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Diffstat (limited to 'source/blender/editors/interface/interface_panel.c')
-rw-r--r--source/blender/editors/interface/interface_panel.c4248
1 files changed, 2141 insertions, 2107 deletions
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index b44b666a050..34e13f6620b 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -21,7 +21,6 @@
* \ingroup edinterface
*/
-
/* a full doc with API notes can be found in
* bf-blender/trunk/blender/doc/guides/interface_API.txt */
@@ -64,46 +63,46 @@
/*********************** defines and structs ************************/
-#define ANIMATION_TIME 0.30
-#define ANIMATION_INTERVAL 0.02
+#define ANIMATION_TIME 0.30
+#define ANIMATION_INTERVAL 0.02
-#define PNL_LAST_ADDED 1
-#define PNL_ACTIVE 2
-#define PNL_WAS_ACTIVE 4
-#define PNL_ANIM_ALIGN 8
-#define PNL_NEW_ADDED 16
-#define PNL_FIRST 32
+#define PNL_LAST_ADDED 1
+#define PNL_ACTIVE 2
+#define PNL_WAS_ACTIVE 4
+#define PNL_ANIM_ALIGN 8
+#define PNL_NEW_ADDED 16
+#define PNL_FIRST 32
/* only show pin header button for pinned panels */
#define USE_PIN_HIDDEN
/* the state of the mouse position relative to the panel */
typedef enum uiPanelMouseState {
- PANEL_MOUSE_OUTSIDE, /* mouse is not in the panel */
- PANEL_MOUSE_INSIDE_CONTENT, /* mouse is in the actual panel content */
- PANEL_MOUSE_INSIDE_HEADER, /* mouse is in the panel header */
- PANEL_MOUSE_INSIDE_SCALE, /* mouse is inside panel scale widget */
+ PANEL_MOUSE_OUTSIDE, /* mouse is not in the panel */
+ PANEL_MOUSE_INSIDE_CONTENT, /* mouse is in the actual panel content */
+ PANEL_MOUSE_INSIDE_HEADER, /* mouse is in the panel header */
+ PANEL_MOUSE_INSIDE_SCALE, /* mouse is inside panel scale widget */
} uiPanelMouseState;
typedef enum uiHandlePanelState {
- PANEL_STATE_DRAG,
- PANEL_STATE_DRAG_SCALE,
- PANEL_STATE_WAIT_UNTAB,
- PANEL_STATE_ANIMATION,
- PANEL_STATE_EXIT,
+ PANEL_STATE_DRAG,
+ PANEL_STATE_DRAG_SCALE,
+ PANEL_STATE_WAIT_UNTAB,
+ PANEL_STATE_ANIMATION,
+ PANEL_STATE_EXIT,
} uiHandlePanelState;
typedef struct uiHandlePanelData {
- uiHandlePanelState state;
+ uiHandlePanelState state;
- /* animation */
- wmTimer *animtimer;
- double starttime;
+ /* animation */
+ wmTimer *animtimer;
+ double starttime;
- /* dragging */
- int startx, starty;
- int startofsx, startofsy;
- int startsizex, startsizey;
+ /* dragging */
+ int startx, starty;
+ int startofsx, startofsy;
+ int startsizex, startsizey;
} uiHandlePanelData;
static int get_panel_real_size_y(const Panel *pa);
@@ -111,15 +110,15 @@ static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelStat
static void panel_title_color_get(bool show_background, uchar color[4])
{
- if (show_background) {
- UI_GetThemeColor4ubv(TH_TITLE, color);
- }
- else {
- /* Use menu colors for floating panels. */
- bTheme *btheme = UI_GetTheme();
- const uiWidgetColors *wcol = &btheme->tui.wcol_menu_back;
- copy_v4_v4_uchar(color, (const uchar *)wcol->text);
- }
+ if (show_background) {
+ UI_GetThemeColor4ubv(TH_TITLE, color);
+ }
+ else {
+ /* Use menu colors for floating panels. */
+ bTheme *btheme = UI_GetTheme();
+ const uiWidgetColors *wcol = &btheme->tui.wcol_menu_back;
+ copy_v4_v4_uchar(color, (const uchar *)wcol->text);
+ }
}
/*********************** space specific code ************************/
@@ -127,141 +126,146 @@ static void panel_title_color_get(bool show_background, uchar color[4])
/* SpaceProperties.align */
typedef enum eSpaceButtons_Align {
- BUT_HORIZONTAL = 0,
- BUT_VERTICAL = 1,
- BUT_AUTO = 2,
+ BUT_HORIZONTAL = 0,
+ BUT_VERTICAL = 1,
+ BUT_AUTO = 2,
} eSpaceButtons_Align;
static int panel_aligned(ScrArea *sa, ARegion *ar)
{
- if (sa->spacetype == SPACE_PROPERTIES && ar->regiontype == RGN_TYPE_WINDOW) {
- return BUT_VERTICAL;
- }
- else if (sa->spacetype == SPACE_USERPREF && ar->regiontype == RGN_TYPE_WINDOW) {
- return BUT_VERTICAL;
- }
- else if (sa->spacetype == SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS) {
- return BUT_VERTICAL;
- }
- else if (sa->spacetype == SPACE_IMAGE && ar->regiontype == RGN_TYPE_PREVIEW) {
- return BUT_VERTICAL;
- }
- else if (ELEM(ar->regiontype, RGN_TYPE_UI, RGN_TYPE_TOOLS, RGN_TYPE_TOOL_PROPS, RGN_TYPE_HUD, RGN_TYPE_NAV_BAR, RGN_TYPE_EXECUTE)) {
- return BUT_VERTICAL;
- }
-
- return 0;
+ if (sa->spacetype == SPACE_PROPERTIES && ar->regiontype == RGN_TYPE_WINDOW) {
+ return BUT_VERTICAL;
+ }
+ else if (sa->spacetype == SPACE_USERPREF && ar->regiontype == RGN_TYPE_WINDOW) {
+ return BUT_VERTICAL;
+ }
+ else if (sa->spacetype == SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS) {
+ return BUT_VERTICAL;
+ }
+ else if (sa->spacetype == SPACE_IMAGE && ar->regiontype == RGN_TYPE_PREVIEW) {
+ return BUT_VERTICAL;
+ }
+ else if (ELEM(ar->regiontype,
+ RGN_TYPE_UI,
+ RGN_TYPE_TOOLS,
+ RGN_TYPE_TOOL_PROPS,
+ RGN_TYPE_HUD,
+ RGN_TYPE_NAV_BAR,
+ RGN_TYPE_EXECUTE)) {
+ return BUT_VERTICAL;
+ }
+
+ return 0;
}
static bool panel_active_animation_changed(ListBase *lb, Panel **pa_animation, bool *no_animation)
{
- for (Panel *pa = lb->first; pa; pa = pa->next) {
- /* Detect panel active flag changes. */
- if (!(pa->type && pa->type->parent)) {
- if ((pa->runtime_flag & PNL_WAS_ACTIVE) && !(pa->runtime_flag & PNL_ACTIVE)) {
- return true;
- }
- if (!(pa->runtime_flag & PNL_WAS_ACTIVE) && (pa->runtime_flag & PNL_ACTIVE)) {
- return true;
- }
- }
-
- if ((pa->runtime_flag & PNL_ACTIVE) && !(pa->flag & PNL_CLOSED)) {
- if (panel_active_animation_changed(&pa->children, pa_animation, no_animation)) {
- return true;
- }
- }
-
- /* Detect animation. */
- if (pa->activedata) {
- uiHandlePanelData *data = pa->activedata;
- if (data->state == PANEL_STATE_ANIMATION) {
- *pa_animation = pa;
- }
- else {
- /* Don't animate while handling other interaction. */
- *no_animation = true;
- }
- }
- if ((pa->runtime_flag & PNL_ANIM_ALIGN) && !(*pa_animation)) {
- *pa_animation = pa;
- }
- }
-
- return false;
+ for (Panel *pa = lb->first; pa; pa = pa->next) {
+ /* Detect panel active flag changes. */
+ if (!(pa->type && pa->type->parent)) {
+ if ((pa->runtime_flag & PNL_WAS_ACTIVE) && !(pa->runtime_flag & PNL_ACTIVE)) {
+ return true;
+ }
+ if (!(pa->runtime_flag & PNL_WAS_ACTIVE) && (pa->runtime_flag & PNL_ACTIVE)) {
+ return true;
+ }
+ }
+
+ if ((pa->runtime_flag & PNL_ACTIVE) && !(pa->flag & PNL_CLOSED)) {
+ if (panel_active_animation_changed(&pa->children, pa_animation, no_animation)) {
+ return true;
+ }
+ }
+
+ /* Detect animation. */
+ if (pa->activedata) {
+ uiHandlePanelData *data = pa->activedata;
+ if (data->state == PANEL_STATE_ANIMATION) {
+ *pa_animation = pa;
+ }
+ else {
+ /* Don't animate while handling other interaction. */
+ *no_animation = true;
+ }
+ }
+ if ((pa->runtime_flag & PNL_ANIM_ALIGN) && !(*pa_animation)) {
+ *pa_animation = pa;
+ }
+ }
+
+ return false;
}
static bool panels_need_realign(ScrArea *sa, ARegion *ar, Panel **r_pa_animate)
{
- *r_pa_animate = NULL;
-
- if (sa->spacetype == SPACE_PROPERTIES && ar->regiontype == RGN_TYPE_WINDOW) {
- SpaceProperties *sbuts = sa->spacedata.first;
-
- if (sbuts->mainbo != sbuts->mainb) {
- return true;
- }
- }
- else if (sa->spacetype == SPACE_IMAGE && ar->regiontype == RGN_TYPE_PREVIEW) {
- return true;
- }
- else if (sa->spacetype == SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS) {
- return true;
- }
-
- /* Detect if a panel was added or removed. */
- Panel *pa_animation = NULL;
- bool no_animation = false;
- if (panel_active_animation_changed(&ar->panels, &pa_animation, &no_animation)) {
- return true;
- }
-
- /* Detect panel marked for animation, if we're not already animating. */
- if (pa_animation) {
- if (!no_animation) {
- *r_pa_animate = pa_animation;
- }
- return true;
- }
-
- return false;
+ *r_pa_animate = NULL;
+
+ if (sa->spacetype == SPACE_PROPERTIES && ar->regiontype == RGN_TYPE_WINDOW) {
+ SpaceProperties *sbuts = sa->spacedata.first;
+
+ if (sbuts->mainbo != sbuts->mainb) {
+ return true;
+ }
+ }
+ else if (sa->spacetype == SPACE_IMAGE && ar->regiontype == RGN_TYPE_PREVIEW) {
+ return true;
+ }
+ else if (sa->spacetype == SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS) {
+ return true;
+ }
+
+ /* Detect if a panel was added or removed. */
+ Panel *pa_animation = NULL;
+ bool no_animation = false;
+ if (panel_active_animation_changed(&ar->panels, &pa_animation, &no_animation)) {
+ return true;
+ }
+
+ /* Detect panel marked for animation, if we're not already animating. */
+ if (pa_animation) {
+ if (!no_animation) {
+ *r_pa_animate = pa_animation;
+ }
+ return true;
+ }
+
+ return false;
}
/****************************** panels ******************************/
static void panels_collapse_all(ScrArea *sa, ARegion *ar, const Panel *from_pa)
{
- const bool has_category_tabs = UI_panel_category_is_visible(ar);
- const char *category = has_category_tabs ? UI_panel_category_active_get(ar, false) : NULL;
- const int flag = ((panel_aligned(sa, ar) == BUT_HORIZONTAL) ? PNL_CLOSEDX : PNL_CLOSEDY);
- const PanelType *from_pt = from_pa->type;
- Panel *pa;
-
- for (pa = ar->panels.first; pa; pa = pa->next) {
- PanelType *pt = pa->type;
-
- /* close panels with headers in the same context */
- if (pt && from_pt && !(pt->flag & PNL_NO_HEADER)) {
- if (!pt->context[0] || !from_pt->context[0] || STREQ(pt->context, from_pt->context)) {
- if ((pa->flag & PNL_PIN) || !category || !pt->category[0] || STREQ(pt->category, category)) {
- pa->flag &= ~PNL_CLOSED;
- pa->flag |= flag;
- }
- }
- }
- }
+ const bool has_category_tabs = UI_panel_category_is_visible(ar);
+ const char *category = has_category_tabs ? UI_panel_category_active_get(ar, false) : NULL;
+ const int flag = ((panel_aligned(sa, ar) == BUT_HORIZONTAL) ? PNL_CLOSEDX : PNL_CLOSEDY);
+ const PanelType *from_pt = from_pa->type;
+ Panel *pa;
+
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ PanelType *pt = pa->type;
+
+ /* close panels with headers in the same context */
+ if (pt && from_pt && !(pt->flag & PNL_NO_HEADER)) {
+ if (!pt->context[0] || !from_pt->context[0] || STREQ(pt->context, from_pt->context)) {
+ if ((pa->flag & PNL_PIN) || !category || !pt->category[0] ||
+ STREQ(pt->category, category)) {
+ pa->flag &= ~PNL_CLOSED;
+ pa->flag |= flag;
+ }
+ }
+ }
+ }
}
-
static void ui_panel_copy_offset(Panel *pa, Panel *papar)
{
- /* with respect to sizes... papar is parent */
+ /* with respect to sizes... papar is parent */
- pa->ofsx = papar->ofsx;
- pa->ofsy = papar->ofsy + papar->sizey - pa->sizey;
+ pa->ofsx = papar->ofsx;
+ pa->ofsy = papar->ofsy + papar->sizey - pa->sizey;
}
-
/**
* XXX Disabled paneltab handling for now. Old 2.4x feature, *DO NOT* confuse it with new tool tabs in 2.70. ;)
* See also T41704.
@@ -270,211 +274,212 @@ static void ui_panel_copy_offset(Panel *pa, Panel *papar)
Panel *UI_panel_find_by_type(ListBase *lb, PanelType *pt)
{
- Panel *pa;
- const char *idname = pt->idname;
+ Panel *pa;
+ const char *idname = pt->idname;
#ifdef UI_USE_PANELTAB
- const char *tabname = pt->idname;
- for (pa = lb->first; pa; pa = pa->next) {
- if (STREQLEN(pa->panelname, idname, sizeof(pa->panelname))) {
- if (STREQLEN(pa->tabname, tabname, sizeof(pa->tabname))) {
- return pa;
- }
- }
- }
+ const char *tabname = pt->idname;
+ for (pa = lb->first; pa; pa = pa->next) {
+ if (STREQLEN(pa->panelname, idname, sizeof(pa->panelname))) {
+ if (STREQLEN(pa->tabname, tabname, sizeof(pa->tabname))) {
+ return pa;
+ }
+ }
+ }
#else
- for (pa = lb->first; pa; pa = pa->next) {
- if (STREQLEN(pa->panelname, idname, sizeof(pa->panelname))) {
- return pa;
- }
- }
+ for (pa = lb->first; pa; pa = pa->next) {
+ if (STREQLEN(pa->panelname, idname, sizeof(pa->panelname))) {
+ return pa;
+ }
+ }
#endif
- return NULL;
+ return NULL;
}
/**
* \note \a pa should be return value from #UI_panel_find_by_type and can be NULL.
