr, prop, NULL, UI_UNIT_Y, icon_only);
}
/**************************** Layout Items ***************************/
@@ -2826,1235 +3189,1248 @@ void uiItemTabsEnumR_prop(uiLayout *layout, bContext *C, PointerRNA *ptr, Proper
/* single-row layout */
static void ui_litem_estimate_row(uiLayout *litem)
{
- uiItem *item;
- int itemw, itemh;
- bool min_size_flag = true;
+ uiItem *item;
+ int itemw, itemh;
+ bool min_size_flag = true;
- litem->w = 0;
- litem->h = 0;
+ litem->w = 0;
+ litem->h = 0;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, &itemw, &itemh);
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, &itemw, &itemh);
- min_size_flag = min_size_flag && (item->flag & UI_ITEM_MIN);
+ min_size_flag = min_size_flag && (item->flag & UI_ITEM_MIN);
- litem->w += itemw;
- litem->h = MAX2(itemh, litem->h);
+ litem->w += itemw;
+ litem->h = MAX2(itemh, litem->h);
- if (item->next) {
- litem->w += litem->space;
- }
- }
+ if (item->next) {
+ litem->w += litem->space;
+ }
+ }
- if (min_size_flag) {
- litem->item.flag |= UI_ITEM_MIN;
- }
+ if (min_size_flag) {
+ litem->item.flag |= UI_ITEM_MIN;
+ }
}
static int ui_litem_min_width(int itemw)
{
- return MIN2(2 * UI_UNIT_X, itemw);
+ return MIN2(2 * UI_UNIT_X, itemw);
}
static void ui_litem_layout_row(uiLayout *litem)
{
- uiItem *item, *last_free_item = NULL;
- int x, y, w, tot, totw, neww, newtotw, itemw, minw, itemh, offset;
- int fixedw, freew, fixedx, freex, flag = 0, lastw = 0;
- float extra_pixel;
-
- /* x = litem->x; */ /* UNUSED */
- y = litem->y;
- w = litem->w;
- totw = 0;
- tot = 0;
-
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, &itemw, &itemh);
- totw += itemw;
- tot++;
- }
-
- if (totw == 0) {
- return;
- }
-
- if (w != 0) {
- w -= (tot - 1) * litem->space;
- }
- fixedw = 0;
-
- /* keep clamping items to fixed minimum size until all are done */
- do {
- freew = 0;
- x = 0;
- flag = 0;
- newtotw = totw;
- extra_pixel = 0.0f;
-
- for (item = litem->items.first; item; item = item->next) {
- if (item->flag & UI_ITEM_FIXED) {
- continue;
- }
-
- ui_item_size(item, &itemw, &itemh);
- minw = ui_litem_min_width(itemw);
-
- if (w - lastw > 0) {
- neww = ui_item_fit(itemw, x, totw, w - lastw, !item->next, litem->alignment, &extra_pixel);
- }
- else {
- neww = 0; /* no space left, all will need clamping to minimum size */
- }
-
- x += neww;
-
- bool min_flag = item->flag & UI_ITEM_MIN;
- /* ignore min flag for rows with right or center alignment */
- if (item->type != ITEM_BUTTON &&
- ELEM(((uiLayout *)item)->alignment, UI_LAYOUT_ALIGN_RIGHT, UI_LAYOUT_ALIGN_CENTER) &&
- litem->alignment == UI_LAYOUT_ALIGN_EXPAND &&
- ((uiItem *)litem)->flag & UI_ITEM_MIN)
- {
- min_flag = false;
- }
-
- if ((neww < minw || min_flag) && w != 0) {
- /* fixed size */
- item->flag |= UI_ITEM_FIXED;
- if (item->type != ITEM_BUTTON && item->flag & UI_ITEM_MIN) {
- minw = itemw;
- }
- fixedw += minw;
- flag = 1;
- newtotw -= itemw;
- }
- else {
- /* keep free size */
- item->flag &= ~UI_ITEM_FIXED;
- freew += itemw;
- }
- }
-
- totw = newtotw;
- lastw = fixedw;
- } while (flag);
-
- freex = 0;
- fixedx = 0;
- extra_pixel = 0.0f;
- x = litem->x;
-
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, &itemw, &itemh);
- minw = ui_litem_min_width(itemw);
-
- if (item->flag & UI_ITEM_FIXED) {
- /* fixed minimum size items */
- if (item->type != ITEM_BUTTON && item->flag & UI_ITEM_MIN) {
- minw = itemw;
- }
- itemw = ui_item_fit(minw, fixedx, fixedw, min_ii(w, fixedw), !item->next, litem->alignment, &extra_pixel);
- fixedx += itemw;
- }
- else {
- /* free size item */
- itemw = ui_item_fit(itemw, freex, freew, w - fixedw, !item->next, litem->alignment, &extra_pixel);
- freex += itemw;
- last_free_item = item;
- }
-
- /* align right/center */
- offset = 0;
- if (litem->alignment == UI_LAYOUT_ALIGN_RIGHT) {
- if (freew + fixedw > 0 && freew + fixedw < w) {
- offset = w - (fixedw + freew);
- }
- }
- else if (litem->alignment == UI_LAYOUT_ALIGN_CENTER) {
- if (freew + fixedw > 0 && freew + fixedw < w) {
- offset = (w - (fixedw + freew)) / 2;
- }
- }
-
- /* position item */
- ui_item_position(item, x + offset, y - itemh, itemw, itemh);
-
- x += itemw;
- if (item->next) {
- x += litem->space;
- }
- }
-
- /* add extra pixel */
- uiItem *last_item = litem->items.last;
- extra_pixel = litem->w - (x - litem->x);
- if (extra_pixel > 0 && litem->alignment == UI_LAYOUT_ALIGN_EXPAND &&
- last_free_item && last_item && last_item->flag & UI_ITEM_FIXED)
- {
- ui_item_move(last_free_item, 0, extra_pixel);
- for (item = last_free_item->next; item; item = item->next) {
- ui_item_move(item, extra_pixel, extra_pixel);
- }
- }
-
- litem->w = x - litem->x;
- litem->h = litem->y - y;
- litem->x = x;
- litem->y = y;
+ uiItem *item, *last_free_item = NULL;
+ int x, y, w, tot, totw, neww, newtotw, itemw, minw, itemh, offset;
+ int fixedw, freew, fixedx, freex, flag = 0, lastw = 0;
+ float extra_pixel;
+
+ /* x = litem->x; */ /* UNUSED */
+ y = litem->y;
+ w = litem->w;
+ totw = 0;
+ tot = 0;
+
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, &itemw, &itemh);
+ totw += itemw;
+ tot++;
+ }
+
+ if (totw == 0) {
+ return;
+ }
+
+ if (w != 0) {
+ w -= (tot - 1) * litem->space;
+ }
+ fixedw = 0;
+
+ /* keep clamping items to fixed minimum size until all are done */
+ do {
+ freew = 0;
+ x = 0;
+ flag = 0;
+ newtotw = totw;
+ extra_pixel = 0.0f;
+
+ for (item = litem->items.first; item; item = item->next) {
+ if (item->flag & UI_ITEM_FIXED) {
+ continue;
+ }
+
+ ui_item_size(item, &itemw, &itemh);
+ minw = ui_litem_min_width(itemw);
+
+ if (w - lastw > 0) {
+ neww = ui_item_fit(itemw, x, totw, w - lastw, !item->next, litem->alignment, &extra_pixel);
+ }
+ else {
+ neww = 0; /* no space left, all will need clamping to minimum size */
+ }
+
+ x += neww;
+
+ bool min_flag = item->flag & UI_ITEM_MIN;
+ /* ignore min flag for rows with right or center alignment */
+ if (item->type != ITEM_BUTTON &&
+ ELEM(((uiLayout *)item)->alignment, UI_LAYOUT_ALIGN_RIGHT, UI_LAYOUT_ALIGN_CENTER) &&
+ litem->alignment == UI_LAYOUT_ALIGN_EXPAND && ((uiItem *)litem)->flag & UI_ITEM_MIN) {
+ min_flag = false;
+ }
+
+ if ((neww < minw || min_flag) && w != 0) {
+ /* fixed size */
+ item->flag |= UI_ITEM_FIXED;
+ if (item->type != ITEM_BUTTON && item->flag & UI_ITEM_MIN) {
+ minw = itemw;
+ }
+ fixedw += minw;
+ flag = 1;
+ newtotw -= itemw;
+ }
+ else {
+ /* keep free size */
+ item->flag &= ~UI_ITEM_FIXED;
+ freew += itemw;
+ }
+ }
+
+ totw = newtotw;
+ lastw = fixedw;
+ } while (flag);
+
+ freex = 0;
+ fixedx = 0;
+ extra_pixel = 0.0f;
+ x = litem->x;
+
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, &itemw, &itemh);
+ minw = ui_litem_min_width(itemw);
+
+ if (item->flag & UI_ITEM_FIXED) {
+ /* fixed minimum size items */
+ if (item->type != ITEM_BUTTON && item->flag & UI_ITEM_MIN) {
+ minw = itemw;
+ }
+ itemw = ui_item_fit(
+ minw, fixedx, fixedw, min_ii(w, fixedw), !item->next, litem->alignment, &extra_pixel);
+ fixedx += itemw;
+ }
+ else {
+ /* free size item */
+ itemw = ui_item_fit(
+ itemw, freex, freew, w - fixedw, !item->next, litem->alignment, &extra_pixel);
+ freex += itemw;
+ last_free_item = item;
+ }
+
+ /* align right/center */
+ offset = 0;
+ if (litem->alignment == UI_LAYOUT_ALIGN_RIGHT) {
+ if (freew + fixedw > 0 && freew + fixedw < w) {
+ offset = w - (fixedw + freew);
+ }
+ }
+ else if (litem->alignment == UI_LAYOUT_ALIGN_CENTER) {
+ if (freew + fixedw > 0 && freew + fixedw < w) {
+ offset = (w - (fixedw + freew)) / 2;
+ }
+ }
+
+ /* position item */
+ ui_item_position(item, x + offset, y - itemh, itemw, itemh);
+
+ x += itemw;
+ if (item->next) {
+ x += litem->space;
+ }
+ }
+
+ /* add extra pixel */
+ uiItem *last_item = litem->items.last;
+ extra_pixel = litem->w - (x - litem->x);
+ if (extra_pixel > 0 && litem->alignment == UI_LAYOUT_ALIGN_EXPAND && last_free_item &&
+ last_item && last_item->flag & UI_ITEM_FIXED) {
+ ui_item_move(last_free_item, 0, extra_pixel);
+ for (item = last_free_item->next; item; item = item->next) {
+ ui_item_move(item, extra_pixel, extra_pixel);
+ }
+ }
+
+ litem->w = x - litem->x;
+ litem->h = litem->y - y;
+ litem->x = x;
+ litem->y = y;
}
/* single-column layout */
static void ui_litem_estimate_column(uiLayout *litem, bool is_box)
{
- uiItem *item;
- int itemw, itemh;
- bool min_size_flag = true;
+ uiItem *item;
+ int itemw, itemh;
+ bool min_size_flag = true;
- litem->w = 0;
- litem->h = 0;
+ litem->w = 0;
+ litem->h = 0;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, &itemw, &itemh);
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, &itemw, &itemh);
- min_size_flag = min_size_flag && (item->flag & UI_ITEM_MIN);
+ min_size_flag = min_size_flag && (item->flag & UI_ITEM_MIN);
- litem->w = MAX2(litem->w, itemw);
- litem->h += itemh;
+ litem->w = MAX2(litem->w, itemw);
+ litem->h += itemh;
- if (item->next && (!is_box || item != litem->items.first)) {
- litem->h += litem->space;
- }
- }
+ if (item->next && (!is_box || item != litem->items.first)) {
+ litem->h += litem->space;
+ }
+ }
- if (min_size_flag) {
- litem->item.flag |= UI_ITEM_MIN;
- }
+ if (min_size_flag) {
+ litem->item.flag |= UI_ITEM_MIN;
+ }
}
static void ui_litem_layout_column(uiLayout *litem, bool is_box)
{
- uiItem *item;
- int itemh, x, y;
+ uiItem *item;
+ int itemh, x, y;
- x = litem->x;
- y = litem->y;
+ x = litem->x;
+ y = litem->y;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, NULL, &itemh);
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, NULL, &itemh);
- y -= itemh;
- ui_item_position(item, x, y, litem->w, itemh);
+ y -= itemh;
+ ui_item_position(item, x, y, litem->w, itemh);
- if (item->next && (!is_box || item != litem->items.first)) {
- y -= litem->space;
- }
+ if (item->next && (!is_box || item != litem->items.first)) {
+ y -= litem->space;
+ }
- if (is_box) {
- item->flag |= UI_ITEM_BOX_ITEM;
- }
- }
+ if (is_box) {
+ item->flag |= UI_ITEM_BOX_ITEM;
+ }
+ }
- litem->h = litem->y - y;
- litem->x = x;
- litem->y = y;
+ litem->h = litem->y - y;
+ litem->x = x;
+ litem->y = y;
}
/* calculates the angle of a specified button in a radial menu,
* stores a float vector in unit circle */
static RadialDirection ui_get_radialbut_vec(float vec[2], short itemnum)
{
- RadialDirection dir;
+ RadialDirection dir;
- if (itemnum >= PIE_MAX_ITEMS) {
- itemnum %= PIE_MAX_ITEMS;
- printf("Warning: Pie menus with more than %i items are currently unsupported\n", PIE_MAX_ITEMS);
- }
+ if (itemnum >= PIE_MAX_ITEMS) {
+ itemnum %= PIE_MAX_ITEMS;
+ printf("Warning: Pie menus with more than %i items are currently unsupported\n",
+ PIE_MAX_ITEMS);
+ }
- dir = ui_radial_dir_order[itemnum];
- ui_but_pie_dir(dir, vec);
+ dir = ui_radial_dir_order[itemnum];
+ ui_but_pie_dir(dir, vec);
- return dir;
+ return dir;
}
static bool ui_item_is_radial_displayable(uiItem *item)
{
- if ((item->type == ITEM_BUTTON) && (((uiButtonItem *)item)->but->type == UI_BTYPE_LABEL)) {
- return false;
- }
+ if ((item->type == ITEM_BUTTON) && (((uiButtonItem *)item)->but->type == UI_BTYPE_LABEL)) {
+ return false;
+ }
- return true;
+ return true;
}
static bool ui_item_is_radial_drawable(uiButtonItem *bitem)
{
- if (ELEM(bitem->but->type, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE, UI_BTYPE_SEPR_SPACER)) {
- return false;
- }
+ if (ELEM(bitem->but->type, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE, UI_BTYPE_SEPR_SPACER)) {
+ return false;
+ }
- return true;
+ return true;
}
static void ui_litem_layout_radial(uiLayout *litem)
{
- uiItem *item;
- int itemh, itemw, x, y;
- int itemnum = 0;
- int totitems = 0;
-
- /* For the radial layout we will use Matt Ebb's design
- * for radiation, see http://mattebb.com/weblog/radiation/
- * also the old code at http://developer.blender.org/T5103
- */
-
- int pie_radius = U.pie_menu_radius * UI_DPI_FAC;
-
- x = litem->x;
- y = litem->y;
-
- int minx = x, miny = y, maxx = x, maxy = y;
-
- /* first count total items */
- for (item = litem->items.first; item; item = item->next) {
- totitems++;
- }
-
- if (totitems < 5) {
- litem->root->block->pie_data.flags |= UI_PIE_DEGREES_RANGE_LARGE;
- }
-
- for (item = litem->items.first; item; item = item->next) {
- /* not all button types are drawn in a radial menu, do filtering here */
- if (ui_item_is_radial_displayable(item)) {
- RadialDirection dir;
- float vec[2];
- float factor[2];
-
- dir = ui_get_radialbut_vec(vec, itemnum);
- factor[0] = (vec[0] > 0.01f) ? 0.0f : ((vec[0] < -0.01f) ? -1.0f : -0.5f);
- factor[1] = (vec[1] > 0.99f) ? 0.0f : ((vec[1] < -0.99f) ? -1.0f : -0.5f);
-
- itemnum++;
-
- if (item->type == ITEM_BUTTON) {
- uiButtonItem *bitem = (uiButtonItem *) item;
-
- bitem->but->pie_dir = dir;
- /* scale the buttons */
- bitem->but->rect.ymax *= 1.5f;
- /* add a little bit more here to include number */
