diff options
Diffstat (limited to 'source/blender/editors/interface/interface_widgets.c')
-rw-r--r-- | source/blender/editors/interface/interface_widgets.c | 8403 |
1 files changed, 4321 insertions, 4082 deletions
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index 6528faca265..e18a2e6068a 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -64,73 +64,67 @@ /* visual types for drawing */ /* for time being separated from functional types */ typedef enum { - /* default */ - UI_WTYPE_REGULAR, - - /* standard set */ - UI_WTYPE_LABEL, - UI_WTYPE_TOGGLE, - UI_WTYPE_CHECKBOX, - UI_WTYPE_RADIO, - UI_WTYPE_NUMBER, - UI_WTYPE_SLIDER, - UI_WTYPE_EXEC, - UI_WTYPE_TOOLBAR_ITEM, - UI_WTYPE_TAB, - UI_WTYPE_TOOLTIP, - - /* strings */ - UI_WTYPE_NAME, - UI_WTYPE_NAME_LINK, - UI_WTYPE_POINTER_LINK, - UI_WTYPE_FILENAME, - - /* menus */ - UI_WTYPE_MENU_RADIO, - UI_WTYPE_MENU_ICON_RADIO, - UI_WTYPE_MENU_POINTER_LINK, - UI_WTYPE_MENU_NODE_LINK, - - UI_WTYPE_PULLDOWN, - UI_WTYPE_MENU_ITEM, - UI_WTYPE_MENU_ITEM_RADIAL, - UI_WTYPE_MENU_BACK, - - /* specials */ - UI_WTYPE_ICON, - UI_WTYPE_ICON_LABEL, - UI_WTYPE_SWATCH, - UI_WTYPE_RGB_PICKER, - UI_WTYPE_UNITVEC, - UI_WTYPE_BOX, - UI_WTYPE_SCROLL, - UI_WTYPE_LISTITEM, - UI_WTYPE_PROGRESSBAR, + /* default */ + UI_WTYPE_REGULAR, + + /* standard set */ + UI_WTYPE_LABEL, + UI_WTYPE_TOGGLE, + UI_WTYPE_CHECKBOX, + UI_WTYPE_RADIO, + UI_WTYPE_NUMBER, + UI_WTYPE_SLIDER, + UI_WTYPE_EXEC, + UI_WTYPE_TOOLBAR_ITEM, + UI_WTYPE_TAB, + UI_WTYPE_TOOLTIP, + + /* strings */ + UI_WTYPE_NAME, + UI_WTYPE_NAME_LINK, + UI_WTYPE_POINTER_LINK, + UI_WTYPE_FILENAME, + + /* menus */ + UI_WTYPE_MENU_RADIO, + UI_WTYPE_MENU_ICON_RADIO, + UI_WTYPE_MENU_POINTER_LINK, + UI_WTYPE_MENU_NODE_LINK, + + UI_WTYPE_PULLDOWN, + UI_WTYPE_MENU_ITEM, + UI_WTYPE_MENU_ITEM_RADIAL, + UI_WTYPE_MENU_BACK, + + /* specials */ + UI_WTYPE_ICON, + UI_WTYPE_ICON_LABEL, + UI_WTYPE_SWATCH, + UI_WTYPE_RGB_PICKER, + UI_WTYPE_UNITVEC, + UI_WTYPE_BOX, + UI_WTYPE_SCROLL, + UI_WTYPE_LISTITEM, + UI_WTYPE_PROGRESSBAR, } uiWidgetTypeEnum; - /* Button state argument shares bits with 'uiBut.flag'. * reuse flags that aren't needed for drawing to avoid collision. */ enum { - /* Show that holding the button opens a menu. */ - UI_STATE_HOLD_ACTION = UI_BUT_UPDATE_DELAY, - UI_STATE_TEXT_INPUT = UI_BUT_UNDO, - UI_STATE_ACTIVE_LEFT = UI_BUT_VALUE_CLEAR, - UI_STATE_ACTIVE_RIGHT = UI_BUT_TEXTEDIT_UPDATE, - UI_STATE_TEXT_BEFORE_WIDGET = UI_BUT_IMMEDIATE, - - UI_STATE_FLAGS_ALL = ( - UI_STATE_HOLD_ACTION | - UI_STATE_TEXT_INPUT | - UI_STATE_ACTIVE_LEFT | - UI_STATE_ACTIVE_RIGHT | - UI_STATE_TEXT_BEFORE_WIDGET), + /* Show that holding the button opens a menu. */ + UI_STATE_HOLD_ACTION = UI_BUT_UPDATE_DELAY, + UI_STATE_TEXT_INPUT = UI_BUT_UNDO, + UI_STATE_ACTIVE_LEFT = UI_BUT_VALUE_CLEAR, + UI_STATE_ACTIVE_RIGHT = UI_BUT_TEXTEDIT_UPDATE, + UI_STATE_TEXT_BEFORE_WIDGET = UI_BUT_IMMEDIATE, + + UI_STATE_FLAGS_ALL = (UI_STATE_HOLD_ACTION | UI_STATE_TEXT_INPUT | UI_STATE_ACTIVE_LEFT | + UI_STATE_ACTIVE_RIGHT | UI_STATE_TEXT_BEFORE_WIDGET), }; /* Prevent accidental use. */ #define UI_BUT_UPDATE_DELAY ((void)0) #define UI_BUT_UNDO ((void)0) - /* ************** widget base functions ************** */ /** * - in: roundbox codes for corner types and radius @@ -149,12 +143,12 @@ enum { /* it has outline, back, and two optional tria meshes */ typedef struct uiWidgetTrias { - uint tot; - int type; - float size, center[2]; + uint tot; + int type; + float size, center[2]; - float vec[16][2]; - const uint (*index)[3]; + float vec[16][2]; + const uint (*index)[3]; } uiWidgetTrias; @@ -164,19 +158,19 @@ typedef struct uiWidgetTrias { #define WIDGET_SIZE_MAX (WIDGET_CURVE_RESOLU * 4) typedef struct uiWidgetBase { - /* TODO remove these completely */ - int totvert, halfwayvert; - float outer_v[WIDGET_SIZE_MAX][2]; - float inner_v[WIDGET_SIZE_MAX][2]; - float inner_uv[WIDGET_SIZE_MAX][2]; + /* TODO remove these completely */ + int totvert, halfwayvert; + float outer_v[WIDGET_SIZE_MAX][2]; + float inner_v[WIDGET_SIZE_MAX][2]; + float inner_uv[WIDGET_SIZE_MAX][2]; - bool draw_inner, draw_outline, draw_emboss; + bool draw_inner, draw_outline, draw_emboss; - uiWidgetTrias tria1; - uiWidgetTrias tria2; + uiWidgetTrias tria1; + uiWidgetTrias tria2; - /* Widget shader parameters, must match the shader layout. */ - uiWidgetBaseParameters uniform_params; + /* Widget shader parameters, must match the shader layout. */ + uiWidgetBaseParameters uniform_params; } uiWidgetBase; /** uiWidgetType: for time being only for visual appearance, @@ -184,35 +178,43 @@ typedef struct uiWidgetBase { */ typedef struct uiWidgetType { - /* pointer to theme color definition */ - const uiWidgetColors *wcol_theme; - uiWidgetStateColors *wcol_state; + /* pointer to theme color definition */ + const uiWidgetColors *wcol_theme; + uiWidgetStateColors *wcol_state; - /* converted colors for state */ - uiWidgetColors wcol; + /* converted colors for state */ + uiWidgetColors wcol; - void (*state)(struct uiWidgetType *, int state, int drawflag); - void (*draw)(uiWidgetColors *, rcti *, int state, int roundboxalign); - void (*custom)(uiBut *, uiWidgetColors *, rcti *, int state, int roundboxalign); - void (*text)(const uiFontStyle *, const uiWidgetColors *, uiBut *, rcti *); + void (*state)(struct uiWidgetType *, int state, int drawflag); + void (*draw)(uiWidgetColors *, rcti *, int state, int roundboxalign); + void (*custom)(uiBut *, uiWidgetColors *, rcti *, int state, int roundboxalign); + void (*text)(const uiFontStyle *, const uiWidgetColors *, uiBut *, rcti *); } uiWidgetType; - /* *********************** draw data ************************** */ static const float cornervec[WIDGET_CURVE_RESOLU][2] = { - {0.0, 0.0}, {0.195, 0.02}, {0.383, 0.067}, - {0.55, 0.169}, {0.707, 0.293}, {0.831, 0.45}, - {0.924, 0.617}, {0.98, 0.805}, {1.0, 1.0}, + {0.0, 0.0}, + {0.195, 0.02}, + {0.383, 0.067}, + {0.55, 0.169}, + {0.707, 0.293}, + {0.831, 0.45}, + {0.924, 0.617}, + {0.98, 0.805}, + {1.0, 1.0}, }; - const float ui_pixel_jitter[UI_PIXEL_AA_JITTER][2] = { - { 0.468813, -0.481430}, {-0.155755, -0.352820}, - { 0.219306, -0.238501}, {-0.393286, -0.110949}, - {-0.024699, 0.013908}, { 0.343805, 0.147431}, - {-0.272855, 0.269918}, { 0.095909, 0.388710}, + {0.468813, -0.481430}, + {-0.155755, -0.352820}, + {0.219306, -0.238501}, + {-0.393286, -0.110949}, + {-0.024699, 0.013908}, + {0.343805, 0.147431}, + {-0.272855, 0.269918}, + {0.095909, 0.388710}, }; #define WIDGET_AA_JITTER UI_PIXEL_AA_JITTER #define jit ui_pixel_jitter @@ -222,42 +224,81 @@ const float ui_pixel_jitter[UI_PIXEL_AA_JITTER][2] = { * \{ */ static const float g_shape_preset_number_arrow_vert[3][2] = { - {-0.352077, 0.532607}, {-0.352077, -0.549313}, {0.330000, -0.008353}, + {-0.352077, 0.532607}, + {-0.352077, -0.549313}, + {0.330000, -0.008353}, }; static const uint g_shape_preset_number_arrow_face[1][3] = { - {0, 1, 2}, + {0, 1, 2}, }; static const float g_shape_preset_scroll_circle_vert[16][2] = { - {0.382684, 0.923879}, {0.000001, 1.000000}, {-0.382683, 0.923880}, {-0.707107, 0.707107}, - {-0.923879, 0.382684}, {-1.000000, 0.000000}, {-0.923880, -0.382684}, {-0.707107, -0.707107}, - {-0.382683, -0.923880}, {0.000000, -1.000000}, {0.382684, -0.923880}, {0.707107, -0.707107}, - {0.923880, -0.382684}, {1.000000, -0.000000}, {0.923880, 0.382683}, {0.707107, 0.707107}, + {0.382684, 0.923879}, + {0.000001, 1.000000}, + {-0.382683, 0.923880}, + {-0.707107, 0.707107}, + {-0.923879, 0.382684}, + {-1.000000, 0.000000}, + {-0.923880, -0.382684}, + {-0.707107, -0.707107}, + {-0.382683, -0.923880}, + {0.000000, -1.000000}, + {0.382684, -0.923880}, + {0.707107, -0.707107}, + {0.923880, -0.382684}, + {1.000000, -0.000000}, + {0.923880, 0.382683}, + {0.707107, 0.707107}, }; static const uint g_shape_preset_scroll_circle_face[14][3] = { - {0, 1, 2}, {2, 0, 3}, {3, 0, 15}, {3, 15, 4}, {4, 15, 14}, {4, 14, 5}, {5, 14, 13}, {5, 13, 6}, - {6, 13, 12}, {6, 12, 7}, {7, 12, 11}, {7, 11, 8}, {8, 11, 10}, {8, 10, 9}, + {0, 1, 2}, + {2, 0, 3}, + {3, 0, 15}, + {3, 15, 4}, + {4, 15, 14}, + {4, 14, 5}, + {5, 14, 13}, + {5, 13, 6}, + {6, 13, 12}, + {6, 12, 7}, + {7, 12, 11}, + {7, 11, 8}, + {8, 11, 10}, + {8, 10, 9}, }; static const float g_shape_preset_menu_arrow_vert[6][2] = { - {-0.33, 0.16}, {0.33, 0.16}, {0, 0.82}, - {0, -0.82}, {-0.33, -0.16}, {0.33, -0.16}, + {-0.33, 0.16}, + {0.33, 0.16}, + {0, 0.82}, + {0, -0.82}, + {-0.33, -0.16}, + {0.33, -0.16}, }; static const uint g_shape_preset_menu_arrow_face[2][3] = {{2, 0, 1}, {3, 5, 4}}; static const float g_shape_preset_checkmark_vert[6][2] = { - {-0.578579, 0.253369}, {-0.392773, 0.412794}, {-0.004241, -0.328551}, - {-0.003001, 0.034320}, {1.055313, 0.864744}, {0.866408, 1.026895}, + {-0.578579, 0.253369}, + {-0.392773, 0.412794}, + {-0.004241, -0.328551}, + {-0.003001, 0.034320}, + {1.055313, 0.864744}, + {0.866408, 1.026895}, }; static const uint g_shape_preset_checkmark_face[4][3] = { - {3, 2, 4}, {3, 4, 5}, {1, 0, 3}, {0, 2, 3}, + {3, 2, 4}, + {3, 4, 5}, + {1, 0, 3}, + {0, 2, 3}, }; #define OY (-0.2 / 2) #define SC (0.35 * 2) static const float g_shape_preset_hold_action_vert[6][2] = { - {-0.5 + SC, 1.0 + OY}, {0.5, 1.0 + OY}, {0.5, 0.0 + OY + SC}, + {-0.5 + SC, 1.0 + OY}, + {0.5, 1.0 + OY}, + {0.5, 0.0 + OY + SC}, }; static const uint g_shape_preset_hold_action_face[2][3] = {{2, 0, 1}, {3, 5, 4}}; #undef OY @@ -274,41 +315,42 @@ static const uint g_shape_preset_hold_action_face[2][3] = {{2, 0, 1}, {3, 5, 4}} /* offset in triavec[] in shader per type */ static const int tria_ofs[ROUNDBOX_TRIA_MAX] = { - [ROUNDBOX_TRIA_NONE] = 0, - [ROUNDBOX_TRIA_ARROWS] = 0, - [ROUNDBOX_TRIA_SCROLL] = 12, - [ROUNDBOX_TRIA_MENU] = 28, - [ROUNDBOX_TRIA_CHECK] = 34, - [ROUNDBOX_TRIA_HOLD_ACTION_ARROW] = 40, + [ROUNDBOX_TRIA_NONE] = 0, + [ROUNDBOX_TRIA_ARROWS] = 0, + [ROUNDBOX_TRIA_SCROLL] = 12, + [ROUNDBOX_TRIA_MENU] = 28, + [ROUNDBOX_TRIA_CHECK] = 34, + [ROUNDBOX_TRIA_HOLD_ACTION_ARROW] = 40, }; static const int tria_vcount[ROUNDBOX_TRIA_MAX] = { - [ROUNDBOX_TRIA_NONE] = 0, - [ROUNDBOX_TRIA_ARROWS] = 6, - [ROUNDBOX_TRIA_SCROLL] = 16, - [ROUNDBOX_TRIA_MENU] = 6, - [ROUNDBOX_TRIA_CHECK] = 6, - [ROUNDBOX_TRIA_HOLD_ACTION_ARROW] = 3, + [ROUNDBOX_TRIA_NONE] = 0, + [ROUNDBOX_TRIA_ARROWS] = 6, + [ROUNDBOX_TRIA_SCROLL] = 16, + [ROUNDBOX_TRIA_MENU] = 6, + [ROUNDBOX_TRIA_CHECK] = 6, + [ROUNDBOX_TRIA_HOLD_ACTION_ARROW] = 3, }; static struct { - GPUBatch *roundbox_widget[ROUNDBOX_TRIA_MAX]; + GPUBatch *roundbox_widget[ROUNDBOX_TRIA_MAX]; - GPUBatch *roundbox_simple; - GPUBatch *roundbox_simple_aa; - GPUBatch *roundbox_simple_outline; - GPUBatch *roundbox_shadow; + GPUBatch *roundbox_simple; + GPUBatch *roundbox_simple_aa; + GPUBatch *roundbox_simple_outline; + GPUBatch *roundbox_shadow; - GPUVertFormat format; - uint vflag_id; + GPUVertFormat format; + uint vflag_id; } g_ui_batch_cache = {{0}}; static GPUVertFormat *vflag_format(void) { - if (g_ui_batch_cache.format.attr_len == 0) { - GPUVertFormat *format = &g_ui_batch_cache.format; - g_ui_batch_cache.vflag_id = GPU_vertformat_attr_add(format, "vflag", GPU_COMP_U32, 1, GPU_FETCH_INT); - } - return &g_ui_batch_cache.format; + if (g_ui_batch_cache.format.attr_len == 0) { + GPUVertFormat *format = &g_ui_batch_cache.format; + g_ui_batch_cache.vflag_id = GPU_vertformat_attr_add( + format, "vflag", GPU_COMP_U32, 1, GPU_FETCH_INT); + } + return &g_ui_batch_cache.format; } #define INNER 0 @@ -316,231 +358,236 @@ static GPUVertFormat *vflag_format(void) #define EMBOSS 2 #define NO_AA WIDGET_AA_JITTER -static void set_roundbox_vertex_data( - GPUVertBufRaw *vflag_step, uint32_t d) +static void set_roundbox_vertex_data(GPUVertBufRaw *vflag_step, uint32_t d) { - uint32_t *data = GPU_vertbuf_raw_step(vflag_step); - *data = d; + uint32_t *data = GPU_vertbuf_raw_step(vflag_step); + *data = d; } -static uint32_t set_roundbox_vertex( - GPUVertBufRaw *vflag_step, - int corner_id, int corner_v, int jit_v, bool inner, bool emboss, int color) +static uint32_t set_roundbox_vertex(GPUVertBufRaw *vflag_step, + int corner_id, + int corner_v, + int jit_v, + bool inner, + bool emboss, + int color) { - uint32_t *data = GPU_vertbuf_raw_step(vflag_step); - *data = corner_id; - *data |= corner_v << 2; - *data |= jit_v << 6; - *data |= color << 12; - *data |= (inner) ? (1 << 10) : 0; /* is inner vert */ - *data |= (emboss) ? (1 << 11) : 0; /* is emboss vert */ - return *data; + uint32_t *data = GPU_vertbuf_raw_step(vflag_step); + *data = corner_id; + *data |= corner_v << 2; + *data |= jit_v << 6; + *data |= color << 12; + *data |= (inner) ? (1 << 10) : 0; /* is inner vert */ + *data |= (emboss) ? (1 << 11) : 0; /* is emboss vert */ + return *data; } static uint32_t set_tria_vertex( - GPUVertBufRaw *vflag_step, - int tria_type, int tria_v, int tria_id, int jit_v) + GPUVertBufRaw *vflag_step, int tria_type, int tria_v, int tria_id, int jit_v) { - uint32_t *data = GPU_vertbuf_raw_step(vflag_step); - if (ELEM(tria_type, ROUNDBOX_TRIA_ARROWS)) { - tria_v += tria_id * tria_vcount[ROUNDBOX_TRIA_ARROWS]; - } - *data = tria_ofs[tria_type] + tria_v; - *data |= jit_v << 6; - *data |= (tria_id == 0) ? (1 << 10) : 0; /* is first tria */ - *data |= 1 << 14; /* is tria vert */ - return *data; + uint32_t *data = GPU_vertbuf_raw_step(vflag_step); + if (ELEM(tria_type, ROUNDBOX_TRIA_ARROWS)) { + tria_v += tria_id * tria_vcount[ROUNDBOX_TRIA_ARROWS]; + } + *data = tria_ofs[tria_type] + tria_v; + *data |= jit_v << 6; + *data |= (tria_id == 0) ? (1 << 10) : 0; /* is first tria */ + *data |= 1 << 14; /* is tria vert */ + return *data; } static void roundbox_batch_add_tria(GPUVertBufRaw *vflag_step, int tria, uint32_t last_data) { - const int tria_num = ELEM(tria, ROUNDBOX_TRIA_CHECK, ROUNDBOX_TRIA_HOLD_ACTION_ARROW, ROUNDBOX_TRIA_MENU) ? 1 : 2; - /* for each tria */ - for (int t = 0; t < tria_num; ++t) { - for (int j = 0; j < WIDGET_AA_JITTER; j++) { - /* restart */ - set_roundbox_vertex_data(vflag_step, last_data); - set_tria_vertex(vflag_step, tria, 0, t, j); - for (int v = 0; v < tria_vcount[tria]; v++) { - last_data = set_tria_vertex(vflag_step, tria, v, t, j); - } - } - } + const int tria_num = + ELEM(tria, ROUNDBOX_TRIA_CHECK, ROUNDBOX_TRIA_HOLD_ACTION_ARROW, ROUNDBOX_TRIA_MENU) ? 1 : 2; + /* for each tria */ + for (int t = 0; t < tria_num; ++t) { + for (int j = 0; j < WIDGET_AA_JITTER; j++) { + /* restart */ + set_roundbox_vertex_data(vflag_step, last_data); + set_tria_vertex(vflag_step, tria, 0, t, j); + for (int v = 0; v < tria_vcount[tria]; v++) { + last_data = set_tria_vertex(vflag_step, tria, v, t, j); + } + } + } } GPUBatch *ui_batch_roundbox_widget_get(int tria) { - if (g_ui_batch_cache.roundbox_widget[tria] == NULL) { - uint32_t last_data; - GPUVertBufRaw vflag_step; - GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format()); - int vcount = WIDGET_SIZE_MAX; /* inner */ - vcount += 2; /* restart */ - vcount += ((WIDGET_SIZE_MAX + 1) * 2) * WIDGET_AA_JITTER; /* outline (edges) */ - vcount += 2; /* restart */ - vcount += ((WIDGET_CURVE_RESOLU * 2) * 2) * WIDGET_AA_JITTER; /* emboss */ - if (tria) { - vcount += (tria_vcount[tria] + 2) * WIDGET_AA_JITTER; /* tria1 */ - if (!ELEM(tria, ROUNDBOX_TRIA_CHECK, ROUNDBOX_TRIA_HOLD_ACTION_ARROW, ROUNDBOX_TRIA_MENU)) { - vcount += (tria_vcount[tria] + 2) * WIDGET_AA_JITTER; /* tria2 */ - } - } - GPU_vertbuf_data_alloc(vbo, vcount); - GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step); - /* Inner */ - for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) { - for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU -1; a2 >= 0; a1++, a2--) { - last_data = set_roundbox_vertex(&vflag_step, c1, a1, NO_AA, true, false, INNER); - last_data = set_roundbox_vertex(&vflag_step, c2, a2, NO_AA, true, false, INNER); - } - } - /* restart */ - set_roundbox_vertex_data(&vflag_step, last_data); - set_roundbox_vertex(&vflag_step, 0, 0, 0, true, false, OUTLINE); - /* Outlines */ - for (int j = 0; j < WIDGET_AA_JITTER; j++) { - for (int c = 0; c < 4; c++) { - for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) { - set_roundbox_vertex(&vflag_step, c, a, j, true, false, OUTLINE); - set_roundbox_vertex(&vflag_step, c, a, j, false, false, OUTLINE); - } - } - /* Close the loop. */ - set_roundbox_vertex(&vflag_step, 0, 0, j, true, false, OUTLINE); - last_data = set_roundbox_vertex(&vflag_step, 0, 0, j, false, false, OUTLINE); - } - /* restart */ - set_roundbox_vertex_data(&vflag_step, last_data); - set_roundbox_vertex(&vflag_step, 0, 0, 0, false, false, EMBOSS); - /* Emboss */ - /* go back and forth : avoid degenerate triangle (but beware of backface cull) */ - bool rev = false; - for (int j = 0; j < WIDGET_AA_JITTER; j++, rev = !rev) { - for (int c = (rev) ? 1 : 0; (rev) ? c >= 0 : c < 2; (rev) ? c-- : c++) { - int sta = (rev) ? WIDGET_CURVE_RESOLU - 1 : 0; - int end = WIDGET_CURVE_RESOLU; - for (int a = sta; (rev) ? a >= 0 : a < end; (rev) ? a-- : a++) { - set_roundbox_vertex(&vflag_step, c, a, j, false, false, EMBOSS); - last_data = set_roundbox_vertex(&vflag_step, c, a, j, false, true, EMBOSS); - } - } - } - if (tria) { - roundbox_batch_add_tria(&vflag_step, tria, last_data); - } - g_ui_batch_cache.roundbox_widget[tria] = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); - gpu_batch_presets_register(g_ui_batch_cache.roundbox_widget[tria]); - } - return g_ui_batch_cache.roundbox_widget[tria]; + if (g_ui_batch_cache.roundbox_widget[tria] == NULL) { + uint32_t last_data; + GPUVertBufRaw vflag_step; + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format()); + int vcount = WIDGET_SIZE_MAX; /* inner */ + vcount += 2; /* restart */ + vcount += ((WIDGET_SIZE_MAX + 1) * 2) * WIDGET_AA_JITTER; /* outline (edges) */ + vcount += 2; /* restart */ + vcount += ((WIDGET_CURVE_RESOLU * 2) * 2) * WIDGET_AA_JITTER; /* emboss */ + if (tria) { + vcount += (tria_vcount[tria] + 2) * WIDGET_AA_JITTER; /* tria1 */ + if (!ELEM(tria, ROUNDBOX_TRIA_CHECK, ROUNDBOX_TRIA_HOLD_ACTION_ARROW, ROUNDBOX_TRIA_MENU)) { + vcount += (tria_vcount[tria] + 2) * WIDGET_AA_JITTER; /* tria2 */ + } + } + GPU_vertbuf_data_alloc(vbo, vcount); + GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step); + /* Inner */ + for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) { + for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU - 1; a2 >= 0; a1++, a2--) { + last_data = set_roundbox_vertex(&vflag_step, c1, a1, NO_AA, true, false, INNER); + last_data = set_roundbox_vertex(&vflag_step, c2, a2, NO_AA, true, false, INNER); + } + } + /* restart */ + set_roundbox_vertex_data(&vflag_step, last_data); + set_roundbox_vertex(&vflag_step, 0, 0, 0, true, false, OUTLINE); + /* Outlines */ + for (int j = 0; j < WIDGET_AA_JITTER; j++) { + for (int c = 0; c < 4; c++) { + for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) { + set_roundbox_vertex(&vflag_step, c, a, j, true, false, OUTLINE); + set_roundbox_vertex(&vflag_step, c, a, j, false, false, OUTLINE); + } + } + /* Close the loop. */ + set_roundbox_vertex(&vflag_step, 0, 0, j, true, false, OUTLINE); + last_data = set_roundbox_vertex(&vflag_step, 0, 0, j, false, false, OUTLINE); + } + /* restart */ + set_roundbox_vertex_data(&vflag_step, last_data); + set_roundbox_vertex(&vflag_step, 0, 0, 0, false, false, EMBOSS); + /* Emboss */ + /* go back and forth : avoid degenerate triangle (but beware of backface cull) */ + bool rev = false; + for (int j = 0; j < WIDGET_AA_JITTER; j++, rev = !rev) { + for (int c = (rev) ? 1 : 0; (rev) ? c >= 0 : c < 2; (rev) ? c-- : c++) { + int sta = (rev) ? WIDGET_CURVE_RESOLU - 1 : 0; + int end = WIDGET_CURVE_RESOLU; + for (int a = sta; (rev) ? a >= 0 : a < end; (rev) ? a-- : a++) { + set_roundbox_vertex(&vflag_step, c, a, j, false, false, EMBOSS); + last_data = set_roundbox_vertex(&vflag_step, c, a, j, false, true, EMBOSS); + } + } + } + if (tria) { + roundbox_batch_add_tria(&vflag_step, tria, last_data); + } + g_ui_batch_cache.roundbox_widget[tria] = GPU_batch_create_ex( + GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); + gpu_batch_presets_register(g_ui_batch_cache.roundbox_widget[tria]); + } + return g_ui_batch_cache.roundbox_widget[tria]; } GPUBatch *ui_batch_roundbox_get(bool filled, bool antialiased) { - GPUBatch **batch = NULL; - - if (filled) { - if (antialiased) { - batch = &g_ui_batch_cache.roundbox_simple_aa; - } - else { - batch = &g_ui_batch_cache.roundbox_simple; - } - } - else { - if (antialiased) { - BLI_assert(0); /* Use GL_LINE_SMOOTH instead!!: */ - } - else { - batch = &g_ui_batch_cache.roundbox_simple_outline; - } - } - - if (*batch == NULL) { - uint32_t last_data; - GPUVertBufRaw vflag_step; - GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format()); - int vcount = WIDGET_SIZE_MAX; - vcount += (filled) ? 2 : 0; - vcount *= (antialiased) ? WIDGET_AA_JITTER : 1; - GPU_vertbuf_data_alloc(vbo, vcount); - GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step); - - if (filled) { - for (int j = 0; j < WIDGET_AA_JITTER; j++) { - if (!antialiased) { - j = NO_AA; - } - /* restart */ - set_roundbox_vertex(&vflag_step, 0, 0, j, true, false, INNER); - for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) { - for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU -1; a2 >= 0; a1++, a2--) { - last_data = set_roundbox_vertex(&vflag_step, c1, a1, j, true, false, INNER); - last_data = set_roundbox_vertex(&vflag_step, c2, a2, j, true, false, INNER); - } - } - /* restart */ - set_roundbox_vertex_data(&vflag_step, last_data); - if (!antialiased) { - break; - } - } - *batch = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); - } - else { - for (int j = 0; j < WIDGET_AA_JITTER; j++) { - if (!antialiased) { - j = NO_AA; - } - for (int c = 0; c < 4; c++) { - for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) { - set_roundbox_vertex(&vflag_step, c, a, j, true, false, INNER); - } - } - if (!antialiased) { - break; - } - } - *batch = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vbo, NULL, GPU_BATCH_OWNS_VBO); - } - - gpu_batch_presets_register(*batch); - } - return *batch; + GPUBatch **batch = NULL; + + if (filled) { + if (antialiased) { + batch = &g_ui_batch_cache.roundbox_simple_aa; + } + else { + batch = &g_ui_batch_cache.roundbox_simple; + } + } + else { + if (antialiased) { + BLI_assert(0); /* Use GL_LINE_SMOOTH instead!!: */ + } + else { + batch = &g_ui_batch_cache.roundbox_simple_outline; + } + } + + if (*batch == NULL) { + uint32_t last_data; + GPUVertBufRaw vflag_step; + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format()); + int vcount = WIDGET_SIZE_MAX; + vcount += (filled) ? 