*/
-Panel *UI_panel_begin(ScrArea *sa, ARegion *ar, ListBase *lb, uiBlock *block, PanelType *pt, Panel *pa, bool *r_open)
+Panel *UI_panel_begin(
+ ScrArea *sa, ARegion *ar, ListBase *lb, uiBlock *block, PanelType *pt, Panel *pa, bool *r_open)
{
- Panel *palast, *panext;
- const char *drawname = CTX_IFACE_(pt->translation_context, pt->label);
- const char *idname = pt->idname;
+ Panel *palast, *panext;
+ const char *drawname = CTX_IFACE_(pt->translation_context, pt->label);
+ const char *idname = pt->idname;
#ifdef UI_USE_PANELTAB
- const char *tabname = pt->idname;
- const char *hookname = NULL;
+ const char *tabname = pt->idname;
+ const char *hookname = NULL;
#endif
- const bool newpanel = (pa == NULL);
- int align = panel_aligned(sa, ar);
-
- if (!newpanel) {
- pa->type = pt;
- }
- else {
- /* new panel */
- pa = MEM_callocN(sizeof(Panel), "new panel");
- pa->type = pt;
- BLI_strncpy(pa->panelname, idname, sizeof(pa->panelname));
-
- if (pt->flag & PNL_DEFAULT_CLOSED) {
- if (align == BUT_VERTICAL) {
- pa->flag |= PNL_CLOSEDY;
- }
- else {
- pa->flag |= PNL_CLOSEDX;
- }
- }
-
- pa->ofsx = 0;
- pa->ofsy = 0;
- pa->sizex = 0;
- pa->sizey = 0;
- pa->blocksizex = 0;
- pa->blocksizey = 0;
- pa->runtime_flag |= PNL_NEW_ADDED;
-
- BLI_addtail(lb, pa);
+ const bool newpanel = (pa == NULL);
+ int align = panel_aligned(sa, ar);
+
+ if (!newpanel) {
+ pa->type = pt;
+ }
+ else {
+ /* new panel */
+ pa = MEM_callocN(sizeof(Panel), "new panel");
+ pa->type = pt;
+ BLI_strncpy(pa->panelname, idname, sizeof(pa->panelname));
+
+ if (pt->flag & PNL_DEFAULT_CLOSED) {
+ if (align == BUT_VERTICAL) {
+ pa->flag |= PNL_CLOSEDY;
+ }
+ else {
+ pa->flag |= PNL_CLOSEDX;
+ }
+ }
+
+ pa->ofsx = 0;
+ pa->ofsy = 0;
+ pa->sizex = 0;
+ pa->sizey = 0;
+ pa->blocksizex = 0;
+ pa->blocksizey = 0;
+ pa->runtime_flag |= PNL_NEW_ADDED;
+
+ BLI_addtail(lb, pa);
#ifdef UI_USE_PANELTAB
- BLI_strncpy(pa->tabname, tabname, sizeof(pa->tabname));
-
- /* make new Panel tabbed? */
- if (hookname) {
- Panel *patab;
- for (patab = lb->first; patab; patab = patab->next) {
- if ((patab->runtime_flag & PNL_ACTIVE) && patab->paneltab == NULL) {
- if (STREQLEN(hookname, patab->panelname, sizeof(patab->panelname))) {
- if (STREQLEN(tabname, patab->tabname, sizeof(patab->tabname))) {
- pa->paneltab = patab;
- ui_panel_copy_offset(pa, patab);
- break;
- }
- }
- }
- }
- }
+ BLI_strncpy(pa->tabname, tabname, sizeof(pa->tabname));
+
+ /* make new Panel tabbed? */
+ if (hookname) {
+ Panel *patab;
+ for (patab = lb->first; patab; patab = patab->next) {
+ if ((patab->runtime_flag & PNL_ACTIVE) && patab->paneltab == NULL) {
+ if (STREQLEN(hookname, patab->panelname, sizeof(patab->panelname))) {
+ if (STREQLEN(tabname, patab->tabname, sizeof(patab->tabname))) {
+ pa->paneltab = patab;
+ ui_panel_copy_offset(pa, patab);
+ break;
+ }
+ }
+ }
+ }
+ }
#else
- BLI_strncpy(pa->tabname, idname, sizeof(pa->tabname));
+ BLI_strncpy(pa->tabname, idname, sizeof(pa->tabname));
#endif
- }
-
- /* Do not allow closed panels without headers! Else user could get "disappeared" UI! */
- if ((pt->flag & PNL_NO_HEADER) && (pa->flag & PNL_CLOSED)) {
- pa->flag &= ~PNL_CLOSED;
- /* Force update of panels' positions! */
- pa->sizex = 0;
- pa->sizey = 0;
- pa->blocksizex = 0;
- pa->blocksizey = 0;
- }
-
- BLI_strncpy(pa->drawname, drawname, sizeof(pa->drawname));
-
- /* if a new panel is added, we insert it right after the panel
- * that was last added. this way new panels are inserted in the
- * right place between versions */
- for (palast = lb->first; palast; palast = palast->next) {
- if (palast->runtime_flag & PNL_LAST_ADDED) {
- BLI_remlink(lb, pa);
- BLI_insertlinkafter(lb, palast, pa);
- break;
- }
- }
-
- if (newpanel) {
- pa->sortorder = (palast) ? palast->sortorder + 1 : 0;
-
- for (panext = lb->first; panext; panext = panext->next) {
- if (panext != pa && panext->sortorder >= pa->sortorder) {
- panext->sortorder++;
- }
- }
- }
-
- if (palast) {
- palast->runtime_flag &= ~PNL_LAST_ADDED;
- }
-
- /* assign to block */
- block->panel = pa;
- pa->runtime_flag |= PNL_ACTIVE | PNL_LAST_ADDED;
- if (ar->alignment == RGN_ALIGN_FLOAT) {
- UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
- }
-
- *r_open = false;
-
- if (pa->paneltab) {
- return pa;
- }
- if (pa->flag & PNL_CLOSED) {
- return pa;
- }
-
- *r_open = true;
-
- return pa;
+ }
+
+ /* Do not allow closed panels without headers! Else user could get "disappeared" UI! */
+ if ((pt->flag & PNL_NO_HEADER) && (pa->flag & PNL_CLOSED)) {
+ pa->flag &= ~PNL_CLOSED;
+ /* Force update of panels' positions! */
+ pa->sizex = 0;
+ pa->sizey = 0;
+ pa->blocksizex = 0;
+ pa->blocksizey = 0;
+ }
+
+ BLI_strncpy(pa->drawname, drawname, sizeof(pa->drawname));
+
+ /* if a new panel is added, we insert it right after the panel
+ * that was last added. this way new panels are inserted in the
+ * right place between versions */
+ for (palast = lb->first; palast; palast = palast->next) {
+ if (palast->runtime_flag & PNL_LAST_ADDED) {
+ BLI_remlink(lb, pa);
+ BLI_insertlinkafter(lb, palast, pa);
+ break;
+ }
+ }
+
+ if (newpanel) {
+ pa->sortorder = (palast) ? palast->sortorder + 1 : 0;
+
+ for (panext = lb->first; panext; panext = panext->next) {
+ if (panext != pa && panext->sortorder >= pa->sortorder) {
+ panext->sortorder++;
+ }
+ }
+ }
+
+ if (palast) {
+ palast->runtime_flag &= ~PNL_LAST_ADDED;
+ }
+
+ /* assign to block */
+ block->panel = pa;
+ pa->runtime_flag |= PNL_ACTIVE | PNL_LAST_ADDED;
+ if (ar->alignment == RGN_ALIGN_FLOAT) {
+ UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
+ }
+
+ *r_open = false;
+
+ if (pa->paneltab) {
+ return pa;
+ }
+ if (pa->flag & PNL_CLOSED) {
+ return pa;
+ }
+
+ *r_open = true;
+
+ return pa;
}
void UI_panel_end(uiBlock *block, int width, int height)
{
- Panel *pa = block->panel;
-
- /* Set panel size excluding children. */
- pa->blocksizex = width;
- pa->blocksizey = height;
-
- /* Compute total panel size including children. */
- for (Panel *pachild = pa->children.first; pachild; pachild = pachild->next) {
- if (pachild->runtime_flag & PNL_ACTIVE) {
- width = max_ii(width, pachild->sizex);
- height += get_panel_real_size_y(pachild);
- }
- }
-
- /* Update total panel size. */
- if (pa->runtime_flag & PNL_NEW_ADDED) {
- pa->runtime_flag &= ~PNL_NEW_ADDED;
- pa->sizex = width;
- pa->sizey = height;
- }
- else {
- /* check if we need to do an animation */
- if (!ELEM(width, 0, pa->sizex) || !ELEM(height, 0, pa->sizey)) {
- pa->runtime_flag |= PNL_ANIM_ALIGN;
- if (height != 0) {
- pa->ofsy += pa->sizey - height;
- }
- }
-
- /* update width/height if non-zero */
- if (width != 0) {
- pa->sizex = width;
- }
- if (height != 0) {
- pa->sizey = height;
- }
- }
+ Panel *pa = block->panel;
+
+ /* Set panel size excluding children. */
+ pa->blocksizex = width;
+ pa->blocksizey = height;
+
+ /* Compute total panel size including children. */
+ for (Panel *pachild = pa->children.first; pachild; pachild = pachild->next) {
+ if (pachild->runtime_flag & PNL_ACTIVE) {
+ width = max_ii(width, pachild->sizex);
+ height += get_panel_real_size_y(pachild);
+ }
+ }
+
+ /* Update total panel size. */
+ if (pa->runtime_flag & PNL_NEW_ADDED) {
+ pa->runtime_flag &= ~PNL_NEW_ADDED;
+ pa->sizex = width;
+ pa->sizey = height;
+ }
+ else {
+ /* check if we need to do an animation */
+ if (!ELEM(width, 0, pa->sizex) || !ELEM(height, 0, pa->sizey)) {
+ pa->runtime_flag |= PNL_ANIM_ALIGN;
+ if (height != 0) {
+ pa->ofsy += pa->sizey - height;
+ }
+ }
+
+ /* update width/height if non-zero */
+ if (width != 0) {
+ pa->sizex = width;
+ }
+ if (height != 0) {
+ pa->sizey = height;
+ }
+ }
}
static void ui_offset_panel_block(uiBlock *block)
{
- uiStyle *style = UI_style_get_dpi();
+ uiStyle *style = UI_style_get_dpi();
- /* compute bounds and offset */
- ui_block_bounds_calc(block);
+ /* compute bounds and offset */
+ ui_block_bounds_calc(block);
- int ofsy = block->panel->sizey - style->panelspace;
+ int ofsy = block->panel->sizey - style->panelspace;
- for (uiBut *but = block->buttons.first; but; but = but->next) {
- but->rect.ymin += ofsy;
- but->rect.ymax += ofsy;
- }
+ for (uiBut *but = block->buttons.first; but; but = but->next) {
+ but->rect.ymin += ofsy;
+ but->rect.ymax += ofsy;
+ }
- block->rect.xmax = block->panel->sizex;
- block->rect.ymax = block->panel->sizey;
- block->rect.xmin = block->rect.ymin = 0.0;
+ block->rect.xmax = block->panel->sizex;
+ block->rect.ymax = block->panel->sizey;
+ block->rect.xmin = block->rect.ymin = 0.0;
}
/**************************** drawing *******************************/
@@ -482,474 +487,479 @@ static void ui_offset_panel_block(uiBlock *block)
/* triangle 'icon' for panel header */
void UI_draw_icon_tri(float x, float y, char dir, const float color[4])
{
- float f3 = 0.05 * U.widget_unit;
- float f5 = 0.15 * U.widget_unit;
- float f7 = 0.25 * U.widget_unit;
-
- if (dir == 'h') {
- UI_draw_anti_tria(x - f3, y - f5, x - f3, y + f5, x + f7, y, color);
- }
- else if (dir == 't') {
- UI_draw_anti_tria(x - f5, y - f7, x + f5, y - f7, x, y + f3, color);
- }
- else { /* 'v' = vertical, down */
- UI_draw_anti_tria(x - f5, y + f3, x + f5, y + f3, x, y - f7, color);
- }
+ float f3 = 0.05 * U.widget_unit;
+ float f5 = 0.15 * U.widget_unit;
+ float f7 = 0.25 * U.widget_unit;
+
+ if (dir == 'h') {
+ UI_draw_anti_tria(x - f3, y - f5, x - f3, y + f5, x + f7, y, color);
+ }
+ else if (dir == 't') {
+ UI_draw_anti_tria(x - f5, y - f7, x + f5, y - f7, x, y + f3, color);
+ }
+ else { /* 'v' = vertical, down */
+ UI_draw_anti_tria(x - f5, y + f3, x + f5, y + f3, x, y - f7, color);
+ }
}
static void ui_draw_anti_x(uint pos, float x1, float y1, float x2, float y2)
{
- /* set antialias line */
- GPU_line_smooth(true);
- GPU_blend(true);
+ /* set antialias line */
+ GPU_line_smooth(true);
+ GPU_blend(true);
- GPU_line_width(2.0);
+ GPU_line_width(2.0);
- immBegin(GPU_PRIM_LINES, 4);
+ immBegin(GPU_PRIM_LINES, 4);
- immVertex2f(pos, x1, y1);
- immVertex2f(pos, x2, y2);
+ immVertex2f(pos, x1, y1);
+ immVertex2f(pos, x2, y2);
- immVertex2f(pos, x1, y2);
- immVertex2f(pos, x2, y1);
+ immVertex2f(pos, x1, y2);
+ immVertex2f(pos, x2, y1);
- immEnd();
-
- GPU_line_smooth(false);
- GPU_blend(false);
+ immEnd();
+ GPU_line_smooth(false);
+ GPU_blend(false);
}
/* x 'icon' for panel header */
static void ui_draw_x_icon(uint pos, float x, float y)
{
- ui_draw_anti_x(pos, x, y, x + 9.375f, y + 9.375f);
-
+ ui_draw_anti_x(pos, x, y, x + 9.375f, y + 9.375f);
}
-#define PNL_ICON UI_UNIT_X /* could be UI_UNIT_Y too */
+#define PNL_ICON UI_UNIT_X /* could be UI_UNIT_Y too */
static void ui_draw_panel_scalewidget(uint pos, const rcti *rect)
{
- float xmin, xmax, dx;
- float ymin, ymax, dy;
+ float xmin, xmax, dx;
+ float ymin, ymax, dy;
- xmin = rect->xmax - PNL_HEADER + 2;
- xmax = rect->xmax - 3;
- ymin = rect->ymin + 3;
- ymax = rect->ymin + PNL_HEADER - 2;
+ xmin = rect->xmax - PNL_HEADER + 2;
+ xmax = rect->xmax - 3;
+ ymin = rect->ymin + 3;
+ ymax = rect->ymin + PNL_HEADER - 2;
- dx = 0.5f * (xmax - xmin);
- dy = 0.5f * (ymax - ymin);
+ dx = 0.5f * (xmax - xmin);
+ dy = 0.5f * (ymax - ymin);
- GPU_blend(true);
- immUniformColor4ub(255, 255, 255, 50);
+ GPU_blend(true);
+ immUniformColor4ub(255, 255, 255, 50);
- immBegin(GPU_PRIM_LINES, 4);
+ immBegin(GPU_PRIM_LINES, 4);
- immVertex2f(pos, xmin, ymin);
- immVertex2f(pos, xmax, ymax);
+ immVertex2f(pos, xmin, ymin);
+ immVertex2f(pos, xmax, ymax);
- immVertex2f(pos, xmin + dx, ymin);
- immVertex2f(pos, xmax, ymax - dy);
+ immVertex2f(pos, xmin + dx, ymin);
+ immVertex2f(pos, xmax, ymax - dy);
- immEnd();
+ immEnd();
- immUniformColor4ub(0, 0, 0, 50);
+ immUniformColor4ub(0, 0, 0, 50);
- immBegin(GPU_PRIM_LINES, 4);
+ immBegin(GPU_PRIM_LINES, 4);
- immVertex2f(pos, xmin, ymin + 1);
- immVertex2f(pos, xmax, ymax + 1);
+ immVertex2f(pos, xmin, ymin + 1);
+ immVertex2f(pos, xmax, ymax + 1);
- immVertex2f(pos, xmin + dx, ymin + 1);
- immVertex2f(pos, xmax, ymax - dy + 1);
+ immVertex2f(pos, xmin + dx, ymin + 1);
+ immVertex2f(pos, xmax, ymax - dy + 1);
- immEnd();
+ immEnd();
- GPU_blend(false);
+ GPU_blend(false);
}
static void immRectf_tris_color_ex(
- uint pos, float x1, float y1, float x2, float y2,
- uint col, const float color[3])
+ uint pos, float x1, float y1, float x2, float y2, uint col, const float color[3])
{
- immAttr4fv(col, color);
- immVertex2f(pos, x1, y1);
- immAttr4fv(col, color);
- immVertex2f(pos, x2, y1);
- immAttr4fv(col, color);
- immVertex2f(pos, x2, y2);
-
- immAttr4fv(col, color);
- immVertex2f(pos, x1, y1);
- immAttr4fv(col, color);
- immVertex2f(pos, x2, y2);
- immAttr4fv(col, color);
- immVertex2f(pos, x1, y2);
+ immAttr4fv(col, color);
+ immVertex2f(pos, x1, y1);
+ immAttr4fv(col, color);
+ immVertex2f(pos, x2, y1);
+ immAttr4fv(col, color);
+ immVertex2f(pos, x2, y2);
+
+ immAttr4fv(col, color);
+ immVertex2f(pos, x1, y1);
+ immAttr4fv(col, color);
+ immVertex2f(pos, x2, y2);
+ immAttr4fv(col, color);
+ immVertex2f(pos, x1, y2);
}
static void ui_draw_panel_dragwidget(uint pos, uint col, const rctf *rect)
{
- float col_high[4], col_dark[4];
- const int col_tint = 84;
-
- const int px = (int)U.pixelsize;
- const int px_zoom = max_ii(round_fl_to_int(BLI_rctf_size_y(rect) / 22.0f), 1);
-
- const int box_margin = max_ii(round_fl_to_int((float)(px_zoom * 2.0f)), px);
- const int box_size = max_ii(round_fl_to_int((BLI_rctf_size_y(rect) / 8.0f) - px), px);
-
- const int x_min = rect->xmin;
- const int y_min = rect->ymin;
- const int y_ofs = max_ii(round_fl_to_int(BLI_rctf_size_y(rect) / 2.5f), px);
- const int x_ofs = y_ofs;
- int i_x, i_y;
-
- UI_GetThemeColorShade4fv(TH_PANEL_HEADER, col_tint, col_high);
- UI_GetThemeColorShade4fv(TH_PANEL_BACK, -col_tint, col_dark);
-
- /* draw multiple boxes */
- immBegin(GPU_PRIM_TRIS, 4 * 2 * (6 * 2));
- for (i_x = 0; i_x < 4; i_x++) {
- for (i_y = 0; i_y < 2; i_y++) {
- const int x_co = (x_min + x_ofs) + (i_x * (box_size + box_margin));
- const int y_co = (y_min + y_ofs) + (i_y * (box_size + box_margin));
-
- immRectf_tris_color_ex(
- pos, x_co - box_size, y_co - px_zoom, x_co, (y_co + box_size) - px_zoom,
- col, col_dark);
- immRectf_tris_color_ex(
- pos, x_co - box_size, y_co, x_co, y_co + box_size,
- col, col_high);
- }
- }
- immEnd();
+ float col_high[4], col_dark[4];
+ const int col_tint = 84;
+
+ const int px = (int)U.pixelsize;
+ const int px_zoom = max_ii(round_fl_to_int(BLI_rctf_size_y(rect) / 22.0f), 1);
+
+ const int box_margin = max_ii(round_fl_to_int((float)(px_zoom * 2.0f)), px);
+ const int box_size = max_ii(round_fl_to_int((BLI_rctf_size_y(rect) / 8.0f) - px), px);
+
+ const int x_min = rect->xmin;
+ const int y_min = rect->ymin;
+ const int y_ofs = max_ii(round_fl_to_int(BLI_rctf_size_y(rect) / 2.5f), px);
+ const int x_ofs = y_ofs;
+ int i_x, i_y;
+
+ UI_GetThemeColorShade4fv(TH_PANEL_HEADER, col_tint, col_high);
+ UI_GetThemeColorShade4fv(TH_PANEL_BACK, -col_tint, col_dark);
+
+ /* draw multiple boxes */
+ immBegin(GPU_PRIM_TRIS, 4 * 2 * (6 * 2));
+ for (i_x = 0; i_x < 4; i_x++) {
+ for (i_y = 0; i_y < 2; i_y++) {
+ const int x_co = (x_min + x_ofs) + (i_x * (box_size + box_margin));
+ const int y_co = (y_min + y_ofs) + (i_y * (box_size + box_margin));
+
+ immRectf_tris_color_ex(
+ pos, x_co - box_size, y_co - px_zoom, x_co, (y_co + box_size) - px_zoom, col, col_dark);
+ immRectf_tris_color_ex(pos, x_co - box_size, y_co, x_co, y_co + box_size, col, col_high);
+ }
+ }
+ immEnd();
}
/* For button layout next to label. */
void UI_panel_label_offset(uiBlock *block, int *r_x, int *r_y)
{
- Panel *panel = block->panel;
- const bool is_subpanel = (panel->type && panel->type->parent);
+ Panel *panel = block->panel;
+ const bool is_subpanel = (panel->type && panel->type->parent);
- *r_x = UI_UNIT_X * 1.0f;
- *r_y = UI_UNIT_Y * 1.5f;
+ *r_x = UI_UNIT_X * 1.0f;
+ *r_y = UI_UNIT_Y * 1.5f;
- if (is_subpanel) {
- *r_x += (0.7f * UI_UNIT_X);
- }
+ if (is_subpanel) {
+ *r_x += (0.7f * UI_UNIT_X);
+ }
}
static void ui_draw_aligned_panel_header(
- uiStyle *style, uiBlock *block, const rcti *rect, char dir,
- const bool show_background)
+ uiStyle *style, uiBlock *block, const rcti *rect, char dir, const bool show_background)
{
- Panel *panel = block->panel;
- rcti hrect;
- int pnl_icons;
- const char *activename = panel->drawname[0] ? panel->drawname : panel->panelname;
- const bool is_subpanel = (panel->type && panel->type->parent);
- uiFontStyle *fontstyle = (is_subpanel) ? &style->widgetlabel : &style->paneltitle;
- uchar col_title[4];
-
- /* + 0.001f to avoid flirting with float inaccuracy */
- if (panel->control & UI_PNL_CLOSE) {
- pnl_icons = (panel->labelofs + (2.0f * PNL_ICON)) / block->aspect + 0.001f;
- }
- else {
- pnl_icons = (panel->labelofs + (1.1f * PNL_ICON)) / block->aspect + 0.001f;
- }
-
- /* draw text label */
- panel_title_color_get(show_background, col_title);
- col_title[3] = 255;
-
- hrect = *rect;
- if (dir == 'h') {
- hrect.xmin = rect->xmin + pnl_icons;
- hrect.ymin -= 2.0f / block->aspect;
- UI_fontstyle_draw(
- fontstyle, &hrect, activename, col_title,
- &(struct uiFontStyleDraw_Params) { .align = UI_STYLE_TEXT_LEFT, });
- }
- else {
- /* ignore 'pnl_icons', otherwise the text gets offset horizontally
- * + 0.001f to avoid flirting with float inaccuracy
- */
- hrect.xmin = rect->xmin + (PNL_ICON + 5) / block->aspect + 0.001f;
- UI_fontstyle_draw_rotated(fontstyle, &hrect, activename, col_title);
- }
+ Panel *panel = block->panel;
+ rcti hrect;
+ int pnl_icons;
+ const char *activename = panel->drawname[0] ? panel->drawname : panel->panelname;
+ const bool is_subpanel = (panel->type && panel->type->parent);
+ uiFontStyle *fontstyle = (is_subpanel) ? &style->widgetlabel : &style->paneltitle;
+ uchar col_title[4];
+
+ /* + 0.001f to avoid flirting with float inaccuracy */
+ if (panel->control & UI_PNL_CLOSE) {
+ pnl_icons = (panel->labelofs + (2.0f * PNL_ICON)) / block->aspect + 0.001f;
+ }
+ else {
+ pnl_icons = (panel->labelofs + (1.1f * PNL_ICON)) / block->aspect + 0.001f;
+ }
+
+ /* draw text label */
+ panel_title_color_get(show_background, col_title);
+ col_title[3] = 255;
+
+ hrect = *rect;
+ if (dir == 'h') {
+ hrect.xmin = rect->xmin + pnl_icons;
+ hrect.ymin -= 2.0f / block->aspect;
+ UI_fontstyle_draw(fontstyle,
+ &hrect,
+ activename,
+ col_title,
+ &(struct uiFontStyleDraw_Params){
+ .align = UI_STYLE_TEXT_LEFT,
+ });
+ }
+ else {
+ /* ignore 'pnl_icons', otherwise the text gets offset horizontally
+ * + 0.001f to avoid flirting with float inaccuracy
+ */
+ hrect.xmin = rect->xmin + (PNL_ICON + 5) / block->aspect + 0.001f;
+ UI_fontstyle_draw_rotated(fontstyle, &hrect, activename, col_title);
+ }
}
/* panel integrated in buttonswindow, tool/property lists etc */
-void ui_draw_aligned_panel(
- uiStyle *style, uiBlock *block, const rcti *rect,
- const bool show_pin, const bool show_background)
+void ui_draw_aligned_panel(uiStyle *style,
+ uiBlock *block,
+ const rcti *rect,
+ const bool show_pin,
+ const bool show_background)
{
- Panel *panel = block->panel;
- rcti headrect;
- rctf itemrect;
- float color[4];
- const bool is_closed_x = (panel->flag & PNL_CLOSEDX) ? true : false;
- const bool is_closed_y = (panel->flag & PNL_CLOSEDY) ? true : false;
- const bool is_subpanel = (panel->type && panel->type->parent);
- const bool show_drag = (
- !is_subpanel &&
- /* FIXME(campbell): currently no background means floating panel which can't be dragged.