- bitem->but->rect.xmax += 1.5f * UI_UNIT_X;
- /* enable drawing as pie item if supported by widget */
- if (ui_item_is_radial_drawable(bitem)) {
- bitem->but->dt = UI_EMBOSS_RADIAL;
- bitem->but->drawflag |= UI_BUT_ICON_LEFT;
- }
- }
-
- ui_item_size(item, &itemw, &itemh);
-
- ui_item_position(item, x + vec[0] * pie_radius + factor[0] * itemw, y + vec[1] * pie_radius + factor[1] * itemh, itemw, itemh);
-
- minx = min_ii(minx, x + vec[0] * pie_radius - itemw / 2);
- maxx = max_ii(maxx, x + vec[0] * pie_radius + itemw / 2);
- miny = min_ii(miny, y + vec[1] * pie_radius - itemh / 2);
- maxy = max_ii(maxy, y + vec[1] * pie_radius + itemh / 2);
- }
- }
-
- litem->x = minx;
- litem->y = miny;
- litem->w = maxx - minx;
- litem->h = maxy - miny;
+ uiItem *item;
+ int itemh, itemw, x, y;
+ int itemnum = 0;
+ int totitems = 0;
+
+ /* For the radial layout we will use Matt Ebb's design
+ * for radiation, see http://mattebb.com/weblog/radiation/
+ * also the old code at http://developer.blender.org/T5103
+ */
+
+ int pie_radius = U.pie_menu_radius * UI_DPI_FAC;
+
+ x = litem->x;
+ y = litem->y;
+
+ int minx = x, miny = y, maxx = x, maxy = y;
+
+ /* first count total items */
+ for (item = litem->items.first; item; item = item->next) {
+ totitems++;
+ }
+
+ if (totitems < 5) {
+ litem->root->block->pie_data.flags |= UI_PIE_DEGREES_RANGE_LARGE;
+ }
+
+ for (item = litem->items.first; item; item = item->next) {
+ /* not all button types are drawn in a radial menu, do filtering here */
+ if (ui_item_is_radial_displayable(item)) {
+ RadialDirection dir;
+ float vec[2];
+ float factor[2];
+
+ dir = ui_get_radialbut_vec(vec, itemnum);
+ factor[0] = (vec[0] > 0.01f) ? 0.0f : ((vec[0] < -0.01f) ? -1.0f : -0.5f);
+ factor[1] = (vec[1] > 0.99f) ? 0.0f : ((vec[1] < -0.99f) ? -1.0f : -0.5f);
+
+ itemnum++;
+
+ if (item->type == ITEM_BUTTON) {
+ uiButtonItem *bitem = (uiButtonItem *)item;
+
+ bitem->but->pie_dir = dir;
+ /* scale the buttons */
+ bitem->but->rect.ymax *= 1.5f;
+ /* add a little bit more here to include number */
+ bitem->but->rect.xmax += 1.5f * UI_UNIT_X;
+ /* enable drawing as pie item if supported by widget */
+ if (ui_item_is_radial_drawable(bitem)) {
+ bitem->but->dt = UI_EMBOSS_RADIAL;
+ bitem->but->drawflag |= UI_BUT_ICON_LEFT;
+ }
+ }
+
+ ui_item_size(item, &itemw, &itemh);
+
+ ui_item_position(item,
+ x + vec[0] * pie_radius + factor[0] * itemw,
+ y + vec[1] * pie_radius + factor[1] * itemh,
+ itemw,
+ itemh);
+
+ minx = min_ii(minx, x + vec[0] * pie_radius - itemw / 2);
+ maxx = max_ii(maxx, x + vec[0] * pie_radius + itemw / 2);
+ miny = min_ii(miny, y + vec[1] * pie_radius - itemh / 2);
+ maxy = max_ii(maxy, y + vec[1] * pie_radius + itemh / 2);
+ }
+ }
+
+ litem->x = minx;
+ litem->y = miny;
+ litem->w = maxx - minx;
+ litem->h = maxy - miny;
}
/* root layout */
static void ui_litem_estimate_root(uiLayout *UNUSED(litem))
{
- /* nothing to do */
+ /* nothing to do */
}
static void ui_litem_layout_root_radial(uiLayout *litem)
{
- /* first item is pie menu title, align on center of menu */
- uiItem *item = litem->items.first;
+ /* first item is pie menu title, align on center of menu */
+ uiItem *item = litem->items.first;
- if (item->type == ITEM_BUTTON) {
- int itemh, itemw, x, y;
- x = litem->x;
- y = litem->y;
+ if (item->type == ITEM_BUTTON) {
+ int itemh, itemw, x, y;
+ x = litem->x;
+ y = litem->y;
- ui_item_size(item, &itemw, &itemh);
+ ui_item_size(item, &itemw, &itemh);
- ui_item_position(item, x - itemw / 2, y + U.dpi_fac * (U.pie_menu_threshold + 9.0f), itemw, itemh);
- }
+ ui_item_position(
+ item, x - itemw / 2, y + U.dpi_fac * (U.pie_menu_threshold + 9.0f), itemw, itemh);
+ }
}
static void ui_litem_layout_root(uiLayout *litem)
{
- if (litem->root->type == UI_LAYOUT_HEADER) {
- ui_litem_layout_row(litem);
- }
- else if (litem->root->type == UI_LAYOUT_PIEMENU) {
- ui_litem_layout_root_radial(litem);
- }
- else {
- ui_litem_layout_column(litem, false);
- }
+ if (litem->root->type == UI_LAYOUT_HEADER) {
+ ui_litem_layout_row(litem);
+ }
+ else if (litem->root->type == UI_LAYOUT_PIEMENU) {
+ ui_litem_layout_root_radial(litem);
+ }
+ else {
+ ui_litem_layout_column(litem, false);
+ }
}
/* box layout */
static void ui_litem_estimate_box(uiLayout *litem)
{
- uiStyle *style = litem->root->style;
+ uiStyle *style = litem->root->style;
- ui_litem_estimate_column(litem, true);
- litem->w += 2 * style->boxspace;
- litem->h += 2 * style->boxspace;
+ ui_litem_estimate_column(litem, true);
+ litem->w += 2 * style->boxspace;
+ litem->h += 2 * style->boxspace;
}
static void ui_litem_layout_box(uiLayout *litem)
{
- uiLayoutItemBx *box = (uiLayoutItemBx *)litem;
- uiStyle *style = litem->root->style;
- uiBut *but;
- int w, h;
+ uiLayoutItemBx *box = (uiLayoutItemBx *)litem;
+ uiStyle *style = litem->root->style;
+ uiBut *but;
+ int w, h;
- w = litem->w;
- h = litem->h;
+ w = litem->w;
+ h = litem->h;
- litem->x += style->boxspace;
- litem->y -= style->boxspace;
+ litem->x += style->boxspace;
+ litem->y -= style->boxspace;
- if (w != 0) {
- litem->w -= 2 * style->boxspace;
- }
- if (h != 0) {
- litem->h -= 2 * style->boxspace;
- }
+ if (w != 0) {
+ litem->w -= 2 * style->boxspace;
+ }
+ if (h != 0) {
+ litem->h -= 2 * style->boxspace;
+ }
- ui_litem_layout_column(litem, true);
+ ui_litem_layout_column(litem, true);
- litem->x -= style->boxspace;
- litem->y -= style->boxspace;
+ litem->x -= style->boxspace;
+ litem->y -= style->boxspace;
- if (w != 0) {
- litem->w += 2 * style->boxspace;
- }
- if (h != 0) {
- litem->h += 2 * style->boxspace;
- }
+ if (w != 0) {
+ litem->w += 2 * style->boxspace;
+ }
+ if (h != 0) {
+ litem->h += 2 * style->boxspace;
+ }
- /* roundbox around the sublayout */
- but = box->roundbox;
- but->rect.xmin = litem->x;
- but->rect.ymin = litem->y;
- but->rect.xmax = litem->x + litem->w;
- but->rect.ymax = litem->y + litem->h;
+ /* roundbox around the sublayout */
+ but = box->roundbox;
+ but->rect.xmin = litem->x;
+ but->rect.ymin = litem->y;
+ but->rect.xmax = litem->x + litem->w;
+ but->rect.ymax = litem->y + litem->h;
}
/* multi-column layout, automatically flowing to the next */
static void ui_litem_estimate_column_flow(uiLayout *litem)
{
- uiStyle *style = litem->root->style;
- uiLayoutItemFlow *flow = (uiLayoutItemFlow *)litem;
- uiItem *item;
- int col, x, y, emh, emy, miny, itemw, itemh, maxw = 0;
- int toth, totitem;
-
- /* compute max needed width and total height */
- toth = 0;
- totitem = 0;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, &itemw, &itemh);
- maxw = MAX2(maxw, itemw);
- toth += itemh;
- totitem++;
- }
-
- if (flow->number <= 0) {
- /* auto compute number of columns, not very good */
- if (maxw == 0) {
- flow->totcol = 1;
- return;
- }
-
- flow->totcol = max_ii(litem->root->emw / maxw, 1);
- flow->totcol = min_ii(flow->totcol, totitem);
- }
- else {
- flow->totcol = flow->number;
- }
-
- /* compute sizes */
- x = 0;
- y = 0;
- emy = 0;
- miny = 0;
-
- maxw = 0;
- emh = toth / flow->totcol;
-
- /* create column per column */
- col = 0;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, &itemw, &itemh);
-
- y -= itemh + style->buttonspacey;
- miny = min_ii(miny, y);
- emy -= itemh;
- maxw = max_ii(itemw, maxw);
-
- /* decide to go to next one */
- if (col < flow->totcol - 1 && emy <= -emh) {
- x += maxw + litem->space;
- maxw = 0;
- y = 0;
- emy = 0; /* need to reset height again for next column */
- col++;
- }
- }
-
- litem->w = x;
- litem->h = litem->y - miny;
+ uiStyle *style = litem->root->style;
+ uiLayoutItemFlow *flow = (uiLayoutItemFlow *)litem;
+ uiItem *item;
+ int col, x, y, emh, emy, miny, itemw, itemh, maxw = 0;
+ int toth, totitem;
+
+ /* compute max needed width and total height */
+ toth = 0;
+ totitem = 0;
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, &itemw, &itemh);
+ maxw = MAX2(maxw, itemw);
+ toth += itemh;
+ totitem++;
+ }
+
+ if (flow->number <= 0) {
+ /* auto compute number of columns, not very good */
+ if (maxw == 0) {
+ flow->totcol = 1;
+ return;
+ }
+
+ flow->totcol = max_ii(litem->root->emw / maxw, 1);
+ flow->totcol = min_ii(flow->totcol, totitem);
+ }
+ else {
+ flow->totcol = flow->number;
+ }
+
+ /* compute sizes */
+ x = 0;
+ y = 0;
+ emy = 0;
+ miny = 0;
+
+ maxw = 0;
+ emh = toth / flow->totcol;
+
+ /* create column per column */
+ col = 0;
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, &itemw, &itemh);
+
+ y -= itemh + style->buttonspacey;
+ miny = min_ii(miny, y);
+ emy -= itemh;
+ maxw = max_ii(itemw, maxw);
+
+ /* decide to go to next one */
+ if (col < flow->totcol - 1 && emy <= -emh) {
+ x += maxw + litem->space;
+ maxw = 0;
+ y = 0;
+ emy = 0; /* need to reset height again for next column */
+ col++;
+ }
+ }
+
+ litem->w = x;
+ litem->h = litem->y - miny;
}
static void ui_litem_layout_column_flow(uiLayout *litem)
{
- uiStyle *style = litem->root->style;
- uiLayoutItemFlow *flow = (uiLayoutItemFlow *)litem;
- uiItem *item;
- int col, x, y, w, emh, emy, miny, itemw, itemh;
- int toth, totitem;
-
- /* compute max needed width and total height */
- toth = 0;
- totitem = 0;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, &itemw, &itemh);
- toth += itemh;
- totitem++;
- }
-
- /* compute sizes */
- x = litem->x;
- y = litem->y;
- emy = 0;
- miny = 0;
-
- w = litem->w - (flow->totcol - 1) * style->columnspace;
- emh = toth / flow->totcol;
-
- /* create column per column */
- col = 0;
- w = (litem->w - (flow->totcol - 1) * style->columnspace) / flow->totcol;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, &itemw, &itemh);
-
- itemw = (litem->alignment == UI_LAYOUT_ALIGN_EXPAND) ? w : min_ii(w, itemw);
-
- y -= itemh;
- emy -= itemh;
- ui_item_position(item, x, y, itemw, itemh);
- y -= style->buttonspacey;
- miny = min_ii(miny, y);
-
- /* decide to go to next one */
- if (col < flow->totcol - 1 && emy <= -emh) {
- x += w + style->columnspace;
- y = litem->y;
- emy = 0; /* need to reset height again for next column */
- col++;
-
- /* (< remaining width > - < space between remaining columns >) / <remamining columns > */
- w = ((litem->w - (x - litem->x)) - (flow->totcol - col - 1) * style->columnspace) / (flow->totcol - col);
- }
- }
-
- litem->h = litem->y - miny;
- litem->x = x;
- litem->y = miny;
+ uiStyle *style = litem->root->style;
+ uiLayoutItemFlow *flow = (uiLayoutItemFlow *)litem;
+ uiItem *item;
+ int col, x, y, w, emh, emy, miny, itemw, itemh;
+ int toth, totitem;
+
+ /* compute max needed width and total height */
+ toth = 0;
+ totitem = 0;
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, &itemw, &itemh);
+ toth += itemh;
+ totitem++;
+ }
+
+ /* compute sizes */
+ x = litem->x;
+ y = litem->y;
+ emy = 0;
+ miny = 0;
+
+ w = litem->w - (flow->totcol - 1) * style->columnspace;
+ emh = toth / flow->totcol;
+
+ /* create column per column */
+ col = 0;
+ w = (litem->w - (flow->totcol - 1) * style->columnspace) / flow->totcol;
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, &itemw, &itemh);
+
+ itemw = (litem->alignment == UI_LAYOUT_ALIGN_EXPAND) ? w : min_ii(w, itemw);
+
+ y -= itemh;
+ emy -= itemh;
+ ui_item_position(item, x, y, itemw, itemh);
+ y -= style->buttonspacey;
+ miny = min_ii(miny, y);
+
+ /* decide to go to next one */
+ if (col < flow->totcol - 1 && emy <= -emh) {
+ x += w + style->columnspace;
+ y = litem->y;
+ emy = 0; /* need to reset height again for next column */
+ col++;
+
+ /* (< remaining width > - < space between remaining columns >) / <remamining columns > */
+ w = ((litem->w - (x - litem->x)) - (flow->totcol - col - 1) * style->columnspace) /
+ (flow->totcol - col);
+ }
+ }
+
+ litem->h = litem->y - miny;
+ litem->x = x;
+ litem->y = miny;
}
/* multi-column and multi-row layout. */
typedef struct UILayoutGridFlowInput {
- /* General layout control settings. */
- const bool row_major : 1; /* Fill rows before columns */
- const bool even_columns : 1; /* All columns will have same width. */
- const bool even_rows : 1; /* All rows will have same height. */
- const int space_x; /* Space between columns. */
- const int space_y; /* Space between rows. */
- /* Real data about current position and size of this layout item
- * (either estimated, or final values). */
- const int litem_w; /* Layout item width. */
- const int litem_x; /* Layout item X position. */
- const int litem_y; /* Layout item Y position. */
- /* Actual number of columns and rows to generate (computed from first pass usually). */
- const int tot_columns; /* Number of columns. */
- const int tot_rows; /* Number of rows. */
+ /* General layout control settings. */
+ const bool row_major : 1; /* Fill rows before columns */
+ const bool even_columns : 1; /* All columns will have same width. */
+ const bool even_rows : 1; /* All rows will have same height. */
