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Diffstat (limited to 'source/blender/editors/interface/interface_style.c')
-rw-r--r--source/blender/editors/interface/interface_style.c13
1 files changed, 0 insertions, 13 deletions
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 1fe538eca5d..bf3fa6e62d4 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -453,15 +453,6 @@ void uiStyleInit(void)
printf("%s: error, no fonts available\n", __func__);
}
}
- else {
- /* ? just for speed to initialize?
- * Yes, this build the glyph cache and create
- * the texture.
- */
- BLF_size(font->blf_id, 11.0f * U.pixelsize, U.dpi);
- BLF_size(font->blf_id, 12.0f * U.pixelsize, U.dpi);
- BLF_size(font->blf_id, 14.0f * U.pixelsize, U.dpi);
- }
}
if (style == NULL) {
@@ -485,8 +476,6 @@ void uiStyleInit(void)
blf_mono_font = BLF_load_mono_default(unique);
}
- BLF_size(blf_mono_font, 12.0f * U.pixelsize, 72);
-
/* Set default flags based on UI preferences (not render fonts) */
{
const int flag_disable = (BLF_MONOCHROME | BLF_HINTING_NONE | BLF_HINTING_SLIGHT |
@@ -529,8 +518,6 @@ void uiStyleInit(void)
const bool unique = true;
blf_mono_font_render = BLF_load_mono_default(unique);
}
-
- BLF_size(blf_mono_font_render, 12.0f * U.pixelsize, 72);
}
void UI_fontstyle_set(const uiFontStyle *fs)