- * This may be changed in future. */
- show_background);
+ Panel *panel = block->panel;
+ rcti headrect;
+ rctf itemrect;
+ float color[4];
+ const bool is_closed_x = (panel->flag & PNL_CLOSEDX) ? true : false;
+ const bool is_closed_y = (panel->flag & PNL_CLOSEDY) ? true : false;
+ const bool is_subpanel = (panel->type && panel->type->parent);
+ const bool show_drag =
+ (!is_subpanel &&
+ /* FIXME(campbell): currently no background means floating panel which can't be dragged.
+ * This may be changed in future. */
+ show_background);
- if (panel->paneltab) {
- return;
- }
- if (panel->type && (panel->type->flag & PNL_NO_HEADER)) {
- return;
- }
+ if (panel->paneltab) {
+ return;
+ }
+ if (panel->type && (panel->type->flag & PNL_NO_HEADER)) {
+ return;
+ }
- /* calculate header rect */
- /* + 0.001f to prevent flicker due to float inaccuracy */
- headrect = *rect;
- headrect.ymin = headrect.ymax;
- headrect.ymax = headrect.ymin + floor(PNL_HEADER / block->aspect + 0.001f);
+ /* calculate header rect */
+ /* + 0.001f to prevent flicker due to float inaccuracy */
+ headrect = *rect;
+ headrect.ymin = headrect.ymax;
+ headrect.ymax = headrect.ymin + floor(PNL_HEADER / block->aspect + 0.001f);
- rcti titlerect = headrect;
- if (is_subpanel) {
- titlerect.xmin += (0.7f * UI_UNIT_X);
- }
+ rcti titlerect = headrect;
+ if (is_subpanel) {
+ titlerect.xmin += (0.7f * UI_UNIT_X);
+ }
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- if (show_background && !is_subpanel) {
- float minx = rect->xmin;
- float maxx = is_closed_x ? (minx + PNL_HEADER / block->aspect) : rect->xmax;
- float y = headrect.ymax;
+ if (show_background && !is_subpanel) {
+ float minx = rect->xmin;
+ float maxx = is_closed_x ? (minx + PNL_HEADER / block->aspect) : rect->xmax;
+ float y = headrect.ymax;
- GPU_blend(true);
+ GPU_blend(true);
- /* draw with background color */
- immUniformThemeColor(TH_PANEL_HEADER);
- immRectf(pos, minx, headrect.ymin, maxx, y);
+ /* draw with background color */
+ immUniformThemeColor(TH_PANEL_HEADER);
+ immRectf(pos, minx, headrect.ymin, maxx, y);
- immBegin(GPU_PRIM_LINES, 4);
+ immBegin(GPU_PRIM_LINES, 4);
- immVertex2f(pos, minx, y);
- immVertex2f(pos, maxx, y);
+ immVertex2f(pos, minx, y);
+ immVertex2f(pos, maxx, y);
- immVertex2f(pos, minx, y);
- immVertex2f(pos, maxx, y);
+ immVertex2f(pos, minx, y);
+ immVertex2f(pos, maxx, y);
- immEnd();
+ immEnd();
- GPU_blend(false);
- }
+ GPU_blend(false);
+ }
- immUnbindProgram();
+ immUnbindProgram();
- /* draw optional pin icon */
+ /* draw optional pin icon */
#ifdef USE_PIN_HIDDEN
- if (show_pin && (block->panel->flag & PNL_PIN))
+ if (show_pin && (block->panel->flag & PNL_PIN))
#else
- if (show_pin)
+ if (show_pin)
#endif
- {
- uchar col_title[4];
- panel_title_color_get(show_background, col_title);
-
- GPU_blend(true);
- UI_icon_draw_aspect(
- headrect.xmax - ((PNL_ICON * 2.2f) / block->aspect), headrect.ymin + (5.0f / block->aspect),
- (panel->flag & PNL_PIN) ? ICON_PINNED : ICON_UNPINNED,
- (block->aspect / UI_DPI_FAC), 1.0f, (const char *)col_title);
- GPU_blend(false);
- }
-
-
- /* horizontal title */
- if (is_closed_x == false) {
- ui_draw_aligned_panel_header(style, block, &titlerect, 'h', show_background);
-
- if (show_drag) {
- uint col;
- GPUVertFormat *format = immVertexFormat();
- pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
-
- /* itemrect smaller */
- itemrect.xmax = headrect.xmax - (0.2f * UI_UNIT_X);
- itemrect.xmin = itemrect.xmax - BLI_rcti_size_y(&headrect);
- itemrect.ymin = headrect.ymin;
- itemrect.ymax = headrect.ymax;
-
- BLI_rctf_scale(&itemrect, 0.7f);
- immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
- ui_draw_panel_dragwidget(pos, col, &itemrect);
- immUnbindProgram();
-
- /* Restore format for the following draws. */
- pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- }
- }
-
- /* if the panel is minimized vertically:
- * (------)
- */
- if (is_closed_y) {
- /* skip */
- }
- else if (is_closed_x) {
- /* draw vertical title */
- ui_draw_aligned_panel_header(style, block, &headrect, 'v', show_background);
- pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- }
- /* an open panel */
- else {
- /* in some occasions, draw a border */
- if (panel->flag & PNL_SELECT) {
- if (panel->control & UI_PNL_SOLID) {
- UI_draw_roundbox_corner_set(UI_CNR_ALL);
- }
- else {
- UI_draw_roundbox_corner_set(UI_CNR_NONE);
- }
-
- UI_GetThemeColorShade4fv(TH_BACK, -120, color);
- UI_draw_roundbox_aa(false, 0.5f + rect->xmin, 0.5f + rect->ymin, 0.5f + rect->xmax, 0.5f + headrect.ymax + 1, 8, color);
- }
-
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
-
- GPU_blend(true);
-
- if (show_background) {
- /* panel backdrop */
- int panel_col = is_subpanel ? TH_PANEL_SUB_BACK : TH_PANEL_BACK;
-
- immUniformThemeColor(panel_col);
- immRectf(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
- }
-
- if (panel->control & UI_PNL_SCALE) {
- ui_draw_panel_scalewidget(pos, rect);
- }
-
- immUnbindProgram();
- }
-
-
- uchar col_title[4];
- panel_title_color_get(show_background, col_title);
-
- /* draw optional close icon */
-
- if (panel->control & UI_PNL_CLOSE) {
- const int ofsx = 6;
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor3ubv(col_title);
- ui_draw_x_icon(pos, rect->xmin + 2 + ofsx, rect->ymax + 2);
- immUnbindProgram();
- }
-
- /* draw collapse icon */
-
- /* itemrect smaller */
- itemrect.xmin = titlerect.xmin;
- itemrect.xmax = itemrect.xmin + BLI_rcti_size_y(&titlerect);
- itemrect.ymin = titlerect.ymin;
- itemrect.ymax = titlerect.ymax;
-
- BLI_rctf_scale(&itemrect, 0.25f);
-
- {
- float tria_color[4];
- rgb_uchar_to_float(tria_color, col_title);
- tria_color[3] = 1.0f;
-
- if (is_closed_y) {
- ui_draw_anti_tria_rect(&itemrect, 'h', tria_color);
- }
- else if (is_closed_x) {
- ui_draw_anti_tria_rect(&itemrect, 'h', tria_color);
- }
- else {
- ui_draw_anti_tria_rect(&itemrect, 'v', tria_color);
- }
- }
+ {
+ uchar col_title[4];
+ panel_title_color_get(show_background, col_title);
+
+ GPU_blend(true);
+ UI_icon_draw_aspect(headrect.xmax - ((PNL_ICON * 2.2f) / block->aspect),
+ headrect.ymin + (5.0f / block->aspect),
+ (panel->flag & PNL_PIN) ? ICON_PINNED : ICON_UNPINNED,
+ (block->aspect / UI_DPI_FAC),
+ 1.0f,
+ (const char *)col_title);
+ GPU_blend(false);
+ }
+
+ /* horizontal title */
+ if (is_closed_x == false) {
+ ui_draw_aligned_panel_header(style, block, &titlerect, 'h', show_background);
+
+ if (show_drag) {
+ uint col;
+ GPUVertFormat *format = immVertexFormat();
+ pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+
+ /* itemrect smaller */
+ itemrect.xmax = headrect.xmax - (0.2f * UI_UNIT_X);
+ itemrect.xmin = itemrect.xmax - BLI_rcti_size_y(&headrect);
+ itemrect.ymin = headrect.ymin;
+ itemrect.ymax = headrect.ymax;
+
+ BLI_rctf_scale(&itemrect, 0.7f);
+ immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
+ ui_draw_panel_dragwidget(pos, col, &itemrect);
+ immUnbindProgram();
+
+ /* Restore format for the following draws. */
+ pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ }
+ }
+
+ /* if the panel is minimized vertically:
+ * (------)
+ */
+ if (is_closed_y) {
+ /* skip */
+ }
+ else if (is_closed_x) {
+ /* draw vertical title */
+ ui_draw_aligned_panel_header(style, block, &headrect, 'v', show_background);
+ pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ }
+ /* an open panel */
+ else {
+ /* in some occasions, draw a border */
+ if (panel->flag & PNL_SELECT) {
+ if (panel->control & UI_PNL_SOLID) {
+ UI_draw_roundbox_corner_set(UI_CNR_ALL);
+ }
+ else {
+ UI_draw_roundbox_corner_set(UI_CNR_NONE);
+ }
+
+ UI_GetThemeColorShade4fv(TH_BACK, -120, color);
+ UI_draw_roundbox_aa(false,
+ 0.5f + rect->xmin,
+ 0.5f + rect->ymin,
+ 0.5f + rect->xmax,
+ 0.5f + headrect.ymax + 1,
+ 8,
+ color);
+ }
+
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+
+ GPU_blend(true);
+
+ if (show_background) {
+ /* panel backdrop */
+ int panel_col = is_subpanel ? TH_PANEL_SUB_BACK : TH_PANEL_BACK;
+
+ immUniformThemeColor(panel_col);
+ immRectf(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
+ }
+
+ if (panel->control & UI_PNL_SCALE) {
+ ui_draw_panel_scalewidget(pos, rect);
+ }
+
+ immUnbindProgram();
+ }
+
+ uchar col_title[4];
+ panel_title_color_get(show_background, col_title);
+
+ /* draw optional close icon */
+
+ if (panel->control & UI_PNL_CLOSE) {
+ const int ofsx = 6;
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor3ubv(col_title);
+ ui_draw_x_icon(pos, rect->xmin + 2 + ofsx, rect->ymax + 2);
+ immUnbindProgram();
+ }
+
+ /* draw collapse icon */
+
+ /* itemrect smaller */
+ itemrect.xmin = titlerect.xmin;
+ itemrect.xmax = itemrect.xmin + BLI_rcti_size_y(&titlerect);
+ itemrect.ymin = titlerect.ymin;
+ itemrect.ymax = titlerect.ymax;
+
+ BLI_rctf_scale(&itemrect, 0.25f);
+
+ {
+ float tria_color[4];
+ rgb_uchar_to_float(tria_color, col_title);
+ tria_color[3] = 1.0f;
+
+ if (is_closed_y) {
+ ui_draw_anti_tria_rect(&itemrect, 'h', tria_color);
+ }
+ else if (is_closed_x) {
+ ui_draw_anti_tria_rect(&itemrect, 'h', tria_color);
+ }
+ else {
+ ui_draw_anti_tria_rect(&itemrect, 'v', tria_color);
+ }
+ }
}
/************************** panel alignment *************************/
static int get_panel_header(const Panel *pa)
{
- if (pa->type && (pa->type->flag & PNL_NO_HEADER)) {
- return 0;
- }
+ if (pa->type && (pa->type->flag & PNL_NO_HEADER)) {
+ return 0;
+ }
- return PNL_HEADER;
+ return PNL_HEADER;
}
static int get_panel_size_y(const Panel *pa)
{
- if (pa->type && (pa->type->flag & PNL_NO_HEADER)) {
- return pa->sizey;
- }
+ if (pa->type && (pa->type->flag & PNL_NO_HEADER)) {
+ return pa->sizey;
+ }
- return PNL_HEADER + pa->sizey;
+ return PNL_HEADER + pa->sizey;
}
static int get_panel_real_size_y(const Panel *pa)
{
- int sizey = (pa->flag & PNL_CLOSED) ? 0 : pa->sizey;
+ int sizey = (pa->flag & PNL_CLOSED) ? 0 : pa->sizey;
- if (pa->type && (pa->type->flag & PNL_NO_HEADER)) {
- return sizey;
- }
+ if (pa->type && (pa->type->flag & PNL_NO_HEADER)) {
+ return sizey;
+ }
- return PNL_HEADER + sizey;
+ return PNL_HEADER + sizey;
}
int UI_panel_size_y(const Panel *pa)
{
- return get_panel_real_size_y(pa);
+ return get_panel_real_size_y(pa);
}
/* this function is needed because uiBlock and Panel itself don't
* change sizey or location when closed */
static int get_panel_real_ofsy(Panel *pa)
{
- if (pa->flag & PNL_CLOSEDY) {
- return pa->ofsy + pa->sizey;
- }
- else if (pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDY)) {
- return pa->ofsy + pa->sizey;
- }
- else if (pa->paneltab) {
- return pa->paneltab->ofsy;
- }
- else {
- return pa->ofsy;
- }
+ if (pa->flag & PNL_CLOSEDY) {
+ return pa->ofsy + pa->sizey;
+ }
+ else if (pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDY)) {
+ return pa->ofsy + pa->sizey;
+ }
+ else if (pa->paneltab) {
+ return pa->paneltab->ofsy;
+ }
+ else {
+ return pa->ofsy;
+ }
}
static int get_panel_real_ofsx(Panel *pa)
{
- if (pa->flag & PNL_CLOSEDX) {
- return pa->ofsx + get_panel_header(pa);
- }
- else if (pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDX)) {
- return pa->ofsx + get_panel_header(pa);
- }
- else {
- return pa->ofsx + pa->sizex;
- }
+ if (pa->flag & PNL_CLOSEDX) {
+ return pa->ofsx + get_panel_header(pa);
+ }
+ else if (pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDX)) {
+ return pa->ofsx + get_panel_header(pa);
+ }
+ else {
+ return pa->ofsx + pa->sizex;
+ }
}
typedef struct PanelSort {
- Panel *pa, *orig;
+ Panel *pa, *orig;
} PanelSort;
/**
@@ -962,590 +972,596 @@ typedef struct PanelSort {
static int find_leftmost_panel(const void *a1, const void *a2)
{
- const PanelSort *ps1 = a1, *ps2 = a2;
-
- if (ps1->pa->ofsx > ps2->pa->ofsx) {
- return 1;
- }
- else if (ps1->pa->ofsx < ps2->pa->ofsx) {
- return -1;
- }
- else if (ps1->pa->sortorder > ps2->pa->sortorder) {
- return 1;
- }
- else if (ps1->pa->sortorder < ps2->pa->sortorder) {
- return -1;
- }
-
- return 0;
+ const PanelSort *ps1 = a1, *ps2 = a2;
+
+ if (ps1->pa->ofsx > ps2->pa->ofsx) {
+ return 1;
+ }
+ else if (ps1->pa->ofsx < ps2->pa->ofsx) {
+ return -1;
+ }
+ else if (ps1->pa->sortorder > ps2->pa->sortorder) {
+ return 1;
+ }
+ else if (ps1->pa->sortorder < ps2->pa->sortorder) {
+ return -1;
+ }
+
+ return 0;
}
-
static int find_highest_panel(const void *a1, const void *a2)
{
- const PanelSort *ps1 = a1, *ps2 = a2;
-
- /* stick uppermost header-less panels to the top of the region -
- * prevent them from being sorted (multiple header-less panels have to be sorted though) */
- if (ps1->pa->type->flag & PNL_NO_HEADER && ps2->pa->type->flag & PNL_NO_HEADER) {
- /* skip and check for ofs and sortorder below */
- }
- else if (ps1->pa->type->flag & PNL_NO_HEADER) {
- return -1;
- }
- else if (ps2->pa->type->flag & PNL_NO_HEADER) {
- return 1;
- }
-
- if (ps1->pa->ofsy + ps1->pa->sizey < ps2->pa->ofsy + ps2->pa->sizey) {
- return 1;
- }
- else if (ps1->pa->ofsy + ps1->pa->sizey > ps2->pa->ofsy + ps2->pa->sizey) {
- return -1;
- }
- else if (ps1->pa->sortorder > ps2->pa->sortorder) {
- return 1;
- }
- else if (ps1->pa->sortorder < ps2->pa->sortorder) {
- return -1;
- }
-
- return 0;
+ const PanelSort *ps1 = a1, *ps2 = a2;
+
+ /* stick uppermost header-less panels to the top of the region -
+ * prevent them from being sorted (multiple header-less panels have to be sorted though) */
+ if (ps1->pa->type->flag & PNL_NO_HEADER && ps2->pa->type->flag & PNL_NO_HEADER) {
+ /* skip and check for ofs and sortorder below */
+ }
+ else if (ps1->pa->type->flag & PNL_NO_HEADER) {
+ return -1;
+ }
+ else if (ps2->pa->type->flag & PNL_NO_HEADER) {
+ return 1;
+ }
+
+ if (ps1->pa->ofsy + ps1->pa->sizey < ps2->pa->ofsy + ps2->pa->sizey) {
+ return 1;
+ }
+ else if (ps1->pa->ofsy + ps1->pa->sizey > ps2->pa->ofsy + ps2->pa->sizey) {
+ return -1;
+ }
+ else if (ps1->pa->sortorder > ps2->pa->sortorder) {
+ return 1;
+ }
+ else if (ps1->pa->sortorder < ps2->pa->sortorder) {
+ return -1;
+ }
+
+ return 0;
}
static int compare_panel(const void *a1, const void *a2)
{
- const PanelSort *ps1 = a1, *ps2 = a2;
+ const PanelSort *ps1 = a1, *ps2 = a2;
- if (ps1->pa->sortorder > ps2->pa->sortorder) {
- return 1;
- }
- else if (ps1->pa->sortorder < ps2->pa->sortorder) {
- return -1;
- }
+ if (ps1->pa->sortorder > ps2->pa->sortorder) {
+ return 1;
+ }
+ else if (ps1->pa->sortorder < ps2->pa->sortorder) {
+ return -1;
+ }
- return 0;
+ return 0;
}
static void align_sub_panels(Panel *pa)
{
- /* Position sub panels. */
- int ofsy = get_panel_real_ofsy(pa) + pa->sizey - pa->blocksizey;
-
- for (Panel *pachild = pa->children.first; pachild; pachild = pachild->next) {
- if (pachild->runtime_flag & PNL_ACTIVE) {
- pachild->ofsx = pa->ofsx;
- pachild->ofsy = ofsy - get_panel_size_y(pachild);
- ofsy -= get_panel_real_size_y(pachild);
-
- if (pachild->children.first) {
- align_sub_panels(pachild);
- }
- }
- }
+ /* Position sub panels. */
+ int ofsy = get_panel_real_ofsy(pa) + pa->sizey - pa->blocksizey;
+
+ for (Panel *pachild = pa->children.first; pachild; pachild = pachild->next) {
+ if (pachild->runtime_flag & PNL_ACTIVE) {
+ pachild->ofsx = pa->ofsx;
+ pachild->ofsy = ofsy - get_panel_size_y(pachild);
+ ofsy -= get_panel_real_size_y(pachild);
+
+ if (pachild->children.first) {
+ align_sub_panels(pachild);
+ }
+ }
+ }
}
/* this doesn't draw */
/* returns 1 when it did something */
static bool uiAlignPanelStep(ScrArea *sa, ARegion *ar, const float fac, const bool drag)