+ const int space_x; /* Space between columns. */
+ const int space_y; /* Space between rows. */
+ /* Real data about current position and size of this layout item
+ * (either estimated, or final values). */
+ const int litem_w; /* Layout item width. */
+ const int litem_x; /* Layout item X position. */
+ const int litem_y; /* Layout item Y position. */
+ /* Actual number of columns and rows to generate (computed from first pass usually). */
+ const int tot_columns; /* Number of columns. */
+ const int tot_rows; /* Number of rows. */
} UILayoutGridFlowInput;
typedef struct UILayoutGridFlowOutput {
- int *tot_items; /* Total number of items in this grid layout. */
- /* Width / X pos data. */
- float *global_avg_w; /* Computed average width of the columns. */
- int *cos_x_array; /* Computed X coordinate of each column. */
- int *widths_array; /* Computed width of each column. */
- int *tot_w; /* Computed total width. */
- /* Height / Y pos data. */
- int *global_max_h; /* Computed height of the tallest item in the grid. */
- int *cos_y_array; /* Computed Y coordinate of each column. */
- int *heights_array; /* Computed height of each column. */
- int *tot_h; /* Computed total height. */
+ int *tot_items; /* Total number of items in this grid layout. */
+ /* Width / X pos data. */
+ float *global_avg_w; /* Computed average width of the columns. */
+ int *cos_x_array; /* Computed X coordinate of each column. */
+ int *widths_array; /* Computed width of each column. */
+ int *tot_w; /* Computed total width. */
+ /* Height / Y pos data. */
+ int *global_max_h; /* Computed height of the tallest item in the grid. */
+ int *cos_y_array; /* Computed Y coordinate of each column. */
+ int *heights_array; /* Computed height of each column. */
+ int *tot_h; /* Computed total height. */
} UILayoutGridFlowOutput;
-static void ui_litem_grid_flow_compute(
- ListBase *items, UILayoutGridFlowInput *parameters, UILayoutGridFlowOutput *results)
-{
- uiItem *item;
- int i;
-
- float tot_w = 0.0f, tot_h = 0.0f;
- float global_avg_w = 0.0f, global_totweight_w = 0.0f;
- int global_max_h = 0;
-
- float *avg_w = NULL, *totweight_w = NULL;
- int *max_h = NULL;
-
- BLI_assert(parameters->tot_columns != 0 || (results->cos_x_array == NULL && results->widths_array == NULL && results->tot_w == NULL));
- BLI_assert(parameters->tot_rows != 0 || (results->cos_y_array == NULL && results->heights_array == NULL && results->tot_h == NULL));
-
- if (results->tot_items) {
- *results->tot_items = 0;
- }
-
- if (items->first == NULL) {
- if (results->global_avg_w) {
- *results->global_avg_w = 0.0f;
- }
- if (results->global_max_h) {
- *results->global_max_h = 0;
- }
- return;
- }
-
- if (parameters->tot_columns != 0) {
- avg_w = BLI_array_alloca(avg_w, parameters->tot_columns);
- totweight_w = BLI_array_alloca(totweight_w, parameters->tot_columns);
- memset(avg_w, 0, sizeof(*avg_w) * parameters->tot_columns);
- memset(totweight_w, 0, sizeof(*totweight_w) * parameters->tot_columns);
- }
- if (parameters->tot_rows != 0) {
- max_h = BLI_array_alloca(max_h, parameters->tot_rows);
- memset(max_h, 0, sizeof(*max_h) * parameters->tot_rows);
- }
-
- for (i = 0, item = items->first; item; item = item->next, i++) {
- int item_w, item_h;
- ui_item_size(item, &item_w, &item_h);
-
- global_avg_w += (float)(item_w * item_w);
- global_totweight_w += (float)item_w;
- global_max_h = max_ii(global_max_h, item_h);
-
- if (parameters->tot_rows != 0 && parameters->tot_columns != 0) {
- const int index_col = parameters->row_major ? i % parameters->tot_columns : i / parameters->tot_rows;
- const int index_row = parameters->row_major ? i / parameters->tot_columns : i % parameters->tot_rows;
-
- avg_w[index_col] += (float)(item_w * item_w);
- totweight_w[index_col] += (float)item_w;
-
- max_h[index_row] = max_ii(max_h[index_row], item_h);
- }
-
- if (results->tot_items) {
- (*results->tot_items)++;
- }
- }
-
- /* Finalize computing of column average sizes */
- global_avg_w /= global_totweight_w;
- if (parameters->tot_columns != 0) {
- for (i = 0; i < parameters->tot_columns; i++) {
- avg_w[i] /= totweight_w[i];
- tot_w += avg_w[i];
- }
- if (parameters->even_columns) {
- tot_w = ceilf(global_avg_w) * parameters->tot_columns;
- }
- }
- /* Finalize computing of rows max sizes */
- if (parameters->tot_rows != 0) {
- for (i = 0; i < parameters->tot_rows; i++) {
- tot_h += max_h[i];
- }
- if (parameters->even_rows) {
- tot_h = global_max_h * parameters->tot_columns;
- }
- }
-
- /* Compute positions and sizes of all cells. */
- if (results->cos_x_array != NULL && results->widths_array != NULL) {
- /* We enlarge/narrow columns evenly to match available width. */
- const float wfac = (float)(parameters->litem_w - (parameters->tot_columns - 1) * parameters->space_x) / tot_w;
-
- for (int col = 0; col < parameters->tot_columns; col++) {
- results->cos_x_array[col] = (
- col ?
- results->cos_x_array[col - 1] + results->widths_array[col - 1] + parameters->space_x :
- parameters->litem_x
- );
- if (parameters->even_columns) {
- /* (< remaining width > - < space between remaining columns >) / < remaining columns > */
- results->widths_array[col] = (
- ((parameters->litem_w - (results->cos_x_array[col] - parameters->litem_x)) -
- (parameters->tot_columns - col - 1) * parameters->space_x) / (parameters->tot_columns - col));
- }
- else if (col == parameters->tot_columns - 1) {
- /* Last column copes width rounding errors... */
- results->widths_array[col] = parameters->litem_w - (results->cos_x_array[col] - parameters->litem_x);
- }
- else {
- results->widths_array[col] = (int)(avg_w[col] * wfac);
- }
- }
- }
- if (results->cos_y_array != NULL && results->heights_array != NULL) {
- for (int row = 0; row < parameters->tot_rows; row++) {
- if (parameters->even_rows) {
- results->heights_array[row] = global_max_h;
- }
- else {
- results->heights_array[row] = max_h[row];
- }
- results->cos_y_array[row] = (
- row ?
- results->cos_y_array[row - 1] - parameters->space_y - results->heights_array[row] :
- parameters->litem_y - results->heights_array[row]);
- }
- }
-
- if (results->global_avg_w) {
- *results->global_avg_w = global_avg_w;
- }
- if (results->global_max_h) {
- *results->global_max_h = global_max_h;
- }
- if (results->tot_w) {
- *results->tot_w = (int)tot_w + parameters->space_x * (parameters->tot_columns - 1);
- }
- if (results->tot_h) {
- *results->tot_h = tot_h + parameters->space_y * (parameters->tot_rows - 1);
- }
+static void ui_litem_grid_flow_compute(ListBase *items,
+ UILayoutGridFlowInput *parameters,
+ UILayoutGridFlowOutput *results)
+{
+ uiItem *item;
+ int i;
+
+ float tot_w = 0.0f, tot_h = 0.0f;
+ float global_avg_w = 0.0f, global_totweight_w = 0.0f;
+ int global_max_h = 0;
+
+ float *avg_w = NULL, *totweight_w = NULL;
+ int *max_h = NULL;
+
+ BLI_assert(
+ parameters->tot_columns != 0 ||
+ (results->cos_x_array == NULL && results->widths_array == NULL && results->tot_w == NULL));
+ BLI_assert(
+ parameters->tot_rows != 0 ||
+ (results->cos_y_array == NULL && results->heights_array == NULL && results->tot_h == NULL));
+
+ if (results->tot_items) {
+ *results->tot_items = 0;
+ }
+
+ if (items->first == NULL) {
+ if (results->global_avg_w) {
+ *results->global_avg_w = 0.0f;
+ }
+ if (results->global_max_h) {
+ *results->global_max_h = 0;
+ }
+ return;
+ }
+
+ if (parameters->tot_columns != 0) {
+ avg_w = BLI_array_alloca(avg_w, parameters->tot_columns);
+ totweight_w = BLI_array_alloca(totweight_w, parameters->tot_columns);
+ memset(avg_w, 0, sizeof(*avg_w) * parameters->tot_columns);
+ memset(totweight_w, 0, sizeof(*totweight_w) * parameters->tot_columns);
+ }
+ if (parameters->tot_rows != 0) {
+ max_h = BLI_array_alloca(max_h, parameters->tot_rows);
+ memset(max_h, 0, sizeof(*max_h) * parameters->tot_rows);
+ }
+
+ for (i = 0, item = items->first; item; item = item->next, i++) {
+ int item_w, item_h;
+ ui_item_size(item, &item_w, &item_h);
+
+ global_avg_w += (float)(item_w * item_w);
+ global_totweight_w += (float)item_w;
+ global_max_h = max_ii(global_max_h, item_h);
+
+ if (parameters->tot_rows != 0 && parameters->tot_columns != 0) {
+ const int index_col = parameters->row_major ? i % parameters->tot_columns :
+ i / parameters->tot_rows;
+ const int index_row = parameters->row_major ? i / parameters->tot_columns :
+ i % parameters->tot_rows;
+
+ avg_w[index_col] += (float)(item_w * item_w);
+ totweight_w[index_col] += (float)item_w;
+
+ max_h[index_row] = max_ii(max_h[index_row], item_h);
+ }
+
+ if (results->tot_items) {
+ (*results->tot_items)++;
+ }
+ }
+
+ /* Finalize computing of column average sizes */
+ global_avg_w /= global_totweight_w;
+ if (parameters->tot_columns != 0) {
+ for (i = 0; i < parameters->tot_columns; i++) {
+ avg_w[i] /= totweight_w[i];
+ tot_w += avg_w[i];
+ }
+ if (parameters->even_columns) {
+ tot_w = ceilf(global_avg_w) * parameters->tot_columns;
+ }
+ }
+ /* Finalize computing of rows max sizes */
+ if (parameters->tot_rows != 0) {
+ for (i = 0; i < parameters->tot_rows; i++) {
+ tot_h += max_h[i];
+ }
+ if (parameters->even_rows) {
+ tot_h = global_max_h * parameters->tot_columns;
+ }
+ }
+
+ /* Compute positions and sizes of all cells. */
+ if (results->cos_x_array != NULL && results->widths_array != NULL) {
+ /* We enlarge/narrow columns evenly to match available width. */
+ const float wfac = (float)(parameters->litem_w -
+ (parameters->tot_columns - 1) * parameters->space_x) /
+ tot_w;
+
+ for (int col = 0; col < parameters->tot_columns; col++) {
+ results->cos_x_array[col] = (col ? results->cos_x_array[col - 1] +
+ results->widths_array[col - 1] + parameters->space_x :
+ parameters->litem_x);
+ if (parameters->even_columns) {
+ /* (< remaining width > - < space between remaining columns >) / < remaining columns > */
+ results->widths_array[col] = (((parameters->litem_w -
+ (results->cos_x_array[col] - parameters->litem_x)) -
+ (parameters->tot_columns - col - 1) * parameters->space_x) /
+ (parameters->tot_columns - col));
+ }
+ else if (col == parameters->tot_columns - 1) {
+ /* Last column copes width rounding errors... */
+ results->widths_array[col] = parameters->litem_w -
+ (results->cos_x_array[col] - parameters->litem_x);
+ }
+ else {
+ results->widths_array[col] = (int)(avg_w[col] * wfac);
+ }
+ }
+ }
+ if (results->cos_y_array != NULL && results->heights_array != NULL) {
+ for (int row = 0; row < parameters->tot_rows; row++) {
+ if (parameters->even_rows) {
+ results->heights_array[row] = global_max_h;
+ }
+ else {
+ results->heights_array[row] = max_h[row];
+ }
+ results->cos_y_array[row] = (row ? results->cos_y_array[row - 1] - parameters->space_y -
+ results->heights_array[row] :
+ parameters->litem_y - results->heights_array[row]);
+ }
+ }
+
+ if (results->global_avg_w) {
+ *results->global_avg_w = global_avg_w;
+ }
+ if (results->global_max_h) {
+ *results->global_max_h = global_max_h;
+ }
+ if (results->tot_w) {
+ *results->tot_w = (int)tot_w + parameters->space_x * (parameters->tot_columns - 1);
+ }
+ if (results->tot_h) {
+ *results->tot_h = tot_h + parameters->space_y * (parameters->tot_rows - 1);
+ }
}
static void ui_litem_estimate_grid_flow(uiLayout *litem)
{
- uiStyle *style = litem->root->style;
- uiLayoutItemGridFlow *gflow = (uiLayoutItemGridFlow *)litem;
-
- const int space_x = style->columnspace;
- const int space_y = style->buttonspacey;
-
- /* Estimate average needed width and height per item. */
- {
- float avg_w;
- int max_h;
-
- ui_litem_grid_flow_compute(
- &litem->items,
- &((UILayoutGridFlowInput) {
- .row_major = gflow->row_major,
- .even_columns = gflow->even_columns,
- .even_rows = gflow->even_rows,
- .litem_w = litem->w,
- .litem_x = litem->x,
- .litem_y = litem->y,
- .space_x = space_x,
- .space_y = space_y,
- }),
- &((UILayoutGridFlowOutput) {
- .tot_items = &gflow->tot_items,
- .global_avg_w = &avg_w,
- .global_max_h = &max_h,
- }));
-
- if (gflow->tot_items == 0) {
- litem->w = litem->h = 0;
- gflow->tot_columns = gflow->tot_rows = 0;
- return;
- }
-
- /* Even in varying column width case, we fix our columns number from weighted average width of items,
- * a proper solving of required width would be too costly, and this should give reasonably good results
- * in all reasonable cases... */
- if (gflow->columns_len > 0) {
- gflow->tot_columns = gflow->columns_len;
- }
- else {
- if (avg_w == 0.0f) {
- gflow->tot_columns = 1;
- }
- else {
- gflow->tot_columns = min_ii(max_ii((int)(litem->w / avg_w), 1), gflow->tot_items);
- }
- }
- gflow->tot_rows = (int)ceilf((float)gflow->tot_items / gflow->tot_columns);
-
- /* Try to tweak number of columns and rows to get better filling of last column or row,
- * and apply 'modulo' value to number of columns or rows.