2 : 0; + vcount *= (antialiased) ? WIDGET_AA_JITTER : 1; + GPU_vertbuf_data_alloc(vbo, vcount); + GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step); + + if (filled) { + for (int j = 0; j < WIDGET_AA_JITTER; j++) { + if (!antialiased) { + j = NO_AA; + } + /* restart */ + set_roundbox_vertex(&vflag_step, 0, 0, j, true, false, INNER); + for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) { + for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU - 1; a2 >= 0; a1++, a2--) { + last_data = set_roundbox_vertex(&vflag_step, c1, a1, j, true, false, INNER); + last_data = set_roundbox_vertex(&vflag_step, c2, a2, j, true, false, INNER); + } + } + /* restart */ + set_roundbox_vertex_data(&vflag_step, last_data); + if (!antialiased) { + break; + } + } + *batch = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); + } + else { + for (int j = 0; j < WIDGET_AA_JITTER; j++) { + if (!antialiased) { + j = NO_AA; + } + for (int c = 0; c < 4; c++) { + for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) { + set_roundbox_vertex(&vflag_step, c, a, j, true, false, INNER); + } + } + if (!antialiased) { + break; + } + } + *batch = GPU_batch_create_ex(GPU_PRIM_LINE_LOOP, vbo, NULL, GPU_BATCH_OWNS_VBO); + } + + gpu_batch_presets_register(*batch); + } + return *batch; } GPUBatch *ui_batch_roundbox_shadow_get(void) { - if (g_ui_batch_cache.roundbox_shadow == NULL) { - uint32_t last_data; - GPUVertBufRaw vflag_step; - GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format()); - int vcount = (WIDGET_SIZE_MAX + 1) * 2 + 2 + WIDGET_SIZE_MAX; - GPU_vertbuf_data_alloc(vbo, vcount); - GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step); - - for (int c = 0; c < 4; c++) { - for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) { - set_roundbox_vertex(&vflag_step, c, a, NO_AA, true, false, INNER); - set_roundbox_vertex(&vflag_step, c, a, NO_AA, false, false, INNER); - } - } - /* close loop */ - last_data = set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, true, false, INNER); - last_data = set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, false, false, INNER); - /* restart */ - set_roundbox_vertex_data(&vflag_step, last_data); - set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, true, false, INNER); - /* filled */ - for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) { - for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU -1; a2 >= 0; a1++, a2--) { - set_roundbox_vertex(&vflag_step, c1, a1, NO_AA, true, false, INNER); - set_roundbox_vertex(&vflag_step, c2, a2, NO_AA, true, false, INNER); - } - } - g_ui_batch_cache.roundbox_shadow = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); - gpu_batch_presets_register(g_ui_batch_cache.roundbox_shadow); - } - return g_ui_batch_cache.roundbox_shadow; + if (g_ui_batch_cache.roundbox_shadow == NULL) { + uint32_t last_data; + GPUVertBufRaw vflag_step; + GPUVertBuf *vbo = GPU_vertbuf_create_with_format(vflag_format()); + int vcount = (WIDGET_SIZE_MAX + 1) * 2 + 2 + WIDGET_SIZE_MAX; + GPU_vertbuf_data_alloc(vbo, vcount); + GPU_vertbuf_attr_get_raw_data(vbo, g_ui_batch_cache.vflag_id, &vflag_step); + + for (int c = 0; c < 4; c++) { + for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) { + set_roundbox_vertex(&vflag_step, c, a, NO_AA, true, false, INNER); + set_roundbox_vertex(&vflag_step, c, a, NO_AA, false, false, INNER); + } + } + /* close loop */ + last_data = set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, true, false, INNER); + last_data = set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, false, false, INNER); + /* restart */ + set_roundbox_vertex_data(&vflag_step, last_data); + set_roundbox_vertex(&vflag_step, 0, 0, NO_AA, true, false, INNER); + /* filled */ + for (int c1 = 0, c2 = 3; c1 < 2; c1++, c2--) { + for (int a1 = 0, a2 = WIDGET_CURVE_RESOLU - 1; a2 >= 0; a1++, a2--) { + set_roundbox_vertex(&vflag_step, c1, a1, NO_AA, true, false, INNER); + set_roundbox_vertex(&vflag_step, c2, a2, NO_AA, true, false, INNER); + } + } + g_ui_batch_cache.roundbox_shadow = GPU_batch_create_ex( + GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO); + gpu_batch_presets_register(g_ui_batch_cache.roundbox_shadow); + } + return g_ui_batch_cache.roundbox_shadow; } #undef INNER @@ -550,354 +597,360 @@ GPUBatch *ui_batch_roundbox_shadow_get(void) /* ************************************************* */ -void UI_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3, - const float color[4]) +void UI_draw_anti_tria( + float x1, float y1, float x2, float y2, float x3, float y3, const float color[4]) { - float tri_arr[3][2] = {{x1, y1}, {x2, y2}, {x3, y3}}; - float draw_color[4]; + float tri_arr[3][2] = {{x1, y1}, {x2, y2}, {x3, y3}}; + float draw_color[4]; - copy_v4_v4(draw_color, color); - /* Note: This won't give back the original color. */ - draw_color[3] *= 1.0f / WIDGET_AA_JITTER; + copy_v4_v4(draw_color, color); + /* Note: This won't give back the original color. */ + draw_color[3] *= 1.0f / WIDGET_AA_JITTER; - GPU_blend(true); + GPU_blend(true); - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor4fv(draw_color); - immBegin(GPU_PRIM_TRIS, 3 * WIDGET_AA_JITTER); + immUniformColor4fv(draw_color); + immBegin(GPU_PRIM_TRIS, 3 * WIDGET_AA_JITTER); - /* for each AA step */ - for (int j = 0; j < WIDGET_AA_JITTER; j++) { - immVertex2f(pos, tri_arr[0][0] + jit[j][0], tri_arr[0][1] + jit[j][1]); - immVertex2f(pos, tri_arr[1][0] + jit[j][0], tri_arr[1][1] + jit[j][1]); - immVertex2f(pos, tri_arr[2][0] + jit[j][0], tri_arr[2][1] + jit[j][1]); - } + /* for each AA step */ + for (int j = 0; j < WIDGET_AA_JITTER; j++) { + immVertex2f(pos, tri_arr[0][0] + jit[j][0], tri_arr[0][1] + jit[j][1]); + immVertex2f(pos, tri_arr[1][0] + jit[j][0], tri_arr[1][1] + jit[j][1]); + immVertex2f(pos, tri_arr[2][0] + jit[j][0], tri_arr[2][1] + jit[j][1]); + } - immEnd(); + immEnd(); - immUnbindProgram(); + immUnbindProgram(); - GPU_blend(false); + GPU_blend(false); } /* triangle 'icon' inside rect */ void ui_draw_anti_tria_rect(const rctf *rect, char dir, const float color[4]) { - if (dir == 'h') { - float half = 0.5f * BLI_rctf_size_y(rect); - UI_draw_anti_tria(rect->xmin, rect->ymin, rect->xmin, rect->ymax, rect->xmax, rect->ymin + half, color); - } - else { - float half = 0.5f * BLI_rctf_size_x(rect); - UI_draw_anti_tria(rect->xmin, rect->ymax, rect->xmax, rect->ymax, rect->xmin + half, rect->ymin, color); - } + if (dir == 'h') { + float half = 0.5f * BLI_rctf_size_y(rect); + UI_draw_anti_tria( + rect->xmin, rect->ymin, rect->xmin, rect->ymax, rect->xmax, rect->ymin + half, color); + } + else { + float half = 0.5f * BLI_rctf_size_x(rect); + UI_draw_anti_tria( + rect->xmin, rect->ymax, rect->xmax, rect->ymax, rect->xmin + half, rect->ymin, color); + } } - void UI_draw_anti_fan(float tri_array[][2], uint length, const float color[4]) { - float draw_color[4]; + float draw_color[4]; - copy_v4_v4(draw_color, color); - draw_color[3] *= 2.0f / WIDGET_AA_JITTER; + copy_v4_v4(draw_color, color); + draw_color[3] *= 2.0f / WIDGET_AA_JITTER; - GPU_blend(true); + GPU_blend(true); - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor4fv(draw_color); + immUniformColor4fv(draw_color); - /* for each AA step */ - for (int j = 0; j < WIDGET_AA_JITTER; j++) { - immBegin(GPU_PRIM_TRI_FAN, length); - immVertex2f(pos, tri_array[0][0], tri_array[0][1]); - immVertex2f(pos, tri_array[1][0], tri_array[1][1]); + /* for each AA step */ + for (int j = 0; j < WIDGET_AA_JITTER; j++) { + immBegin(GPU_PRIM_TRI_FAN, length); + immVertex2f(pos, tri_array[0][0], tri_array[0][1]); + immVertex2f(pos, tri_array[1][0], tri_array[1][1]); - /* We jitter only the middle of the fan, the extremes are pinned. */ - for (int i = 2; i < length - 1; i++) { - immVertex2f(pos, tri_array[i][0] + jit[j][0], tri_array[i][1] + jit[j][1]); - } + /* We jitter only the middle of the fan, the extremes are pinned. */ + for (int i = 2; i < length - 1; i++) { + immVertex2f(pos, tri_array[i][0] + jit[j][0], tri_array[i][1] + jit[j][1]); + } - immVertex2f(pos, tri_array[length - 1][0], tri_array[length - 1][1]); - immEnd(); - } + immVertex2f(pos, tri_array[length - 1][0], tri_array[length - 1][1]); + immEnd(); + } - immUnbindProgram(); + immUnbindProgram(); - GPU_blend(false); + GPU_blend(false); } static void widget_init(uiWidgetBase *wtb) { - wtb->totvert = wtb->halfwayvert = 0; - wtb->tria1.tot = 0; - wtb->tria2.tot = 0; - wtb->tria1.type = ROUNDBOX_TRIA_NONE; - wtb->tria1.size = 0; - wtb->tria2.size = 0; - - wtb->draw_inner = true; - wtb->draw_outline = true; - wtb->draw_emboss = true; - - wtb->uniform_params.shade_dir = 1.0f; - wtb->uniform_params.alpha_discard = 1.0f; + wtb->totvert = wtb->halfwayvert = 0; + wtb->tria1.tot = 0; + wtb->tria2.tot = 0; + wtb->tria1.type = ROUNDBOX_TRIA_NONE; + wtb->tria1.size = 0; + wtb->tria2.size = 0; + + wtb->draw_inner = true; + wtb->draw_outline = true; + wtb->draw_emboss = true; + + wtb->uniform_params.shade_dir = 1.0f; + wtb->uniform_params.alpha_discard = 1.0f; } /* helper call, makes shadow rect, with 'sun' above menu, so only shadow to left/right/bottom */ /* return tot */ -static int round_box_shadow_edges(float (*vert)[2], const rcti *rect, float rad, int roundboxalign, float step) +static int round_box_shadow_edges( + float (*vert)[2], const rcti *rect, float rad, int roundboxalign, float step) { - float vec[WIDGET_CURVE_RESOLU][2]; - float minx, miny, maxx, maxy; - int a, tot = 0; - - rad += step; - - if (2.0f * rad > BLI_rcti_size_y(rect)) { - rad = 0.5f * BLI_rcti_size_y(rect); - } - - minx = rect->xmin - step; - miny = rect->ymin - step; - maxx = rect->xmax + step; - maxy = rect->ymax + step; - - /* mult */ - for (a = 0; a < WIDGET_CURVE_RESOLU; a++) { - vec[a][0] = rad * cornervec[a][0]; - vec[a][1] = rad * cornervec[a][1]; - } - - /* start with left-top, anti clockwise */ - if (roundboxalign & UI_CNR_TOP_LEFT) { - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - vert[tot][0] = minx + rad - vec[a][0]; - vert[tot][1] = maxy - vec[a][1]; - } - } - else { - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - vert[tot][0] = minx; - vert[tot][1] = maxy; - } - } - - if (roundboxalign & UI_CNR_BOTTOM_LEFT) { - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - vert[tot][0] = minx + vec[a][1]; - vert[tot][1] = miny + rad - vec[a][0]; - } - } - else { - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - vert[tot][0] = minx; - vert[tot][1] = miny; - } - } - - if (roundboxalign & UI_CNR_BOTTOM_RIGHT) { - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - vert[tot][0] = maxx - rad + vec[a][0]; - vert[tot][1] = miny + vec[a][1]; - } - } - else { - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - vert[tot][0] = maxx; - vert[tot][1] = miny; - } - } - - if (roundboxalign & UI_CNR_TOP_RIGHT) { - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - vert[tot][0] = maxx - vec[a][1]; - vert[tot][1] = maxy - rad + vec[a][0]; - } - } - else { - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - vert[tot][0] = maxx; - vert[tot][1] = maxy; - } - } - return tot; + float vec[WIDGET_CURVE_RESOLU][2]; + float minx, miny, maxx, maxy; + int a, tot = 0; + + rad += step; + + if (2.0f * rad > BLI_rcti_size_y(rect)) { + rad = 0.5f * BLI_rcti_size_y(rect); + } + + minx = rect->xmin - step; + miny = rect->ymin - step; + maxx = rect->xmax + step; + maxy = rect->ymax + step; + + /* mult */ + for (a = 0; a < WIDGET_CURVE_RESOLU; a++) { + vec[a][0] = rad * cornervec[a][0]; + vec[a][1] = rad * cornervec[a][1]; + } + + /* start with left-top, anti clockwise */ + if (roundboxalign & UI_CNR_TOP_LEFT) { + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + vert[tot][0] = minx + rad - vec[a][0]; + vert[tot][1] = maxy - vec[a][1]; + } + } + else { + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + vert[tot][0] = minx; + vert[tot][1] = maxy; + } + } + + if (roundboxalign & UI_CNR_BOTTOM_LEFT) { + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + vert[tot][0] = minx + vec[a][1]; + vert[tot][1] = miny + rad - vec[a][0]; + } + } + else { + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + vert[tot][0] = minx; + vert[tot][1] = miny; + } + } + + if (roundboxalign & UI_CNR_BOTTOM_RIGHT) { + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + vert[tot][0] = maxx - rad + vec[a][0]; + vert[tot][1] = miny + vec[a][1]; + } + } + else { + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + vert[tot][0] = maxx; + vert[tot][1] = miny; + } + } + + if (roundboxalign & UI_CNR_TOP_RIGHT) { + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + vert[tot][0] = maxx - vec[a][1]; + vert[tot][1] = maxy - rad + vec[a][0]; + } + } + else { + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + vert[tot][0] = maxx; + vert[tot][1] = maxy; + } + } + return tot; } /* this call has 1 extra arg to allow mask outline */ -static void round_box__edges(uiWidgetBase *wt, int roundboxalign, const rcti *rect, float rad, float radi) +static void round_box__edges( + uiWidgetBase *wt, int roundboxalign, const rcti *rect, float rad, float radi) { - float vec[WIDGET_CURVE_RESOLU][2], veci[WIDGET_CURVE_RESOLU][2]; - float minx = rect->xmin, miny = rect->ymin, maxx = rect->xmax, maxy = rect->ymax; - float minxi = minx + U.pixelsize; /* boundbox inner */ - float maxxi = maxx - U.pixelsize; - float minyi = miny + U.pixelsize; - float maxyi = maxy - U.pixelsize; - /* for uv, can divide by zero */ - float facxi = (maxxi != minxi) ? 1.0f / (maxxi - minxi) : 0.0f; - float facyi = (maxyi != minyi) ? 1.0f / (maxyi - minyi) : 0.0f; - int a, tot = 0, minsize; - const int hnum = ( - (roundboxalign & (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT)) == (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT) || - (roundboxalign & (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)) == (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)) ? 1 : 2; - const int vnum = ( - (roundboxalign & (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT)) == (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT) || - (roundboxalign & (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) == (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) ? 1 : 2; - - minsize = min_ii( - BLI_rcti_size_x(rect) * hnum, - BLI_rcti_size_y(rect) * vnum); - - if (2.0f * rad > minsize) { - rad = 0.5f * minsize; - } - - if (2.0f * (radi + 1.0f) > minsize) { - radi = 0.5f * minsize - U.pixelsize; - } - - wt->uniform_params.rad = rad; - wt->uniform_params.radi = radi; - wt->uniform_params.facxi = facxi; - wt->uniform_params.facyi = facyi; - wt->uniform_params.round_corners[0] = (roundboxalign & UI_CNR_BOTTOM_LEFT) ? 1.0f : 0.0f; - wt->uniform_params.round_corners[1] = (roundboxalign & UI_CNR_BOTTOM_RIGHT) ? 1.0f : 0.0f; - wt->uniform_params.round_corners[2] = (roundboxalign & UI_CNR_TOP_RIGHT) ? 1.0f : 0.0f; - wt->uniform_params.round_corners[3] = (roundboxalign & UI_CNR_TOP_LEFT) ? 1.0f : 0.0f; - BLI_rctf_rcti_copy(&wt->uniform_params.rect, rect); - BLI_rctf_init(&wt->uniform_params.recti, minxi, maxxi, minyi, maxyi); - - /* mult */ - for (a = 0; a < WIDGET_CURVE_RESOLU; a++) { - veci[a][0] = radi * cornervec[a][0]; - veci[a][1] = radi * cornervec[a][1]; - vec[a][0] = rad * cornervec[a][0]; - vec[a][1] = rad * cornervec[a][1]; - } - - /* corner left-bottom */ - if (roundboxalign & UI_CNR_BOTTOM_LEFT) { - - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - wt->inner_v[tot][0] = minxi + veci[a][1]; - wt->inner_v[tot][1] = minyi + radi - veci[a][0]; - - wt->outer_v[tot][0] = minx + vec[a][1]; - wt->outer_v[tot][1] = miny + rad - vec[a][0]; - - wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi); - wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi); - } - } - else { - wt->inner_v[tot][0] = minxi; - wt->inner_v[tot][1] = minyi; - - wt->outer_v[tot][0] = minx; - wt->outer_v[tot][1] = miny; - - wt->inner_uv[tot][0] = 0.0f; - wt->inner_uv[tot][1] = 0.0f; - - tot++; - } - - /* corner right-bottom */ - if (roundboxalign & UI_CNR_BOTTOM_RIGHT) { - - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - wt->inner_v[tot][0] = maxxi - radi + veci[a][0]; - wt->inner_v[tot][1] = minyi + veci[a][1]; - - wt->outer_v[tot][0] = maxx - rad + vec[a][0]; - wt->outer_v[tot][1] = miny + vec[a][1]; - - wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi); - wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi); - } - } - else { - wt->inner_v[tot][0] = maxxi; - wt->inner_v[tot][1] = minyi; - - wt->outer_v[tot][0] = maxx; - wt->outer_v[tot][1] = miny; - - wt->inner_uv[tot][0] = 1.0f; - wt->inner_uv[tot][1] = 0.0f; - - tot++; - } - - wt->halfwayvert = tot; - - /* corner right-top */ - if (roundboxalign & UI_CNR_TOP_RIGHT) { - - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - wt->inner_v[tot][0] = maxxi - veci[a][1]; - wt->inner_v[tot][1] = maxyi - radi + veci[a][0]; - - wt->outer_v[tot][0] = maxx - vec[a][1]; - wt->outer_v[tot][1] = maxy - rad + vec[a][0]; + float vec[WIDGET_CURVE_RESOLU][2], veci[WIDGET_CURVE_RESOLU][2]; + float minx = rect->xmin, miny = rect->ymin, maxx = rect->xmax, maxy = rect->ymax; + float minxi = minx + U.pixelsize; /* boundbox inner */ + float maxxi = maxx - U.pixelsize; + float minyi = miny + U.pixelsize; + float maxyi = maxy - U.pixelsize; + /* for uv, can divide by zero */ + float facxi = (maxxi != minxi) ? 1.0f / (maxxi - minxi) : 0.0f; + float facyi = (maxyi != minyi) ? 1.0f / (maxyi - minyi) : 0.0f; + int a, tot = 0, minsize; + const int hnum = ((roundboxalign & (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT)) == + (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT) || + (roundboxalign & (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)) == + (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)) ? + 1 : + 2; + const int vnum = ((roundboxalign & (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT)) == + (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT) || + (roundboxalign & (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) == + (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) ? + 1 : + 2; + + minsize = min_ii(BLI_rcti_size_x(rect) * hnum, BLI_rcti_size_y(rect) * vnum); + + if (2.0f * rad > minsize) { + rad = 0.5f * minsize; + } + + if (2.0f * (radi + 1.0f) > minsize) { + radi = 0.5f * minsize - U.pixelsize; + } + + wt->uniform_params.rad = rad; + wt->uniform_params.radi = radi; + wt->uniform_params.facxi = facxi; + wt->uniform_params.facyi = facyi; + wt->uniform_params.round_corners[0] = (roundboxalign & UI_CNR_BOTTOM_LEFT) ? 1.0f : 0.0f; + wt->uniform_params.round_corners[1] = (roundboxalign & UI_CNR_BOTTOM_RIGHT) ? 1.0f : 0.0f; + wt->uniform_params.round_corners[2] = (roundboxalign & UI_CNR_TOP_RIGHT) ? 1.0f : 0.0f; + wt->uniform_params.round_corners[3] = (roundboxalign & UI_CNR_TOP_LEFT) ? 1.0f : 0.0f; + BLI_rctf_rcti_copy(&wt->uniform_params.rect, rect); + BLI_rctf_init(&wt->uniform_params.recti, minxi, maxxi, minyi, maxyi); + + /* mult */ + for (a = 0; a < WIDGET_CURVE_RESOLU; a++) { + veci[a][0] = radi * cornervec[a][0]; + veci[a][1] = radi * cornervec[a][1]; + vec[a][0] = rad * cornervec[a][0]; + vec[a][1] = rad * cornervec[a][1]; + } + + /* corner left-bottom */ + if (roundboxalign & UI_CNR_BOTTOM_LEFT) { + + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + wt->inner_v[tot][0] = minxi + veci[a][1]; + wt->inner_v[tot][1] = minyi + radi - veci[a][0]; + + wt->outer_v[tot][0] = minx + vec[a][1]; + wt->outer_v[tot][1] = miny + rad - vec[a][0]; + + wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi); + wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi); + } + } + else { + wt->inner_v[tot][0] = minxi; + wt->inner_v[tot][1] = minyi; + + wt->outer_v[tot][0] = minx; + wt->outer_v[tot][1] = miny; + + wt->inner_uv[tot][0] = 0.0f; + wt->inner_uv[tot][1] = 0.0f; + + tot++; + } + + /* corner right-bottom */ + if (roundboxalign & UI_CNR_BOTTOM_RIGHT) { + + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + wt->inner_v[tot][0] = maxxi - radi + veci[a][0]; + wt->inner_v[tot][1] = minyi + veci[a][1]; + + wt->outer_v[tot][0] = maxx - rad + vec[a][0]; + wt->outer_v[tot][1] = miny + vec[a][1]; + + wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi); + wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi); + } + } + else { + wt->inner_v[tot][0] = maxxi; + wt->inner_v[tot][1] = minyi; + + wt->outer_v[tot][0] = maxx; + wt->outer_v[tot][1] = miny; + + wt->inner_uv[tot][0] = 1.0f; + wt->inner_uv[tot][1] = 0.0f; + + tot++; + } + + wt->halfwayvert = tot; + + /* corner right-top */ + if (roundboxalign & UI_CNR_TOP_RIGHT) { + + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + wt->inner_v[tot][0] = maxxi - veci[a][1]; + wt->inner_v[tot][1] = maxyi - radi + veci[a][0]; + + wt->outer_v[tot][0] = maxx - vec[a][1]; + wt->outer_v[tot][1] = maxy - rad + vec[a][0]; - wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi); - wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi); - } - } - else { - wt->inner_v[tot][0] = maxxi; - wt->inner_v[tot][1] = maxyi; + wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi); + wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi); + } + } + else { + wt->inner_v[tot][0] = maxxi; + wt->inner_v[tot][1] = maxyi; - wt->outer_v[tot][0] = maxx; - wt->outer_v[tot][1] = maxy; + wt->outer_v[tot][0] = maxx; + wt->outer_v[tot][1] = maxy; - wt->inner_uv[tot][0] = 1.0f; - wt->inner_uv[tot][1] = 1.0f; + wt->inner_uv[tot][0] = 1.0f; + wt->inner_uv[tot][1] = 1.0f; - tot++; - } + tot++; + } - /* corner left-top */ - if (roundboxalign & UI_CNR_TOP_LEFT) { + /* corner left-top */ + if (roundboxalign & UI_CNR_TOP_LEFT) { - for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { - wt->inner_v[tot][0] = minxi + radi - veci[a][0]; - wt->inner_v[tot][1] = maxyi - veci[a][1]; + for (a = 0; a < WIDGET_CURVE_RESOLU; a++, tot++) { + wt->inner_v[tot][0] = minxi + radi - veci[a][0]; + wt->inner_v[tot][1] = maxyi - veci[a][1]; - wt->outer_v[tot][0] = minx + rad - vec[a][0]; - wt->outer_v[tot][1] = maxy - vec[a][1]; + wt->outer_v[tot][0] = minx + rad - vec[a][0]; + wt->outer_v[tot][1] = maxy - vec[a][1]; - wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi); - wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi); - } + wt->inner_uv[tot][0] = facxi * (wt->inner_v[tot][0] - minxi); + wt->inner_uv[tot][1] = facyi * (wt->inner_v[tot][1] - minyi); + } + } + else { - } - else { + wt->inner_v[tot][0] = minxi; + wt->inner_v[tot][1] = maxyi; - wt->inner_v[tot][0] = minxi; - wt->inner_v[tot][1] = maxyi; + wt->outer_v[tot][0] = minx; + wt->outer_v[tot][1] = maxy; - wt->outer_v[tot][0] = minx; - wt->outer_v[tot][1] = maxy; + wt->inner_uv[tot][0] = 0.0f; + wt->inner_uv[tot][1] = 1.0f; - wt->inner_uv[tot][0] = 0.0f; - wt->inner_uv[tot][1] = 1.0f; + tot++; + } - tot++; - } + BLI_assert(tot <= WIDGET_SIZE_MAX); - BLI_assert(tot <= WIDGET_SIZE_MAX); - - wt->totvert = tot; + wt->totvert = tot; } static void round_box_edges(uiWidgetBase *wt, int roundboxalign, const rcti *rect, float rad) { - round_box__edges(wt, roundboxalign, rect, rad, rad - U.pixelsize); + round_box__edges(wt, roundboxalign, rect, rad, rad - U.pixelsize); } /* -------------------------------------------------------------------- */ @@ -905,239 +958,270 @@ static void round_box_edges(uiWidgetBase *wt, int roundboxalign, const rcti *rec * \{ */ /* based on button rect, return scaled array of triangles */ -static void shape_preset_init_trias_ex( - uiWidgetTrias *tria, const rcti *rect, float triasize, char where, - /* input data */ - const float verts[][2], const int verts_tot, - const uint tris[][3], const int tris_tot) +static void shape_preset_init_trias_ex(uiWidgetTrias *tria, + const rcti *rect, + float triasize, + char where, + /* input data */ + const float verts[][2], + const int verts_tot, + const uint tris[][3], + const int tris_tot) { - float centx, centy, sizex, sizey, minsize; - int a, i1 = 0, i2 = 1; - - if (where == 'r' || where == 'l') { - minsize = BLI_rcti_size_y(rect); - } - else { - minsize = BLI_rcti_size_x(rect); - } - - /* center position and size */ - centx = (float)rect->xmin + 0.4f * minsize; - centy = (float)rect->ymin + 0.5f * minsize; - tria->size = sizex = sizey = -0.5f * triasize * minsize; - - if (where == 'r') { - centx = (float)rect->xmax - 0.4f * minsize; - sizex = -sizex; - } - else if (where == 't') { - centx = (float)rect->xmin + 0.5f * minsize; - centy = (float)rect->ymax - 0.5f * minsize; - sizey = -sizey; - i2 = 0; i1 = 1; - } - else if (where == 'b') { - centx = (float)rect->xmin + 0.5f * minsize; - sizex = -sizex; - i2 = 0; i1 = 1; - } - - for (a = 0; a < verts_tot; a++) { - tria->vec[a][0] = sizex * verts[a][i1] + centx; - tria->vec[a][1] = sizey * verts[a][i2] + centy; - } - - tria->center[0] = centx; - tria->center[1] = centy; - - tria->tot = tris_tot; - tria->index = tris; + float centx, centy, sizex, sizey, minsize; + int a, i1 = 0, i2 = 1; + + if (where == 'r' || where == 'l') { + minsize = BLI_rcti_size_y(rect); + } + else { + minsize = BLI_rcti_size_x(rect); + } + + /* center position and size */ + centx = (float)rect->xmin + 0.4f * minsize; + centy = (float)rect->ymin + 0.5f * minsize; + tria->size = sizex = sizey = -0.5f * triasize * minsize; + + if (where == 'r') { + centx = (float)rect->xmax - 0.4f * minsize; + sizex = -sizex; + } + else if (where == 't') { + centx = (float)rect->xmin + 0.5f * minsize; + centy = (float)rect->ymax - 0.5f * minsize; + sizey = -sizey; + i2 = 0; + i1 = 1; + } + else if (where == 'b') { + centx = (float)rect->xmin + 0.5f * minsize; + sizex = -sizex; + i2 = 0; + i1 = 1; + } + + for (a = 0; a < verts_tot; a++) { + tria->vec[a][0] = sizex * verts[a][i1] + centx; + tria->vec[a][1] = sizey * verts[a][i2] + centy; + } + + tria->center[0] = centx; + tria->center[1] = centy; + + tria->tot = tris_tot; + tria->index = tris; } -static void shape_preset_init_number_arrows(uiWidgetTrias *tria, const rcti *rect, float triasize, char where) +static void shape_preset_init_number_arrows(uiWidgetTrias *tria, + const rcti *rect, + float triasize, + char where) { - tria->type = ROUNDBOX_TRIA_ARROWS; - shape_preset_init_trias_ex( - tria, rect, triasize, where, - g_shape_preset_number_arrow_vert, ARRAY_SIZE(g_shape_preset_number_arrow_vert), - g_shape_preset_number_arrow_face, ARRAY_SIZE(g_shape_preset_number_arrow_face)); + tria->type = ROUNDBOX_TRIA_ARROWS; + shape_preset_init_trias_ex(tria, + rect, + triasize, + where, + g_shape_preset_number_arrow_vert, + ARRAY_SIZE(g_shape_preset_number_arrow_vert), + g_shape_preset_number_arrow_face, + ARRAY_SIZE(g_shape_preset_number_arrow_face)); } -static void shape_preset_init_hold_action(uiWidgetTrias *tria, const rcti *rect, float triasize, char where) +static void shape_preset_init_hold_action(uiWidgetTrias *tria, + const rcti *rect, + float triasize, + char where) { - tria->type = ROUNDBOX_TRIA_HOLD_ACTION_ARROW; - /* With the current changes to use batches for widget drawing, the code - * below is doing almost nothing effectively. 'where' doesn't work either, - * shader is currently hardcoded to work for the button triangle pointing - * at the lower right. The same limitation applies to other trias as well. - * XXX Should be addressed. */ - shape_preset_init_trias_ex( - tria, rect, triasize, where, - g_shape_preset_hold_action_vert, ARRAY_SIZE(g_shape_preset_hold_action_vert), - g_shape_preset_hold_action_face, ARRAY_SIZE(g_shape_preset_hold_action_face)); + tria->type = ROUNDBOX_TRIA_HOLD_ACTION_ARROW; + /* With the current changes to use batches for widget drawing, the code + * below is doing almost nothing effectively. 'where' doesn't work either, + * shader is currently hardcoded to work for the button triangle pointing + * at the lower right. The same limitation applies to other trias as well. + * XXX Should be addressed. */ + shape_preset_init_trias_ex(tria, + rect, + triasize, + where, + g_shape_preset_hold_action_vert, + ARRAY_SIZE(g_shape_preset_hold_action_vert), + g_shape_preset_hold_action_face, + ARRAY_SIZE(g_shape_preset_hold_action_face)); } -static void shape_preset_init_scroll_circle(uiWidgetTrias *tria, const rcti *rect, float triasize, char where) +static void shape_preset_init_scroll_circle(uiWidgetTrias *tria, + const rcti *rect, + float triasize, + char where) { - tria->type = ROUNDBOX_TRIA_SCROLL; - shape_preset_init_trias_ex( - tria, rect, triasize, where, - g_shape_preset_scroll_circle_vert, ARRAY_SIZE(g_shape_preset_scroll_circle_vert), - g_shape_preset_scroll_circle_face, ARRAY_SIZE(g_shape_preset_scroll_circle_face)); + tria->type = ROUNDBOX_TRIA_SCROLL; + shape_preset_init_trias_ex(tria, + rect, + triasize, + where, + g_shape_preset_scroll_circle_vert, + ARRAY_SIZE(g_shape_preset_scroll_circle_vert), + g_shape_preset_scroll_circle_face, + ARRAY_SIZE(g_shape_preset_scroll_circle_face)); } -static void widget_draw_vertex_buffer(uint pos, uint col, int mode, +static void widget_draw_vertex_buffer(uint pos, + uint col, + int mode, const float quads_pos[WIDGET_SIZE_MAX][2], const uchar quads_col[WIDGET_SIZE_MAX][4], uint totvert) { - immBegin(mode, totvert); - for (int i = 0; i < totvert; ++i) { - if (quads_col) { - immAttr4ubv(col, quads_col[i]); - } - immVertex2fv(pos, quads_pos[i]); - } - immEnd(); + immBegin(mode, totvert); + for (int i = 0; i < totvert; ++i) { + if (quads_col) { + immAttr4ubv(col, quads_col[i]); + } + immVertex2fv(pos, quads_pos[i]); + } + immEnd(); } static void shape_preset_trias_from_rect_menu(uiWidgetTrias *tria, const rcti *rect) { - float width = BLI_rcti_size_x(rect); - float height = BLI_rcti_size_y(rect); - float centx, centy, size; + float width = BLI_rcti_size_x(rect); + float height = BLI_rcti_size_y(rect); + float centx, centy, size; - tria->type = ROUNDBOX_TRIA_MENU; + tria->type = ROUNDBOX_TRIA_MENU; - /* Center position and size. */ - tria->center[0] = centx = rect->xmin + 0.52f * BLI_rcti_size_y(rect); - tria->center[1] = centy = rect->ymin + 0.52f * BLI_rcti_size_y(rect); - tria->size = size = 0.4f * height; + /* Center position and size. */ + tria->center[0] = centx = rect->xmin + 0.52f * BLI_rcti_size_y(rect); + tria->center[1] = centy = rect->ymin + 0.52f * BLI_rcti_size_y(rect); + tria->size = size = 0.4f * height; - if (width > height * 1.1f) { - /* For wider buttons align tighter to the right. */ - tria->center[0] = centx = rect->xmax - 0.32f * height; - } + if (width > height * 1.1f) { + /* For wider buttons align tighter to the right. */ + tria->center[0] = centx = rect->xmax - 0.32f * height; + } - for (int a = 0; a < 6; a++) { - tria->vec[a][0] = size * g_shape_preset_menu_arrow_vert[a][0] + centx; - tria->vec[a][1] = size * g_shape_preset_menu_arrow_vert[a][1] + centy; - } + for (int a = 0; a < 6; a++) { + tria->vec[a][0] = size * g_shape_preset_menu_arrow_vert[a][0] + centx; + tria->vec[a][1] = size * g_shape_preset_menu_arrow_vert[a][1] + centy; + } - tria->tot = 2; - tria->index = g_shape_preset_menu_arrow_face; + tria->tot = 2; + tria->index = g_shape_preset_menu_arrow_face; } static void shape_preset_trias_from_rect_checkmark(uiWidgetTrias *tria, const rcti *rect) { - float centx, centy, size; + float centx, centy, size; - tria->type = ROUNDBOX_TRIA_CHECK; + tria->type = ROUNDBOX_TRIA_CHECK; - /* Center position and size. */ - tria->center[0] = centx = rect->xmin + 0.5f * BLI_rcti_size_y(rect); - tria->center[1] = centy = rect->ymin + 0.5f * BLI_rcti_size_y(rect); - tria->size = size = 0.5f * BLI_rcti_size_y(rect); + /* Center position and size. */ + tria->center[0] = centx = rect->xmin + 0.5f * BLI_rcti_size_y(rect); + tria->center[1] = centy = rect->ymin + 0.5f * BLI_rcti_size_y(rect); + tria->size = size = 0.5f * BLI_rcti_size_y(rect); - for (int a = 0; a < 6; a++) { - tria->vec[a][0] = size * g_shape_preset_checkmark_vert[a][0] + centx; - tria->vec[a][1] = size * g_shape_preset_checkmark_vert[a][1] + centy; - } + for (int a = 0; a < 6; a++) { + tria->vec[a][0] = size * g_shape_preset_checkmark_vert[a][0] + centx; + tria->vec[a][1] = size * g_shape_preset_checkmark_vert[a][1] + centy; + } - tria->tot = 4; - tria->index = g_shape_preset_checkmark_face; + tria->tot = 4; + tria->index = g_shape_preset_checkmark_face; } /** \} */ - /* prepares shade colors */ -static void shadecolors4(char coltop[4], char coldown[4], const char *color, short shadetop, short shadedown) +static void shadecolors4( + char coltop[4], char coldown[4], const char *color, short shadetop, short shadedown) { - coltop[0] = CLAMPIS(color[0] + shadetop, 0, 255); - coltop[1] = CLAMPIS(color[1] + shadetop, 0, 255); - coltop[2] = CLAMPIS(color[2] + shadetop, 0, 255); - coltop[3] = color[3]; - - coldown[0] = CLAMPIS(color[0] + shadedown, 0, 255); - coldown[1] = CLAMPIS(color[1] + shadedown, 0, 