{
- Panel *pa;
- PanelSort *ps, *panelsort, *psnext;
- int a, tot = 0;
- bool done;
- int align = panel_aligned(sa, ar);
- bool has_category_tabs = UI_panel_category_is_visible(ar);
-
- /* count active, not tabbed panels */
- for (pa = ar->panels.first; pa; pa = pa->next) {
- if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL) {
- tot++;
- }
- }
-
- if (tot == 0) {
- return 0;
- }
-
- /* extra; change close direction? */
- for (pa = ar->panels.first; pa; pa = pa->next) {
- if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL) {
- if ((pa->flag & PNL_CLOSEDX) && (align == BUT_VERTICAL)) {
- pa->flag ^= PNL_CLOSED;
- }
- else if ((pa->flag & PNL_CLOSEDY) && (align == BUT_HORIZONTAL)) {
- pa->flag ^= PNL_CLOSED;
- }
- }
- }
-
- /* sort panels */
- panelsort = MEM_callocN(tot * sizeof(PanelSort), "panelsort");
-
- ps = panelsort;
- for (pa = ar->panels.first; pa; pa = pa->next) {
- if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL) {
- ps->pa = MEM_dupallocN(pa);
- ps->orig = pa;
- ps++;
- }
- }
-
- if (drag) {
- /* while we are dragging, we sort on location and update sortorder */
- if (align == BUT_VERTICAL) {
- qsort(panelsort, tot, sizeof(PanelSort), find_highest_panel);
- }
- else {
- qsort(panelsort, tot, sizeof(PanelSort), find_leftmost_panel);
- }
-
- for (ps = panelsort, a = 0; a < tot; a++, ps++) {
- ps->orig->sortorder = a;
- }
- }
- else {
- /* otherwise use sortorder */
- qsort(panelsort, tot, sizeof(PanelSort), compare_panel);
- }
-
- /* no smart other default start loc! this keeps switching f5/f6/etc compatible */
- ps = panelsort;
- ps->pa->ofsx = 0;
- ps->pa->ofsy = -get_panel_size_y(ps->pa);
-
- if (has_category_tabs) {
- if (align == BUT_VERTICAL && (ar->alignment != RGN_ALIGN_RIGHT)) {
- ps->pa->ofsx += UI_PANEL_CATEGORY_MARGIN_WIDTH;
- }
- }
-
- for (a = 0; a < tot - 1; a++, ps++) {
- psnext = ps + 1;
-
- if (align == BUT_VERTICAL) {
- psnext->pa->ofsx = ps->pa->ofsx;
- psnext->pa->ofsy = get_panel_real_ofsy(ps->pa) - get_panel_size_y(psnext->pa);
- }
- else {
- psnext->pa->ofsx = get_panel_real_ofsx(ps->pa);
- psnext->pa->ofsy = ps->pa->ofsy + get_panel_size_y(ps->pa) - get_panel_size_y(psnext->pa);
- }
- }
-
- /* we interpolate */
- done = false;
- ps = panelsort;
- for (a = 0; a < tot; a++, ps++) {
- if ((ps->pa->flag & PNL_SELECT) == 0) {
- if ((ps->orig->ofsx != ps->pa->ofsx) || (ps->orig->ofsy != ps->pa->ofsy)) {
- ps->orig->ofsx = round_fl_to_int(fac * (float)ps->pa->ofsx + (1.0f - fac) * (float)ps->orig->ofsx);
- ps->orig->ofsy = round_fl_to_int(fac * (float)ps->pa->ofsy + (1.0f - fac) * (float)ps->orig->ofsy);
- done = true;
- }
- }
- }
-
- /* set locations for tabbed and sub panels */
- for (pa = ar->panels.first; pa; pa = pa->next) {
- if (pa->runtime_flag & PNL_ACTIVE) {
- if (pa->paneltab) {
- ui_panel_copy_offset(pa, pa->paneltab);
- }
- if (pa->children.first) {
- align_sub_panels(pa);
- }
- }
- }
-
- /* free panelsort array */
- for (ps = panelsort, a = 0; a < tot; a++, ps++) {
- MEM_freeN(ps->pa);
- }
- MEM_freeN(panelsort);
-
- return done;
+ Panel *pa;
+ PanelSort *ps, *panelsort, *psnext;
+ int a, tot = 0;
+ bool done;
+ int align = panel_aligned(sa, ar);
+ bool has_category_tabs = UI_panel_category_is_visible(ar);
+
+ /* count active, not tabbed panels */
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL) {
+ tot++;
+ }
+ }
+
+ if (tot == 0) {
+ return 0;
+ }
+
+ /* extra; change close direction? */
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL) {
+ if ((pa->flag & PNL_CLOSEDX) && (align == BUT_VERTICAL)) {
+ pa->flag ^= PNL_CLOSED;
+ }
+ else if ((pa->flag & PNL_CLOSEDY) && (align == BUT_HORIZONTAL)) {
+ pa->flag ^= PNL_CLOSED;
+ }
+ }
+ }
+
+ /* sort panels */
+ panelsort = MEM_callocN(tot * sizeof(PanelSort), "panelsort");
+
+ ps = panelsort;
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ if ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab == NULL) {
+ ps->pa = MEM_dupallocN(pa);
+ ps->orig = pa;
+ ps++;
+ }
+ }
+
+ if (drag) {
+ /* while we are dragging, we sort on location and update sortorder */
+ if (align == BUT_VERTICAL) {
+ qsort(panelsort, tot, sizeof(PanelSort), find_highest_panel);
+ }
+ else {
+ qsort(panelsort, tot, sizeof(PanelSort), find_leftmost_panel);
+ }
+
+ for (ps = panelsort, a = 0; a < tot; a++, ps++) {
+ ps->orig->sortorder = a;
+ }
+ }
+ else {
+ /* otherwise use sortorder */
+ qsort(panelsort, tot, sizeof(PanelSort), compare_panel);
+ }
+
+ /* no smart other default start loc! this keeps switching f5/f6/etc compatible */
+ ps = panelsort;
+ ps->pa->ofsx = 0;
+ ps->pa->ofsy = -get_panel_size_y(ps->pa);
+
+ if (has_category_tabs) {
+ if (align == BUT_VERTICAL && (ar->alignment != RGN_ALIGN_RIGHT)) {
+ ps->pa->ofsx += UI_PANEL_CATEGORY_MARGIN_WIDTH;
+ }
+ }
+
+ for (a = 0; a < tot - 1; a++, ps++) {
+ psnext = ps + 1;
+
+ if (align == BUT_VERTICAL) {
+ psnext->pa->ofsx = ps->pa->ofsx;
+ psnext->pa->ofsy = get_panel_real_ofsy(ps->pa) - get_panel_size_y(psnext->pa);
+ }
+ else {
+ psnext->pa->ofsx = get_panel_real_ofsx(ps->pa);
+ psnext->pa->ofsy = ps->pa->ofsy + get_panel_size_y(ps->pa) - get_panel_size_y(psnext->pa);
+ }
+ }
+
+ /* we interpolate */
+ done = false;
+ ps = panelsort;
+ for (a = 0; a < tot; a++, ps++) {
+ if ((ps->pa->flag & PNL_SELECT) == 0) {
+ if ((ps->orig->ofsx != ps->pa->ofsx) || (ps->orig->ofsy != ps->pa->ofsy)) {
+ ps->orig->ofsx = round_fl_to_int(fac * (float)ps->pa->ofsx +
+ (1.0f - fac) * (float)ps->orig->ofsx);
+ ps->orig->ofsy = round_fl_to_int(fac * (float)ps->pa->ofsy +
+ (1.0f - fac) * (float)ps->orig->ofsy);
+ done = true;
+ }
+ }
+ }
+
+ /* set locations for tabbed and sub panels */
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ if (pa->runtime_flag & PNL_ACTIVE) {
+ if (pa->paneltab) {
+ ui_panel_copy_offset(pa, pa->paneltab);
+ }
+ if (pa->children.first) {
+ align_sub_panels(pa);
+ }
+ }
+ }
+
+ /* free panelsort array */
+ for (ps = panelsort, a = 0; a < tot; a++, ps++) {
+ MEM_freeN(ps->pa);
+ }
+ MEM_freeN(panelsort);
+
+ return done;
}
static void ui_panels_size(ScrArea *sa, ARegion *ar, int *r_x, int *r_y)
{
- Panel *pa;
- int align = panel_aligned(sa, ar);
- int sizex = 0;
- int sizey = 0;
-
- /* compute size taken up by panels, for setting in view2d */
- for (pa = ar->panels.first; pa; pa = pa->next) {
- if (pa->runtime_flag & PNL_ACTIVE) {
- int pa_sizex, pa_sizey;
-
- if (align == BUT_VERTICAL) {
- pa_sizex = pa->ofsx + pa->sizex;
- pa_sizey = get_panel_real_ofsy(pa);
- }
- else {
- pa_sizex = get_panel_real_ofsx(pa) + pa->sizex;
- pa_sizey = pa->ofsy + get_panel_size_y(pa);
- }
-
- sizex = max_ii(sizex, pa_sizex);
- sizey = min_ii(sizey, pa_sizey);
- }
- }
-
- if (sizex == 0) {
- sizex = UI_PANEL_WIDTH;
- }
- if (sizey == 0) {
- sizey = -UI_PANEL_WIDTH;
- }
-
- *r_x = sizex;
- *r_y = sizey;
+ Panel *pa;
+ int align = panel_aligned(sa, ar);
+ int sizex = 0;
+ int sizey = 0;
+
+ /* compute size taken up by panels, for setting in view2d */
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ if (pa->runtime_flag & PNL_ACTIVE) {
+ int pa_sizex, pa_sizey;
+
+ if (align == BUT_VERTICAL) {
+ pa_sizex = pa->ofsx + pa->sizex;
+ pa_sizey = get_panel_real_ofsy(pa);
+ }
+ else {
+ pa_sizex = get_panel_real_ofsx(pa) + pa->sizex;
+ pa_sizey = pa->ofsy + get_panel_size_y(pa);
+ }
+
+ sizex = max_ii(sizex, pa_sizex);
+ sizey = min_ii(sizey, pa_sizey);
+ }
+ }
+
+ if (sizex == 0) {
+ sizex = UI_PANEL_WIDTH;
+ }
+ if (sizey == 0) {
+ sizey = -UI_PANEL_WIDTH;
+ }
+
+ *r_x = sizex;
+ *r_y = sizey;
}
static void ui_do_animate(const bContext *C, Panel *panel)
{
- uiHandlePanelData *data = panel->activedata;
- ScrArea *sa = CTX_wm_area(C);
- ARegion *ar = CTX_wm_region(C);
- float fac;
-
- fac = (PIL_check_seconds_timer() - data->starttime) / ANIMATION_TIME;
- fac = min_ff(sqrtf(fac), 1.0f);
-
- /* for max 1 second, interpolate positions */
- if (uiAlignPanelStep(sa, ar, fac, false)) {
- ED_region_tag_redraw(ar);
- }
- else {
- fac = 1.0f;
- }
-
- if (fac >= 1.0f) {
- panel_activate_state(C, panel, PANEL_STATE_EXIT);
- return;
- }
+ uiHandlePanelData *data = panel->activedata;
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar = CTX_wm_region(C);
+ float fac;
+
+ fac = (PIL_check_seconds_timer() - data->starttime) / ANIMATION_TIME;
+ fac = min_ff(sqrtf(fac), 1.0f);
+
+ /* for max 1 second, interpolate positions */
+ if (uiAlignPanelStep(sa, ar, fac, false)) {
+ ED_region_tag_redraw(ar);
+ }
+ else {
+ fac = 1.0f;
+ }
+
+ if (fac >= 1.0f) {
+ panel_activate_state(C, panel, PANEL_STATE_EXIT);
+ return;
+ }
}
static void panel_list_clear_active(ListBase *lb)
{
- /* set all panels as inactive, so that at the end we know
- * which ones were used */
- for (Panel *pa = lb->first; pa; pa = pa->next) {
- if (pa->runtime_flag & PNL_ACTIVE) {
- pa->runtime_flag = PNL_WAS_ACTIVE;
- }
- else {
- pa->runtime_flag = 0;
- }
-
- panel_list_clear_active(&pa->children);
- }
+ /* set all panels as inactive, so that at the end we know
+ * which ones were used */
+ for (Panel *pa = lb->first; pa; pa = pa->next) {
+ if (pa->runtime_flag & PNL_ACTIVE) {
+ pa->runtime_flag = PNL_WAS_ACTIVE;
+ }
+ else {
+ pa->runtime_flag = 0;
+ }
+
+ panel_list_clear_active(&pa->children);
+ }
}
void UI_panels_begin(const bContext *UNUSED(C), ARegion *ar)
{
- panel_list_clear_active(&ar->panels);
+ panel_list_clear_active(&ar->panels);
}
/* only draws blocks with panels */
void UI_panels_end(const bContext *C, ARegion *ar, int *r_x, int *r_y)
{
- ScrArea *sa = CTX_wm_area(C);
- uiBlock *block;
- Panel *panot, *panew, *patest, *pa, *firstpa;
-
- /* offset contents */
- for (block = ar->uiblocks.first; block; block = block->next) {
- if (block->active && block->panel) {
- ui_offset_panel_block(block);
- }
- }
-
- /* consistency; are panels not made, whilst they have tabs */
- for (panot = ar->panels.first; panot; panot = panot->next) {
- if ((panot->runtime_flag & PNL_ACTIVE) == 0) { /* not made */
-
- for (panew = ar->panels.first; panew; panew = panew->next) {
- if ((panew->runtime_flag & PNL_ACTIVE)) {
- if (panew->paneltab == panot) { /* panew is tab in notmade pa */
- break;
- }
- }
- }
- /* now panew can become the new parent, check all other tabs */
- if (panew) {
- for (patest = ar->panels.first; patest; patest = patest->next) {
- if (patest->paneltab == panot) {
- patest->paneltab = panew;
- }
- }
- panot->paneltab = panew;
- panew->paneltab = NULL;
- ED_region_tag_redraw(ar); /* the buttons panew were not made */
- }
- }
- }
-
- /* re-align, possibly with animation */
- if (panels_need_realign(sa, ar, &pa)) {
- if (pa) {
- panel_activate_state(C, pa, PANEL_STATE_ANIMATION);
- }
- else {
- uiAlignPanelStep(sa, ar, 1.0, false);
- }
- }
-
- /* tag first panel */
- firstpa = NULL;
- for (block = ar->uiblocks.first; block; block = block->next) {
- if (block->active && block->panel) {
- if (!firstpa || block->panel->sortorder < firstpa->sortorder) {
- firstpa = block->panel;
- }
- }
- }
-
- if (firstpa) {
- firstpa->runtime_flag |= PNL_FIRST;
- }
-
- /* compute size taken up by panel */
- ui_panels_size(sa, ar, r_x, r_y);
+ ScrArea *sa = CTX_wm_area(C);
+ uiBlock *block;
+ Panel *panot, *panew, *patest, *pa, *firstpa;
+
+ /* offset contents */
+ for (block = ar->uiblocks.first; block; block = block->next) {
+ if (block->active && block->panel) {
+ ui_offset_panel_block(block);
+ }
+ }
+
+ /* consistency; are panels not made, whilst they have tabs */
+ for (panot = ar->panels.first; panot; panot = panot->next) {
+ if ((panot->runtime_flag & PNL_ACTIVE) == 0) { /* not made */
+
+ for (panew = ar->panels.first; panew; panew = panew->next) {
+ if ((panew->runtime_flag & PNL_ACTIVE)) {
+ if (panew->paneltab == panot) { /* panew is tab in notmade pa */
+ break;
+ }
+ }
+ }
+ /* now panew can become the new parent, check all other tabs */
+ if (panew) {
+ for (patest = ar->panels.first; patest; patest = patest->next) {
+ if (patest->paneltab == panot) {
+ patest->paneltab = panew;
+ }
+ }
+ panot->paneltab = panew;
+ panew->paneltab = NULL;
+ ED_region_tag_redraw(ar); /* the buttons panew were not made */
+ }
+ }
+ }
+
+ /* re-align, possibly with animation */
+ if (panels_need_realign(sa, ar, &pa)) {
+ if (pa) {
+ panel_activate_state(C, pa, PANEL_STATE_ANIMATION);
+ }
+ else {
+ uiAlignPanelStep(sa, ar, 1.0, false);
+ }
+ }
+
+ /* tag first panel */
+ firstpa = NULL;
+ for (block = ar->uiblocks.first; block; block = block->next) {
+ if (block->active && block->panel) {
+ if (!firstpa || block->panel->sortorder < firstpa->sortorder) {
+ firstpa = block->panel;
+ }
+ }
+ }
+
+ if (firstpa) {
+ firstpa->runtime_flag |= PNL_FIRST;
+ }
+
+ /* compute size taken up by panel */
+ ui_panels_size(sa, ar, r_x, r_y);
}
void UI_panels_draw(const bContext *C, ARegion *ar)
{
- uiBlock *block;
-
- if (ar->alignment != RGN_ALIGN_FLOAT) {
- UI_ThemeClearColor(TH_BACK);
- }
-
- /* Draw panels, selected on top. Also in reverse order, because
- * UI blocks are added in reverse order and we need child panels
- * to draw on top. */
- for (block = ar->uiblocks.last; block; block = block->prev) {
- if (block->active && block->panel && !(block->panel->flag & PNL_SELECT)) {
- UI_block_draw(C, block);
- }
- }
-
- for (block = ar->uiblocks.last; block; block = block->prev) {
- if (block->active && block->panel && (block->panel->flag & PNL_SELECT)) {
- UI_block_draw(C, block);
- }
- }
+ uiBlock *block;
+
+ if (ar->alignment != RGN_ALIGN_FLOAT) {
+ UI_ThemeClearColor(TH_BACK);
+ }
+
+ /* Draw panels, selected on top. Also in reverse order, because
+ * UI blocks are added in reverse order and we need child panels
+ * to draw on top. */
+ for (block = ar->uiblocks.last; block; block = block->prev) {
+ if (block->active && block->panel && !(block->panel->flag & PNL_SELECT)) {
+ UI_block_draw(C, block);
+ }
+ }
+
+ for (block = ar->uiblocks.last; block; block = block->prev) {
+ if (block->active && block->panel && (block->panel->flag & PNL_SELECT)) {
+ UI_block_draw(C, block);
+ }
+ }
}
void UI_panels_scale(ARegion *ar, float new_width)
{
- uiBlock *block;
- uiBut *but;
-
- for (block = ar->uiblocks.first; block; block = block->next) {
- if (block->panel) {
- float fac = new_width / (float)block->panel->sizex;
- block->panel->sizex = new_width;
-
- for (but = block->buttons.first; but; but = but->next) {
- but->rect.xmin *= fac;
- but->rect.xmax *= fac;
- }
- }
- }
+ uiBlock *block;
+ uiBut *but;
+
+ for (block = ar->uiblocks.first; block; block = block->next) {
+ if (block->panel) {
+ float fac = new_width / (float)block->panel->sizex;
+ block->panel->sizex = new_width;
+
+ for (but = block->buttons.first; but; but = but->next) {
+ but->rect.xmin *= fac;
+ but->rect.xmax *= fac;
+ }
+ }
+ }
}
/* ------------ panel merging ---------------- */
static void check_panel_overlap(ARegion *ar, Panel *panel)
{
- Panel *pa;
-
- /* also called with (panel == NULL) for clear */
-
- for (pa = ar->panels.first; pa; pa = pa->next) {
- pa->flag &= ~PNL_OVERLAP;
- if (panel && (pa != panel)) {
- if (pa->paneltab == NULL && (pa->runtime_flag & PNL_ACTIVE)) {
- float safex = 0.2, safey = 0.2;
-
- if (pa->flag & PNL_CLOSEDX) {
- safex = 0.05;
- }
- else if (pa->flag & PNL_CLOSEDY) {
- safey = 0.05;
- }
- else if (panel->flag & PNL_CLOSEDX) {
- safex = 0.05;
- }
- else if (panel->flag & PNL_CLOSEDY) {
- safey = 0.05;
- }
-
- if (pa->ofsx > panel->ofsx - safex * panel->sizex) {