- * Note that modulo does not prevent ending with fewer columns/rows than modulo, if mandatory
- * to avoid empty column/row. */
- {
- const int modulo = (gflow->columns_len < -1) ? -gflow->columns_len : 0;
- const int step = modulo ? modulo : 1;
-
- if (gflow->row_major) {
- /* Adjust number of columns to be multiple of given modulo. */
- if (modulo && gflow->tot_columns % modulo != 0 && gflow->tot_columns > modulo) {
- gflow->tot_columns = gflow->tot_columns - (gflow->tot_columns % modulo);
- }
- /* Find smallest number of columns conserving computed optimal number of rows. */
- for (gflow->tot_rows = (int)ceilf((float)gflow->tot_items / gflow->tot_columns);
- (gflow->tot_columns - step) > 0 &&
- (int)ceilf((float)gflow->tot_items / (gflow->tot_columns - step)) <= gflow->tot_rows;
- gflow->tot_columns -= step)
- {
- /* pass */
- }
- }
- else {
- /* Adjust number of rows to be multiple of given modulo. */
- if (modulo && gflow->tot_rows % modulo != 0) {
- gflow->tot_rows = min_ii(gflow->tot_rows + modulo - (gflow->tot_rows % modulo), gflow->tot_items);
- }
- /* Find smallest number of rows conserving computed optimal number of columns. */
- for (gflow->tot_columns = (int)ceilf((float)gflow->tot_items / gflow->tot_rows);
- (gflow->tot_rows - step) > 0 &&
- (int)ceilf((float)gflow->tot_items / (gflow->tot_rows - step)) <= gflow->tot_columns;
- gflow->tot_rows -= step)
- {
- /* pass */
- }
- }
- }
-
- /* Set evenly-spaced axes size
- * (quick optimization in case we have even columns and rows). */
- if (gflow->even_columns && gflow->even_rows) {
- litem->w = (int)(gflow->tot_columns * avg_w) + space_x * (gflow->tot_columns - 1);
- litem->h = (int)(gflow->tot_rows * max_h) + space_y * (gflow->tot_rows - 1);
- return;
- }
- }
-
- /* Now that we have our final number of columns and rows,
- * we can compute actual needed space for non-evenly sized axes. */
- {
- int tot_w, tot_h;
-
- ui_litem_grid_flow_compute(
- &litem->items,
- &((UILayoutGridFlowInput) {
- .row_major = gflow->row_major,
- .even_columns = gflow->even_columns,
- .even_rows = gflow->even_rows,
- .litem_w = litem->w,
- .litem_x = litem->x,
- .litem_y = litem->y,
- .space_x = space_x,
- .space_y = space_y,
- .tot_columns = gflow->tot_columns,
- .tot_rows = gflow->tot_rows,
- }),
- &((UILayoutGridFlowOutput) {
- .tot_w = &tot_w,
- .tot_h = &tot_h,
- }));
-
- litem->w = tot_w;
- litem->h = tot_h;
- }
+ uiStyle *style = litem->root->style;
+ uiLayoutItemGridFlow *gflow = (uiLayoutItemGridFlow *)litem;
+
+ const int space_x = style->columnspace;
+ const int space_y = style->buttonspacey;
+
+ /* Estimate average needed width and height per item. */
+ {
+ float avg_w;
+ int max_h;
+
+ ui_litem_grid_flow_compute(&litem->items,
+ &((UILayoutGridFlowInput){
+ .row_major = gflow->row_major,
+ .even_columns = gflow->even_columns,
+ .even_rows = gflow->even_rows,
+ .litem_w = litem->w,
+ .litem_x = litem->x,
+ .litem_y = litem->y,
+ .space_x = space_x,
+ .space_y = space_y,
+ }),
+ &((UILayoutGridFlowOutput){
+ .tot_items = &gflow->tot_items,
+ .global_avg_w = &avg_w,
+ .global_max_h = &max_h,
+ }));
+
+ if (gflow->tot_items == 0) {
+ litem->w = litem->h = 0;
+ gflow->tot_columns = gflow->tot_rows = 0;
+ return;
+ }
+
+ /* Even in varying column width case, we fix our columns number from weighted average width of items,
+ * a proper solving of required width would be too costly, and this should give reasonably good results
+ * in all reasonable cases... */
+ if (gflow->columns_len > 0) {
+ gflow->tot_columns = gflow->columns_len;
+ }
+ else {
+ if (avg_w == 0.0f) {
+ gflow->tot_columns = 1;
+ }
+ else {
+ gflow->tot_columns = min_ii(max_ii((int)(litem->w / avg_w), 1), gflow->tot_items);
+ }
+ }
+ gflow->tot_rows = (int)ceilf((float)gflow->tot_items / gflow->tot_columns);
+
+ /* Try to tweak number of columns and rows to get better filling of last column or row,
+ * and apply 'modulo' value to number of columns or rows.
+ * Note that modulo does not prevent ending with fewer columns/rows than modulo, if mandatory
+ * to avoid empty column/row. */
+ {
+ const int modulo = (gflow->columns_len < -1) ? -gflow->columns_len : 0;
+ const int step = modulo ? modulo : 1;
+
+ if (gflow->row_major) {
+ /* Adjust number of columns to be multiple of given modulo. */
+ if (modulo && gflow->tot_columns % modulo != 0 && gflow->tot_columns > modulo) {
+ gflow->tot_columns = gflow->tot_columns - (gflow->tot_columns % modulo);
+ }
+ /* Find smallest number of columns conserving computed optimal number of rows. */
+ for (gflow->tot_rows = (int)ceilf((float)gflow->tot_items / gflow->tot_columns);
+ (gflow->tot_columns - step) > 0 &&
+ (int)ceilf((float)gflow->tot_items / (gflow->tot_columns - step)) <= gflow->tot_rows;
+ gflow->tot_columns -= step) {
+ /* pass */
+ }
+ }
+ else {
+ /* Adjust number of rows to be multiple of given modulo. */
+ if (modulo && gflow->tot_rows % modulo != 0) {
+ gflow->tot_rows = min_ii(gflow->tot_rows + modulo - (gflow->tot_rows % modulo),
+ gflow->tot_items);
+ }
+ /* Find smallest number of rows conserving computed optimal number of columns. */
+ for (gflow->tot_columns = (int)ceilf((float)gflow->tot_items / gflow->tot_rows);
+ (gflow->tot_rows - step) > 0 &&
+ (int)ceilf((float)gflow->tot_items / (gflow->tot_rows - step)) <= gflow->tot_columns;
+ gflow->tot_rows -= step) {
+ /* pass */
+ }
+ }
+ }
+
+ /* Set evenly-spaced axes size
+ * (quick optimization in case we have even columns and rows). */
+ if (gflow->even_columns && gflow->even_rows) {
+ litem->w = (int)(gflow->tot_columns * avg_w) + space_x * (gflow->tot_columns - 1);
+ litem->h = (int)(gflow->tot_rows * max_h) + space_y * (gflow->tot_rows - 1);
+ return;
+ }
+ }
+
+ /* Now that we have our final number of columns and rows,
+ * we can compute actual needed space for non-evenly sized axes. */
+ {
+ int tot_w, tot_h;
+
+ ui_litem_grid_flow_compute(&litem->items,
+ &((UILayoutGridFlowInput){
+ .row_major = gflow->row_major,
+ .even_columns = gflow->even_columns,
+ .even_rows = gflow->even_rows,
+ .litem_w = litem->w,
+ .litem_x = litem->x,
+ .litem_y = litem->y,
+ .space_x = space_x,
+ .space_y = space_y,
+ .tot_columns = gflow->tot_columns,
+ .tot_rows = gflow->tot_rows,
+ }),
+ &((UILayoutGridFlowOutput){
+ .tot_w = &tot_w,
+ .tot_h = &tot_h,
+ }));
+
+ litem->w = tot_w;
+ litem->h = tot_h;
+ }
}
static void ui_litem_layout_grid_flow(uiLayout *litem)
{
- int i;
- uiStyle *style = litem->root->style;
- uiLayoutItemGridFlow *gflow = (uiLayoutItemGridFlow *)litem;
- uiItem *item;
-
- if (gflow->tot_items == 0) {
- litem->w = litem->h = 0;
- return;
- }
-
- BLI_assert(gflow->tot_columns > 0);
- BLI_assert(gflow->tot_rows > 0);
-
- const int space_x = style->columnspace;
- const int space_y = style->buttonspacey;
-
- int *widths = BLI_array_alloca(widths, gflow->tot_columns);
- int *heights = BLI_array_alloca(heights, gflow->tot_rows);
- int *cos_x = BLI_array_alloca(cos_x, gflow->tot_columns);
- int *cos_y = BLI_array_alloca(cos_y, gflow->tot_rows);
-
- /* This time we directly compute coordinates and sizes of all cells. */
- ui_litem_grid_flow_compute(
- &litem->items,
- &((UILayoutGridFlowInput) {
- .row_major = gflow->row_major,
- .even_columns = gflow->even_columns,
- .even_rows = gflow->even_rows,
- .litem_w = litem->w,
- .litem_x = litem->x,
- .litem_y = litem->y,
- .space_x = space_x,
- .space_y = space_y,
- .tot_columns = gflow->tot_columns,
- .tot_rows = gflow->tot_rows,
- }),
- &((UILayoutGridFlowOutput) {
- .cos_x_array = cos_x,
- .cos_y_array = cos_y,
- .widths_array = widths,
- .heights_array = heights,
- }));
-
- for (item = litem->items.first, i = 0; item; item = item->next, i++) {
- const int col = gflow->row_major ? i % gflow->tot_columns : i / gflow->tot_rows;
- const int row = gflow->row_major ? i / gflow->tot_columns : i % gflow->tot_rows;
- int item_w, item_h;
- ui_item_size(item, &item_w, &item_h);
-
- const int w = widths[col];
- const int h = heights[row];
-
- item_w = (litem->alignment == UI_LAYOUT_ALIGN_EXPAND) ? w : min_ii(w, item_w);
- item_h = (litem->alignment == UI_LAYOUT_ALIGN_EXPAND) ? h : min_ii(h, item_h);
-
- ui_item_position(item, cos_x[col], cos_y[row], item_w, item_h);
- }
-
- litem->h = litem->y - cos_y[gflow->tot_rows - 1];
- litem->x = (cos_x[gflow->tot_columns - 1] - litem->x) + widths[gflow->tot_columns - 1];
- litem->y = litem->y - litem->h;
+ int i;
+ uiStyle *style = litem->root->style;
+ uiLayoutItemGridFlow *gflow = (uiLayoutItemGridFlow *)litem;
+ uiItem *item;
+
+ if (gflow->tot_items == 0) {
+ litem->w = litem->h = 0;
+ return;
+ }
+
+ BLI_assert(gflow->tot_columns > 0);
+ BLI_assert(gflow->tot_rows > 0);
+
+ const int space_x = style->columnspace;
+ const int space_y = style->buttonspacey;
+
+ int *widths = BLI_array_alloca(widths, gflow->tot_columns);
+ int *heights = BLI_array_alloca(heights, gflow->tot_rows);
+ int *cos_x = BLI_array_alloca(cos_x, gflow->tot_columns);
+ int *cos_y = BLI_array_alloca(cos_y, gflow->tot_rows);
+
+ /* This time we directly compute coordinates and sizes of all cells. */
+ ui_litem_grid_flow_compute(&litem->items,
+ &((UILayoutGridFlowInput){
+ .row_major = gflow->row_major,
+ .even_columns = gflow->even_columns,
+ .even_rows = gflow->even_rows,
+ .litem_w = litem->w,
+ .litem_x = litem->x,
+ .litem_y = litem->y,
+ .space_x = space_x,
+ .space_y = space_y,
+ .tot_columns = gflow->tot_columns,
+ .tot_rows = gflow->tot_rows,
+ }),
+ &((UILayoutGridFlowOutput){
+ .cos_x_array = cos_x,
+ .cos_y_array = cos_y,
+ .widths_array = widths,
+ .heights_array = heights,
+ }));
+
+ for (item = litem->items.first, i = 0; item; item = item->next, i++) {
+ const int col = gflow->row_major ? i % gflow->tot_columns : i / gflow->tot_rows;
+ const int row = gflow->row_major ? i / gflow->tot_columns : i % gflow->tot_rows;
+ int item_w, item_h;
+ ui_item_size(item, &item_w, &item_h);
+
+ const int w = widths[col];
+ const int h = heights[row];
+
+ item_w = (litem->alignment == UI_LAYOUT_ALIGN_EXPAND) ? w : min_ii(w, item_w);
+ item_h = (litem->alignment == UI_LAYOUT_ALIGN_EXPAND) ? h : min_ii(h, item_h);
+
+ ui_item_position(item, cos_x[col], cos_y[row], item_w, item_h);
+ }
+
+ litem->h = litem->y - cos_y[gflow->tot_rows - 1];
+ litem->x = (cos_x[gflow->tot_columns - 1] - litem->x) + widths[gflow->tot_columns - 1];
+ litem->y = litem->y - litem->h;
}
/* free layout */
static void ui_litem_estimate_absolute(uiLayout *litem)
{
- uiItem *item;
- int itemx, itemy, itemw, itemh, minx, miny;
+ uiItem *item;
+ int itemx, itemy, itemw, itemh, minx, miny;
- minx = 1e6;
- miny = 1e6;
- litem->w = 0;
- litem->h = 0;
+ minx = 1e6;
+ miny = 1e6;
+ litem->w = 0;
+ litem->h = 0;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_offset(item, &itemx, &itemy);
- ui_item_size(item, &itemw, &itemh);
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_offset(item, &itemx, &itemy);
