diff options
Diffstat (limited to 'source/blender/editors/interface/interface_style.c')
-rw-r--r-- | source/blender/editors/interface/interface_style.c | 68 |
1 files changed, 57 insertions, 11 deletions
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c index 7e7db6aeaaa..dd4886a7243 100644 --- a/source/blender/editors/interface/interface_style.c +++ b/source/blender/editors/interface/interface_style.c @@ -143,7 +143,7 @@ static uiFont *uifont_to_blfont(int id) /* *************** draw ************************ */ -void uiStyleFontDrawExt(uiFontStyle *fs, rcti *rect, const char *str, +void uiStyleFontDrawExt(uiFontStyle *fs, const rcti *rect, const char *str, float *r_xofs, float *r_yofs) { float height; @@ -166,7 +166,7 @@ void uiStyleFontDrawExt(uiFontStyle *fs, rcti *rect, const char *str, } /* clip is very strict, so we give it some space */ - BLF_clipping(fs->uifont_id, rect->xmin - 1, rect->ymin - 4, rect->xmax + 1, rect->ymax + 4); + BLF_clipping(fs->uifont_id, rect->xmin - 2, rect->ymin - 4, rect->xmax + 1, rect->ymax + 4); BLF_enable(fs->uifont_id, BLF_CLIPPING); BLF_position(fs->uifont_id, rect->xmin + xofs, rect->ymin + yofs, 0.0f); @@ -216,7 +216,7 @@ void uiStyleFontDrawRotated(uiFontStyle *fs, rcti *rect, const char *str) /* rotate counter-clockwise for now (assumes left-to-right language)*/ xofs += height; yofs = BLF_width(fs->uifont_id, str) + 5; - angle = 90.0f; + angle = (float)M_PI / 2.0f; /* translate rect to vertical */ txtrect.xmin = rect->xmin - BLI_rcti_size_y(rect); @@ -261,6 +261,32 @@ uiStyle *UI_GetStyle(void) return (style != NULL) ? style : U.uistyles.first; } +/* for drawing, scaled with DPI setting */ +uiStyle *UI_GetStyleDraw(void) +{ + uiStyle *style = UI_GetStyle(); + static uiStyle _style; + + _style = *style; + + _style.paneltitle.shadx = (short)(UI_DPI_FAC * _style.paneltitle.shadx); + _style.paneltitle.shady = (short)(UI_DPI_FAC * _style.grouplabel.shady); + _style.grouplabel.shadx = (short)(UI_DPI_FAC * _style.grouplabel.shadx); + _style.grouplabel.shady = (short)(UI_DPI_FAC * _style.paneltitle.shady); + _style.widgetlabel.shadx = (short)(UI_DPI_FAC * _style.widgetlabel.shadx); + _style.widgetlabel.shady = (short)(UI_DPI_FAC * _style.widgetlabel.shady); + + _style.columnspace = (short)(UI_DPI_FAC * _style.columnspace); + _style.templatespace = (short)(UI_DPI_FAC * _style.templatespace); + _style.boxspace = (short)(UI_DPI_FAC * _style.boxspace); + _style.buttonspacex = (short)(UI_DPI_FAC * _style.buttonspacex); + _style.buttonspacey = (short)(UI_DPI_FAC * _style.buttonspacey); + _style.panelspace = (short)(UI_DPI_FAC * _style.panelspace); + _style.panelouter = (short)(UI_DPI_FAC * _style.panelouter); + + return &_style; +} + /* temporarily, does widget font */ int UI_GetStringWidth(const char *str) { @@ -304,6 +330,8 @@ void uiStyleInit(void) { uiFont *font = U.uifonts.first; uiStyle *style = U.uistyles.first; + int monofont_size = datatoc_bmonofont_ttf_size; + unsigned char *monofont_ttf = (unsigned char *)datatoc_bmonofont_ttf; /* recover from uninitialized dpi */ if (U.dpi == 0) @@ -364,9 +392,9 @@ void uiStyleInit(void) * Yes, this build the glyph cache and create * the texture. */ - BLF_size(font->blf_id, 11, U.dpi); - BLF_size(font->blf_id, 12, U.dpi); - BLF_size(font->blf_id, 14, U.dpi); + BLF_size(font->blf_id, 11 * U.pixelsize, U.dpi); + BLF_size(font->blf_id, 12 * U.pixelsize, U.dpi); + BLF_size(font->blf_id, 14 * U.pixelsize, U.dpi); } } @@ -374,23 +402,41 @@ void uiStyleInit(void) ui_style_new(&U.uistyles, "Default Style", UIFONT_DEFAULT); } +#ifdef WITH_INTERNATIONAL + /* use unicode font for text editor and interactive console */ + if (U.transopts & USER_DOTRANSLATE) { + monofont_ttf = BLF_get_unifont_mono(&monofont_size); + + if (!monofont_ttf) { + /* fall back if not found */ + monofont_size = datatoc_bmonofont_ttf_size; + monofont_ttf = (unsigned char *)datatoc_bmonofont_ttf; + } + } + + /* reload */ + BLF_unload("monospace"); + blf_mono_font = -1; + blf_mono_font_render = -1; +#endif + /* XXX, this should be moved into a style, but for now best only load the monospaced font once. */ if (blf_mono_font == -1) - blf_mono_font = BLF_load_mem_unique("monospace", (unsigned char *)datatoc_bmonofont_ttf, datatoc_bmonofont_ttf_size); + blf_mono_font = BLF_load_mem_unique("monospace", monofont_ttf, monofont_size); - BLF_size(blf_mono_font, 12, 72); + BLF_size(blf_mono_font, 12 * U.pixelsize, 72); /* second for rendering else we get threading problems */ if (blf_mono_font_render == -1) - blf_mono_font_render = BLF_load_mem_unique("monospace", (unsigned char *)datatoc_bmonofont_ttf, datatoc_bmonofont_ttf_size); + blf_mono_font_render = BLF_load_mem_unique("monospace", monofont_ttf, monofont_size); - BLF_size(blf_mono_font_render, 12, 72); + BLF_size(blf_mono_font_render, 12 * U.pixelsize, 72 ); } void uiStyleFontSet(uiFontStyle *fs) { uiFont *font = uifont_to_blfont(fs->uifont_id); - BLF_size(font->blf_id, fs->points, U.dpi); + BLF_size(font->blf_id, fs->points * U.pixelsize, U.dpi); } |