- if (pa->ofsx + pa->sizex < panel->ofsx + (1.0f + safex) * panel->sizex) {
- if (pa->ofsy > panel->ofsy - safey * panel->sizey) {
- if (pa->ofsy + pa->sizey < panel->ofsy + (1.0f + safey) * panel->sizey) {
- pa->flag |= PNL_OVERLAP;
- }
- }
- }
- }
- }
- }
- }
+ Panel *pa;
+
+ /* also called with (panel == NULL) for clear */
+
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ pa->flag &= ~PNL_OVERLAP;
+ if (panel && (pa != panel)) {
+ if (pa->paneltab == NULL && (pa->runtime_flag & PNL_ACTIVE)) {
+ float safex = 0.2, safey = 0.2;
+
+ if (pa->flag & PNL_CLOSEDX) {
+ safex = 0.05;
+ }
+ else if (pa->flag & PNL_CLOSEDY) {
+ safey = 0.05;
+ }
+ else if (panel->flag & PNL_CLOSEDX) {
+ safex = 0.05;
+ }
+ else if (panel->flag & PNL_CLOSEDY) {
+ safey = 0.05;
+ }
+
+ if (pa->ofsx > panel->ofsx - safex * panel->sizex) {
+ if (pa->ofsx + pa->sizex < panel->ofsx + (1.0f + safex) * panel->sizex) {
+ if (pa->ofsy > panel->ofsy - safey * panel->sizey) {
+ if (pa->ofsy + pa->sizey < panel->ofsy + (1.0f + safey) * panel->sizey) {
+ pa->flag |= PNL_OVERLAP;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
}
/************************ panel dragging ****************************/
static void ui_do_drag(const bContext *C, const wmEvent *event, Panel *panel)
{
- uiHandlePanelData *data = panel->activedata;
- ScrArea *sa = CTX_wm_area(C);
- ARegion *ar = CTX_wm_region(C);
- short align = panel_aligned(sa, ar), dx = 0, dy = 0;
-
- /* first clip for window, no dragging outside */
- if (!BLI_rcti_isect_pt_v(&ar->winrct, &event->x)) {
- return;
- }
-
- dx = (event->x - data->startx) & ~(PNL_GRID - 1);
- dy = (event->y - data->starty) & ~(PNL_GRID - 1);
-
- dx *= (float)BLI_rctf_size_x(&ar->v2d.cur) / (float)BLI_rcti_size_x(&ar->winrct);
- dy *= (float)BLI_rctf_size_y(&ar->v2d.cur) / (float)BLI_rcti_size_y(&ar->winrct);
-
- if (data->state == PANEL_STATE_DRAG_SCALE) {
- panel->sizex = MAX2(data->startsizex + dx, UI_PANEL_MINX);
-
- if (data->startsizey - dy < UI_PANEL_MINY) {
- dy = -UI_PANEL_MINY + data->startsizey;
- }
-
- panel->sizey = data->startsizey - dy;
- panel->ofsy = data->startofsy + dy;
- }
- else {
- /* reset the panel snapping, to allow dragging away from snapped edges */
- panel->snap = PNL_SNAP_NONE;
-
- panel->ofsx = data->startofsx + dx;
- panel->ofsy = data->startofsy + dy;
- check_panel_overlap(ar, panel);
-
- if (align) {
- uiAlignPanelStep(sa, ar, 0.2, true);
- }
- }
-
- ED_region_tag_redraw(ar);
+ uiHandlePanelData *data = panel->activedata;
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar = CTX_wm_region(C);
+ short align = panel_aligned(sa, ar), dx = 0, dy = 0;
+
+ /* first clip for window, no dragging outside */
+ if (!BLI_rcti_isect_pt_v(&ar->winrct, &event->x)) {
+ return;
+ }
+
+ dx = (event->x - data->startx) & ~(PNL_GRID - 1);
+ dy = (event->y - data->starty) & ~(PNL_GRID - 1);
+
+ dx *= (float)BLI_rctf_size_x(&ar->v2d.cur) / (float)BLI_rcti_size_x(&ar->winrct);
+ dy *= (float)BLI_rctf_size_y(&ar->v2d.cur) / (float)BLI_rcti_size_y(&ar->winrct);
+
+ if (data->state == PANEL_STATE_DRAG_SCALE) {
+ panel->sizex = MAX2(data->startsizex + dx, UI_PANEL_MINX);
+
+ if (data->startsizey - dy < UI_PANEL_MINY) {
+ dy = -UI_PANEL_MINY + data->startsizey;
+ }
+
+ panel->sizey = data->startsizey - dy;
+ panel->ofsy = data->startofsy + dy;
+ }
+ else {
+ /* reset the panel snapping, to allow dragging away from snapped edges */
+ panel->snap = PNL_SNAP_NONE;
+
+ panel->ofsx = data->startofsx + dx;
+ panel->ofsy = data->startofsy + dy;
+ check_panel_overlap(ar, panel);
+
+ if (align) {
+ uiAlignPanelStep(sa, ar, 0.2, true);
+ }
+ }
+
+ ED_region_tag_redraw(ar);
}
/******************* region level panel interaction *****************/
-static uiPanelMouseState ui_panel_mouse_state_get(const uiBlock *block, const Panel *pa, const int mx, const int my)
+static uiPanelMouseState ui_panel_mouse_state_get(const uiBlock *block,
+ const Panel *pa,
+ const int mx,
+ const int my)
{
- /* open panel */
- if (pa->flag & PNL_CLOSEDX) {
- if ((block->rect.xmin <= mx) && (block->rect.xmin + PNL_HEADER >= mx)) {
- return PANEL_MOUSE_INSIDE_HEADER;
- }
- }
- /* outside left/right side */
- else if ((block->rect.xmin > mx) || (block->rect.xmax < mx)) {
- /* pass */
- }
- else if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
- return PANEL_MOUSE_INSIDE_HEADER;
- }
- /* open panel */
- else if (!(pa->flag & PNL_CLOSEDY)) {
- if (pa->control & UI_PNL_SCALE) {
- if (block->rect.xmax - PNL_HEADER <= mx) {
- if (block->rect.ymin + PNL_HEADER >= my) {
- return PANEL_MOUSE_INSIDE_SCALE;
- }
- }
- }
- if ((block->rect.xmin <= mx) && (block->rect.xmax >= mx)) {
- if ((block->rect.ymin <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
- return PANEL_MOUSE_INSIDE_CONTENT;
- }
- }
- }
- return PANEL_MOUSE_OUTSIDE;
+ /* open panel */
+ if (pa->flag & PNL_CLOSEDX) {
+ if ((block->rect.xmin <= mx) && (block->rect.xmin + PNL_HEADER >= mx)) {
+ return PANEL_MOUSE_INSIDE_HEADER;
+ }
+ }
+ /* outside left/right side */
+ else if ((block->rect.xmin > mx) || (block->rect.xmax < mx)) {
+ /* pass */
+ }
+ else if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
+ return PANEL_MOUSE_INSIDE_HEADER;
+ }
+ /* open panel */
+ else if (!(pa->flag & PNL_CLOSEDY)) {
+ if (pa->control & UI_PNL_SCALE) {
+ if (block->rect.xmax - PNL_HEADER <= mx) {
+ if (block->rect.ymin + PNL_HEADER >= my) {
+ return PANEL_MOUSE_INSIDE_SCALE;
+ }
+ }
+ }
+ if ((block->rect.xmin <= mx) && (block->rect.xmax >= mx)) {
+ if ((block->rect.ymin <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
+ return PANEL_MOUSE_INSIDE_CONTENT;
+ }
+ }
+ }
+ return PANEL_MOUSE_OUTSIDE;
}
typedef struct uiPanelDragCollapseHandle {
- bool was_first_open;
- int xy_init[2];
+ bool was_first_open;
+ int xy_init[2];
} uiPanelDragCollapseHandle;
static void ui_panel_drag_collapse_handler_remove(bContext *UNUSED(C), void *userdata)
{
- uiPanelDragCollapseHandle *dragcol_data = userdata;
- MEM_freeN(dragcol_data);
+ uiPanelDragCollapseHandle *dragcol_data = userdata;
+ MEM_freeN(dragcol_data);
}
-static void ui_panel_drag_collapse(bContext *C, uiPanelDragCollapseHandle *dragcol_data, const int xy_dst[2])
+static void ui_panel_drag_collapse(bContext *C,
+ uiPanelDragCollapseHandle *dragcol_data,
+ const int xy_dst[2])
{
- ScrArea *sa = CTX_wm_area(C);
- ARegion *ar = CTX_wm_region(C);
- uiBlock *block;
- Panel *pa;
-
- for (block = ar->uiblocks.first; block; block = block->next) {
- float xy_a_block[2] = {UNPACK2(dragcol_data->xy_init)};
- float xy_b_block[2] = {UNPACK2(xy_dst)};
- rctf rect = block->rect;
- int oldflag;
- const bool is_horizontal = (panel_aligned(sa, ar) == BUT_HORIZONTAL);
-
- if ((pa = block->panel) == 0 || (pa->type && (pa->type->flag & PNL_NO_HEADER))) {
- continue;
- }
- oldflag = pa->flag;
-
- /* lock one axis */
- if (is_horizontal) {
- xy_b_block[1] = dragcol_data->xy_init[1];
- }
- else {
- xy_b_block[0] = dragcol_data->xy_init[0];
- }
-
- /* use cursor coords in block space */
- ui_window_to_block_fl(ar, block, &xy_a_block[0], &xy_a_block[1]);
- ui_window_to_block_fl(ar, block, &xy_b_block[0], &xy_b_block[1]);
-
- /* set up rect to match header size */
- rect.ymin = rect.ymax;
- rect.ymax = rect.ymin + PNL_HEADER;
- if (pa->flag & PNL_CLOSEDX) {
- rect.xmax = rect.xmin + PNL_HEADER;
- }
-
- /* touch all panels between last mouse coord and the current one */
- if (BLI_rctf_isect_segment(&rect, xy_a_block, xy_b_block)) {
- /* force panel to close */
- if (dragcol_data->was_first_open == true) {
- pa->flag |= (is_horizontal ? PNL_CLOSEDX : PNL_CLOSEDY);
- }
- /* force panel to open */
- else {
- pa->flag &= ~PNL_CLOSED;
- }
-
- /* if pa->flag has changed this means a panel was opened/closed here */
- if (pa->flag != oldflag) {
- panel_activate_state(C, pa, PANEL_STATE_ANIMATION);
- }
- }
- }
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar = CTX_wm_region(C);
+ uiBlock *block;
+ Panel *pa;
+
+ for (block = ar->uiblocks.first; block; block = block->next) {
+ float xy_a_block[2] = {UNPACK2(dragcol_data->xy_init)};
+ float xy_b_block[2] = {UNPACK2(xy_dst)};
+ rctf rect = block->rect;
+ int oldflag;
+ const bool is_horizontal = (panel_aligned(sa, ar) == BUT_HORIZONTAL);
+
+ if ((pa = block->panel) == 0 || (pa->type && (pa->type->flag & PNL_NO_HEADER))) {
+ continue;
+ }
+ oldflag = pa->flag;
+
+ /* lock one axis */
+ if (is_horizontal) {
+ xy_b_block[1] = dragcol_data->xy_init[1];
+ }
+ else {
+ xy_b_block[0] = dragcol_data->xy_init[0];
+ }
+
+ /* use cursor coords in block space */
+ ui_window_to_block_fl(ar, block, &xy_a_block[0], &xy_a_block[1]);
+ ui_window_to_block_fl(ar, block, &xy_b_block[0], &xy_b_block[1]);
+
+ /* set up rect to match header size */
+ rect.ymin = rect.ymax;
+ rect.ymax = rect.ymin + PNL_HEADER;
+ if (pa->flag & PNL_CLOSEDX) {
+ rect.xmax = rect.xmin + PNL_HEADER;
+ }
+
+ /* touch all panels between last mouse coord and the current one */
+ if (BLI_rctf_isect_segment(&rect, xy_a_block, xy_b_block)) {
+ /* force panel to close */
+ if (dragcol_data->was_first_open == true) {
+ pa->flag |= (is_horizontal ? PNL_CLOSEDX : PNL_CLOSEDY);
+ }
+ /* force panel to open */
+ else {
+ pa->flag &= ~PNL_CLOSED;
+ }
+
+ /* if pa->flag has changed this means a panel was opened/closed here */
+ if (pa->flag != oldflag) {
+ panel_activate_state(C, pa, PANEL_STATE_ANIMATION);
+ }
+ }
+ }
}
/**
@@ -1555,915 +1571,931 @@ static void ui_panel_drag_collapse(bContext *C, uiPanelDragCollapseHandle *dragc
*/
static int ui_panel_drag_collapse_handler(bContext *C, const wmEvent *event, void *userdata)
{
- wmWindow *win = CTX_wm_window(C);
- uiPanelDragCollapseHandle *dragcol_data = userdata;
- short retval = WM_UI_HANDLER_CONTINUE;
-
- switch (event->type) {
- case MOUSEMOVE:
- ui_panel_drag_collapse(C, dragcol_data, &event->x);
-
- retval = WM_UI_HANDLER_BREAK;
- break;
- case LEFTMOUSE:
- if (event->val == KM_RELEASE) {
- /* done! */
- WM_event_remove_ui_handler(
- &win->modalhandlers,
- ui_panel_drag_collapse_handler,
- ui_panel_drag_collapse_handler_remove,
- dragcol_data, true);
- ui_panel_drag_collapse_handler_remove(C, dragcol_data);
- }
- /* don't let any left-mouse event fall through! */
- retval = WM_UI_HANDLER_BREAK;
- break;
- }
-
- return retval;
+ wmWindow *win = CTX_wm_window(C);
+ uiPanelDragCollapseHandle *dragcol_data = userdata;
+ short retval = WM_UI_HANDLER_CONTINUE;
+
+ switch (event->type) {
+ case MOUSEMOVE:
+ ui_panel_drag_collapse(C, dragcol_data, &event->x);
+
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ case LEFTMOUSE:
+ if (event->val == KM_RELEASE) {
+ /* done! */
+ WM_event_remove_ui_handler(&win->modalhandlers,
+ ui_panel_drag_collapse_handler,
+ ui_panel_drag_collapse_handler_remove,
+ dragcol_data,
+ true);
+ ui_panel_drag_collapse_handler_remove(C, dragcol_data);
+ }
+ /* don't let any left-mouse event fall through! */
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ }
+
+ return retval;
}
static void ui_panel_drag_collapse_handler_add(const bContext *C, const bool was_open)
{
- wmWindow *win = CTX_wm_window(C);
- const wmEvent *event = win->eventstate;
- uiPanelDragCollapseHandle *dragcol_data = MEM_mallocN(sizeof(*dragcol_data), __func__);
-
- dragcol_data->was_first_open = was_open;
- copy_v2_v2_int(dragcol_data->xy_init, &event->x);
-
- WM_event_add_ui_handler(
- C, &win->modalhandlers,
- ui_panel_drag_collapse_handler,
- ui_panel_drag_collapse_handler_remove,
- dragcol_data, 0);
+ wmWindow *win = CTX_wm_window(C);
+ const wmEvent *event = win->eventstate;
+ uiPanelDragCollapseHandle *dragcol_data = MEM_mallocN(sizeof(*dragcol_data), __func__);
+
+ dragcol_data->was_first_open = was_open;
+ copy_v2_v2_int(dragcol_data->xy_init, &event->x);
+
+ WM_event_add_ui_handler(C,
+ &win->modalhandlers,
+ ui_panel_drag_collapse_handler,
+ ui_panel_drag_collapse_handler_remove,
+ dragcol_data,
+ 0);
}
/* this function is supposed to call general window drawing too */
/* also it supposes a block has panel, and isn't a menu */
-static void ui_handle_panel_header(const bContext *C, uiBlock *block, int mx, int my, int event, short ctrl, short shift)
+static void ui_handle_panel_header(
+ const bContext *C, uiBlock *block, int mx, int my, int event, short ctrl, short shift)
{
- ScrArea *sa = CTX_wm_area(C);
- ARegion *ar = CTX_wm_region(C);
- Panel *pa;
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar = CTX_wm_region(C);
+ Panel *pa;
#ifdef USE_PIN_HIDDEN
- const bool show_pin = UI_panel_category_is_visible(ar) && (block->panel->flag & PNL_PIN);
+ const bool show_pin = UI_panel_category_is_visible(ar) && (block->panel->flag & PNL_PIN);
#else
- const bool show_pin = UI_panel_category_is_visible(ar);
+ const bool show_pin = UI_panel_category_is_visible(ar);
#endif
- const bool is_subpanel = (block->panel->type && block->panel->type->parent);
- const bool show_drag = !is_subpanel;
-
- int align = panel_aligned(sa, ar), button = 0;
-
- rctf rect_drag, rect_pin;
- float rect_leftmost;
-
-
- /* drag and pin rect's */
- rect_drag = block->rect;
- rect_drag.xmin = block->rect.xmax - (PNL_ICON * 1.5f);
- rect_pin = rect_drag;
- if (show_pin) {
- BLI_rctf_translate(&rect_pin, -PNL_ICON, 0.0f);
- }
- rect_leftmost = rect_pin.xmin;
-
- /* mouse coordinates in panel space! */
-
- /* XXX weak code, currently it assumes layout style for location of widgets */
-
- /* check open/collapsed button */
- if (event == RETKEY) {
- button = 1;
- }
- else if (event == AKEY) {
- button = 1;
- }
- else if (ELEM(event, 0, RETKEY, LEFTMOUSE) && shift) {
- block->panel->flag ^= PNL_PIN;
- button = 2;
- }
- else if (block->panel->flag & PNL_CLOSEDX) {
- if (my >= block->rect.ymax) {
- button = 1;
- }
- }
- else if (block->panel->control & UI_PNL_CLOSE) {
- /* whole of header can be used to collapse panel (except top-right corner) */
- if (mx <= block->rect.xmax - 8 - PNL_ICON) {
- button = 2;
- }
- //else if (mx <= block->rect.xmin + 10 + 2 * PNL_ICON + 2) {
- // button = 1;
- //}
- }
- else if (mx < rect_leftmost) {
- button = 1;
- }
-
- if (button) {
- if (button == 2) { /* close */
- ED_region_tag_redraw(ar);
- }
- else { /* collapse */
- if (ctrl) {
- panels_collapse_all(sa, ar, block->panel);
-
- /* reset the view - we don't want to display a view without content */
- UI_view2d_offset(&ar->v2d, 0.0f, 1.0f);
- }
-
- if (block->panel->flag & PNL_CLOSED) {
- block->panel->flag &= ~PNL_CLOSED;
- /* snap back up so full panel aligns with screen edge */
- if (block->panel->snap & PNL_SNAP_BOTTOM) {
- block->panel->ofsy = 0;
- }
-
- if (event == LEFTMOUSE) {
- ui_panel_drag_collapse_handler_add(C, false);
- }
- }
- else if (align == BUT_HORIZONTAL) {
- block->panel->flag |= PNL_CLOSEDX;
-
- if (event == LEFTMOUSE) {
- ui_panel_drag_collapse_handler_add(C, true);
- }
- }
- else {
- /* snap down to bottom screen edge */
- block->panel->flag |= PNL_CLOSEDY;
- if (block->panel->snap & PNL_SNAP_BOTTOM) {
- block->panel->ofsy = -block->panel->sizey;
- }
-
- if (event == LEFTMOUSE) {
- ui_panel_drag_collapse_handler_add(C, true);
- }
- }
-
- for (pa = ar->panels.first; pa; pa = pa->next) {
- if (pa->paneltab == block->panel) {
- if (block->panel->flag & PNL_CLOSED) {
- pa->flag |= PNL_CLOSED;
- }
- else {
- pa->flag &= ~PNL_CLOSED;
- }
- }
- }
- }
-
- if (align) {
- panel_activate_state(C, block->panel, PANEL_STATE_ANIMATION);
- }
- else {
- /* FIXME: this doesn't update the panel drawing, assert to avoid debugging why this is.