+ ui_item_size(item, &itemw, &itemh);
- minx = min_ii(minx, itemx);
- miny = min_ii(miny, itemy);
+ minx = min_ii(minx, itemx);
+ miny = min_ii(miny, itemy);
- litem->w = MAX2(litem->w, itemx + itemw);
- litem->h = MAX2(litem->h, itemy + itemh);
- }
+ litem->w = MAX2(litem->w, itemx + itemw);
+ litem->h = MAX2(litem->h, itemy + itemh);
+ }
- litem->w -= minx;
- litem->h -= miny;
+ litem->w -= minx;
+ litem->h -= miny;
}
static void ui_litem_layout_absolute(uiLayout *litem)
{
- uiItem *item;
- float scalex = 1.0f, scaley = 1.0f;
- int x, y, newx, newy, itemx, itemy, itemh, itemw, minx, miny, totw, toth;
+ uiItem *item;
+ float scalex = 1.0f, scaley = 1.0f;
+ int x, y, newx, newy, itemx, itemy, itemh, itemw, minx, miny, totw, toth;
- minx = 1e6;
- miny = 1e6;
- totw = 0;
- toth = 0;
+ minx = 1e6;
+ miny = 1e6;
+ totw = 0;
+ toth = 0;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_offset(item, &itemx, &itemy);
- ui_item_size(item, &itemw, &itemh);
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_offset(item, &itemx, &itemy);
+ ui_item_size(item, &itemw, &itemh);
- minx = min_ii(minx, itemx);
- miny = min_ii(miny, itemy);
+ minx = min_ii(minx, itemx);
+ miny = min_ii(miny, itemy);
- totw = max_ii(totw, itemx + itemw);
- toth = max_ii(toth, itemy + itemh);
- }
+ totw = max_ii(totw, itemx + itemw);
+ toth = max_ii(toth, itemy + itemh);
+ }
- totw -= minx;
- toth -= miny;
+ totw -= minx;
+ toth -= miny;
- if (litem->w && totw > 0) {
- scalex = (float)litem->w / (float)totw;
- }
- if (litem->h && toth > 0) {
- scaley = (float)litem->h / (float)toth;
- }
+ if (litem->w && totw > 0) {
+ scalex = (float)litem->w / (float)totw;
+ }
+ if (litem->h && toth > 0) {
+ scaley = (float)litem->h / (float)toth;
+ }
- x = litem->x;
- y = litem->y - scaley * toth;
+ x = litem->x;
+ y = litem->y - scaley * toth;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_offset(item, &itemx, &itemy);
- ui_item_size(item, &itemw, &itemh);
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_offset(item, &itemx, &itemy);
+ ui_item_size(item, &itemw, &itemh);
- if (scalex != 1.0f) {
- newx = (itemx - minx) * scalex;
- itemw = (itemx - minx + itemw) * scalex - newx;
- itemx = minx + newx;
- }
+ if (scalex != 1.0f) {
+ newx = (itemx - minx) * scalex;
+ itemw = (itemx - minx + itemw) * scalex - newx;
+ itemx = minx + newx;
+ }
- if (scaley != 1.0f) {
- newy = (itemy - miny) * scaley;
- itemh = (itemy - miny + itemh) * scaley - newy;
- itemy = miny + newy;
- }
+ if (scaley != 1.0f) {
+ newy = (itemy - miny) * scaley;
+ itemh = (itemy - miny + itemh) * scaley - newy;
+ itemy = miny + newy;
+ }
- ui_item_position(item, x + itemx - minx, y + itemy - miny, itemw, itemh);
- }
+ ui_item_position(item, x + itemx - minx, y + itemy - miny, itemw, itemh);
+ }
- litem->w = scalex * totw;
- litem->h = litem->y - y;
- litem->x = x + litem->w;
- litem->y = y;
+ litem->w = scalex * totw;
+ litem->h = litem->y - y;
+ litem->x = x + litem->w;
+ litem->y = y;
}
/* split layout */
static void ui_litem_estimate_split(uiLayout *litem)
{
- ui_litem_estimate_row(litem);
- litem->item.flag &= ~UI_ITEM_MIN;
+ ui_litem_estimate_row(litem);
+ litem->item.flag &= ~UI_ITEM_MIN;
}
static void ui_litem_layout_split(uiLayout *litem)
{
- uiLayoutItemSplit *split = (uiLayoutItemSplit *)litem;
- uiItem *item;
- float percentage, extra_pixel = 0.0f;
- const int tot = BLI_listbase_count(&litem->items);
- int itemh, x, y, w, colw = 0;
+ uiLayoutItemSplit *split = (uiLayoutItemSplit *)litem;
+ uiItem *item;
+ float percentage, extra_pixel = 0.0f;
+ const int tot = BLI_listbase_count(&litem->items);
+ int itemh, x, y, w, colw = 0;
- if (tot == 0) {
- return;
- }
+ if (tot == 0) {
+ return;
+ }
- x = litem->x;
- y = litem->y;
+ x = litem->x;
+ y = litem->y;
- percentage = (split->percentage == 0.0f) ? 1.0f / (float)tot : split->percentage;
+ percentage = (split->percentage == 0.0f) ? 1.0f / (float)tot : split->percentage;
- w = (litem->w - (tot - 1) * litem->space);
- colw = w * percentage;
- colw = MAX2(colw, 0);
+ w = (litem->w - (tot - 1) * litem->space);
+ colw = w * percentage;
+ colw = MAX2(colw, 0);
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, NULL, &itemh);
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, NULL, &itemh);
- ui_item_position(item, x, y - itemh, colw, itemh);
- x += colw;
+ ui_item_position(item, x, y - itemh, colw, itemh);
+ x += colw;
- if (item->next) {
- const float width = extra_pixel + (w - (int)(w * percentage)) / ((float)tot - 1);
- extra_pixel = width - (int)width;
- colw = (int)width;
- colw = MAX2(colw, 0);
+ if (item->next) {
+ const float width = extra_pixel + (w - (int)(w * percentage)) / ((float)tot - 1);
+ extra_pixel = width - (int)width;
+ colw = (int)width;
+ colw = MAX2(colw, 0);
- x += litem->space;
- }
- }
+ x += litem->space;
+ }
+ }
- litem->w = x - litem->x;
- litem->h = litem->y - y;
- litem->x = x;
- litem->y = y;
+ litem->w = x - litem->x;
+ litem->h = litem->y - y;
+ litem->x = x;
+ litem->y = y;
}
/* overlap layout */
static void ui_litem_estimate_overlap(uiLayout *litem)
{
- uiItem *item;
- int itemw, itemh;
+ uiItem *item;
+ int itemw, itemh;
- litem->w = 0;
- litem->h = 0;
+ litem->w = 0;
+ litem->h = 0;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, &itemw, &itemh);
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, &itemw, &itemh);
- litem->w = MAX2(itemw, litem->w);
- litem->h = MAX2(itemh, litem->h);
- }
+ litem->w = MAX2(itemw, litem->w);
+ litem->h = MAX2(itemh, litem->h);
+ }
}
static void ui_litem_layout_overlap(uiLayout *litem)
{
- uiItem *item;
- int itemw, itemh, x, y;
+ uiItem *item;
+ int itemw, itemh, x, y;
- x = litem->x;
- y = litem->y;
+ x = litem->x;
+ y = litem->y;
- for (item = litem->items.first; item; item = item->next) {
- ui_item_size(item, &itemw, &itemh);
- ui_item_position(item, x, y - itemh, litem->w, itemh);
+ for (item = litem->items.first; item; item = item->next) {
+ ui_item_size(item, &itemw, &itemh);
+ ui_item_position(item, x, y - itemh, litem->w, itemh);
- litem->h = MAX2(litem->h, itemh);
- }
+ litem->h = MAX2(litem->h, itemh);
+ }
- litem->x = x;
- litem->y = y - litem->h;
+ litem->x = x;
+ litem->y = y - litem->h;
}
static void ui_litem_init_from_parent(uiLayout *litem, uiLayout *layout, int align)
{
- litem->root = layout->root;
- litem->align = align;
- /* Children of gridflow layout shall never have "ideal big size" returned as estimated size. */
- litem->variable_size = layout->variable_size || layout->item.type == ITEM_LAYOUT_GRID_FLOW;
- litem->active = true;
- litem->enabled = true;
- litem->context = layout->context;
- litem->redalert = layout->redalert;
- litem->w = layout->w;
- litem->emboss = layout->emboss;
- litem->item.flag = (layout->item.flag & (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE));
-
- if (layout->child_items_layout) {
- BLI_addtail(&layout->child_items_layout->items, litem);
- }
- else {
- BLI_addtail(&layout->items, litem);
- }
+ litem->root = layout->root;
+ litem->align = align;
+ /* Children of gridflow layout shall never have "ideal big size" returned as estimated size. */
+ litem->variable_size = layout->variable_size || layout->item.type == ITEM_LAYOUT_GRID_FLOW;
+ litem->active = true;
+ litem->enabled = true;
+ litem->context = layout->context;
+ litem->redalert = layout->redalert;
+ litem->w = layout->w;
+ litem->emboss = layout->emboss;
+ litem->item.flag = (layout->item.flag & (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE));
+
+ if (layout->child_items_layout) {
+ BLI_addtail(&layout->child_items_layout->items, litem);
+ }
+ else {
+ BLI_addtail(&layout->items, litem);
+ }
}
/* layout create functions */
uiLayout *uiLayoutRow(uiLayout *layout, bool align)
{
- uiLayout *litem;
+ uiLayout *litem;
- litem = MEM_callocN(sizeof(uiLayout), "uiLayoutRow");
- ui_litem_init_from_parent(litem, layout, align);
+ litem = MEM_callocN(sizeof(uiLayout), "uiLayoutRow");
+ ui_litem_init_from_parent(litem, layout, align);
- litem->item.type = ITEM_LAYOUT_ROW;
- litem->space = (align) ? 0 : layout->root->style->buttonspacex;
+ litem->item.type = ITEM_LAYOUT_ROW;
+ litem->space = (align) ? 0 : layout->root->style->buttonspacex;
- UI_block_layout_set_current(layout->root->block, litem);
+ UI_block_layout_set_current(layout->root->block, litem);
- return litem;
+ return litem;
}
uiLayout *uiLayoutColumn(uiLayout *layout, bool align)
{
- uiLayout *litem;
+ uiLayout *litem;
- litem = MEM_callocN(sizeof(uiLayout), "uiLayoutColumn");
- ui_litem_init_from_parent(litem, layout, align);
+ litem = MEM_callocN(sizeof(uiLayout), "uiLayoutColumn");
+ ui_litem_init_from_parent(litem, layout, align);
- litem->item.type = ITEM_LAYOUT_COLUMN;
- litem->space = (align) ? 0 : layout->root->style->buttonspacey;
+ litem->item.type = ITEM_LAYOUT_COLUMN;
+ litem->space = (align) ? 0 : layout->root->style->buttonspacey;
- UI_block_layout_set_current(layout->root->block, litem);
+ UI_block_layout_set_current(layout->root->block, litem);
- return litem;
+ return litem;
}
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align)
{
- uiLayoutItemFlow *flow;
+ uiLayoutItemFlow *flow;
- flow = MEM_callocN(sizeof(uiLayoutItemFlow), "uiLayoutItemFlow");
- ui_litem_init_from_parent(&flow->litem, layout, align);
+ flow = MEM_callocN(sizeof(uiLayoutItemFlow), "uiLayoutItemFlow");
+ ui_litem_init_from_parent(&flow->litem, layout, align);
- flow->litem.item.type = ITEM_LAYOUT_COLUMN_FLOW;
- flow->litem.space = (flow->litem.align) ? 0 : layout->root->style->columnspace;
- flow->number = number;
+ flow->litem.item.type = ITEM_LAYOUT_COLUMN_FLOW;
+ flow->litem.space = (flow->litem.align) ? 0 : layout->root->style->columnspace;
+ flow->number = number;
- UI_block_layout_set_current(layout->root->block, &flow->litem);
+ UI_block_layout_set_current(layout->root->block, &flow->litem);
- return &flow->litem;
+ return &flow->litem;
}
-uiLayout *uiLayoutGridFlow(
- uiLayout *layout, bool row_major, int columns_len, bool even_columns, bool even_rows, bool align)
+uiLayout *uiLayoutGridFlow(uiLayout *layout,
+ bool row_major,
+ int columns_len,
+ bool even_columns,
+ bool even_rows,
+ bool align)
{
- uiLayoutItemGridFlow *flow;
+ uiLayoutItemGridFlow *flow;
- flow = MEM_callocN(sizeof(uiLayoutItemGridFlow), __func__);
- flow->litem.item.type = ITEM_LAYOUT_GRID_FLOW;
- ui_litem_init_from_parent(&flow->litem, layout, align);
+ flow = MEM_callocN(sizeof(uiLayoutItemGridFlow), __func__);
+ flow->litem.item.type = ITEM_LAYOUT_GRID_FLOW;
+ ui_litem_init_from_parent(&flow->litem, layout, align);
- flow->litem.space = (flow->litem.align) ? 0 : layout->root->style->columnspace;
- flow->row_major = row_major;
- flow->columns_len = columns_len;
- flow->even_columns = even_columns;
- flow->even_rows = even_rows;
+ flow->litem.space = (flow->litem.align) ? 0 : layout->root->style->columnspace;
