diff options
Diffstat (limited to 'source/blender/editors/interface/interface_templates.c')
-rw-r--r-- | source/blender/editors/interface/interface_templates.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 36e8dedee97..e4ea8bf08c5 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -836,7 +836,7 @@ static uiLayout *draw_modifier(uiLayout *layout, Scene *scene, Object *ob, if (!ELEM(md->type, eModifierType_Collision, eModifierType_Surface)) { /* only here obdata, the rest of modifiers is ob level */ - uiBlockSetButLock(block, object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE); + uiBlockSetButLock(block, BKE_object_obdata_is_libdata(ob), ERROR_LIBDATA_MESSAGE); if (md->type == eModifierType_ParticleSystem) { ParticleSystem *psys = ((ParticleSystemModifierData *)md)->psys; @@ -954,7 +954,7 @@ static void do_constraint_panels(bContext *C, void *ob_pt, int event) // if there are problems because of this, then rna needs changed update functions. // // object_test_constraints(ob); - // if (ob->pose) update_pose_constraint_flags(ob->pose); + // if (ob->pose) BKE_pose_update_constraint_flags(ob->pose); if (ob->type == OB_ARMATURE) DAG_id_tag_update(&ob->id, OB_RECALC_DATA | OB_RECALC_OB); else DAG_id_tag_update(&ob->id, OB_RECALC_OB); @@ -970,7 +970,7 @@ static void constraint_active_func(bContext *UNUSED(C), void *ob_v, void *con_v) /* draw panel showing settings for a constraint */ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con) { - bPoseChannel *pchan = get_active_posechannel(ob); + bPoseChannel *pchan = BKE_pose_channel_active(ob); bConstraintTypeInfo *cti; uiBlock *block; uiLayout *result = NULL, *col, *box, *row; @@ -2151,7 +2151,7 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe uiItemL(sub, name, icon); ma = give_current_material(ob, index + 1); - if (ma && !scene_use_new_shading_nodes(scene)) { + if (ma && !BKE_scene_use_new_shading_nodes(scene)) { manode = give_node_material(ma); if (manode) { char str[MAX_ID_NAME + 12]; |