- * We could fix this in the future if it's ever needed. */
- BLI_assert(0);
- ED_region_tag_redraw(ar);
- }
- }
- else if (show_drag && BLI_rctf_isect_x(&rect_drag, mx)) {
- /* XXX, for now don't allow dragging in floating windows yet. */
- if (ar->alignment == RGN_ALIGN_FLOAT) {
- return;
- }
- panel_activate_state(C, block->panel, PANEL_STATE_DRAG);
- }
- else if (show_pin && BLI_rctf_isect_x(&rect_pin, mx)) {
- block->panel->flag ^= PNL_PIN;
- ED_region_tag_redraw(ar);
- }
+ const bool is_subpanel = (block->panel->type && block->panel->type->parent);
+ const bool show_drag = !is_subpanel;
+
+ int align = panel_aligned(sa, ar), button = 0;
+
+ rctf rect_drag, rect_pin;
+ float rect_leftmost;
+
+ /* drag and pin rect's */
+ rect_drag = block->rect;
+ rect_drag.xmin = block->rect.xmax - (PNL_ICON * 1.5f);
+ rect_pin = rect_drag;
+ if (show_pin) {
+ BLI_rctf_translate(&rect_pin, -PNL_ICON, 0.0f);
+ }
+ rect_leftmost = rect_pin.xmin;
+
+ /* mouse coordinates in panel space! */
+
+ /* XXX weak code, currently it assumes layout style for location of widgets */
+
+ /* check open/collapsed button */
+ if (event == RETKEY) {
+ button = 1;
+ }
+ else if (event == AKEY) {
+ button = 1;
+ }
+ else if (ELEM(event, 0, RETKEY, LEFTMOUSE) && shift) {
+ block->panel->flag ^= PNL_PIN;
+ button = 2;
+ }
+ else if (block->panel->flag & PNL_CLOSEDX) {
+ if (my >= block->rect.ymax) {
+ button = 1;
+ }
+ }
+ else if (block->panel->control & UI_PNL_CLOSE) {
+ /* whole of header can be used to collapse panel (except top-right corner) */
+ if (mx <= block->rect.xmax - 8 - PNL_ICON) {
+ button = 2;
+ }
+ //else if (mx <= block->rect.xmin + 10 + 2 * PNL_ICON + 2) {
+ // button = 1;
+ //}
+ }
+ else if (mx < rect_leftmost) {
+ button = 1;
+ }
+
+ if (button) {
+ if (button == 2) { /* close */
+ ED_region_tag_redraw(ar);
+ }
+ else { /* collapse */
+ if (ctrl) {
+ panels_collapse_all(sa, ar, block->panel);
+
+ /* reset the view - we don't want to display a view without content */
+ UI_view2d_offset(&ar->v2d, 0.0f, 1.0f);
+ }
+
+ if (block->panel->flag & PNL_CLOSED) {
+ block->panel->flag &= ~PNL_CLOSED;
+ /* snap back up so full panel aligns with screen edge */
+ if (block->panel->snap & PNL_SNAP_BOTTOM) {
+ block->panel->ofsy = 0;
+ }
+
+ if (event == LEFTMOUSE) {
+ ui_panel_drag_collapse_handler_add(C, false);
+ }
+ }
+ else if (align == BUT_HORIZONTAL) {
+ block->panel->flag |= PNL_CLOSEDX;
+
+ if (event == LEFTMOUSE) {
+ ui_panel_drag_collapse_handler_add(C, true);
+ }
+ }
+ else {
+ /* snap down to bottom screen edge */
+ block->panel->flag |= PNL_CLOSEDY;
+ if (block->panel->snap & PNL_SNAP_BOTTOM) {
+ block->panel->ofsy = -block->panel->sizey;
+ }
+
+ if (event == LEFTMOUSE) {
+ ui_panel_drag_collapse_handler_add(C, true);
+ }
+ }
+
+ for (pa = ar->panels.first; pa; pa = pa->next) {
+ if (pa->paneltab == block->panel) {
+ if (block->panel->flag & PNL_CLOSED) {
+ pa->flag |= PNL_CLOSED;
+ }
+ else {
+ pa->flag &= ~PNL_CLOSED;
+ }
+ }
+ }
+ }
+
+ if (align) {
+ panel_activate_state(C, block->panel, PANEL_STATE_ANIMATION);
+ }
+ else {
+ /* FIXME: this doesn't update the panel drawing, assert to avoid debugging why this is.
+ * We could fix this in the future if it's ever needed. */
+ BLI_assert(0);
+ ED_region_tag_redraw(ar);
+ }
+ }
+ else if (show_drag && BLI_rctf_isect_x(&rect_drag, mx)) {
+ /* XXX, for now don't allow dragging in floating windows yet. */
+ if (ar->alignment == RGN_ALIGN_FLOAT) {
+ return;
+ }
+ panel_activate_state(C, block->panel, PANEL_STATE_DRAG);
+ }
+ else if (show_pin && BLI_rctf_isect_x(&rect_pin, mx)) {
+ block->panel->flag ^= PNL_PIN;
+ ED_region_tag_redraw(ar);
+ }
}
bool UI_panel_category_is_visible(ARegion *ar)
{
- /* more than one */
- return ar->panels_category.first && ar->panels_category.first != ar->panels_category.last;
+ /* more than one */
+ return ar->panels_category.first && ar->panels_category.first != ar->panels_category.last;
}
PanelCategoryDyn *UI_panel_category_find(ARegion *ar, const char *idname)
{
- return BLI_findstring(&ar->panels_category, idname, offsetof(PanelCategoryDyn, idname));
+ return BLI_findstring(&ar->panels_category, idname, offsetof(PanelCategoryDyn, idname));
}
PanelCategoryStack *UI_panel_category_active_find(ARegion *ar, const char *idname)
{
- return BLI_findstring(&ar->panels_category_active, idname, offsetof(PanelCategoryStack, idname));
+ return BLI_findstring(&ar->panels_category_active, idname, offsetof(PanelCategoryStack, idname));
}
const char *UI_panel_category_active_get(ARegion *ar, bool set_fallback)
{
- PanelCategoryStack *pc_act;
-
- for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next) {
- if (UI_panel_category_find(ar, pc_act->idname)) {
- return pc_act->idname;
- }
- }
-
- if (set_fallback) {
- PanelCategoryDyn *pc_dyn = ar->panels_category.first;
- if (pc_dyn) {
- UI_panel_category_active_set(ar, pc_dyn->idname);
- return pc_dyn->idname;
- }
- }
-
- return NULL;
+ PanelCategoryStack *pc_act;
+
+ for (pc_act = ar->panels_category_active.first; pc_act; pc_act = pc_act->next) {
+ if (UI_panel_category_find(ar, pc_act->idname)) {
+ return pc_act->idname;
+ }
+ }
+
+ if (set_fallback) {
+ PanelCategoryDyn *pc_dyn = ar->panels_category.first;
+ if (pc_dyn) {
+ UI_panel_category_active_set(ar, pc_dyn->idname);
+ return pc_dyn->idname;
+ }
+ }
+
+ return NULL;
}
void UI_panel_category_active_set(ARegion *ar, const char *idname)
{
- ListBase *lb = &ar->panels_category_active;
- PanelCategoryStack *pc_act = UI_panel_category_active_find(ar, idname);
-
- if (pc_act) {
- BLI_remlink(lb, pc_act);
- }
- else {
- pc_act = MEM_callocN(sizeof(PanelCategoryStack), __func__);
- BLI_strncpy(pc_act->idname, idname, sizeof(pc_act->idname));
- }
-
- BLI_addhead(lb, pc_act);
-
-
- /* validate all active panels, we could do this on load,
- * they are harmless - but we should remove somewhere.
- * (addons could define own and gather cruft over time) */
- {
- PanelCategoryStack *pc_act_next;
- /* intentionally skip first */
- pc_act_next = pc_act->next;
- while ((pc_act = pc_act_next)) {
- pc_act_next = pc_act->next;
- if (!BLI_findstring(&ar->type->paneltypes, pc_act->idname, offsetof(PanelType, category))) {
- BLI_remlink(lb, pc_act);
- MEM_freeN(pc_act);
- }
- }
- }
+ ListBase *lb = &ar->panels_category_active;
+ PanelCategoryStack *pc_act = UI_panel_category_active_find(ar, idname);
+
+ if (pc_act) {
+ BLI_remlink(lb, pc_act);
+ }
+ else {
+ pc_act = MEM_callocN(sizeof(PanelCategoryStack), __func__);
+ BLI_strncpy(pc_act->idname, idname, sizeof(pc_act->idname));
+ }
+
+ BLI_addhead(lb, pc_act);
+
+ /* validate all active panels, we could do this on load,
+ * they are harmless - but we should remove somewhere.
+ * (addons could define own and gather cruft over time) */
+ {
+ PanelCategoryStack *pc_act_next;
+ /* intentionally skip first */
+ pc_act_next = pc_act->next;
+ while ((pc_act = pc_act_next)) {
+ pc_act_next = pc_act->next;
+ if (!BLI_findstring(&ar->type->paneltypes, pc_act->idname, offsetof(PanelType, category))) {
+ BLI_remlink(lb, pc_act);
+ MEM_freeN(pc_act);
+ }
+ }
+ }
}
PanelCategoryDyn *UI_panel_category_find_mouse_over_ex(ARegion *ar, const int x, const int y)
{
- PanelCategoryDyn *ptd;
+ PanelCategoryDyn *ptd;
- for (ptd = ar->panels_category.first; ptd; ptd = ptd->next) {
- if (BLI_rcti_isect_pt(&ptd->rect, x, y)) {
- return ptd;
- }
- }
+ for (ptd = ar->panels_category.first; ptd; ptd = ptd->next) {
+ if (BLI_rcti_isect_pt(&ptd->rect, x, y)) {
+ return ptd;
+ }
+ }
- return NULL;
+ return NULL;
}
PanelCategoryDyn *UI_panel_category_find_mouse_over(ARegion *ar, const wmEvent *event)
{
- return UI_panel_category_find_mouse_over_ex(ar, event->mval[0], event->mval[1]);
+ return UI_panel_category_find_mouse_over_ex(ar, event->mval[0], event->mval[1]);
}
-
void UI_panel_category_add(ARegion *ar, const char *name)
{
- PanelCategoryDyn *pc_dyn = MEM_callocN(sizeof(*pc_dyn), __func__);
- BLI_addtail(&ar->panels_category, pc_dyn);
+ PanelCategoryDyn *pc_dyn = MEM_callocN(sizeof(*pc_dyn), __func__);
+ BLI_addtail(&ar->panels_category, pc_dyn);
- BLI_strncpy(pc_dyn->idname, name, sizeof(pc_dyn->idname));
+ BLI_strncpy(pc_dyn->idname, name, sizeof(pc_dyn->idname));
- /* 'pc_dyn->rect' must be set on draw */
+ /* 'pc_dyn->rect' must be set on draw */
}
void UI_panel_category_clear_all(ARegion *ar)
{
- BLI_freelistN(&ar->panels_category);
+ BLI_freelistN(&ar->panels_category);
}
static void imm_buf_append(
- float vbuf[][2],
- uchar cbuf[][3],
- float x, float y, const uchar col[3], int *index)
+ float vbuf[][2], uchar cbuf[][3], float x, float y, const uchar col[3], int *index)
{
- ARRAY_SET_ITEMS(vbuf[*index], x, y);
- ARRAY_SET_ITEMS(cbuf[*index], UNPACK3(col));
- (*index)++;
+ ARRAY_SET_ITEMS(vbuf[*index], x, y);
+ ARRAY_SET_ITEMS(cbuf[*index], UNPACK3(col));
+ (*index)++;
}
/* based on UI_draw_roundbox, check on making a version which allows us to skip some sides */
-static void ui_panel_category_draw_tab(
- bool filled, float minx, float miny, float maxx, float maxy, float rad,
- const int roundboxtype,
- const bool use_highlight, const bool use_shadow, const bool use_flip_x,
- const uchar highlight_fade[3],
- const uchar col[3])
+static void ui_panel_category_draw_tab(bool filled,
+ float minx,
+ float miny,
+ float maxx,
+ float maxy,
+ float rad,
+ const int roundboxtype,
+ const bool use_highlight,
+ const bool use_shadow,
+ const bool use_flip_x,
+ const uchar highlight_fade[3],
+ const uchar col[3])
{
- float vec[4][2] = {
- {0.195, 0.02},
- {0.55, 0.169},
- {0.831, 0.45},
- {0.98, 0.805}};
- int a;
-
- /* mult */
- for (a = 0; a < 4; a++) {
- mul_v2_fl(vec[a], rad);
- }
-
- uint vert_len = 0;
- if (use_highlight) {
- vert_len += (roundboxtype & UI_CNR_TOP_RIGHT) ? 6 : 1;
- vert_len += (roundboxtype & UI_CNR_TOP_LEFT) ? 6 : 1;
- }
- if (use_highlight && !use_shadow) {
- vert_len++;
- }
- else {
- vert_len += (roundboxtype & UI_CNR_BOTTOM_RIGHT) ? 6 : 1;
- vert_len += (roundboxtype & UI_CNR_BOTTOM_LEFT) ? 6 : 1;
- }
- /* Maximum size. */
- float vbuf[24][2];
- uchar cbuf[24][3];
- int buf_index = 0;
-
- /* start with corner right-top */
- if (use_highlight) {
- if (roundboxtype & UI_CNR_TOP_RIGHT) {
- imm_buf_append(vbuf, cbuf, maxx, maxy - rad, col, &buf_index);
- for (a = 0; a < 4; a++) {
- imm_buf_append(vbuf, cbuf, maxx - vec[a][1], maxy - rad + vec[a][0], col, &buf_index);
- }
- imm_buf_append(vbuf, cbuf, maxx - rad, maxy, col, &buf_index);
- }
- else {
- imm_buf_append(vbuf, cbuf, maxx, maxy, col, &buf_index);
- }
-
- /* corner left-top */
- if (roundboxtype & UI_CNR_TOP_LEFT) {
- imm_buf_append(vbuf, cbuf, minx + rad, maxy, col, &buf_index);
- for (a = 0; a < 4; a++) {
- imm_buf_append(vbuf, cbuf, minx + rad - vec[a][0], maxy - vec[a][1], col, &buf_index);
- }
- imm_buf_append(vbuf, cbuf, minx, maxy - rad, col, &buf_index);
- }
- else {
- imm_buf_append(vbuf, cbuf, minx, maxy, col, &buf_index);
- }
- }
-
- if (use_highlight && !use_shadow) {
- imm_buf_append(vbuf, cbuf, minx, miny + rad, highlight_fade ? col : highlight_fade, &buf_index);
- }
- else {
- /* corner left-bottom */
- if (roundboxtype & UI_CNR_BOTTOM_LEFT) {
- imm_buf_append(vbuf, cbuf, minx, miny + rad, col, &buf_index);
- for (a = 0; a < 4; a++) {
- imm_buf_append(vbuf, cbuf, minx + vec[a][1], miny + rad - vec[a][0], col, &buf_index);
- }
- imm_buf_append(vbuf, cbuf, minx + rad, miny, col, &buf_index);
- }
- else {
- imm_buf_append(vbuf, cbuf, minx, miny, col, &buf_index);
- }
-
- /* corner right-bottom */
- if (roundboxtype & UI_CNR_BOTTOM_RIGHT) {
- imm_buf_append(vbuf, cbuf, maxx - rad, miny, col, &buf_index);
- for (a = 0; a < 4; a++) {
- imm_buf_append(vbuf, cbuf, maxx - rad + vec[a][0], miny + vec[a][1], col, &buf_index);
- }
- imm_buf_append(vbuf, cbuf, maxx, miny + rad, col, &buf_index);
- }
- else {
- imm_buf_append(vbuf, cbuf, maxx, miny, col, &buf_index);
- }
- }
-
- if (use_flip_x) {
- float midx = (minx + maxx) / 2.0f;
- for (int i = 0; i < buf_index; i++) {
- vbuf[i][0] = midx - (vbuf[i][0] - midx);
- }
-
- }
-
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 3, GPU_FETCH_INT_TO_FLOAT_UNIT);
-
- immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR);
- immBegin(filled ? GPU_PRIM_TRI_FAN : GPU_PRIM_LINE_STRIP, vert_len);
- for (int i = 0; i < buf_index; i++) {
- immAttr3ubv(color, cbuf[i]);
- immVertex2fv(pos, vbuf[i]);
- }
- immEnd();
- immUnbindProgram();
+ float vec[4][2] = {{0.195, 0.02}, {0.55, 0.169}, {0.831, 0.45}, {0.98, 0.805}};
+ int a;
+
+ /* mult */
+ for (a = 0; a < 4; a++) {
+ mul_v2_fl(vec[a], rad);
+ }
+
+ uint vert_len = 0;
+ if (use_highlight) {
+ vert_len += (roundboxtype & UI_CNR_TOP_RIGHT) ? 6 : 1;
+ vert_len += (roundboxtype & UI_CNR_TOP_LEFT) ? 6 : 1;
+ }
+ if (use_highlight && !use_shadow) {
+ vert_len++;
+ }
+ else {
+ vert_len += (roundboxtype & UI_CNR_BOTTOM_RIGHT) ? 6 : 1;
+ vert_len += (roundboxtype & UI_CNR_BOTTOM_LEFT) ? 6 : 1;
+ }
+ /* Maximum size. */
+ float vbuf[24][2];
+ uchar cbuf[24][3];
+ int buf_index = 0;
+
+ /* start with corner right-top */
+ if (use_highlight) {
+ if (roundboxtype & UI_CNR_TOP_RIGHT) {
+ imm_buf_append(vbuf, cbuf, maxx, maxy - rad, col, &buf_index);
+ for (a = 0; a < 4; a++) {
+ imm_buf_append(vbuf, cbuf, maxx - vec[a][1], maxy - rad + vec[a][0], col, &buf_index);
+ }
+ imm_buf_append(vbuf, cbuf, maxx - rad, maxy, col, &buf_index);
+ }
+ else {
+ imm_buf_append(vbuf, cbuf, maxx, maxy, col, &buf_index);
+ }
+
+ /* corner left-top */
+ if (roundboxtype & UI_CNR_TOP_LEFT) {
+ imm_buf_append(vbuf, cbuf, minx + rad, maxy, col, &buf_index);
+ for (a = 0; a < 4; a++) {
+ imm_buf_append(vbuf, cbuf, minx + rad - vec[a][0], maxy - vec[a][1], col, &buf_index);
+ }
+ imm_buf_append(vbuf, cbuf, minx, maxy - rad, col, &buf_index);
+ }
+ else {
+ imm_buf_append(vbuf, cbuf, minx, maxy, col, &buf_index);
+ }
+ }
+
+ if (use_highlight && !use_shadow) {
+ imm_buf_append(
+ vbuf, cbuf, minx, miny + rad, highlight_fade ? col : highlight_fade, &buf_index);
+ }
+ else {
+ /* corner left-bottom */
+ if (roundboxtype & UI_CNR_BOTTOM_LEFT) {
+ imm_buf_append(vbuf, cbuf, minx, miny + rad, col, &buf_index);
+ for (a = 0; a < 4; a++) {
+ imm_buf_append(vbuf, cbuf, minx + vec[a][1], miny + rad - vec[a][0], col, &buf_index);
+ }
+ imm_buf_append(vbuf, cbuf, minx + rad, miny, col, &buf_index);
+ }
+ else {
+ imm_buf_append(vbuf, cbuf, minx, miny, col, &buf_index);
+ }
+
+ /* corner right-bottom */
+ if (roundboxtype & UI_CNR_BOTTOM_RIGHT) {
+ imm_buf_append(vbuf, cbuf, maxx - rad, miny, col, &buf_index);
+ for (a = 0; a < 4; a++) {
+ imm_buf_append(vbuf, cbuf, maxx - rad + vec[a][0], miny + vec[a][1], col, &buf_index);
+ }
+ imm_buf_append(vbuf, cbuf, maxx, miny + rad, col, &buf_index);
+ }
+ else {
+ imm_buf_append(vbuf, cbuf, maxx, miny, col, &buf_index);
+ }
+ }
+
+ if (use_flip_x) {
+ float midx = (minx + maxx) / 2.0f;
+ for (int i = 0; i < buf_index; i++) {
+ vbuf[i][0] = midx - (vbuf[i][0] - midx);
+ }
+ }
+
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ uint color = GPU_vertformat_attr_add(
+ format, "color", GPU_COMP_U8, 3, GPU_FETCH_INT_TO_FLOAT_UNIT);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR);
+ immBegin(filled ? GPU_PRIM_TRI_FAN : GPU_PRIM_LINE_STRIP, vert_len);
+ for (int i = 0; i < buf_index; i++) {
+ immAttr3ubv(color, cbuf[i]);
+ immVertex2fv(pos, vbuf[i]);
+ }
+ immEnd();
+ immUnbindProgram();
}
-
/**
* Draw vertical tabs on the left side of the region,
* one tab per category.