+ flow->row_major = row_major;
+ flow->columns_len = columns_len;
+ flow->even_columns = even_columns;
+ flow->even_rows = even_rows;
- UI_block_layout_set_current(layout->root->block, &flow->litem);
+ UI_block_layout_set_current(layout->root->block, &flow->litem);
- return &flow->litem;
+ return &flow->litem;
}
static uiLayoutItemBx *ui_layout_box(uiLayout *layout, int type)
{
- uiLayoutItemBx *box;
+ uiLayoutItemBx *box;
- box = MEM_callocN(sizeof(uiLayoutItemBx), "uiLayoutItemBx");
- ui_litem_init_from_parent(&box->litem, layout, false);
+ box = MEM_callocN(sizeof(uiLayoutItemBx), "uiLayoutItemBx");
+ ui_litem_init_from_parent(&box->litem, layout, false);
- box->litem.item.type = ITEM_LAYOUT_BOX;
- box->litem.space = layout->root->style->columnspace;
+ box->litem.item.type = ITEM_LAYOUT_BOX;
+ box->litem.space = layout->root->style->columnspace;
- UI_block_layout_set_current(layout->root->block, &box->litem);
+ UI_block_layout_set_current(layout->root->block, &box->litem);
- box->roundbox = uiDefBut(layout->root->block, type, 0, "", 0, 0, 0, 0, NULL, 0.0, 0.0, 0, 0, "");
+ box->roundbox = uiDefBut(layout->root->block, type, 0, "", 0, 0, 0, 0, NULL, 0.0, 0.0, 0, 0, "");
- return box;
+ return box;
}
uiLayout *uiLayoutRadial(uiLayout *layout)
{
- uiLayout *litem;
- uiItem *item;
+ uiLayout *litem;
+ uiItem *item;
- /* radial layouts are only valid for radial menus */
- if (layout->root->type != UI_LAYOUT_PIEMENU) {
- return ui_item_local_sublayout(layout, layout, 0);
- }
+ /* radial layouts are only valid for radial menus */
+ if (layout->root->type != UI_LAYOUT_PIEMENU) {
+ return ui_item_local_sublayout(layout, layout, 0);
+ }
- /* only one radial wheel per root layout is allowed, so check and return that, if it exists */
- for (item = layout->root->layout->items.first; item; item = item->next) {
- litem = (uiLayout *)item;
- if (litem->item.type == ITEM_LAYOUT_RADIAL) {
- UI_block_layout_set_current(layout->root->block, litem);
- return litem;
- }
- }
+ /* only one radial wheel per root layout is allowed, so check and return that, if it exists */
+ for (item = layout->root->layout->items.first; item; item = item->next) {
+ litem = (uiLayout *)item;
+ if (litem->item.type == ITEM_LAYOUT_RADIAL) {
+ UI_block_layout_set_current(layout->root->block, litem);
+ return litem;
+ }
+ }
- litem = MEM_callocN(sizeof(uiLayout), "uiLayoutRadial");
- ui_litem_init_from_parent(litem, layout, false);
+ litem = MEM_callocN(sizeof(uiLayout), "uiLayoutRadial");
+ ui_litem_init_from_parent(litem, layout, false);
- litem->item.type = ITEM_LAYOUT_RADIAL;
+ litem->item.type = ITEM_LAYOUT_RADIAL;
- UI_block_layout_set_current(layout->root->block, litem);
+ UI_block_layout_set_current(layout->root->block, litem);
- return litem;
+ return litem;
}
-
uiLayout *uiLayoutBox(uiLayout *layout)
{
- return (uiLayout *)ui_layout_box(layout, UI_BTYPE_ROUNDBOX);
+ return (uiLayout *)ui_layout_box(layout, UI_BTYPE_ROUNDBOX);
}
/**
@@ -4063,762 +4439,763 @@ uiLayout *uiLayoutBox(uiLayout *layout)
*/
void ui_layout_list_set_labels_active(uiLayout *layout)
{
- uiButtonItem *bitem;
- for (bitem = layout->items.first; bitem; bitem = bitem->item.next) {
- if (bitem->item.type != ITEM_BUTTON) {
- ui_layout_list_set_labels_active((uiLayout *)(&bitem->item));
- }
- else if (bitem->but->flag & UI_BUT_LIST_ITEM) {
- UI_but_flag_enable(bitem->but, UI_SELECT);
- }
- }
+ uiButtonItem *bitem;
+ for (bitem = layout->items.first; bitem; bitem = bitem->item.next) {
+ if (bitem->item.type != ITEM_BUTTON) {
+ ui_layout_list_set_labels_active((uiLayout *)(&bitem->item));
+ }
+ else if (bitem->but->flag & UI_BUT_LIST_ITEM) {
+ UI_but_flag_enable(bitem->but, UI_SELECT);
+ }
+ }
}
-uiLayout *uiLayoutListBox(
- uiLayout *layout, uiList *ui_list, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *actptr,
- PropertyRNA *actprop)
+uiLayout *uiLayoutListBox(uiLayout *layout,
+ uiList *ui_list,
+ PointerRNA *ptr,
+ PropertyRNA *prop,
+ PointerRNA *actptr,
+ PropertyRNA *actprop)
{
- uiLayoutItemBx *box = ui_layout_box(layout, UI_BTYPE_LISTBOX);
- uiBut *but = box->roundbox;
+ uiLayoutItemBx *box = ui_layout_box(layout, UI_BTYPE_LISTBOX);
+ uiBut *but = box->roundbox;
- but->custom_data = ui_list;
+ but->custom_data = ui_list;
- but->rnasearchpoin = *ptr;
- but->rnasearchprop = prop;
- but->rnapoin = *actptr;
- but->rnaprop = actprop;
+ but->rnasearchpoin = *ptr;
+ but->rnasearchprop = prop;
+ but->rnapoin = *actptr;
+ but->rnaprop = actprop;
- /* only for the undo string */
- if (but->flag & UI_BUT_UNDO) {
- but->tip = RNA_property_description(actprop);
- }
+ /* only for the undo string */
+ if (but->flag & UI_BUT_UNDO) {
+ but->tip = RNA_property_description(actprop);
+ }
- return (uiLayout *)box;
+ return (uiLayout *)box;
}
uiLayout *uiLayoutAbsolute(uiLayout *layout, bool align)
{
- uiLayout *litem;
+ uiLayout *litem;
- litem = MEM_callocN(sizeof(uiLayout), "uiLayoutAbsolute");
- ui_litem_init_from_parent(litem, layout, align);
+ litem = MEM_callocN(sizeof(uiLayout), "uiLayoutAbsolute");
+ ui_litem_init_from_parent(litem, layout, align);
- litem->item.type = ITEM_LAYOUT_ABSOLUTE;
+ litem->item.type = ITEM_LAYOUT_ABSOLUTE;
- UI_block_layout_set_current(layout->root->block, litem);
+ UI_block_layout_set_current(layout->root->block, litem);
- return litem;
+ return litem;
}
uiBlock *uiLayoutAbsoluteBlock(uiLayout *layout)
{
- uiBlock *block;
+ uiBlock *block;
- block = uiLayoutGetBlock(layout);
- uiLayoutAbsolute(layout, false);
+ block = uiLayoutGetBlock(layout);
+ uiLayoutAbsolute(layout, false);
- return block;
+ return block;
}
uiLayout *uiLayoutOverlap(uiLayout *layout)
{
- uiLayout *litem;
+ uiLayout *litem;
- litem = MEM_callocN(sizeof(uiLayout), "uiLayoutOverlap");
- ui_litem_init_from_parent(litem, layout, false);
+ litem = MEM_callocN(sizeof(uiLayout), "uiLayoutOverlap");
+ ui_litem_init_from_parent(litem, layout, false);
- litem->item.type = ITEM_LAYOUT_OVERLAP;
+ litem->item.type = ITEM_LAYOUT_OVERLAP;
- UI_block_layout_set_current(layout->root->block, litem);
+ UI_block_layout_set_current(layout->root->block, litem);
- return litem;
+ return litem;
}
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, bool align)
{
- uiLayoutItemSplit *split;
+ uiLayoutItemSplit *split;
- split = MEM_callocN(sizeof(uiLayoutItemSplit), "uiLayoutItemSplit");
- ui_litem_init_from_parent(&split->litem, layout, align);
+ split = MEM_callocN(sizeof(uiLayoutItemSplit), "uiLayoutItemSplit");
+ ui_litem_init_from_parent(&split->litem, layout, align);
- split->litem.item.type = ITEM_LAYOUT_SPLIT;
- split->litem.space = layout->root->style->columnspace;
- split->percentage = percentage;
+ split->litem.item.type = ITEM_LAYOUT_SPLIT;
+ split->litem.space = layout->root->style->columnspace;
+ split->percentage = percentage;
- UI_block_layout_set_current(layout->root->block, &split->litem);
+ UI_block_layout_set_current(layout->root->block, &split->litem);
- return &split->litem;
+ return &split->litem;
}
void uiLayoutSetActive(uiLayout *layout, bool active)
{
- layout->active = active;
+ layout->active = active;
}
void uiLayoutSetActiveDefault(uiLayout *layout, bool active_default)
{
- layout->active_default = active_default;
+ layout->active_default = active_default;
}
void uiLayoutSetActivateInit(uiLayout *layout, bool activate_init)
{
- layout->activate_init = activate_init;
+ layout->activate_init = activate_init;
}
void uiLayoutSetEnabled(uiLayout *layout, bool enabled)
{
- layout->enabled = enabled;
+ layout->enabled = enabled;
}
void uiLayoutSetRedAlert(uiLayout *layout, bool redalert)
{
- layout->redalert = redalert;
+ layout->redalert = redalert;
}
void uiLayoutSetKeepAspect(uiLayout *layout, bool keepaspect)
{
- layout->keepaspect = keepaspect;
+ layout->keepaspect = keepaspect;
}
void uiLayoutSetAlignment(uiLayout *layout, char alignment)
{
- layout->alignment = alignment;
+ layout->alignment = alignment;
}
void uiLayoutSetScaleX(uiLayout *layout, float scale)
{
- layout->scale[0] = scale;
+ layout->scale[0] = scale;
}
void uiLayoutSetScaleY(uiLayout *layout, float scale)
{
- layout->scale[1] = scale;
+ layout->scale[1] = scale;
}
void uiLayoutSetUnitsX(uiLayout *layout, float unit)
{
- layout->units[0] = unit;
+ layout->units[0] = unit;
}
void uiLayoutSetUnitsY(uiLayout *layout, float unit)
{
- layout->units[1] = unit;
+ layout->units[1] = unit;
}
void uiLayoutSetEmboss(uiLayout *layout, char emboss)
{
- layout->emboss = emboss;
+ layout->emboss = emboss;
}
bool uiLayoutGetPropSep(uiLayout *layout)
{
- return (layout->item.flag & UI_ITEM_PROP_SEP) != 0;
+ return (layout->item.flag & UI_ITEM_PROP_SEP) != 0;
}
void uiLayoutSetPropSep(uiLayout *layout, bool is_sep)
{
- SET_FLAG_FROM_TEST(layout->item.flag, is_sep, UI_ITEM_PROP_SEP);
+ SET_FLAG_FROM_TEST(layout->item.flag, is_sep, UI_ITEM_PROP_SEP);
}
bool uiLayoutGetPropDecorate(uiLayout *layout)
{
- return (layout->item.flag & UI_ITEM_PROP_DECORATE) != 0;
+ return (layout->item.flag & UI_ITEM_PROP_DECORATE) != 0;
}
void uiLayoutSetPropDecorate(uiLayout *layout, bool is_sep)
{
- SET_FLAG_FROM_TEST(layout->item.flag, is_sep, UI_ITEM_PROP_DECORATE);
+ SET_FLAG_FROM_TEST(layout->item.flag, is_sep, UI_ITEM_PROP_DECORATE);
}
bool uiLayoutGetActive(uiLayout *layout)
{
- return layout->active;
+ return layout->active;
}
bool uiLayoutGetActiveDefault(uiLayout *layout)
{
- return layout->active_default;
+ return layout->active_default;
}
bool uiLayoutGetActivateInit(uiLayout *layout)
{
- return layout->activate_init;
+ return layout->activate_init;
}
bool uiLayoutGetEnabled(uiLayout *layout)
{
- return layout->enabled;
+ return layout->enabled;
}
bool uiLayoutGetRedAlert(uiLayout *layout)
{
- return layout->redalert;
+ return layout->redalert;
}
bool uiLayoutGetKeepAspect(uiLayout *layout)
{
- return layout->keepaspect;
+ return layout->keepaspect;
}
int uiLayoutGetAlignment(uiLayout *layout)
{
- return layout->alignment;
+ return layout->alignment;
}
int uiLayoutGetWidth(uiLayout *layout)
{
- return layout->w;
+ return layout->w;
}
float uiLayoutGetScaleX(uiLayout *layout)
{
- return layout->scale[0];
+ return layout->scale[0];
}
float uiLayoutGetScaleY(uiLayout *layout)
{
- return layout->scale[1];
+ return layout->scale[1];
}
float uiLayoutGetUnitsX(uiLayout *layout)
{
- return layout->units[0];
+ return layout->units[0];
}
float uiLayoutGetUnitsY(uiLayout *layout)
{
- return layout->units[1];
+ return layout->units[1];
}
int uiLayoutGetEmboss(uiLayout *layout)
{
- if (layout->emboss == UI_EMBOSS_UNDEFINED) {
- return layout->root->block->dt;
- }
- else {
- return layout->emboss;
- }
+ if (layout->emboss == UI_EMBOSS_UNDEFINED) {
+ return layout->root->block->dt;
+ }
+ else {
+ return layout->emboss;
+ }
}
/********************** Layout *******************/
static void ui_item_scale(uiLayout *litem, const float scale[2])
