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Diffstat (limited to 'source/blender/editors/interface/interface_style.c')
-rw-r--r--source/blender/editors/interface/interface_style.c68
1 files changed, 57 insertions, 11 deletions
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 7e7db6aeaaa..dd4886a7243 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -143,7 +143,7 @@ static uiFont *uifont_to_blfont(int id)
/* *************** draw ************************ */
-void uiStyleFontDrawExt(uiFontStyle *fs, rcti *rect, const char *str,
+void uiStyleFontDrawExt(uiFontStyle *fs, const rcti *rect, const char *str,
float *r_xofs, float *r_yofs)
{
float height;
@@ -166,7 +166,7 @@ void uiStyleFontDrawExt(uiFontStyle *fs, rcti *rect, const char *str,
}
/* clip is very strict, so we give it some space */
- BLF_clipping(fs->uifont_id, rect->xmin - 1, rect->ymin - 4, rect->xmax + 1, rect->ymax + 4);
+ BLF_clipping(fs->uifont_id, rect->xmin - 2, rect->ymin - 4, rect->xmax + 1, rect->ymax + 4);
BLF_enable(fs->uifont_id, BLF_CLIPPING);
BLF_position(fs->uifont_id, rect->xmin + xofs, rect->ymin + yofs, 0.0f);
@@ -216,7 +216,7 @@ void uiStyleFontDrawRotated(uiFontStyle *fs, rcti *rect, const char *str)
/* rotate counter-clockwise for now (assumes left-to-right language)*/
xofs += height;
yofs = BLF_width(fs->uifont_id, str) + 5;
- angle = 90.0f;
+ angle = (float)M_PI / 2.0f;
/* translate rect to vertical */
txtrect.xmin = rect->xmin - BLI_rcti_size_y(rect);
@@ -261,6 +261,32 @@ uiStyle *UI_GetStyle(void)
return (style != NULL) ? style : U.uistyles.first;
}
+/* for drawing, scaled with DPI setting */
+uiStyle *UI_GetStyleDraw(void)
+{
+ uiStyle *style = UI_GetStyle();
+ static uiStyle _style;
+
+ _style = *style;
+
+ _style.paneltitle.shadx = (short)(UI_DPI_FAC * _style.paneltitle.shadx);
+ _style.paneltitle.shady = (short)(UI_DPI_FAC * _style.grouplabel.shady);
+ _style.grouplabel.shadx = (short)(UI_DPI_FAC * _style.grouplabel.shadx);
+ _style.grouplabel.shady = (short)(UI_DPI_FAC * _style.paneltitle.shady);
+ _style.widgetlabel.shadx = (short)(UI_DPI_FAC * _style.widgetlabel.shadx);
+ _style.widgetlabel.shady = (short)(UI_DPI_FAC * _style.widgetlabel.shady);
+
+ _style.columnspace = (short)(UI_DPI_FAC * _style.columnspace);
+ _style.templatespace = (short)(UI_DPI_FAC * _style.templatespace);
+ _style.boxspace = (short)(UI_DPI_FAC * _style.boxspace);
+ _style.buttonspacex = (short)(UI_DPI_FAC * _style.buttonspacex);
+ _style.buttonspacey = (short)(UI_DPI_FAC * _style.buttonspacey);
+ _style.panelspace = (short)(UI_DPI_FAC * _style.panelspace);
+ _style.panelouter = (short)(UI_DPI_FAC * _style.panelouter);
+
+ return &_style;
+}
+
/* temporarily, does widget font */
int UI_GetStringWidth(const char *str)
{
@@ -304,6 +330,8 @@ void uiStyleInit(void)
{
uiFont *font = U.uifonts.first;
uiStyle *style = U.uistyles.first;
+ int monofont_size = datatoc_bmonofont_ttf_size;
+ unsigned char *monofont_ttf = (unsigned char *)datatoc_bmonofont_ttf;
/* recover from uninitialized dpi */
if (U.dpi == 0)
@@ -364,9 +392,9 @@ void uiStyleInit(void)
* Yes, this build the glyph cache and create
* the texture.
*/
- BLF_size(font->blf_id, 11, U.dpi);
- BLF_size(font->blf_id, 12, U.dpi);
- BLF_size(font->blf_id, 14, U.dpi);
+ BLF_size(font->blf_id, 11 * U.pixelsize, U.dpi);
+ BLF_size(font->blf_id, 12 * U.pixelsize, U.dpi);
+ BLF_size(font->blf_id, 14 * U.pixelsize, U.dpi);
}
}
@@ -374,23 +402,41 @@ void uiStyleInit(void)
ui_style_new(&U.uistyles, "Default Style", UIFONT_DEFAULT);
}
+#ifdef WITH_INTERNATIONAL
+ /* use unicode font for text editor and interactive console */
+ if (U.transopts & USER_DOTRANSLATE) {
+ monofont_ttf = BLF_get_unifont_mono(&monofont_size);
+
+ if (!monofont_ttf) {
+ /* fall back if not found */
+ monofont_size = datatoc_bmonofont_ttf_size;
+ monofont_ttf = (unsigned char *)datatoc_bmonofont_ttf;
+ }
+ }
+
+ /* reload */
+ BLF_unload("monospace");
+ blf_mono_font = -1;
+ blf_mono_font_render = -1;
+#endif
+
/* XXX, this should be moved into a style, but for now best only load the monospaced font once. */
if (blf_mono_font == -1)
- blf_mono_font = BLF_load_mem_unique("monospace", (unsigned char *)datatoc_bmonofont_ttf, datatoc_bmonofont_ttf_size);
+ blf_mono_font = BLF_load_mem_unique("monospace", monofont_ttf, monofont_size);
- BLF_size(blf_mono_font, 12, 72);
+ BLF_size(blf_mono_font, 12 * U.pixelsize, 72);
/* second for rendering else we get threading problems */
if (blf_mono_font_render == -1)
- blf_mono_font_render = BLF_load_mem_unique("monospace", (unsigned char *)datatoc_bmonofont_ttf, datatoc_bmonofont_ttf_size);
+ blf_mono_font_render = BLF_load_mem_unique("monospace", monofont_ttf, monofont_size);
- BLF_size(blf_mono_font_render, 12, 72);
+ BLF_size(blf_mono_font_render, 12 * U.pixelsize, 72 );
}
void uiStyleFontSet(uiFontStyle *fs)
{
uiFont *font = uifont_to_blfont(fs->uifont_id);
- BLF_size(font->blf_id, fs->points, U.dpi);
+ BLF_size(font->blf_id, fs->points * U.pixelsize, U.dpi);
}