*/
void UI_panel_category_draw_all(ARegion *ar, const char *category_id_active)
{
- /* no tab outlines for */
-// #define USE_FLAT_INACTIVE
- const bool is_left = (ar->alignment != RGN_ALIGN_RIGHT);
- View2D *v2d = &ar->v2d;
- uiStyle *style = UI_style_get();
- const uiFontStyle *fstyle = &style->widget;
- const int fontid = fstyle->uifont_id;
- short fstyle_points = fstyle->points;
- PanelCategoryDyn *pc_dyn;
- const float aspect = ((uiBlock *)ar->uiblocks.first)->aspect;
- const float zoom = 1.0f / aspect;
- const int px = max_ii(1, round_fl_to_int(U.pixelsize));
- const int px_x_sign = is_left ? px : -px;
- const int category_tabs_width = round_fl_to_int(UI_PANEL_CATEGORY_MARGIN_WIDTH * zoom);
- const float dpi_fac = UI_DPI_FAC;
- /* padding of tabs around text */
- const int tab_v_pad_text = round_fl_to_int((2 + ((px * 3) * dpi_fac)) * zoom);
- /* padding between tabs */
- const int tab_v_pad = round_fl_to_int((4 + (2 * px * dpi_fac)) * zoom);
- const float tab_curve_radius = ((px * 3) * dpi_fac) * zoom;
- /* We flip the tab drawing, so always use these flags. */
- const int roundboxtype = UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT;
- bool is_alpha;
- bool do_scaletabs = false;
+ /* no tab outlines for */
+ // #define USE_FLAT_INACTIVE
+ const bool is_left = (ar->alignment != RGN_ALIGN_RIGHT);
+ View2D *v2d = &ar->v2d;
+ uiStyle *style = UI_style_get();
+ const uiFontStyle *fstyle = &style->widget;
+ const int fontid = fstyle->uifont_id;
+ short fstyle_points = fstyle->points;
+ PanelCategoryDyn *pc_dyn;
+ const float aspect = ((uiBlock *)ar->uiblocks.first)->aspect;
+ const float zoom = 1.0f / aspect;
+ const int px = max_ii(1, round_fl_to_int(U.pixelsize));
+ const int px_x_sign = is_left ? px : -px;
+ const int category_tabs_width = round_fl_to_int(UI_PANEL_CATEGORY_MARGIN_WIDTH * zoom);
+ const float dpi_fac = UI_DPI_FAC;
+ /* padding of tabs around text */
+ const int tab_v_pad_text = round_fl_to_int((2 + ((px * 3) * dpi_fac)) * zoom);
+ /* padding between tabs */
+ const int tab_v_pad = round_fl_to_int((4 + (2 * px * dpi_fac)) * zoom);
+ const float tab_curve_radius = ((px * 3) * dpi_fac) * zoom;
+ /* We flip the tab drawing, so always use these flags. */
+ const int roundboxtype = UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT;
+ bool is_alpha;
+ bool do_scaletabs = false;
#ifdef USE_FLAT_INACTIVE
- bool is_active_prev = false;
+ bool is_active_prev = false;
#endif
- float scaletabs = 1.0f;
- /* same for all tabs */
- /* intentionally dont scale by 'px' */
- const int rct_xmin = is_left ? v2d->mask.xmin + 3 : (v2d->mask.xmax - category_tabs_width);
- const int rct_xmax = is_left ? v2d->mask.xmin + category_tabs_width : (v2d->mask.xmax - 3);
- const int text_v_ofs = (rct_xmax - rct_xmin) * 0.3f;
-
- int y_ofs = tab_v_pad;
-
- /* Primary theme colors */
- uchar theme_col_back[4];
- uchar theme_col_text[3];
- uchar theme_col_text_hi[3];
-
- /* Tab colors */
- uchar theme_col_tab_bg[4];
- uchar theme_col_tab_active[3];
- uchar theme_col_tab_inactive[3];
-
- /* Secondary theme colors */
- uchar theme_col_tab_outline[3];
- uchar theme_col_tab_divider[3]; /* line that divides tabs from the main region */
- uchar theme_col_tab_highlight[3];
- uchar theme_col_tab_highlight_inactive[3];
-
-
-
- UI_GetThemeColor4ubv(TH_BACK, theme_col_back);
- UI_GetThemeColor3ubv(TH_TEXT, theme_col_text);
- UI_GetThemeColor3ubv(TH_TEXT_HI, theme_col_text_hi);
-
- UI_GetThemeColor4ubv(TH_TAB_BACK, theme_col_tab_bg);
- UI_GetThemeColor3ubv(TH_TAB_ACTIVE, theme_col_tab_active);
- UI_GetThemeColor3ubv(TH_TAB_INACTIVE, theme_col_tab_inactive);
- UI_GetThemeColor3ubv(TH_TAB_OUTLINE, theme_col_tab_outline);
-
- interp_v3_v3v3_uchar(theme_col_tab_divider, theme_col_back, theme_col_tab_outline, 0.3f);
- interp_v3_v3v3_uchar(theme_col_tab_highlight, theme_col_back, theme_col_text_hi, 0.2f);
- interp_v3_v3v3_uchar(theme_col_tab_highlight_inactive, theme_col_tab_inactive, theme_col_text_hi, 0.12f);
-
- is_alpha = (ar->overlap && (theme_col_back[3] != 255));
-
- if (fstyle->kerning == 1) {
- BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
- }
-
- BLF_enable(fontid, BLF_ROTATION);
- BLF_rotation(fontid, M_PI_2);
- //UI_fontstyle_set(&style->widget);
- ui_fontscale(&fstyle_points, aspect / (U.pixelsize * 1.1f));
- BLF_size(fontid, fstyle_points, U.dpi);
-
- BLI_assert(UI_panel_category_is_visible(ar));
-
-
- /* calculate tab rect's and check if we need to scale down */
- for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
- rcti *rct = &pc_dyn->rect;
- const char *category_id = pc_dyn->idname;
- const char *category_id_draw = IFACE_(category_id);
- const int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
-
- rct->xmin = rct_xmin;
- rct->xmax = rct_xmax;
-
- rct->ymin = v2d->mask.ymax - (y_ofs + category_width + (tab_v_pad_text * 2));
- rct->ymax = v2d->mask.ymax - (y_ofs);
-
- y_ofs += category_width + tab_v_pad + (tab_v_pad_text * 2);
- }
-
- if (y_ofs > BLI_rcti_size_y(&v2d->mask)) {
- scaletabs = (float)BLI_rcti_size_y(&v2d->mask) / (float)y_ofs;
-
- for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
- rcti *rct = &pc_dyn->rect;
- rct->ymin = ((rct->ymin - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
- rct->ymax = ((rct->ymax - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
- }
-
- do_scaletabs = true;
- }
-
-
- /* begin drawing */
- GPU_line_smooth(true);
-
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
-
- /* draw the background */
- if (is_alpha) {
- GPU_blend(true);
- immUniformColor4ubv(theme_col_tab_bg);
- }
- else {
- immUniformColor3ubv(theme_col_tab_bg);
- }
-
- if (is_left) {
- immRecti(pos, v2d->mask.xmin, v2d->mask.ymin, v2d->mask.xmin + category_tabs_width, v2d->mask.ymax);
- }
- else {
- immRecti(pos, v2d->mask.xmax - category_tabs_width, v2d->mask.ymin, v2d->mask.xmax, v2d->mask.ymax);
- }
-
- if (is_alpha) {
- GPU_blend(false);
- }
-
- immUnbindProgram();
-
- const int divider_xmin =
- is_left ? (v2d->mask.xmin + (category_tabs_width - px)) : (v2d->mask.xmax - category_tabs_width) + px;
- const int divider_xmax =
- is_left ? (v2d->mask.xmin + category_tabs_width) : (v2d->mask.xmax - (category_tabs_width + px)) + px;
-
- for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
- const rcti *rct = &pc_dyn->rect;
- const char *category_id = pc_dyn->idname;
- const char *category_id_draw = IFACE_(category_id);
- int category_width = BLI_rcti_size_y(rct) - (tab_v_pad_text * 2);
- size_t category_draw_len = BLF_DRAW_STR_DUMMY_MAX;
- // int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
-
- const bool is_active = STREQ(category_id, category_id_active);
-
- GPU_blend(true);
+ float scaletabs = 1.0f;
+ /* same for all tabs */
+ /* intentionally dont scale by 'px' */
+ const int rct_xmin = is_left ? v2d->mask.xmin + 3 : (v2d->mask.xmax - category_tabs_width);
+ const int rct_xmax = is_left ? v2d->mask.xmin + category_tabs_width : (v2d->mask.xmax - 3);
+ const int text_v_ofs = (rct_xmax - rct_xmin) * 0.3f;
+
+ int y_ofs = tab_v_pad;
+
+ /* Primary theme colors */
+ uchar theme_col_back[4];
+ uchar theme_col_text[3];
+ uchar theme_col_text_hi[3];
+
+ /* Tab colors */
+ uchar theme_col_tab_bg[4];
+ uchar theme_col_tab_active[3];
+ uchar theme_col_tab_inactive[3];
+
+ /* Secondary theme colors */
+ uchar theme_col_tab_outline[3];
+ uchar theme_col_tab_divider[3]; /* line that divides tabs from the main region */
+ uchar theme_col_tab_highlight[3];
+ uchar theme_col_tab_highlight_inactive[3];
+
+ UI_GetThemeColor4ubv(TH_BACK, theme_col_back);
+ UI_GetThemeColor3ubv(TH_TEXT, theme_col_text);
+ UI_GetThemeColor3ubv(TH_TEXT_HI, theme_col_text_hi);
+
+ UI_GetThemeColor4ubv(TH_TAB_BACK, theme_col_tab_bg);
+ UI_GetThemeColor3ubv(TH_TAB_ACTIVE, theme_col_tab_active);
+ UI_GetThemeColor3ubv(TH_TAB_INACTIVE, theme_col_tab_inactive);
+ UI_GetThemeColor3ubv(TH_TAB_OUTLINE, theme_col_tab_outline);
+
+ interp_v3_v3v3_uchar(theme_col_tab_divider, theme_col_back, theme_col_tab_outline, 0.3f);
+ interp_v3_v3v3_uchar(theme_col_tab_highlight, theme_col_back, theme_col_text_hi, 0.2f);
+ interp_v3_v3v3_uchar(
+ theme_col_tab_highlight_inactive, theme_col_tab_inactive, theme_col_text_hi, 0.12f);
+
+ is_alpha = (ar->overlap && (theme_col_back[3] != 255));
+
+ if (fstyle->kerning == 1) {
+ BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
+ }
+
+ BLF_enable(fontid, BLF_ROTATION);
+ BLF_rotation(fontid, M_PI_2);
+ //UI_fontstyle_set(&style->widget);
+ ui_fontscale(&fstyle_points, aspect / (U.pixelsize * 1.1f));
+ BLF_size(fontid, fstyle_points, U.dpi);
+
+ BLI_assert(UI_panel_category_is_visible(ar));
+
+ /* calculate tab rect's and check if we need to scale down */
+ for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
+ rcti *rct = &pc_dyn->rect;
+ const char *category_id = pc_dyn->idname;
+ const char *category_id_draw = IFACE_(category_id);
+ const int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
+
+ rct->xmin = rct_xmin;
+ rct->xmax = rct_xmax;
+
+ rct->ymin = v2d->mask.ymax - (y_ofs + category_width + (tab_v_pad_text * 2));
+ rct->ymax = v2d->mask.ymax - (y_ofs);
+
+ y_ofs += category_width + tab_v_pad + (tab_v_pad_text * 2);
+ }
+
+ if (y_ofs > BLI_rcti_size_y(&v2d->mask)) {
+ scaletabs = (float)BLI_rcti_size_y(&v2d->mask) / (float)y_ofs;
+
+ for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
+ rcti *rct = &pc_dyn->rect;
+ rct->ymin = ((rct->ymin - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
+ rct->ymax = ((rct->ymax - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
+ }
+
+ do_scaletabs = true;
+ }
+
+ /* begin drawing */
+ GPU_line_smooth(true);
+
+ uint pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+
+ /* draw the background */
+ if (is_alpha) {
+ GPU_blend(true);
+ immUniformColor4ubv(theme_col_tab_bg);
+ }
+ else {
+ immUniformColor3ubv(theme_col_tab_bg);
+ }
+
+ if (is_left) {
+ immRecti(
+ pos, v2d->mask.xmin, v2d->mask.ymin, v2d->mask.xmin + category_tabs_width, v2d->mask.ymax);
+ }
+ else {
+ immRecti(
+ pos, v2d->mask.xmax - category_tabs_width, v2d->mask.ymin, v2d->mask.xmax, v2d->mask.ymax);
+ }
+
+ if (is_alpha) {
+ GPU_blend(false);
+ }
+
+ immUnbindProgram();
+
+ const int divider_xmin = is_left ? (v2d->mask.xmin + (category_tabs_width - px)) :
+ (v2d->mask.xmax - category_tabs_width) + px;
+ const int divider_xmax = is_left ? (v2d->mask.xmin + category_tabs_width) :
+ (v2d->mask.xmax - (category_tabs_width + px)) + px;
+
+ for (pc_dyn = ar->panels_category.first; pc_dyn; pc_dyn = pc_dyn->next) {
+ const rcti *rct = &pc_dyn->rect;
+ const char *category_id = pc_dyn->idname;
+ const char *category_id_draw = IFACE_(category_id);
+ int category_width = BLI_rcti_size_y(rct) - (tab_v_pad_text * 2);
+ size_t category_draw_len = BLF_DRAW_STR_DUMMY_MAX;
+ // int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
+
+ const bool is_active = STREQ(category_id, category_id_active);
+
+ GPU_blend(true);
#ifdef USE_FLAT_INACTIVE
- if (is_active)
+ if (is_active)
#endif
- {
- const bool use_flip_x = !is_left;
- ui_panel_category_draw_tab(
- true, rct->xmin, rct->ymin, rct->xmax, rct->ymax,
- tab_curve_radius - px, roundboxtype, true, true, use_flip_x,
- NULL,
- is_active ? theme_col_tab_active : theme_col_tab_inactive);
-
- /* tab outline */
- ui_panel_category_draw_tab(
- false, rct->xmin - px_x_sign, rct->ymin - px, rct->xmax - px_x_sign, rct->ymax + px,
- tab_curve_radius, roundboxtype, true, true, use_flip_x,
- NULL,
- theme_col_tab_outline);
-
- /* tab highlight (3d look) */
- ui_panel_category_draw_tab(
- false, rct->xmin, rct->ymin, rct->xmax, rct->ymax,
- tab_curve_radius, roundboxtype, true, false, use_flip_x,
- is_active ? theme_col_back : theme_col_tab_inactive,
- is_active ? theme_col_tab_highlight : theme_col_tab_highlight_inactive);
- }
-
- /* tab blackline */
- if (!is_active) {
- pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
-
- immUniformColor3ubv(theme_col_tab_divider);
- immRecti(pos,
- divider_xmin,
- rct->ymin - tab_v_pad,
- divider_xmax,
- rct->ymax + tab_v_pad);
- immUnbindProgram();
- }
-
- if (do_scaletabs) {
- category_draw_len = BLF_width_to_strlen(
- fontid, category_id_draw, category_draw_len,
- category_width, NULL);
- }
-
- BLF_position(fontid, rct->xmax - text_v_ofs, rct->ymin + tab_v_pad_text, 0.0f);
-
- /* tab titles */
-
- /* draw white shadow to give text more depth */
- BLF_color3ubv(fontid, theme_col_text);
-
- /* main tab title */
- BLF_draw(fontid, category_id_draw, category_draw_len);
-
- GPU_blend(false);
-
- /* tab blackline remaining (last tab) */
- pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- if (pc_dyn->prev == NULL) {
- immUniformColor3ubv(theme_col_tab_divider);
- immRecti(pos,
- divider_xmin,
- rct->ymax + px,
- divider_xmax,
- v2d->mask.ymax);
- }
- if (pc_dyn->next == NULL) {
- immUniformColor3ubv(theme_col_tab_divider);
- immRecti(pos,
- divider_xmin,
- 0,
- divider_xmax,
- rct->ymin);
- }
+ {
+ const bool use_flip_x = !is_left;
+ ui_panel_category_draw_tab(true,
+ rct->xmin,
+ rct->ymin,
+ rct->xmax,
+ rct->ymax,
+ tab_curve_radius - px,
+ roundboxtype,
+ true,
+ true,
+ use_flip_x,
+ NULL,
+ is_active ? theme_col_tab_active : theme_col_tab_inactive);
+
+ /* tab outline */
+ ui_panel_category_draw_tab(false,
+ rct->xmin - px_x_sign,
+ rct->ymin - px,
+ rct->xmax - px_x_sign,
+ rct->ymax + px,
+ tab_curve_radius,
+ roundboxtype,
+ true,
+ true,
+ use_flip_x,
+ NULL,
+ theme_col_tab_outline);
+
+ /* tab highlight (3d look) */
+ ui_panel_category_draw_tab(false,
+ rct->xmin,
+ rct->ymin,
+ rct->xmax,
+ rct->ymax,
+ tab_curve_radius,
+ roundboxtype,
+ true,
+ false,
+ use_flip_x,
+ is_active ? theme_col_back : theme_col_tab_inactive,
+ is_active ? theme_col_tab_highlight :
+ theme_col_tab_highlight_inactive);
+ }
+
+ /* tab blackline */
+ if (!is_active) {
+ pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+
+ immUniformColor3ubv(theme_col_tab_divider);
+ immRecti(pos, divider_xmin, rct->ymin - tab_v_pad, divider_xmax, rct->ymax + tab_v_pad);
+ immUnbindProgram();
+ }
+
+ if (do_scaletabs) {
+ category_draw_len = BLF_width_to_strlen(
+ fontid, category_id_draw, category_draw_len, category_width, NULL);
+ }
+
+ BLF_position(fontid, rct->xmax - text_v_ofs, rct->ymin + tab_v_pad_text, 0.0f);
+
+ /* tab titles */
+
+ /* draw white shadow to give text more depth */
+ BLF_color3ubv(fontid, theme_col_text);
+
+ /* main tab title */
+ BLF_draw(fontid, category_id_draw, category_draw_len);
+
+ GPU_blend(false);
+
+ /* tab blackline remaining (last tab) */
+ pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ if (pc_dyn->prev == NULL) {
+ immUniformColor3ubv(theme_col_tab_divider);
+ immRecti(pos, divider_xmin, rct->ymax + px, divider_xmax, v2d->mask.ymax);
+ }
+ if (pc_dyn->next == NULL) {
+ immUniformColor3ubv(theme_col_tab_divider);
+ immRecti(pos, divider_xmin, 0, divider_xmax, rct->ymin);
+ }
#ifdef USE_FLAT_INACTIVE
- /* draw line between inactive tabs */
- if (is_active == false && is_active_prev == false && pc_dyn->prev) {
- immUniformColor3ubv(theme_col_tab_divider);
- immRecti(pos, v2d->mask.xmin + (category_tabs_width / 5),
- rct->ymax + px,
- (v2d->mask.xmin + category_tabs_width) - (category_tabs_width / 5),
- rct->ymax + (px * 3));
- }
-
- is_active_prev = is_active;
+ /* draw line between inactive tabs */
+ if (is_active == false && is_active_prev == false && pc_dyn->prev) {
+ immUniformColor3ubv(theme_col_tab_divider);
+ immRecti(pos,
+ v2d->mask.xmin + (category_tabs_width / 5),
+ rct->ymax + px,
+ (v2d->mask.xmin + category_tabs_width) - (category_tabs_width / 5),
+ rct->ymax + (px * 3));
+ }
+
+ is_active_prev = is_active;
#endif
- immUnbindProgram();
+ immUnbindProgram();
- /* not essential, but allows events to be handled right up until the region edge [#38171] */
- if (is_left) {
- pc_dyn->rect.xmin = v2d->mask.xmin;
- }
- else {
- pc_dyn->rect.xmax = v2d->mask.xmax;
- }
- }
+ /* not essential, but allows events to be handled right up until the region edge [#38171] */
+ if (is_left) {
+ pc_dyn->rect.xmin = v2d->mask.xmin;
+ }
+ else {
+ pc_dyn->rect.xmax = v2d->mask.xmax;
+ }
+ }
- GPU_line_smooth(false);
+ GPU_line_smooth(false);
- BLF_disable(fontid, BLF_ROTATION);
+ BLF_disable(fontid, BLF_ROTATION);
- if (fstyle->kerning == 1) {
- BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
- }
+ if (fstyle->kerning == 1) {
+ BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
+ }
#undef USE_FLAT_INACTIVE
}
-static int ui_handle_panel_category_cycling(const wmEvent *event, ARegion *ar, const uiBut *active_but)
+static int ui_handle_panel_category_cycling(const wmEvent *event,
+ ARegion *ar,
+ const uiBut *active_but)
{
- const bool is_mousewheel = ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE);
- const bool inside_tabregion = (
- (ar->alignment != RGN_ALIGN_RIGHT) ?