{
- uiItem *item;
- int x, y, w, h;
+ uiItem *item;
+ int x, y, w, h;
- for (item = litem->items.last; item; item = item->prev) {
- if (item->type != ITEM_BUTTON) {
- uiLayout *subitem = (uiLayout *)item;
- ui_item_scale(subitem, scale);
- }
+ for (item = litem->items.last; item; item = item->prev) {
+ if (item->type != ITEM_BUTTON) {
+ uiLayout *subitem = (uiLayout *)item;
+ ui_item_scale(subitem, scale);
+ }
- ui_item_size(item, &w, &h);
- ui_item_offset(item, &x, &y);
+ ui_item_size(item, &w, &h);
+ ui_item_offset(item, &x, &y);
- if (scale[0] != 0.0f) {
- x *= scale[0];
- w *= scale[0];
- }
+ if (scale[0] != 0.0f) {
+ x *= scale[0];
+ w *= scale[0];
+ }
- if (scale[1] != 0.0f) {
- y *= scale[1];
- h *= scale[1];
- }
+ if (scale[1] != 0.0f) {
+ y *= scale[1];
+ h *= scale[1];
+ }
- ui_item_position(item, x, y, w, h);
- }
+ ui_item_position(item, x, y, w, h);
+ }
}
static void ui_item_estimate(uiItem *item)
{
- uiItem *subitem;
-
- if (item->type != ITEM_BUTTON) {
- uiLayout *litem = (uiLayout *)item;
-
- for (subitem = litem->items.first; subitem; subitem = subitem->next) {
- ui_item_estimate(subitem);
- }
-
- if (BLI_listbase_is_empty(&litem->items)) {
- litem->w = 0;
- litem->h = 0;
- return;
- }
-
- if (litem->scale[0] != 0.0f || litem->scale[1] != 0.0f) {
- ui_item_scale(litem, litem->scale);
- }
-
- switch (litem->item.type) {
- case ITEM_LAYOUT_COLUMN:
- ui_litem_estimate_column(litem, false);
- break;
- case ITEM_LAYOUT_COLUMN_FLOW:
- ui_litem_estimate_column_flow(litem);
- break;
- case ITEM_LAYOUT_GRID_FLOW:
- ui_litem_estimate_grid_flow(litem);
- break;
- case ITEM_LAYOUT_ROW:
- ui_litem_estimate_row(litem);
- break;
- case ITEM_LAYOUT_BOX:
- ui_litem_estimate_box(litem);
- break;
- case ITEM_LAYOUT_ROOT:
- ui_litem_estimate_root(litem);
- break;
- case ITEM_LAYOUT_ABSOLUTE:
- ui_litem_estimate_absolute(litem);
- break;
- case ITEM_LAYOUT_SPLIT:
- ui_litem_estimate_split(litem);
- break;
- case ITEM_LAYOUT_OVERLAP:
- ui_litem_estimate_overlap(litem);
- break;
- default:
- break;
- }
-
- /* Force fixed size. */
- if (litem->units[0] > 0) {
- litem->w = UI_UNIT_X * litem->units[0];
- }
- if (litem->units[1] > 0) {
- litem->h = UI_UNIT_Y * litem->units[1];
- }
- }
+ uiItem *subitem;
+
+ if (item->type != ITEM_BUTTON) {
+ uiLayout *litem = (uiLayout *)item;
+
+ for (subitem = litem->items.first; subitem; subitem = subitem->next) {
+ ui_item_estimate(subitem);
+ }
+
+ if (BLI_listbase_is_empty(&litem->items)) {
+ litem->w = 0;
+ litem->h = 0;
+ return;
+ }
+
+ if (litem->scale[0] != 0.0f || litem->scale[1] != 0.0f) {
+ ui_item_scale(litem, litem->scale);
+ }
+
+ switch (litem->item.type) {
+ case ITEM_LAYOUT_COLUMN:
+ ui_litem_estimate_column(litem, false);
+ break;
+ case ITEM_LAYOUT_COLUMN_FLOW:
+ ui_litem_estimate_column_flow(litem);
+ break;
+ case ITEM_LAYOUT_GRID_FLOW:
+ ui_litem_estimate_grid_flow(litem);
+ break;
+ case ITEM_LAYOUT_ROW:
+ ui_litem_estimate_row(litem);
+ break;
+ case ITEM_LAYOUT_BOX:
+ ui_litem_estimate_box(litem);
+ break;
+ case ITEM_LAYOUT_ROOT:
+ ui_litem_estimate_root(litem);
+ break;
+ case ITEM_LAYOUT_ABSOLUTE:
+ ui_litem_estimate_absolute(litem);
+ break;
+ case ITEM_LAYOUT_SPLIT:
+ ui_litem_estimate_split(litem);
+ break;
+ case ITEM_LAYOUT_OVERLAP:
+ ui_litem_estimate_overlap(litem);
+ break;
+ default:
+ break;
+ }
+
+ /* Force fixed size. */
+ if (litem->units[0] > 0) {
+ litem->w = UI_UNIT_X * litem->units[0];
+ }
+ if (litem->units[1] > 0) {
+ litem->h = UI_UNIT_Y * litem->units[1];
+ }
+ }
}
static void ui_item_align(uiLayout *litem, short nr)
{
- uiItem *item;
- uiButtonItem *bitem;
- uiLayoutItemBx *box;
+ uiItem *item;
+ uiButtonItem *bitem;
+ uiLayoutItemBx *box;
- for (item = litem->items.last; item; item = item->prev) {
- if (item->type == ITEM_BUTTON) {
- bitem = (uiButtonItem *)item;
+ for (item = litem->items.last; item; item = item->prev) {
+ if (item->type == ITEM_BUTTON) {
+ bitem = (uiButtonItem *)item;
#ifndef USE_UIBUT_SPATIAL_ALIGN
- if (ui_but_can_align(bitem->but))
+ if (ui_but_can_align(bitem->but))
#endif
- {
- if (!bitem->but->alignnr) {
- bitem->but->alignnr = nr;
- }
- }
- }
- else if (item->type == ITEM_LAYOUT_ABSOLUTE) {
- /* pass */
- }
- else if (item->type == ITEM_LAYOUT_OVERLAP) {
- /* pass */
- }
- else if (item->type == ITEM_LAYOUT_BOX) {
- box = (uiLayoutItemBx *)item;
- if (!box->roundbox->alignnr) {
- box->roundbox->alignnr = nr;
- }
- }
- else if (((uiLayout *)item)->align) {
- ui_item_align((uiLayout *)item, nr);
- }
- }
+ {
+ if (!bitem->but->alignnr) {
+ bitem->but->alignnr = nr;
+ }
+ }
+ }
+ else if (item->type == ITEM_LAYOUT_ABSOLUTE) {
+ /* pass */
+ }
+ else if (item->type == ITEM_LAYOUT_OVERLAP) {
+ /* pass */
+ }
+ else if (item->type == ITEM_LAYOUT_BOX) {
+ box = (uiLayoutItemBx *)item;
+ if (!box->roundbox->alignnr) {
+ box->roundbox->alignnr = nr;
+ }
+ }
+ else if (((uiLayout *)item)->align) {
+ ui_item_align((uiLayout *)item, nr);
+ }
+ }
}
static void ui_item_flag(uiLayout *litem, int flag)
{
- uiItem *item;
- uiButtonItem *bitem;
+ uiItem *item;
+ uiButtonItem *bitem;
- for (item = litem->items.last; item; item = item->prev) {
- if (item->type == ITEM_BUTTON) {
- bitem = (uiButtonItem *)item;
- bitem->but->flag |= flag;
- }
- else {
- ui_item_flag((uiLayout *)item, flag);
- }
- }
+ for (item = litem->items.last; item; item = item->prev) {
+ if (item->type == ITEM_BUTTON) {
+ bitem = (uiButtonItem *)item;
+ bitem->but->flag |= flag;
+ }
+ else {
+ ui_item_flag((uiLayout *)item, flag);
+ }
+ }
}
static void ui_item_layout(uiItem *item)
{
- uiItem *subitem;
-
- if (item->type != ITEM_BUTTON) {
- uiLayout *litem = (uiLayout *)item;
-
- if (BLI_listbase_is_empty(&litem->items)) {
- return;
- }
-
- if (litem->align) {
- ui_item_align(litem, ++litem->root->block->alignnr);
- }
- if (!litem->active) {
- ui_item_flag(litem, UI_BUT_INACTIVE);
- }
- if (!litem->enabled) {
- ui_item_flag(litem, UI_BUT_DISABLED);
- }
-
- switch (litem->item.type) {
- case ITEM_LAYOUT_COLUMN:
- ui_litem_layout_column(litem, false);
- break;
- case ITEM_LAYOUT_COLUMN_FLOW:
- ui_litem_layout_column_flow(litem);
- break;
- case ITEM_LAYOUT_GRID_FLOW:
- ui_litem_layout_grid_flow(litem);
- break;
- case ITEM_LAYOUT_ROW:
- ui_litem_layout_row(litem);
- break;
- case ITEM_LAYOUT_BOX:
- ui_litem_layout_box(litem);
- break;
- case ITEM_LAYOUT_ROOT:
- ui_litem_layout_root(litem);
- break;
- case ITEM_LAYOUT_ABSOLUTE:
- ui_litem_layout_absolute(litem);
- break;
- case ITEM_LAYOUT_SPLIT:
- ui_litem_layout_split(litem);
- break;
- case ITEM_LAYOUT_OVERLAP:
- ui_litem_layout_overlap(litem);
- break;
- case ITEM_LAYOUT_RADIAL:
- ui_litem_layout_radial(litem);
- break;
- default:
- break;
- }
-
- for (subitem = litem->items.first; subitem; subitem = subitem->next) {
- if (item->flag & UI_ITEM_BOX_ITEM) {
- subitem->flag |= UI_ITEM_BOX_ITEM;
- }
- ui_item_layout(subitem);
- }
- }
- else {
- if (item->flag & UI_ITEM_BOX_ITEM) {
- uiButtonItem *bitem = (uiButtonItem *)item;
- bitem->but->drawflag |= UI_BUT_BOX_ITEM;
- }
- }
+ uiItem *subitem;
+
+ if (item->type != ITEM_BUTTON) {
+ uiLayout *litem = (uiLayout *)item;
+
+ if (BLI_listbase_is_empty(&litem->items)) {
+ return;
+ }
+
+ if (litem->align) {
+ ui_item_align(litem, ++litem->root->block->alignnr);
+ }
+ if (!litem->active) {
+ ui_item_flag(litem, UI_BUT_INACTIVE);
+ }
+ if (!litem->enabled) {
+ ui_item_flag(litem, UI_BUT_DISABLED);
+ }
+
+ switch (litem->item.type) {
+ case ITEM_LAYOUT_COLUMN:
+ ui_litem_layout_column(litem, false);
+ break;
+ case ITEM_LAYOUT_COLUMN_FLOW:
+ ui_litem_layout_column_flow(litem);
+ break;
+ case ITEM_LAYOUT_GRID_FLOW:
+ ui_litem_layout_grid_flow(litem);
+ break;
+ case ITEM_LAYOUT_ROW:
+ ui_litem_layout_row(litem);
+ break;
+ case ITEM_LAYOUT_BOX:
+ ui_litem_layout_box(litem);
+ break;
+ case ITEM_LAYOUT_ROOT:
+ ui_litem_layout_root(litem);
+ break;
+ case ITEM_LAYOUT_ABSOLUTE:
+ ui_litem_layout_absolute(litem);
+ break;
+ case ITEM_LAYOUT_SPLIT:
+ ui_litem_layout_split(litem);
+ break;
+ case ITEM_LAYOUT_OVERLAP:
+ ui_litem_layout_overlap(litem);
+ break;
+ case ITEM_LAYOUT_RADIAL:
+ ui_litem_layout_radial(litem);
+ break;
+ default:
+ break;
+ }
+
+ for (subitem = litem->items.first; subitem; subitem = subitem->next) {
+ if (item->flag & UI_ITEM_BOX_ITEM) {
+ subitem->flag |= UI_ITEM_BOX_ITEM;
+ }
+ ui_item_layout(subitem);
+ }
+ }
+ else {
+ if (item->flag & UI_ITEM_BOX_ITEM) {
+ uiButtonItem *bitem = (uiButtonItem *)item;
+ bitem->but->drawflag |= UI_BUT_BOX_ITEM;
+ }
+ }
}
static void ui_layout_end(uiBlock *block, uiLayout *layout, int *r_x, int *r_y)
{
- if (layout->root->handlefunc) {
- UI_block_func_handle_set(block, layout->root->handlefunc, layout->root->argv);
- }
+ if (layout->root->handlefunc) {
+ UI_block_func_handle_set(block, layout->root->handlefunc, layout->root->argv);
+ }
- ui_item_estimate(&layout->item);
- ui_item_layout(&layout->item);
+ ui_item_estimate(&layout->item);
+ ui_item_layout(&layout->item);
- if (r_x) {
- *r_x = layout->x;
- }
- if (r_y) {
- *r_y = layout->y;
- }
+ if (r_x) {
+ *r_x = layout->x;
+ }
+ if (r_y) {
+ *r_y = layout->y;
+ }
}
static void ui_layout_free(uiLayout *layout)
{
- uiItem *item, *next;
+ uiItem *item, *next;
- for (item = layout->items.first; item; item = next) {
- next = item->next;
+ for (item = layout->items.first; item; item = next) {
+ next = item->next;
- if (item->type == ITEM_BUTTON) {
- MEM_freeN(item);
- }
- else {
- ui_layout_free((uiLayout *)item);
- }
- }
+ if (item->type == ITEM_BUTTON) {
+ MEM_freeN(item);
+ }
+ else {
+ ui_layout_free((uiLayout *)item);
+ }
+ }
- MEM_freeN(layout);
+ MEM_freeN(layout);
}
static void ui_layout_add_padding_button(uiLayoutRoot *root)
{
- if (root->padding) {
- /* add an invisible button for padding */
- uiBlock *block = root->block;
- uiLayout *prev_layout = block->curlayout;
+ if (root->padding) {
+ /* add an invisible button for padding */
+ uiBlock *block = root->block;
+ uiLayout *prev_layout = block->curlayout;
- block->curlayout = root->layout;
- uiDefBut(block, UI_BTYPE_SEPR, 0, "", 0, 0, root->padding, root->padding, NULL, 0.0, 0.0, 0, 0, "");
- block->curlayout = prev_layout;
- }
+ block->curlayout = root->layout;
+ uiDefBut(
+ block, UI_BTYPE_SEPR, 0, "", 0, 0, root->padding, root->padding, NULL, 0.0, 0.0, 0, 0, "");
+ block->curlayout = prev_layout;
+ }
}
-uiLayout *UI_block_layout(uiBlock *block, int dir, int type, int x, int y, int size, int em, int padding, uiStyle *style)
+uiLayout *UI_block_layout(
+ uiBlock *block, int dir, int type, int x, int y, int size, int em, int padding, uiStyle *style)
{
- uiLayout *layout;
- uiLayoutRoot *root;
+ uiLayout *layout;
+ uiLayoutRoot *root;
- root = MEM_callocN(sizeof(uiLayoutRoot), "uiLayoutRoot");
- root->type = type;
- root->style = style;
- root->block = block;
- root->padding = padding;
