diff options
Diffstat (limited to 'source/blender/editors/interface/interface_regions.c')
-rw-r--r-- | source/blender/editors/interface/interface_regions.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c index 32f284826a7..40bd332a056 100644 --- a/source/blender/editors/interface/interface_regions.c +++ b/source/blender/editors/interface/interface_regions.c @@ -1025,7 +1025,7 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but) ar->regiondata= data; /* special case, hardcoded feature, not draw backdrop when called from menus, - assume for design that popup already added it */ + * assume for design that popup already added it */ if(but->block->flag & UI_BLOCK_LOOP) data->noback= 1; @@ -1664,7 +1664,7 @@ static void ui_block_func_MENUSTR(bContext *UNUSED(C), uiLayout *layout, void *a for(a=0; a<md->nitems; a++) { if(a == column_end) { /* start new column, and find out where it ends in advance, so we - can flip the order of items properly per column */ + * can flip the order of items properly per column */ column_start= a; column_end= md->nitems; @@ -1756,7 +1756,7 @@ static void ui_warp_pointer(int x, int y) { /* XXX 2.50 which function to use for this? */ /* OSX has very poor mousewarp support, it sends events; - this causes a menu being pressed immediately ... */ + * this causes a menu being pressed immediately ... */ #ifndef __APPLE__ warp_pointer(x, y); #endif @@ -2252,7 +2252,7 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi block= pup->block; /* in some cases we create the block before the region, - so we set it delayed here if necessary */ + * so we set it delayed here if necessary */ if(BLI_findindex(&handle->region->uiblocks, block) == -1) uiBlockSetRegion(block, handle->region); @@ -2270,15 +2270,15 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi if((block->flag & UI_BLOCK_POPUP_MEMORY) && (bt= ui_popup_menu_memory(block, NULL))) { /* position mouse on last clicked item, at 0.8*width of the - button, so it doesn't overlap the text too much, also note - the offset is negative because we are inverse moving the - block to be under the mouse */ + * button, so it doesn't overlap the text too much, also note + * the offset is negative because we are inverse moving the + * block to be under the mouse */ offset[0]= -(bt->x1 + 0.8f*(bt->x2 - bt->x1)); offset[1]= -(bt->y1 + 0.5f*UI_UNIT_Y); } else { /* position mouse at 0.8*width of the button and below the tile - on the first item */ + * on the first item */ offset[0]= 0; for(bt=block->buttons.first; bt; bt=bt->next) offset[0]= MIN2(offset[0], -(bt->x1 + 0.8f*(bt->x2 - bt->x1))); |