- (event->mval[0] < ((PanelCategoryDyn *)ar->panels_category.first)->rect.xmax) :
- (event->mval[0] > ((PanelCategoryDyn *)ar->panels_category.first)->rect.xmin));
-
- /* if mouse is inside non-tab region, ctrl key is required */
- if (is_mousewheel && !event->ctrl && !inside_tabregion) {
- return WM_UI_HANDLER_CONTINUE;
- }
-
-
- if (active_but && ui_but_supports_cycling(active_but)) {
- /* skip - exception to make cycling buttons
- * using ctrl+mousewheel work in tabbed regions */
- }
- else {
- const char *category = UI_panel_category_active_get(ar, false);
- if (LIKELY(category)) {
- PanelCategoryDyn *pc_dyn = UI_panel_category_find(ar, category);
- if (LIKELY(pc_dyn)) {
- if (is_mousewheel) {
- /* we can probably get rid of this and only allow ctrl+tabbing */
- pc_dyn = (event->type == WHEELDOWNMOUSE) ? pc_dyn->next : pc_dyn->prev;
- }
- else {
- const bool backwards = event->shift;
- pc_dyn = backwards ? pc_dyn->prev : pc_dyn->next;
- if (!pc_dyn) {
- /* proper cyclic behavior,
- * back to first/last category (only used for ctrl+tab) */
- pc_dyn = backwards ? ar->panels_category.last : ar->panels_category.first;
- }
- }
-
- if (pc_dyn) {
- /* intentionally don't reset scroll in this case,
- * this allows for quick browsing between tabs */
- UI_panel_category_active_set(ar, pc_dyn->idname);
- ED_region_tag_redraw(ar);
- }
- }
- }
- return WM_UI_HANDLER_BREAK;
- }
-
- return WM_UI_HANDLER_CONTINUE;
+ const bool is_mousewheel = ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE);
+ const bool inside_tabregion =
+ ((ar->alignment != RGN_ALIGN_RIGHT) ?
+ (event->mval[0] < ((PanelCategoryDyn *)ar->panels_category.first)->rect.xmax) :
+ (event->mval[0] > ((PanelCategoryDyn *)ar->panels_category.first)->rect.xmin));
+
+ /* if mouse is inside non-tab region, ctrl key is required */
+ if (is_mousewheel && !event->ctrl && !inside_tabregion) {
+ return WM_UI_HANDLER_CONTINUE;
+ }
+
+ if (active_but && ui_but_supports_cycling(active_but)) {
+ /* skip - exception to make cycling buttons
+ * using ctrl+mousewheel work in tabbed regions */
+ }
+ else {
+ const char *category = UI_panel_category_active_get(ar, false);
+ if (LIKELY(category)) {
+ PanelCategoryDyn *pc_dyn = UI_panel_category_find(ar, category);
+ if (LIKELY(pc_dyn)) {
+ if (is_mousewheel) {
+ /* we can probably get rid of this and only allow ctrl+tabbing */
+ pc_dyn = (event->type == WHEELDOWNMOUSE) ? pc_dyn->next : pc_dyn->prev;
+ }
+ else {
+ const bool backwards = event->shift;
+ pc_dyn = backwards ? pc_dyn->prev : pc_dyn->next;
+ if (!pc_dyn) {
+ /* proper cyclic behavior,
+ * back to first/last category (only used for ctrl+tab) */
+ pc_dyn = backwards ? ar->panels_category.last : ar->panels_category.first;
+ }
+ }
+
+ if (pc_dyn) {
+ /* intentionally don't reset scroll in this case,
+ * this allows for quick browsing between tabs */
+ UI_panel_category_active_set(ar, pc_dyn->idname);
+ ED_region_tag_redraw(ar);
+ }
+ }
+ }
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
}
/* XXX should become modal keymap */
/* AKey is opening/closing panels, independent of button state now */
-int ui_handler_panel_region(bContext *C, const wmEvent *event, ARegion *ar, const uiBut *active_but)
+int ui_handler_panel_region(bContext *C,
+ const wmEvent *event,
+ ARegion *ar,
+ const uiBut *active_but)
{
- uiBlock *block;
- Panel *pa;
- int retval, mx, my;
- bool has_category_tabs = UI_panel_category_is_visible(ar);
-
- retval = WM_UI_HANDLER_CONTINUE;
-
- /* Scrollbars can overlap panels now, they have handling priority. */
- if (UI_view2d_mouse_in_scrollers(ar, &ar->v2d, event->x, event->y)) {
- return retval;
- }
-
- /* handle category tabs */
- if (has_category_tabs) {
- if (event->val == KM_PRESS) {
- if (event->type == LEFTMOUSE) {
- PanelCategoryDyn *pc_dyn = UI_panel_category_find_mouse_over(ar, event);
- if (pc_dyn) {
- UI_panel_category_active_set(ar, pc_dyn->idname);
- ED_region_tag_redraw(ar);
-
- /* reset scroll to the top [#38348] */
- UI_view2d_offset(&ar->v2d, -1.0f, 1.0f);
-
- retval = WM_UI_HANDLER_BREAK;
- }
- }
- else if ((event->type == TABKEY && event->ctrl) || ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE)) {
- /* cycle tabs */
- retval = ui_handle_panel_category_cycling(event, ar, active_but);
- }
- }
- }
-
- if (retval == WM_UI_HANDLER_BREAK) {
- return retval;
- }
-
- for (block = ar->uiblocks.last; block; block = block->prev) {
- uiPanelMouseState mouse_state;
-
- mx = event->x;
- my = event->y;
- ui_window_to_block(ar, block, &mx, &my);
-
- /* checks for mouse position inside */
- pa = block->panel;
-
- if (!pa || pa->paneltab != NULL) {
- continue;
- }
- /* XXX - accessed freed panels when scripts reload, need to fix. */
- if (pa->type && pa->type->flag & PNL_NO_HEADER) {
- continue;
- }
-
- mouse_state = ui_panel_mouse_state_get(block, pa, mx, my);
-
- /* XXX hardcoded key warning */
- if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER) && event->val == KM_PRESS) {
- if (event->type == AKEY && ((event->ctrl + event->oskey + event->shift + event->alt) == 0)) {
-
- if (pa->flag & PNL_CLOSEDY) {
- if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
- ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
- }
- }
- else {
- ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
- }
-
- retval = WM_UI_HANDLER_BREAK;
- continue;
- }
- }
-
- /* on active button, do not handle panels */
- if (ui_region_find_active_but(ar) != NULL) {
- continue;
- }
-
- if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER)) {
-
- if (event->val == KM_PRESS) {
-
- /* open close on header */
- if (ELEM(event->type, RETKEY, PADENTER)) {
- if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
- ui_handle_panel_header(C, block, mx, my, RETKEY, event->ctrl, event->shift);
- retval = WM_UI_HANDLER_BREAK;
- break;
- }
- }
- else if (event->type == LEFTMOUSE) {
- /* all inside clicks should return in break - overlapping/float panels */
- retval = WM_UI_HANDLER_BREAK;
-
- if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
- ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
- retval = WM_UI_HANDLER_BREAK;
- break;
- }
- else if ((mouse_state == PANEL_MOUSE_INSIDE_SCALE) && !(pa->flag & PNL_CLOSED)) {
- panel_activate_state(C, pa, PANEL_STATE_DRAG_SCALE);
- retval = WM_UI_HANDLER_BREAK;
- break;
- }
-
- }
- else if (event->type == RIGHTMOUSE) {
- if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
- ui_popup_context_menu_for_panel(C, ar, block->panel);
- retval = WM_UI_HANDLER_BREAK;
- break;
- }
- }
- else if (event->type == ESCKEY) {
- /*XXX 2.50*/
+ uiBlock *block;
+ Panel *pa;
+ int retval, mx, my;
+ bool has_category_tabs = UI_panel_category_is_visible(ar);
+
+ retval = WM_UI_HANDLER_CONTINUE;
+
+ /* Scrollbars can overlap panels now, they have handling priority. */
+ if (UI_view2d_mouse_in_scrollers(ar, &ar->v2d, event->x, event->y)) {
+ return retval;
+ }
+
+ /* handle category tabs */
+ if (has_category_tabs) {
+ if (event->val == KM_PRESS) {
+ if (event->type == LEFTMOUSE) {
+ PanelCategoryDyn *pc_dyn = UI_panel_category_find_mouse_over(ar, event);
+ if (pc_dyn) {
+ UI_panel_category_active_set(ar, pc_dyn->idname);
+ ED_region_tag_redraw(ar);
+
+ /* reset scroll to the top [#38348] */
+ UI_view2d_offset(&ar->v2d, -1.0f, 1.0f);
+
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if ((event->type == TABKEY && event->ctrl) ||
+ ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE)) {
+ /* cycle tabs */
+ retval = ui_handle_panel_category_cycling(event, ar, active_but);
+ }
+ }
+ }
+
+ if (retval == WM_UI_HANDLER_BREAK) {
+ return retval;
+ }
+
+ for (block = ar->uiblocks.last; block; block = block->prev) {
+ uiPanelMouseState mouse_state;
+
+ mx = event->x;
+ my = event->y;
+ ui_window_to_block(ar, block, &mx, &my);
+
+ /* checks for mouse position inside */
+ pa = block->panel;
+
+ if (!pa || pa->paneltab != NULL) {
+ continue;
+ }
+ /* XXX - accessed freed panels when scripts reload, need to fix. */
+ if (pa->type && pa->type->flag & PNL_NO_HEADER) {
+ continue;
+ }
+
+ mouse_state = ui_panel_mouse_state_get(block, pa, mx, my);
+
+ /* XXX hardcoded key warning */
+ if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER) &&
+ event->val == KM_PRESS) {
+ if (event->type == AKEY && ((event->ctrl + event->oskey + event->shift + event->alt) == 0)) {
+
+ if (pa->flag & PNL_CLOSEDY) {
+ if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
+ ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
+ }
+ }
+ else {
+ ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
+ }
+
+ retval = WM_UI_HANDLER_BREAK;
+ continue;
+ }
+ }
+
+ /* on active button, do not handle panels */
+ if (ui_region_find_active_but(ar) != NULL) {
+ continue;
+ }
+
+ if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER)) {
+
+ if (event->val == KM_PRESS) {
+
+ /* open close on header */
+ if (ELEM(event->type, RETKEY, PADENTER)) {
+ if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
+ ui_handle_panel_header(C, block, mx, my, RETKEY, event->ctrl, event->shift);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ }
+ }
+ else if (event->type == LEFTMOUSE) {
+ /* all inside clicks should return in break - overlapping/float panels */
+ retval = WM_UI_HANDLER_BREAK;
+
+ if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
+ ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ }
+ else if ((mouse_state == PANEL_MOUSE_INSIDE_SCALE) && !(pa->flag & PNL_CLOSED)) {
+ panel_activate_state(C, pa, PANEL_STATE_DRAG_SCALE);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ }
+ }
+ else if (event->type == RIGHTMOUSE) {
+ if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
+ ui_popup_context_menu_for_panel(C, ar, block->panel);
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ }
+ }
+ else if (event->type == ESCKEY) {
+ /*XXX 2.50*/
#if 0
- if (block->handler) {
- rem_blockhandler(sa, block->handler);
- ED_region_tag_redraw(ar);
- retval = WM_UI_HANDLER_BREAK;
- }
+ if (block->handler) {
+ rem_blockhandler(sa, block->handler);
+ ED_region_tag_redraw(ar);
+ retval = WM_UI_HANDLER_BREAK;
+ }
#endif
- }
- else if (event->type == PADPLUSKEY || event->type == PADMINUS) {
+ }
+ else if (event->type == PADPLUSKEY || event->type == PADMINUS) {
#if 0 /* XXX make float panel exception? */
- int zoom = 0;
-
- /* if panel is closed, only zoom if mouse is over the header */
- if (pa->flag & (PNL_CLOSEDX | PNL_CLOSEDY)) {
- if (inside_header) {
- zoom = 1;
- }
- }
- else {
- zoom = 1;
- }
-
- if (zoom) {
- ScrArea *sa = CTX_wm_area(C);
- SpaceLink *sl = sa->spacedata.first;
-
- if (sa->spacetype != SPACE_PROPERTIES) {
- if (!(pa->control & UI_PNL_SCALE)) {
- if (event->type == PADPLUSKEY) {
- sl->blockscale += 0.1;
- }
- else {
- sl->blockscale -= 0.1;
- }
- CLAMP(sl->blockscale, 0.6, 1.0);
-
- ED_region_tag_redraw(ar);
- retval = WM_UI_HANDLER_BREAK;
- }
- }
- }
+ int zoom = 0;
+
+ /* if panel is closed, only zoom if mouse is over the header */
+ if (pa->flag & (PNL_CLOSEDX | PNL_CLOSEDY)) {
+ if (inside_header) {
+ zoom = 1;
+ }
+ }
+ else {
+ zoom = 1;
+ }
+
+ if (zoom) {
+ ScrArea *sa = CTX_wm_area(C);
+ SpaceLink *sl = sa->spacedata.first;
+
+ if (sa->spacetype != SPACE_PROPERTIES) {
+ if (!(pa->control & UI_PNL_SCALE)) {
+ if (event->type == PADPLUSKEY) {
+ sl->blockscale += 0.1;
+ }
+ else {
+ sl->blockscale -= 0.1;
+ }
+ CLAMP(sl->blockscale, 0.6, 1.0);
+
+ ED_region_tag_redraw(ar);
+ retval = WM_UI_HANDLER_BREAK;
+ }
+ }
+ }
#endif
- }
- }
- }
- }
+ }
+ }
+ }
+ }
- return retval;
+ return retval;
}
/**************** window level modal panel interaction **************/
@@ -2471,125 +2503,127 @@ int ui_handler_panel_region(bContext *C, const wmEvent *event, ARegion *ar, cons
/* note, this is modal handler and should not swallow events for animation */
static int ui_handler_panel(bContext *C, const wmEvent *event, void *userdata)
{
- Panel *panel = userdata;
- uiHandlePanelData *data = panel->activedata;
-
- /* verify if we can stop */
- if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
- ScrArea *sa = CTX_wm_area(C);
- ARegion *ar = CTX_wm_region(C);
- int align = panel_aligned(sa, ar);
-
- if (align) {
- panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
- }
- else {
- panel_activate_state(C, panel, PANEL_STATE_EXIT);
- }
- }
- else if (event->type == MOUSEMOVE) {
- if (data->state == PANEL_STATE_DRAG) {
- ui_do_drag(C, event, panel);
- }
- }
- else if (event->type == TIMER && event->customdata == data->animtimer) {
- if (data->state == PANEL_STATE_ANIMATION) {
- ui_do_animate(C, panel);
- }
- else if (data->state == PANEL_STATE_DRAG) {
- ui_do_drag(C, event, panel);
- }
- }
-
- data = panel->activedata;
-
- if (data && data->state == PANEL_STATE_ANIMATION) {
- return WM_UI_HANDLER_CONTINUE;
- }
- else {
- return WM_UI_HANDLER_BREAK;
- }
+ Panel *panel = userdata;
+ uiHandlePanelData *data = panel->activedata;
+
+ /* verify if we can stop */
+ if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar = CTX_wm_region(C);
+ int align = panel_aligned(sa, ar);
+
+ if (align) {
+ panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
+ }
+ else {
+ panel_activate_state(C, panel, PANEL_STATE_EXIT);
+ }
+ }
+ else if (event->type == MOUSEMOVE) {
+ if (data->state == PANEL_STATE_DRAG) {
+ ui_do_drag(C, event, panel);
+ }
+ }
+ else if (event->type == TIMER && event->customdata == data->animtimer) {
+ if (data->state == PANEL_STATE_ANIMATION) {
+ ui_do_animate(C, panel);
+ }
+ else if (data->state == PANEL_STATE_DRAG) {
+ ui_do_drag(C, event, panel);
+ }
+ }
+
+ data = panel->activedata;
+
+ if (data && data->state == PANEL_STATE_ANIMATION) {
+ return WM_UI_HANDLER_CONTINUE;
+ }
+ else {
+ return WM_UI_HANDLER_BREAK;
+ }
}
static void ui_handler_remove_panel(bContext *C, void *userdata)
{
- Panel *pa = userdata;
+ Panel *pa = userdata;
- panel_activate_state(C, pa, PANEL_STATE_EXIT);
+ panel_activate_state(C, pa, PANEL_STATE_EXIT);
}
static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelState state)
{
- uiHandlePanelData *data = pa->activedata;
- wmWindow *win = CTX_wm_window(C);
- ARegion *ar = CTX_wm_region(C);
-
- if (data && data->state == state) {
- return;
- }
-
- if (state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
- if (data && data->state != PANEL_STATE_ANIMATION) {
- /* XXX:
- * - the panel tabbing function call below (test_add_new_tabs()) has been commented out
- * "It is too easy to do by accident when reordering panels,
- * is very hard to control and use, and has no real benefit." - BillRey
- * Aligorith, 2009Sep
- */
- //test_add_new_tabs(ar); // also copies locations of tabs in dragged panel
- check_panel_overlap(ar, NULL); /* clears */
- }
-
- pa->flag &= ~PNL_SELECT;
- }
- else {
- pa->flag |= PNL_SELECT;
- }
-
- if (data && data->animtimer) {
- WM_event_remove_timer(CTX_wm_manager(C), win, data->animtimer);
- data->animtimer = NULL;
- }
-
- if (state == PANEL_STATE_EXIT) {
- MEM_freeN(data);
- pa->activedata = NULL;
-
- WM_event_remove_ui_handler(&win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, pa, false);
- }
- else {
- if (!data) {
- data = MEM_callocN(sizeof(uiHandlePanelData), "uiHandlePanelData");
- pa->activedata = data;
-
- WM_event_add_ui_handler(C, &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, pa, 0);
- }
-
- if (ELEM(state, PANEL_STATE_ANIMATION, PANEL_STATE_DRAG)) {
- data->animtimer = WM_event_add_timer(CTX_wm_manager(C), win, TIMER, ANIMATION_INTERVAL);
- }
-
- data->state = state;
- data->startx = win->eventstate->x;
- data->starty = win->eventstate->y;
- data->startofsx = pa->ofsx;
- data->startofsy = pa->ofsy;
- data->startsizex = pa->sizex;
- data->startsizey = pa->sizey;
- data->starttime = PIL_check_seconds_timer();
- }
-
- ED_region_tag_redraw(ar);
+ uiHandlePanelData *data = pa->activedata;
+ wmWindow *win = CTX_wm_window(C);
+ ARegion *ar = CTX_wm_region(C);
+
+ if (data && data->state == state) {
+ return;
+ }
+
+ if (state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
+ if (data && data->state != PANEL_STATE_ANIMATION) {
+ /* XXX:
+ * - the panel tabbing function call below (test_add_new_tabs()) has been commented out
+ * "It is too easy to do by accident when reordering panels,
+ * is very hard to control and use, and has no real benefit." - BillRey
+ * Aligorith, 2009Sep
+ */
+ //test_add_new_tabs(ar); // also copies locations of tabs in dragged panel
+ check_panel_overlap(ar, NULL); /* clears */
+ }
+
+ pa->flag &= ~PNL_SELECT;
+ }
+ else {
+ pa->flag |= PNL_SELECT;
+ }
+
+ if (data && data->animtimer) {
+ WM_event_remove_timer(CTX_wm_manager(C), win, data->animtimer);
+ data->animtimer = NULL;
+ }
+
+ if (state == PANEL_STATE_EXIT) {
+ MEM_freeN(data);
+ pa->activedata = NULL;
+
+ WM_event_remove_ui_handler(
+ &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, pa, false);
+ }
+ else {
+ if (!data) {
+ data = MEM_callocN(sizeof(uiHandlePanelData), "uiHandlePanelData");
+ pa->activedata = data;
+
+ WM_event_add_ui_handler(
+ C, &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, pa, 0);
+ }
+
+ if (ELEM(state, PANEL_STATE_ANIMATION, PANEL_STATE_DRAG)) {
+ data->animtimer = WM_event_add_timer(CTX_wm_manager(C), win, TIMER, ANIMATION_INTERVAL);
+ }
+
+ data->state = state;
+ data->startx = win->eventstate->x;
+ data->starty = win->eventstate->y;
+ data->startofsx = pa->ofsx;
+ data->startofsy = pa->ofsy;
+ data->startsizex = pa->sizex;
+ data->startsizey = pa->sizey;
+ data->starttime = PIL_check_seconds_timer();
+ }
+
+ ED_region_tag_redraw(ar);
}
PanelType *UI_paneltype_find(int space_id, int region_id, const char *idname)
{
- SpaceType *st = BKE_spacetype_from_id(space_id);
- if (st) {
- ARegionType *art = BKE_regiontype_from_id(st, region_id);
- if (art) {
- return BLI_findstring(&art->paneltypes, idname, offsetof(PanelType, idname));
- }
- }
- return NULL;
+ SpaceType *st = BKE_spacetype_from_id(space_id);
+ if (st) {
+ ARegionType *art = BKE_regiontype_from_id(st, region_id);
+ if (art) {
+ return BLI_findstring(&art->paneltypes, idname, offsetof(PanelType, idname));
+ }
+ }
+ return NULL;
}