- root->opcontext = WM_OP_INVOKE_REGION_WIN;
+ root = MEM_callocN(sizeof(uiLayoutRoot), "uiLayoutRoot");
+ root->type = type;
+ root->style = style;
+ root->block = block;
+ root->padding = padding;
+ root->opcontext = WM_OP_INVOKE_REGION_WIN;
- layout = MEM_callocN(sizeof(uiLayout), "uiLayout");
- layout->item.type = (type == UI_LAYOUT_VERT_BAR) ? ITEM_LAYOUT_COLUMN : ITEM_LAYOUT_ROOT;
+ layout = MEM_callocN(sizeof(uiLayout), "uiLayout");
+ layout->item.type = (type == UI_LAYOUT_VERT_BAR) ? ITEM_LAYOUT_COLUMN : ITEM_LAYOUT_ROOT;
- /* Only used when 'UI_ITEM_PROP_SEP' is set. */
- layout->item.flag = UI_ITEM_PROP_DECORATE;
+ /* Only used when 'UI_ITEM_PROP_SEP' is set. */
+ layout->item.flag = UI_ITEM_PROP_DECORATE;
- layout->x = x;
- layout->y = y;
- layout->root = root;
- layout->space = style->templatespace;
- layout->active = 1;
- layout->enabled = 1;
- layout->context = NULL;
- layout->emboss = UI_EMBOSS_UNDEFINED;
+ layout->x = x;
+ layout->y = y;
+ layout->root = root;
+ layout->space = style->templatespace;
+ layout->active = 1;
+ layout->enabled = 1;
+ layout->context = NULL;
+ layout->emboss = UI_EMBOSS_UNDEFINED;
- if (type == UI_LAYOUT_MENU || type == UI_LAYOUT_PIEMENU) {
- layout->space = 0;
- }
+ if (type == UI_LAYOUT_MENU || type == UI_LAYOUT_PIEMENU) {
+ layout->space = 0;
+ }
- if (dir == UI_LAYOUT_HORIZONTAL) {
- layout->h = size;
- layout->root->emh = em * UI_UNIT_Y;
- }
- else {
- layout->w = size;
- layout->root->emw = em * UI_UNIT_X;
- }
+ if (dir == UI_LAYOUT_HORIZONTAL) {
+ layout->h = size;
+ layout->root->emh = em * UI_UNIT_Y;
+ }
+ else {
+ layout->w = size;
+ layout->root->emw = em * UI_UNIT_X;
+ }
- block->curlayout = layout;
- root->layout = layout;
- BLI_addtail(&block->layouts, root);
+ block->curlayout = layout;
+ root->layout = layout;
+ BLI_addtail(&block->layouts, root);
- ui_layout_add_padding_button(root);
+ ui_layout_add_padding_button(root);
- return layout;
+ return layout;
}
uiBlock *uiLayoutGetBlock(uiLayout *layout)
{
- return layout->root->block;
+ return layout->root->block;
}
int uiLayoutGetOperatorContext(uiLayout *layout)
{
- return layout->root->opcontext;
+ return layout->root->opcontext;
}
-
void UI_block_layout_set_current(uiBlock *block, uiLayout *layout)
{
- block->curlayout = layout;
+ block->curlayout = layout;
}
void ui_layout_add_but(uiLayout *layout, uiBut *but)
{
- uiButtonItem *bitem;
+ uiButtonItem *bitem;
- bitem = MEM_callocN(sizeof(uiButtonItem), "uiButtonItem");
- bitem->item.type = ITEM_BUTTON;
- bitem->but = but;
+ bitem = MEM_callocN(sizeof(uiButtonItem), "uiButtonItem");
+ bitem->item.type = ITEM_BUTTON;
+ bitem->but = but;
- int w, h;
- ui_item_size((uiItem *)bitem, &w, &h);
- /* XXX uiBut hasn't scaled yet
- * we can flag the button as not expandable, depending on its size */
- if (w <= 2 * UI_UNIT_X && (!but->str || but->str[0] == '\0')) {
- bitem->item.flag |= UI_ITEM_MIN;
- }
+ int w, h;
+ ui_item_size((uiItem *)bitem, &w, &h);
+ /* XXX uiBut hasn't scaled yet
+ * we can flag the button as not expandable, depending on its size */
+ if (w <= 2 * UI_UNIT_X && (!but->str || but->str[0] == '\0')) {
+ bitem->item.flag |= UI_ITEM_MIN;
+ }
- if (layout->child_items_layout) {
- BLI_addtail(&layout->child_items_layout->items, bitem);
- }
- else {
- BLI_addtail(&layout->items, bitem);
- }
+ if (layout->child_items_layout) {
+ BLI_addtail(&layout->child_items_layout->items, bitem);
+ }
+ else {
+ BLI_addtail(&layout->items, bitem);
+ }
- if (layout->context) {
- but->context = layout->context;
- but->context->used = true;
- }
+ if (layout->context) {
+ but->context = layout->context;
+ but->context->used = true;
+ }
- if (layout->emboss != UI_EMBOSS_UNDEFINED) {
- but->dt = layout->emboss;
- }
+ if (layout->emboss != UI_EMBOSS_UNDEFINED) {
+ but->dt = layout->emboss;
+ }
}
void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext)
{
- layout->root->opcontext = opcontext;
+ layout->root->opcontext = opcontext;
}
void uiLayoutSetFunc(uiLayout *layout, uiMenuHandleFunc handlefunc, void *argv)
{
- layout->root->handlefunc = handlefunc;
- layout->root->argv = argv;
+ layout->root->handlefunc = handlefunc;
+ layout->root->argv = argv;
}
void UI_block_layout_resolve(uiBlock *block, int *r_x, int *r_y)
{
- uiLayoutRoot *root;
+ uiLayoutRoot *root;
- BLI_assert(block->active);
+ BLI_assert(block->active);
- if (r_x) {
- *r_x = 0;
- }
- if (r_y) {
- *r_y = 0;
- }
+ if (r_x) {
+ *r_x = 0;
+ }
+ if (r_y) {
+ *r_y = 0;
+ }
- block->curlayout = NULL;
+ block->curlayout = NULL;
- for (root = block->layouts.first; root; root = root->next) {
- ui_layout_add_padding_button(root);
+ for (root = block->layouts.first; root; root = root->next) {
+ ui_layout_add_padding_button(root);
- /* NULL in advance so we don't interfere when adding button */
- ui_layout_end(block, root->layout, r_x, r_y);
- ui_layout_free(root->layout);
- }
+ /* NULL in advance so we don't interfere when adding button */
+ ui_layout_end(block, root->layout, r_x, r_y);
+ ui_layout_free(root->layout);
+ }
- BLI_freelistN(&block->layouts);
+ BLI_freelistN(&block->layouts);
- /* XXX silly trick, interface_templates.c doesn't get linked
- * because it's not used by other files in this module? */
- {
- UI_template_fix_linking();
- }
+ /* XXX silly trick, interface_templates.c doesn't get linked
+ * because it's not used by other files in this module? */
+ {
+ UI_template_fix_linking();
+ }
}
void uiLayoutSetContextPointer(uiLayout *layout, const char *name, PointerRNA *ptr)
{
- uiBlock *block = layout->root->block;
- layout->context = CTX_store_add(&block->contexts, name, ptr);
+ uiBlock *block = layout->root->block;
+ layout->context = CTX_store_add(&block->contexts, name, ptr);
}
void uiLayoutContextCopy(uiLayout *layout, bContextStore *context)
{
- uiBlock *block = layout->root->block;
- layout->context = CTX_store_add_all(&block->contexts, context);
+ uiBlock *block = layout->root->block;
+ layout->context = CTX_store_add_all(&block->contexts, context);
}
void uiLayoutSetContextFromBut(uiLayout *layout, uiBut *but)
{
- if (but->opptr) {
- uiLayoutSetContextPointer(layout, "button_operator", but->opptr);
- }
+ if (but->opptr) {
+ uiLayoutSetContextPointer(layout, "button_operator", but->opptr);
+ }
- if (but->rnapoin.data && but->rnaprop) {
- /* TODO: index could be supported as well */
- PointerRNA ptr_prop;
- RNA_pointer_create(NULL, &RNA_Property, but->rnaprop, &ptr_prop);
- uiLayoutSetContextPointer(layout, "button_prop", &ptr_prop);
- uiLayoutSetContextPointer(layout, "button_pointer", &but->rnapoin);
- }
+ if (but->rnapoin.data && but->rnaprop) {
+ /* TODO: index could be supported as well */
+ PointerRNA ptr_prop;
+ RNA_pointer_create(NULL, &RNA_Property, but->rnaprop, &ptr_prop);
+ uiLayoutSetContextPointer(layout, "button_prop", &ptr_prop);
+ uiLayoutSetContextPointer(layout, "button_pointer", &but->rnapoin);
+ }
}
/* this is a bit of a hack but best keep it in one place at least */
MenuType *UI_but_menutype_get(uiBut *but)
{
- if (but->menu_create_func == ui_item_menutype_func) {
- return (MenuType *)but->poin;
- }
- else {
- return NULL;
- }
+ if (but->menu_create_func == ui_item_menutype_func) {
+ return (MenuType *)but->poin;
+ }
+ else {
+ return NULL;
+ }
}
/* this is a bit of a hack but best keep it in one place at least */
PanelType *UI_but_paneltype_get(uiBut *but)
{
- if (but->menu_create_func == ui_item_paneltype_func) {
- return (PanelType *)but->poin;
- }
- else {
- return NULL;
- }
+ if (but->menu_create_func == ui_item_paneltype_func) {
+ return (PanelType *)but->poin;
+ }
+ else {
+ return NULL;
+ }
}
-
void UI_menutype_draw(bContext *C, MenuType *mt, struct uiLayout *layout)
{
- Menu menu = {
- .layout = layout,
- .type = mt,
- };
+ Menu menu = {
+ .layout = layout,
+ .type = mt,
+ };
- if (G.debug & G_DEBUG_WM) {
- printf("%s: opening menu \"%s\"\n", __func__, mt->idname);
- }
+ if (G.debug & G_DEBUG_WM) {
+ printf("%s: opening menu \"%s\"\n", __func__, mt->idname);
+ }
- if (layout->context) {
- CTX_store_set(C, layout->context);
- }
+ if (layout->context) {
+ CTX_store_set(C, layout->context);
+ }
- mt->draw(C, &menu);
+ mt->draw(C, &menu);
- if (layout->context) {
- CTX_store_set(C, NULL);
- }
+ if (layout->context) {
+ CTX_store_set(C, NULL);
+ }
}
-
-static void ui_paneltype_draw_impl(
- bContext *C, PanelType *pt, uiLayout *layout, bool show_header)
+static void ui_paneltype_draw_impl(bContext *C, PanelType *pt, uiLayout *layout, bool show_header)
{
- Panel *panel = MEM_callocN(sizeof(Panel), "popover panel");
- panel->type = pt;
- panel->flag = PNL_POPOVER;
+ Panel *panel = MEM_callocN(sizeof(Panel), "popover panel");
+ panel->type = pt;
+ panel->flag = PNL_POPOVER;
- uiLayout *last_item = layout->items.last;
+ uiLayout *last_item = layout->items.last;
- /* Draw main panel. */
- if (show_header) {
- uiLayout *row = uiLayoutRow(layout, false);
- if (pt->draw_header) {
- panel->layout = row;
- pt->draw_header(C, panel);
- panel->layout = NULL;
- }
- uiItemL(row, pt->label, ICON_NONE);
- }
+ /* Draw main panel. */
+ if (show_header) {
+ uiLayout *row = uiLayoutRow(layout, false);
+ if (pt->draw_header) {
+ panel->layout = row;
+ pt->draw_header(C, panel);
+ panel->layout = NULL;
+ }
+ uiItemL(row, pt->label, ICON_NONE);
+ }
- panel->layout = layout;
- pt->draw(C, panel);
- panel->layout = NULL;
+ panel->layout = layout;
+ pt->draw(C, panel);
+ panel->layout = NULL;
- MEM_freeN(panel);
+ MEM_freeN(panel);
- /* Draw child panels. */
- for (LinkData *link = pt->children.first; link; link = link->next) {
- PanelType *child_pt = link->data;
+ /* Draw child panels. */
+ for (LinkData *link = pt->children.first; link; link = link->next) {
+ PanelType *child_pt = link->data;
- if (child_pt->poll == NULL || child_pt->poll(C, child_pt)) {
- /* Add space if something was added to the layout. */
- if (last_item != layout->items.last) {
- uiItemS(layout);
- last_item = layout->items.last;
- }
+ if (child_pt->poll == NULL || child_pt->poll(C, child_pt)) {
+ /* Add space if something was added to the layout. */
+ if (last_item != layout->items.last) {
+ uiItemS(layout);
+ last_item = layout->items.last;
+ }
- uiLayout *col = uiLayoutColumn(layout, false);
- ui_paneltype_draw_impl(C, child_pt, col, true);
- }
- }
+ uiLayout *col = uiLayoutColumn(layout, false);
+ ui_paneltype_draw_impl(C, child_pt, col, true);
+ }
+ }
}
/**
@@ -4826,14 +5203,13 @@ static void ui_paneltype_draw_impl(
*/
void UI_paneltype_draw(bContext *C, PanelType *pt, uiLayout *layout)
{
- if (layout->context) {
- CTX_store_set(C, layout->context);
- }
-
- ui_paneltype_draw_impl(C, pt, layout, false);
+ if (layout->context) {
+ CTX_store_set(C, layout->context);
+ }
- if (layout->context) {
- CTX_store_set(C, NULL);
- }
+ ui_paneltype_draw_impl(C, pt, layout, false);
+ if (layout->context) {
+ CTX_store_set(C, NULL);
+ }
}