diff options
Diffstat (limited to 'source/blender/editors/interface/interface_templates.c')
-rw-r--r-- | source/blender/editors/interface/interface_templates.c | 207 |
1 files changed, 113 insertions, 94 deletions
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 1fc1af9815f..37eb1770f68 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -3723,15 +3723,15 @@ static void curvemap_buttons_setclip(bContext *UNUSED(C), void *cumap_v, void *U { CurveMapping *cumap = cumap_v; - curvemapping_changed(cumap, false); + BKE_curvemapping_changed(cumap, false); } static void curvemap_buttons_delete(bContext *C, void *cb_v, void *cumap_v) { CurveMapping *cumap = cumap_v; - curvemap_remove(cumap->cm + cumap->cur, SELECT); - curvemapping_changed(cumap, false); + BKE_curvemap_remove(cumap->cm + cumap->cur, SELECT); + BKE_curvemapping_changed(cumap, false); rna_update_cb(C, cb_v, NULL); } @@ -3829,7 +3829,7 @@ static uiBlock *curvemap_clipping_func(bContext *C, ARegion *ar, void *cumap_v) return block; } -/* only for curvemap_tools_dofunc */ +/* only for BKE_curvemap_tools_dofunc */ enum { UICURVE_FUNC_RESET_NEG, UICURVE_FUNC_RESET_POS, @@ -3849,35 +3849,35 @@ static void curvemap_tools_dofunc(bContext *C, void *cumap_v, int event) switch (event) { case UICURVE_FUNC_RESET_NEG: case UICURVE_FUNC_RESET_POS: /* reset */ - curvemap_reset(cuma, - &cumap->clipr, - cumap->preset, - (event == UICURVE_FUNC_RESET_NEG) ? CURVEMAP_SLOPE_NEGATIVE : - CURVEMAP_SLOPE_POSITIVE); - curvemapping_changed(cumap, false); + BKE_curvemap_reset(cuma, + &cumap->clipr, + cumap->preset, + (event == UICURVE_FUNC_RESET_NEG) ? CURVEMAP_SLOPE_NEGATIVE : + CURVEMAP_SLOPE_POSITIVE); + BKE_curvemapping_changed(cumap, false); break; case UICURVE_FUNC_RESET_VIEW: cumap->curr = cumap->clipr; break; case UICURVE_FUNC_HANDLE_VECTOR: /* set vector */ - curvemap_handle_set(cuma, HD_VECT); - curvemapping_changed(cumap, false); + BKE_curvemap_handle_set(cuma, HD_VECT); + BKE_curvemapping_changed(cumap, false); break; case UICURVE_FUNC_HANDLE_AUTO: /* set auto */ - curvemap_handle_set(cuma, HD_AUTO); - curvemapping_changed(cumap, false); + BKE_curvemap_handle_set(cuma, HD_AUTO); + BKE_curvemapping_changed(cumap, false); break; case UICURVE_FUNC_HANDLE_AUTO_ANIM: /* set auto-clamped */ - curvemap_handle_set(cuma, HD_AUTO_ANIM); - curvemapping_changed(cumap, false); + BKE_curvemap_handle_set(cuma, HD_AUTO_ANIM); + BKE_curvemapping_changed(cumap, false); break; case UICURVE_FUNC_EXTEND_HOZ: /* extend horiz */ cuma->flag &= ~CUMA_EXTEND_EXTRAPOLATE; - curvemapping_changed(cumap, false); + BKE_curvemapping_changed(cumap, false); break; case UICURVE_FUNC_EXTEND_EXP: /* extend extrapolate */ cuma->flag |= CUMA_EXTEND_EXTRAPOLATE; - curvemapping_changed(cumap, false); + BKE_curvemapping_changed(cumap, false); break; } ED_undo_push(C, "CurveMap tools"); @@ -4041,7 +4041,7 @@ static void curvemap_buttons_redraw(bContext *C, void *UNUSED(arg1), void *UNUSE static void curvemap_buttons_update(bContext *C, void *arg1_v, void *cumap_v) { CurveMapping *cumap = cumap_v; - curvemapping_changed(cumap, true); + BKE_curvemapping_changed(cumap, true); rna_update_cb(C, arg1_v, NULL); } @@ -4052,20 +4052,23 @@ static void curvemap_buttons_reset(bContext *C, void *cb_v, void *cumap_v) cumap->preset = CURVE_PRESET_LINE; for (a = 0; a < CM_TOT; a++) { - curvemap_reset(cumap->cm + a, &cumap->clipr, cumap->preset, CURVEMAP_SLOPE_POSITIVE); + BKE_curvemap_reset(cumap->cm + a, &cumap->clipr, cumap->preset, CURVEMAP_SLOPE_POSITIVE); } cumap->black[0] = cumap->black[1] = cumap->black[2] = 0.0f; cumap->white[0] = cumap->white[1] = cumap->white[2] = 1.0f; - curvemapping_set_black_white(cumap, NULL, NULL); + BKE_curvemapping_set_black_white(cumap, NULL, NULL); - curvemapping_changed(cumap, false); + BKE_curvemapping_changed(cumap, false); rna_update_cb(C, cb_v, NULL); } -/* still unsure how this call evolves... - * we use labeltype for defining what curve-channels to show */ +/** + * \note Still unsure how this call evolves. + * + * \param labeltype: Used for defining which curve-channels to show. + */ static void curvemap_buttons_layout(uiLayout *layout, PointerRNA *ptr, char labeltype, @@ -6057,13 +6060,13 @@ static void do_running_jobs(bContext *C, void *UNUSED(arg), int event) WM_jobs_stop(CTX_wm_manager(C), CTX_data_scene(C), NULL); break; case B_STOPSEQ: - WM_jobs_stop(CTX_wm_manager(C), CTX_wm_area(C), NULL); + WM_jobs_stop(CTX_wm_manager(C), CTX_data_scene(C), NULL); break; case B_STOPCLIP: - WM_jobs_stop(CTX_wm_manager(C), CTX_wm_area(C), NULL); + WM_jobs_stop(CTX_wm_manager(C), CTX_data_scene(C), NULL); break; case B_STOPFILE: - WM_jobs_stop(CTX_wm_manager(C), CTX_wm_area(C), NULL); + WM_jobs_stop(CTX_wm_manager(C), CTX_data_scene(C), NULL); break; case B_STOPOTHER: G.is_break = true; @@ -6116,80 +6119,96 @@ void uiTemplateRunningJobs(uiLayout *layout, bContext *C) UI_block_func_handle_set(block, do_running_jobs, NULL); - if (sa->spacetype == SPACE_SEQ) { - if (WM_jobs_test(wm, sa, WM_JOB_TYPE_ANY)) { - owner = sa; + Scene *scene; + /* another scene can be rendering too, for example via compositor */ + for (scene = CTX_data_main(C)->scenes.first; scene; scene = scene->id.next) { + if (WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY)) { + handle_event = B_STOPOTHER; + icon = ICON_NONE; + owner = scene; } - handle_event = B_STOPSEQ; - icon = ICON_SEQUENCE; - } - else if (sa->spacetype == SPACE_CLIP) { - if (WM_jobs_test(wm, sa, WM_JOB_TYPE_ANY)) { - owner = sa; + else { + continue; } - handle_event = B_STOPCLIP; - icon = ICON_TRACKER; - } - else if (sa->spacetype == SPACE_FILE) { - if (WM_jobs_test(wm, sa, WM_JOB_TYPE_FILESEL_READDIR)) { - owner = sa; + + if (WM_jobs_test(wm, scene, WM_JOB_TYPE_SEQ_BUILD_PROXY)) { + handle_event = B_STOPSEQ; + icon = ICON_SEQUENCE; + owner = scene; + break; } - handle_event = B_STOPFILE; - icon = ICON_FILEBROWSER; - } - else { - Scene *scene; - /* another scene can be rendering too, for example via compositor */ - for (scene = CTX_data_main(C)->scenes.first; scene; scene = scene->id.next) { - if (WM_jobs_test(wm, scene, WM_JOB_TYPE_RENDER)) { - handle_event = B_STOPRENDER; - icon = ICON_SCENE; - break; - } - else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_COMPOSITE)) { - handle_event = B_STOPCOMPO; - icon = ICON_RENDERLAYERS; - break; - } - else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_OBJECT_BAKE_TEXTURE) || - WM_jobs_test(wm, scene, WM_JOB_TYPE_OBJECT_BAKE)) { - /* Skip bake jobs in compositor to avoid compo header displaying - * progress bar which is not being updated (bake jobs only need - * to update NC_IMAGE context. - */ - if (sa->spacetype != SPACE_NODE) { - handle_event = B_STOPOTHER; - icon = ICON_IMAGE; - break; - } - } - else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_DPAINT_BAKE)) { - handle_event = B_STOPOTHER; - icon = ICON_MOD_DYNAMICPAINT; - break; - } - else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_POINTCACHE)) { - handle_event = B_STOPOTHER; - icon = ICON_PHYSICS; - break; - } - else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_OBJECT_SIM_FLUID)) { - handle_event = B_STOPOTHER; - icon = ICON_MOD_FLUIDSIM; - break; - } - else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_OBJECT_SIM_OCEAN)) { - handle_event = B_STOPOTHER; - icon = ICON_MOD_OCEAN; - break; - } - else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_ANY)) { + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_SEQ_BUILD_PREVIEW)) { + handle_event = B_STOPSEQ; + icon = ICON_SEQUENCE; + break; + } + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_CLIP_BUILD_PROXY)) { + handle_event = B_STOPCLIP; + icon = ICON_TRACKER; + break; + } + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_CLIP_PREFETCH)) { + handle_event = B_STOPCLIP; + icon = ICON_TRACKER; + break; + } + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_CLIP_TRACK_MARKERS)) { + handle_event = B_STOPCLIP; + icon = ICON_TRACKER; + break; + } + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_CLIP_SOLVE_CAMERA)) { + handle_event = B_STOPCLIP; + icon = ICON_TRACKER; + break; + } + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_FILESEL_READDIR)) { + handle_event = B_STOPFILE; + icon = ICON_FILEBROWSER; + break; + } + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_RENDER)) { + handle_event = B_STOPRENDER; + icon = ICON_SCENE; + break; + } + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_COMPOSITE)) { + handle_event = B_STOPCOMPO; + icon = ICON_RENDERLAYERS; + break; + } + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_OBJECT_BAKE_TEXTURE) || + WM_jobs_test(wm, scene, WM_JOB_TYPE_OBJECT_BAKE)) { + /* Skip bake jobs in compositor to avoid compo header displaying + * progress bar which is not being updated (bake jobs only need + * to update NC_IMAGE context. + */ + if (sa->spacetype != SPACE_NODE) { handle_event = B_STOPOTHER; - icon = ICON_NONE; + icon = ICON_IMAGE; break; } } - owner = scene; + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_DPAINT_BAKE)) { + handle_event = B_STOPOTHER; + icon = ICON_MOD_DYNAMICPAINT; + break; + } + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_POINTCACHE)) { + handle_event = B_STOPOTHER; + icon = ICON_PHYSICS; + break; + } + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_OBJECT_SIM_FLUID)) { + handle_event = B_STOPOTHER; + icon = ICON_MOD_FLUIDSIM; + break; + } + else if (WM_jobs_test(wm, scene, WM_JOB_TYPE_OBJECT_SIM_OCEAN)) { + handle_event = B_STOPOTHER; + icon = ICON_MOD_OCEAN; + break; + } } if (owner) { |