255); - coldown[2] = CLAMPIS(color[2] + shadedown, 0, 255); - coldown[3] = color[3]; + coltop[0] = CLAMPIS(color[0] + shadetop, 0, 255); + coltop[1] = CLAMPIS(color[1] + shadetop, 0, 255); + coltop[2] = CLAMPIS(color[2] + shadetop, 0, 255); + coltop[3] = color[3]; + + coldown[0] = CLAMPIS(color[0] + shadedown, 0, 255); + coldown[1] = CLAMPIS(color[1] + shadedown, 0, 255); + coldown[2] = CLAMPIS(color[2] + shadedown, 0, 255); + coldown[3] = color[3]; } -static void round_box_shade_col4_r(uchar r_col[4], const char col1[4], const char col2[4], const float fac) +static void round_box_shade_col4_r(uchar r_col[4], + const char col1[4], + const char col2[4], + const float fac) { - const int faci = unit_float_to_uchar_clamp(fac); - const int facm = 255 - faci; + const int faci = unit_float_to_uchar_clamp(fac); + const int facm = 255 - faci; - r_col[0] = (faci * col1[0] + facm * col2[0]) / 256; - r_col[1] = (faci * col1[1] + facm * col2[1]) / 256; - r_col[2] = (faci * col1[2] + facm * col2[2]) / 256; - r_col[3] = (faci * col1[3] + facm * col2[3]) / 256; + r_col[0] = (faci * col1[0] + facm * col2[0]) / 256; + r_col[1] = (faci * col1[1] + facm * col2[1]) / 256; + r_col[2] = (faci * col1[2] + facm * col2[2]) / 256; + r_col[3] = (faci * col1[3] + facm * col2[3]) / 256; } -static void widget_verts_to_triangle_strip(uiWidgetBase *wtb, const int totvert, float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2]) +static void widget_verts_to_triangle_strip(uiWidgetBase *wtb, + const int totvert, + float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2]) { - int a; - for (a = 0; a < totvert; a++) { - copy_v2_v2(triangle_strip[a * 2], wtb->outer_v[a]); - copy_v2_v2(triangle_strip[a * 2 + 1], wtb->inner_v[a]); - } - copy_v2_v2(triangle_strip[a * 2], wtb->outer_v[0]); - copy_v2_v2(triangle_strip[a * 2 + 1], wtb->inner_v[0]); + int a; + for (a = 0; a < totvert; a++) { + copy_v2_v2(triangle_strip[a * 2], wtb->outer_v[a]); + copy_v2_v2(triangle_strip[a * 2 + 1], wtb->inner_v[a]); + } + copy_v2_v2(triangle_strip[a * 2], wtb->outer_v[0]); + copy_v2_v2(triangle_strip[a * 2 + 1], wtb->inner_v[0]); } static void widgetbase_outline(uiWidgetBase *wtb, uint pos) { - float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2]; /* + 2 because the last pair is wrapped */ - widget_verts_to_triangle_strip(wtb, wtb->totvert, triangle_strip); + float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2]; /* + 2 because the last pair is wrapped */ + widget_verts_to_triangle_strip(wtb, wtb->totvert, triangle_strip); - widget_draw_vertex_buffer(pos, 0, GL_TRIANGLE_STRIP, triangle_strip, NULL, wtb->totvert * 2 + 2); + widget_draw_vertex_buffer(pos, 0, GL_TRIANGLE_STRIP, triangle_strip, NULL, wtb->totvert * 2 + 2); } -static void widgetbase_set_uniform_alpha_discard( - uiWidgetBase *wtb, - const bool alpha_check, - const float discard_factor) +static void widgetbase_set_uniform_alpha_discard(uiWidgetBase *wtb, + const bool alpha_check, + const float discard_factor) { - if (alpha_check) { - wtb->uniform_params.alpha_discard = -discard_factor; - } - else { - wtb->uniform_params.alpha_discard = discard_factor; - } + if (alpha_check) { + wtb->uniform_params.alpha_discard = -discard_factor; + } + else { + wtb->uniform_params.alpha_discard = discard_factor; + } } -static void widgetbase_set_uniform_alpha_check( - uiWidgetBase *wtb, - const bool alpha_check) +static void widgetbase_set_uniform_alpha_check(uiWidgetBase *wtb, const bool alpha_check) { - const float discard_factor = fabs(wtb->uniform_params.alpha_discard); - widgetbase_set_uniform_alpha_discard(wtb, alpha_check, discard_factor); + const float discard_factor = fabs(wtb->uniform_params.alpha_discard); + widgetbase_set_uniform_alpha_discard(wtb, alpha_check, discard_factor); } -static void widgetbase_set_uniform_discard_factor( - uiWidgetBase *wtb, - const float discard_factor) +static void widgetbase_set_uniform_discard_factor(uiWidgetBase *wtb, const float discard_factor) { - bool alpha_check = wtb->uniform_params.alpha_discard < 0.0f; - widgetbase_set_uniform_alpha_discard(wtb, alpha_check, discard_factor); + bool alpha_check = wtb->uniform_params.alpha_discard < 0.0f; + widgetbase_set_uniform_alpha_discard(wtb, alpha_check, discard_factor); } -static void widgetbase_set_uniform_colors_ubv( - uiWidgetBase *wtb, - const uchar *col1, const uchar *col2, - const uchar *outline, - const uchar *emboss, - const uchar *tria, - const bool alpha_check) +static void widgetbase_set_uniform_colors_ubv(uiWidgetBase *wtb, + const uchar *col1, + const uchar *col2, + const uchar *outline, + const uchar *emboss, + const uchar *tria, + const bool alpha_check) { - widgetbase_set_uniform_alpha_check(wtb, alpha_check); - rgba_float_args_set_ch(wtb->uniform_params.color_inner1, col1[0], col1[1], col1[2], col1[3]); - rgba_float_args_set_ch(wtb->uniform_params.color_inner2, col2[0], col2[1], col2[2], col2[3]); - rgba_float_args_set_ch(wtb->uniform_params.color_outline, outline[0], outline[1], outline[2], outline[3]); - rgba_float_args_set_ch(wtb->uniform_params.color_emboss, emboss[0], emboss[1], emboss[2], emboss[3]); - rgba_float_args_set_ch(wtb->uniform_params.color_tria, tria[0], tria[1], tria[2], tria[3]); + widgetbase_set_uniform_alpha_check(wtb, alpha_check); + rgba_float_args_set_ch(wtb->uniform_params.color_inner1, col1[0], col1[1], col1[2], col1[3]); + rgba_float_args_set_ch(wtb->uniform_params.color_inner2, col2[0], col2[1], col2[2], col2[3]); + rgba_float_args_set_ch( + wtb->uniform_params.color_outline, outline[0], outline[1], outline[2], outline[3]); + rgba_float_args_set_ch( + wtb->uniform_params.color_emboss, emboss[0], emboss[1], emboss[2], emboss[3]); + rgba_float_args_set_ch(wtb->uniform_params.color_tria, tria[0], tria[1], tria[2], tria[3]); } /* keep in sync with shader */ @@ -1145,165 +1229,173 @@ static void widgetbase_set_uniform_colors_ubv( #define MAX_WIDGET_PARAMETERS 11 static struct { - GPUBatch *batch; /* Batch type */ - uiWidgetBaseParameters params[MAX_WIDGET_BASE_BATCH]; - int count; - bool enabled; + GPUBatch *batch; /* Batch type */ + uiWidgetBaseParameters params[MAX_WIDGET_BASE_BATCH]; + int count; + bool enabled; } g_widget_base_batch = {0}; void UI_widgetbase_draw_cache_flush(void) { - float checker_params[3] = {UI_ALPHA_CHECKER_DARK / 255.0f, UI_ALPHA_CHECKER_LIGHT / 255.0f, 8.0f}; - - if (g_widget_base_batch.count == 0) { - return; - } - - GPUBatch *batch = g_widget_base_batch.batch; - if (g_widget_base_batch.count == 1) { - /* draw single */ - GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE); - GPU_batch_uniform_4fv_array(batch, "parameters", MAX_WIDGET_PARAMETERS, (float *)g_widget_base_batch.params); - GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params); - GPU_batch_draw(batch); - } - else { - GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE_INST); - GPU_batch_uniform_4fv_array(batch, "parameters", MAX_WIDGET_PARAMETERS * MAX_WIDGET_BASE_BATCH, - (float *)g_widget_base_batch.params); - GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params); - GPU_matrix_bind(batch->interface); - GPU_batch_draw_range_ex(batch, 0, g_widget_base_batch.count, true); - GPU_batch_program_use_end(batch); - } - g_widget_base_batch.count = 0; + float checker_params[3] = { + UI_ALPHA_CHECKER_DARK / 255.0f, UI_ALPHA_CHECKER_LIGHT / 255.0f, 8.0f}; + + if (g_widget_base_batch.count == 0) { + return; + } + + GPUBatch *batch = g_widget_base_batch.batch; + if (g_widget_base_batch.count == 1) { + /* draw single */ + GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE); + GPU_batch_uniform_4fv_array( + batch, "parameters", MAX_WIDGET_PARAMETERS, (float *)g_widget_base_batch.params); + GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params); + GPU_batch_draw(batch); + } + else { + GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE_INST); + GPU_batch_uniform_4fv_array(batch, + "parameters", + MAX_WIDGET_PARAMETERS * MAX_WIDGET_BASE_BATCH, + (float *)g_widget_base_batch.params); + GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params); + GPU_matrix_bind(batch->interface); + GPU_batch_draw_range_ex(batch, 0, g_widget_base_batch.count, true); + GPU_batch_program_use_end(batch); + } + g_widget_base_batch.count = 0; } void UI_widgetbase_draw_cache_begin(void) { - BLI_assert(g_widget_base_batch.enabled == false); - g_widget_base_batch.enabled = true; + BLI_assert(g_widget_base_batch.enabled == false); + g_widget_base_batch.enabled = true; } void UI_widgetbase_draw_cache_end(void) { - BLI_assert(g_widget_base_batch.enabled == true); - g_widget_base_batch.enabled = false; + BLI_assert(g_widget_base_batch.enabled == true); + g_widget_base_batch.enabled = false; - GPU_blend(true); + GPU_blend(true); - UI_widgetbase_draw_cache_flush(); + UI_widgetbase_draw_cache_flush(); - GPU_blend(false); + GPU_blend(false); } static void draw_widgetbase_batch(GPUBatch *batch, uiWidgetBase *wtb) { - wtb->uniform_params.tria1_size = wtb->tria1.size; - wtb->uniform_params.tria2_size = wtb->tria2.size; - copy_v2_v2(wtb->uniform_params.tria1_center, wtb->tria1.center); - copy_v2_v2(wtb->uniform_params.tria2_center, wtb->tria2.center); - - if (g_widget_base_batch.enabled) { - if (g_widget_base_batch.batch == NULL) { - g_widget_base_batch.batch = ui_batch_roundbox_widget_get(ROUNDBOX_TRIA_ARROWS); - } - - /* draw multi */ - if (batch != g_ui_batch_cache.roundbox_widget[ROUNDBOX_TRIA_NONE] && - batch != g_widget_base_batch.batch) - { - /* issue previous calls before changing batch type. */ - UI_widgetbase_draw_cache_flush(); - g_widget_base_batch.batch = batch; - } - - /* No need to change batch if tria is not visible. Just scale it to 0. */ - if (batch == g_ui_batch_cache.roundbox_widget[ROUNDBOX_TRIA_NONE]) { - wtb->uniform_params.tria1_size = wtb->uniform_params.tria2_size = 0; - } - - g_widget_base_batch.params[g_widget_base_batch.count] = wtb->uniform_params; - g_widget_base_batch.count++; - - if (g_widget_base_batch.count == MAX_WIDGET_BASE_BATCH) { - UI_widgetbase_draw_cache_flush(); - } - } - else { - float checker_params[3] = {UI_ALPHA_CHECKER_DARK / 255.0f, UI_ALPHA_CHECKER_LIGHT / 255.0f, 8.0f}; - /* draw single */ - GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE); - GPU_batch_uniform_4fv_array(batch, "parameters", MAX_WIDGET_PARAMETERS, (float *)&wtb->uniform_params); - GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params); - GPU_batch_draw(batch); - } + wtb->uniform_params.tria1_size = wtb->tria1.size; + wtb->uniform_params.tria2_size = wtb->tria2.size; + copy_v2_v2(wtb->uniform_params.tria1_center, wtb->tria1.center); + copy_v2_v2(wtb->uniform_params.tria2_center, wtb->tria2.center); + + if (g_widget_base_batch.enabled) { + if (g_widget_base_batch.batch == NULL) { + g_widget_base_batch.batch = ui_batch_roundbox_widget_get(ROUNDBOX_TRIA_ARROWS); + } + + /* draw multi */ + if (batch != g_ui_batch_cache.roundbox_widget[ROUNDBOX_TRIA_NONE] && + batch != g_widget_base_batch.batch) { + /* issue previous calls before changing batch type. */ + UI_widgetbase_draw_cache_flush(); + g_widget_base_batch.batch = batch; + } + + /* No need to change batch if tria is not visible. Just scale it to 0. */ + if (batch == g_ui_batch_cache.roundbox_widget[ROUNDBOX_TRIA_NONE]) { + wtb->uniform_params.tria1_size = wtb->uniform_params.tria2_size = 0; + } + + g_widget_base_batch.params[g_widget_base_batch.count] = wtb->uniform_params; + g_widget_base_batch.count++; + + if (g_widget_base_batch.count == MAX_WIDGET_BASE_BATCH) { + UI_widgetbase_draw_cache_flush(); + } + } + else { + float checker_params[3] = { + UI_ALPHA_CHECKER_DARK / 255.0f, UI_ALPHA_CHECKER_LIGHT / 255.0f, 8.0f}; + /* draw single */ + GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_WIDGET_BASE); + GPU_batch_uniform_4fv_array( + batch, "parameters", MAX_WIDGET_PARAMETERS, (float *)&wtb->uniform_params); + GPU_batch_uniform_3fv(batch, "checkerColorAndSize", checker_params); + GPU_batch_draw(batch); + } } -static void widgetbase_draw_ex( - uiWidgetBase *wtb, const uiWidgetColors *wcol, - bool show_alpha_checkers) +static void widgetbase_draw_ex(uiWidgetBase *wtb, + const uiWidgetColors *wcol, + bool show_alpha_checkers) { - uchar inner_col1[4] = {0}; - uchar inner_col2[4] = {0}; - uchar emboss_col[4] = {0}; - uchar outline_col[4] = {0}; - uchar tria_col[4] = {0}; - /* For color widget. */ - if (wcol->shaded != 0) { - show_alpha_checkers = false; - } - - GPU_blend(true); - - /* backdrop non AA */ - if (wtb->draw_inner) { - if (wcol->shaded == 0) { - /* simple fill */ - inner_col1[0] = inner_col2[0] = (uchar)wcol->inner[0]; - inner_col1[1] = inner_col2[1] = (uchar)wcol->inner[1]; - inner_col1[2] = inner_col2[2] = (uchar)wcol->inner[2]; - inner_col1[3] = inner_col2[3] = (uchar)wcol->inner[3]; - } - else { - /* gradient fill */ - shadecolors4((char *)inner_col1, (char *)inner_col2, wcol->inner, wcol->shadetop, wcol->shadedown); - } - } - - if (wtb->draw_outline) { - outline_col[0] = wcol->outline[0]; - outline_col[1] = wcol->outline[1]; - outline_col[2] = wcol->outline[2]; - outline_col[3] = wcol->outline[3] / WIDGET_AA_JITTER; - - /* emboss bottom shadow */ - if (wtb->draw_emboss) { - UI_GetThemeColor4ubv(TH_WIDGET_EMBOSS, emboss_col); - } - } - - if (wtb->tria1.type != ROUNDBOX_TRIA_NONE) { - tria_col[0] = wcol->item[0]; - tria_col[1] = wcol->item[1]; - tria_col[2] = wcol->item[2]; - tria_col[3] = (uchar)((float)wcol->item[3] / WIDGET_AA_JITTER); - } - - /* Draw everything in one drawcall */ - if (inner_col1[3] || inner_col2[3] || outline_col[3] || emboss_col[3] || tria_col[3] || show_alpha_checkers) { - widgetbase_set_uniform_colors_ubv(wtb, inner_col1, inner_col2, outline_col, emboss_col, tria_col, show_alpha_checkers); - - GPUBatch *roundbox_batch = ui_batch_roundbox_widget_get(wtb->tria1.type); - draw_widgetbase_batch(roundbox_batch, wtb); - } - - GPU_blend(false); + uchar inner_col1[4] = {0}; + uchar inner_col2[4] = {0}; + uchar emboss_col[4] = {0}; + uchar outline_col[4] = {0}; + uchar tria_col[4] = {0}; + /* For color widget. */ + if (wcol->shaded != 0) { + show_alpha_checkers = false; + } + + GPU_blend(true); + + /* backdrop non AA */ + if (wtb->draw_inner) { + if (wcol->shaded == 0) { + /* simple fill */ + inner_col1[0] = inner_col2[0] = (uchar)wcol->inner[0]; + inner_col1[1] = inner_col2[1] = (uchar)wcol->inner[1]; + inner_col1[2] = inner_col2[2] = (uchar)wcol->inner[2]; + inner_col1[3] = inner_col2[3] = (uchar)wcol->inner[3]; + } + else { + /* gradient fill */ + shadecolors4( + (char *)inner_col1, (char *)inner_col2, wcol->inner, wcol->shadetop, wcol->shadedown); + } + } + + if (wtb->draw_outline) { + outline_col[0] = wcol->outline[0]; + outline_col[1] = wcol->outline[1]; + outline_col[2] = wcol->outline[2]; + outline_col[3] = wcol->outline[3] / WIDGET_AA_JITTER; + + /* emboss bottom shadow */ + if (wtb->draw_emboss) { + UI_GetThemeColor4ubv(TH_WIDGET_EMBOSS, emboss_col); + } + } + + if (wtb->tria1.type != ROUNDBOX_TRIA_NONE) { + tria_col[0] = wcol->item[0]; + tria_col[1] = wcol->item[1]; + tria_col[2] = wcol->item[2]; + tria_col[3] = (uchar)((float)wcol->item[3] / WIDGET_AA_JITTER); + } + + /* Draw everything in one drawcall */ + if (inner_col1[3] || inner_col2[3] || outline_col[3] || emboss_col[3] || tria_col[3] || + show_alpha_checkers) { + widgetbase_set_uniform_colors_ubv( + wtb, inner_col1, inner_col2, outline_col, emboss_col, tria_col, show_alpha_checkers); + + GPUBatch *roundbox_batch = ui_batch_roundbox_widget_get(wtb->tria1.type); + draw_widgetbase_batch(roundbox_batch, wtb); + } + + GPU_blend(false); } static void widgetbase_draw(uiWidgetBase *wtb, const uiWidgetColors *wcol) { - widgetbase_draw_ex(wtb, wcol, false); + widgetbase_draw_ex(wtb, wcol, false); } /* *********************** text/icon ************************************** */ @@ -1314,160 +1406,162 @@ static void widgetbase_draw(uiWidgetBase *wtb, const uiWidgetColors *wcol) static void widget_draw_preview(BIFIconID icon, float alpha, const rcti *rect) { - int w, h, size; + int w, h, size; - if (icon == ICON_NONE) { - return; - } + if (icon == ICON_NONE) { + return; + } - w = BLI_rcti_size_x(rect); - h = BLI_rcti_size_y(rect); - size = MIN2(w, h); - size -= PREVIEW_PAD * 2; /* padding */ + w = BLI_rcti_size_x(rect); + h = BLI_rcti_size_y(rect); + size = MIN2(w, h); + size -= PREVIEW_PAD * 2; /* padding */ - if (size > 0) { - int x = rect->xmin + w / 2 - size / 2; - int y = rect->ymin + h / 2 - size / 2; + if (size > 0) { + int x = rect->xmin + w / 2 - size / 2; + int y = rect->ymin + h / 2 - size / 2; - UI_icon_draw_preview_aspect_size(x, y, icon, 1.0f, alpha, size); - } + UI_icon_draw_preview_aspect_size(x, y, icon, 1.0f, alpha, size); + } } - static int ui_but_draw_menu_icon(const uiBut *but) { - return (but->flag & UI_BUT_ICON_SUBMENU) && (but->dt == UI_EMBOSS_PULLDOWN); + return (but->flag & UI_BUT_ICON_SUBMENU) && (but->dt == UI_EMBOSS_PULLDOWN); } /* icons have been standardized... and this call draws in untransformed coordinates */ static void widget_draw_icon( - const uiBut *but, BIFIconID icon, float alpha, - const rcti *rect, const char mono_color[4]) + const uiBut *but, BIFIconID icon, float alpha, const rcti *rect, const char mono_color[4]) { - float xs = 0.0f, ys = 0.0f; - float aspect, height; - - if (but->flag & UI_BUT_ICON_PREVIEW) { - GPU_blend(true); - widget_draw_preview(icon, alpha, rect); - GPU_blend(false); - return; - } - - /* this icon doesn't need draw... */ - if (icon == ICON_BLANK1 && (but->flag & UI_BUT_ICON_SUBMENU) == 0) { - return; - } - - aspect = but->block->aspect / UI_DPI_FAC; - height = ICON_DEFAULT_HEIGHT / aspect; - - /* calculate blend color */ - if (ELEM(but->type, UI_BTYPE_TOGGLE, UI_BTYPE_ROW, UI_BTYPE_TOGGLE_N, UI_BTYPE_LISTROW)) { - if (but->flag & UI_SELECT) { - /* pass */ - } - else if (but->flag & UI_ACTIVE) { - /* pass */ - } - else { - alpha = 0.75f; - } - } - else if ((but->type == UI_BTYPE_LABEL)) { - /* extra feature allows more alpha blending */ - if (but->a1 == 1.0f) { - alpha *= but->a2; - } - } - else if (ELEM(but->type, UI_BTYPE_BUT)) { - if (but->flag & UI_BUT_DISABLED) { - alpha *= 0.5f; - } - } - - GPU_blend(true); - - if (icon && icon != ICON_BLANK1) { - float ofs = 1.0f / aspect; - - if (but->drawflag & UI_BUT_ICON_LEFT) { - /* special case - icon_only pie buttons */ - if (ui_block_is_pie_menu(but->block) && !ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && but->str && but->str[0] == '\0') { - xs = rect->xmin + 2.0f * ofs; - } - else if (but->dt == UI_EMBOSS_NONE || but->type == UI_BTYPE_LABEL) { - xs = rect->xmin + 2.0f * ofs; - } - else { - xs = rect->xmin + 4.0f * ofs; - } - } - else { - xs = (rect->xmin + rect->xmax - height) / 2.0f; - } - ys = (rect->ymin + rect->ymax - height) / 2.0f; - - /* force positions to integers, for zoom levels near 1. draws icons crisp. */ - if (aspect > 0.95f && aspect < 1.05f) { - xs = (int)(xs + 0.1f); - ys = (int)(ys + 0.1f); - } - - /* to indicate draggable */ - if (but->dragpoin && (but->flag & UI_ACTIVE)) { - float rgb[3] = {1.25f, 1.25f, 1.25f}; - UI_icon_draw_aspect_color(xs, ys, icon, aspect, rgb, mono_color); - } - else if ((but->flag & (UI_ACTIVE | UI_SELECT | UI_SELECT_DRAW)) || !UI_but_is_tool(but)) { - UI_icon_draw_aspect(xs, ys, icon, aspect, alpha, mono_color); - } - else { - const bTheme *btheme = UI_GetTheme(); - UI_icon_draw_desaturate(xs, ys, icon, aspect, alpha, 1.0 - btheme->tui.icon_saturation, mono_color); - } - } - - GPU_blend(false); + float xs = 0.0f, ys = 0.0f; + float aspect, height; + + if (but->flag & UI_BUT_ICON_PREVIEW) { + GPU_blend(true); + widget_draw_preview(icon, alpha, rect); + GPU_blend(false); + return; + } + + /* this icon doesn't need draw... */ + if (icon == ICON_BLANK1 && (but->flag & UI_BUT_ICON_SUBMENU) == 0) { + return; + } + + aspect = but->block->aspect / UI_DPI_FAC; + height = ICON_DEFAULT_HEIGHT / aspect; + + /* calculate blend color */ + if (ELEM(but->type, UI_BTYPE_TOGGLE, UI_BTYPE_ROW, UI_BTYPE_TOGGLE_N, UI_BTYPE_LISTROW)) { + if (but->flag & UI_SELECT) { + /* pass */ + } + else if (but->flag & UI_ACTIVE) { + /* pass */ + } + else { + alpha = 0.75f; + } + } + else if ((but->type == UI_BTYPE_LABEL)) { + /* extra feature allows more alpha blending */ + if (but->a1 == 1.0f) { + alpha *= but->a2; + } + } + else if (ELEM(but->type, UI_BTYPE_BUT)) { + if (but->flag & UI_BUT_DISABLED) { + alpha *= 0.5f; + } + } + + GPU_blend(true); + + if (icon && icon != ICON_BLANK1) { + float ofs = 1.0f / aspect; + + if (but->drawflag & UI_BUT_ICON_LEFT) { + /* special case - icon_only pie buttons */ + if (ui_block_is_pie_menu(but->block) && !ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && + but->str && but->str[0] == '\0') { + xs = rect->xmin + 2.0f * ofs; + } + else if (but->dt == UI_EMBOSS_NONE || but->type == UI_BTYPE_LABEL) { + xs = rect->xmin + 2.0f * ofs; + } + else { + xs = rect->xmin + 4.0f * ofs; + } + } + else { + xs = (rect->xmin + rect->xmax - height) / 2.0f; + } + ys = (rect->ymin + rect->ymax - height) / 2.0f; + + /* force positions to integers, for zoom levels near 1. draws icons crisp. */ + if (aspect > 0.95f && aspect < 1.05f) { + xs = (int)(xs + 0.1f); + ys = (int)(ys + 0.1f); + } + + /* to indicate draggable */ + if (but->dragpoin && (but->flag & UI_ACTIVE)) { + float rgb[3] = {1.25f, 1.25f, 1.25f}; + UI_icon_draw_aspect_color(xs, ys, icon, aspect, rgb, mono_color); + } + else if ((but->flag & (UI_ACTIVE | UI_SELECT | UI_SELECT_DRAW)) || !UI_but_is_tool(but)) { + UI_icon_draw_aspect(xs, ys, icon, aspect, alpha, mono_color); + } + else { + const bTheme *btheme = UI_GetTheme(); + UI_icon_draw_desaturate( + xs, ys, icon, aspect, alpha, 1.0 - btheme->tui.icon_saturation, mono_color); + } + } + + GPU_blend(false); } -static void widget_draw_submenu_tria(const uiBut *but, const rcti *rect, const uiWidgetColors *wcol) +static void widget_draw_submenu_tria(const uiBut *but, + const rcti *rect, + const uiWidgetColors *wcol) { - const float aspect = but->block->aspect / UI_DPI_FAC; - const int tria_height = (int)(ICON_DEFAULT_HEIGHT / aspect); - const int tria_width = (int)(ICON_DEFAULT_WIDTH / aspect) - 2 * U.pixelsize; - const int xs = rect->xmax - tria_width; - const int ys = (rect->ymin + rect->ymax - tria_height) / 2.0f; - float col[4]; - rctf tria_rect; - - rgba_uchar_to_float(col, (const uchar *)wcol->text); - col[3] *= 0.8f; - - BLI_rctf_init(&tria_rect, xs, xs + tria_width, ys, ys + tria_height); - BLI_rctf_scale(&tria_rect, 0.4f); - - GPU_blend(true); - UI_widgetbase_draw_cache_flush(); - GPU_blend(false); - ui_draw_anti_tria_rect(&tria_rect, 'h', col); + const float aspect = but->block->aspect / UI_DPI_FAC; + const int tria_height = (int)(ICON_DEFAULT_HEIGHT / aspect); + const int tria_width = (int)(ICON_DEFAULT_WIDTH / aspect) - 2 * U.pixelsize; + const int xs = rect->xmax - tria_width; + const int ys = (rect->ymin + rect->ymax - tria_height) / 2.0f; + float col[4]; + rctf tria_rect; + + rgba_uchar_to_float(col, (const uchar *)wcol->text); + col[3] *= 0.8f; + + BLI_rctf_init(&tria_rect, xs, xs + tria_width, ys, ys + tria_height); + BLI_rctf_scale(&tria_rect, 0.4f); + + GPU_blend(true); + UI_widgetbase_draw_cache_flush(); + GPU_blend(false); + ui_draw_anti_tria_rect(&tria_rect, 'h', col); } static void ui_text_clip_give_prev_off(uiBut *but, const char *str) { - const char *prev_utf8 = BLI_str_find_prev_char_utf8(str, str + but->ofs); - int bytes = str + but->ofs - prev_utf8; + const char *prev_utf8 = BLI_str_find_prev_char_utf8(str, str + but->ofs); + int bytes = str + but->ofs - prev_utf8; - but->ofs -= bytes; + but->ofs -= bytes; } static void ui_text_clip_give_next_off(uiBut *but, const char *str) { - const char *next_utf8 = BLI_str_find_next_char_utf8(str + but->ofs, NULL); - int bytes = next_utf8 - (str + but->ofs); + const char *next_utf8 = BLI_str_find_next_char_utf8(str + but->ofs, NULL); + int bytes = next_utf8 - (str + but->ofs); - but->ofs += bytes; + but->ofs += bytes; } /** @@ -1475,32 +1569,37 @@ static void ui_text_clip_give_next_off(uiBut *but, const char *str) * This func assumes things like kerning handling have already been handled! * Return the length of modified (right-clipped + ellipsis) string. */ -static void ui_text_clip_right_ex( - const uiFontStyle *fstyle, char *str, const size_t max_len, const float okwidth, - const char *sep, const int sep_len, const float sep_strwidth, size_t *r_final_len) +static void ui_text_clip_right_ex(const uiFontStyle *fstyle, + char *str, + const size_t max_len, + const float okwidth, + const char *sep, + const int sep_len, + const float sep_strwidth, + size_t *r_final_len) { - float tmp; - int l_end; - - BLI_assert(str[0]); - - /* If the trailing ellipsis takes more than 20% of all available width, just cut the string - * (as using the ellipsis would remove even more useful chars, and we cannot show much already!). - */ - if (sep_strwidth / okwidth > 0.2f) { - l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, okwidth, &tmp); - str[l_end] = '\0'; - if (r_final_len) { - *r_final_len = (size_t)l_end; - } - } - else { - l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, okwidth - sep_strwidth, &tmp); - memcpy(str + l_end, sep, sep_len + 1); /* +1 for trailing '\0'. */ - if (r_final_len) { - *r_final_len = (size_t)(l_end + sep_len); - } - } + float tmp; + int l_end; + + BLI_assert(str[0]); + + /* If the trailing ellipsis takes more than 20% of all available width, just cut the string + * (as using the ellipsis would remove even more useful chars, and we cannot show much already!). + */ + if (sep_strwidth / okwidth > 0.2f) { + l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, okwidth, &tmp); + str[l_end] = '\0'; + if (r_final_len) { + *r_final_len = (size_t)l_end; + } + } + else { + l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, okwidth - sep_strwidth, &tmp); + memcpy(str + l_end, sep, sep_len + 1); /* +1 for trailing '\0'. */ + if (r_final_len) { + *r_final_len = (size_t)(l_end + sep_len); + } + } } /** @@ -1509,126 +1608,131 @@ static void ui_text_clip_right_ex( * If rpart_sep is not Null, the part of str starting to first occurrence of rpart_sep is preserved at all cost (useful * for strings with shortcuts, like 'AVeryLongFooBarLabelForMenuEntry|Ctrl O' -> 'AVeryLong...MenuEntry|Ctrl O'). */ -float UI_text_clip_middle_ex( - const uiFontStyle *fstyle, char *str, float okwidth, const float minwidth, - const size_t max_len, const char rpart_sep) +float UI_text_clip_middle_ex(const uiFontStyle *fstyle, + char *str, + float okwidth, + const float minwidth, + const size_t max_len, + const char rpart_sep) { - float strwidth; - - /* Add some epsilon to OK width, avoids 'ellipsing' text that nearly fits! - * Better to have a small piece of the last char cut out, - * than two remaining chars replaced by an ellipsis... */ - okwidth += 1.0f + UI_DPI_FAC; - - BLI_assert(str[0]); - - /* need to set this first */ - UI_fontstyle_set(fstyle); - - if (fstyle->kerning == 1) { - /* for BLF_width */ - BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } - - strwidth = BLF_width(fstyle->uifont_id, str, max_len); - - if ((okwidth > 0.0f) && (strwidth > okwidth)) { - /* utf8 two-dots leader '..' (shorter than ellipsis '...'), - * some compilers complain with real litteral string. */ - const char sep[] = {0xe2, 0x80, 0xA5, 0x0}; - const int sep_len = sizeof(sep) - 1; - const float sep_strwidth = BLF_width(fstyle->uifont_id, sep, sep_len + 1); - float parts_strwidth; - size_t l_end; - - char *rpart = NULL, rpart_buf[UI_MAX_DRAW_STR]; - float rpart_width = 0.0f; - size_t rpart_len = 0; - size_t final_lpart_len; - - if (rpart_sep) { - rpart = strrchr(str, rpart_sep); - - if (rpart) { - rpart_len = strlen(rpart); - rpart_width = BLF_width(fstyle->uifont_id, rpart, rpart_len); - okwidth -= rpart_width; - strwidth -= rpart_width; - - if (okwidth < 0.0f) { - /* Not enough place for actual label, just display protected right part. - * Here just for safety, should never happen in real life! */ - memmove(str, rpart, rpart_len + 1); - rpart = NULL; - okwidth += rpart_width; - strwidth = rpart_width; - } - } - } - - parts_strwidth = (okwidth - sep_strwidth) / 2.0f; - - if (rpart) { - strcpy(rpart_buf, rpart); - *rpart = '\0'; - rpart = rpart_buf; - } - - l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, parts_strwidth, NULL); - if (l_end < 10 || min_ff(parts_strwidth, strwidth - okwidth) < minwidth) { - /* If we really have no place, or we would clip a very small piece of string in the middle, - * only show start of string. - */ - ui_text_clip_right_ex(fstyle, str, max_len, okwidth, sep, sep_len, sep_strwidth, &final_lpart_len); - } - else { - size_t r_offset, r_len; - - r_offset = BLF_width_to_rstrlen(fstyle->uifont_id, str, max_len, parts_strwidth, NULL); - r_len = strlen(str + r_offset) + 1; /* +1 for the trailing '\0'. */ - - if (l_end + sep_len + r_len + rpart_len > max_len) { - /* Corner case, the str already takes all available mem, and the ellipsis chars would actually - * add more chars... - * Better to just trim one or two letters to the right in this case... - * Note: with a single-char ellipsis, this should never happen! But better be safe here... - */ - ui_text_clip_right_ex(fstyle, str, max_len, okwidth, sep, sep_len, sep_strwidth, &final_lpart_len); - } - else { - memmove(str + l_end + sep_len, str + r_offset, r_len); - memcpy(str + l_end, sep, sep_len); - /* -1 to remove trailing '\0'! */ - final_lpart_len = (size_t)(l_end + sep_len + r_len - 1); - - while (BLF_width(fstyle->uifont_id, str, max_len) > okwidth) { - /* This will happen because a lot of string width processing is done in integer pixels, - * which can introduce a rather high error in the end (about 2 pixels or so). - * Only one char removal shall ever be needed in real-life situation... */ - r_len--; - final_lpart_len--; - char *c = str + l_end + sep_len; - memmove(c, c + 1, r_len); - } - } - } - - if (rpart) { - /* Add back preserved right part to our shorten str. */ - memcpy(str + final_lpart_len, rpart, rpart_len + 1); /* +1 for trailing '\0'. */ - okwidth += rpart_width; - } - - strwidth = BLF_width(fstyle->uifont_id, str, max_len); - } - - if (fstyle->kerning == 1) { - BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } - - BLI_assert(strwidth <= okwidth); - - return strwidth; + float strwidth; + + /* Add some epsilon to OK width, avoids 'ellipsing' text that nearly fits! + * Better to have a small piece of the last char cut out, + * than two remaining chars replaced by an ellipsis... */ + okwidth += 1.0f + UI_DPI_FAC; + + BLI_assert(str[0]); + + /* need to set this first */ + UI_fontstyle_set(fstyle); + + if (fstyle->kerning == 1) { + /* for BLF_width */ + BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } + + strwidth = BLF_width(fstyle->uifont_id, str, max_len); + + if ((okwidth > 0.0f) && (strwidth > okwidth)) { + /* utf8 two-dots leader '..' (shorter than ellipsis '...'), + * some compilers complain with real litteral string. */ + const char sep[] = {0xe2, 0x80, 0xA5, 0x0}; + const int sep_len = sizeof(sep) - 1; + const float sep_strwidth = BLF_width(fstyle->uifont_id, sep, sep_len + 1); + float parts_strwidth; + size_t l_end; + + char *rpart = NULL, rpart_buf[UI_MAX_DRAW_STR]; + float rpart_width = 0.0f; + size_t rpart_len = 0; + size_t final_lpart_len; + + if (rpart_sep) { + rpart = strrchr(str, rpart_sep); + + if (rpart) { + rpart_len = strlen(rpart); + rpart_width = BLF_width(fstyle->uifont_id, rpart, rpart_len); + okwidth -= rpart_width; + strwidth -= rpart_width; + + if (okwidth < 0.0f) { + /* Not enough place for actual label, just display protected right part. + * Here just for safety, should never happen in real life! */ + memmove(str, rpart, rpart_len + 1); + rpart = NULL; + okwidth += rpart_width; + strwidth = rpart_width; + } + } + } + + parts_strwidth = (okwidth - sep_strwidth) / 2.0f; + + if (rpart) { + strcpy(rpart_buf, rpart); + *rpart = '\0'; + rpart = rpart_buf; + } + + l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, parts_strwidth, NULL); + if (l_end < 10 || min_ff(parts_strwidth, strwidth - okwidth) < minwidth) { + /* If we really have no place, or we would clip a very small piece of string in the middle, + * only show start of string. + */ + ui_text_clip_right_ex( + fstyle, str, max_len, okwidth, sep, sep_len, sep_strwidth, &final_lpart_len); + } + else { + size_t r_offset, r_len; + + r_offset = BLF_width_to_rstrlen(fstyle->uifont_id, str, max_len, parts_strwidth, NULL); + r_len = strlen(str + r_offset) + 1; /* +1 for the trailing '\0'. */ + + if (l_end + sep_len + r_len + rpart_len > max_len) { + /* Corner case, the str already takes all available mem, and the ellipsis chars would actually + * add more chars... + * Better to just trim one or two letters to the right in this case... + * Note: with a single-char ellipsis, this should never happen! But better be safe here... + */ + ui_text_clip_right_ex( + fstyle, str, max_len, okwidth, sep, sep_len, sep_strwidth, &final_lpart_len); + } + else { + memmove(str + l_end + sep_len, str + r_offset, r_len); + memcpy(str + l_end, sep, sep_len); + /* -1 to remove trailing '\0'! */ + final_lpart_len = (size_t)(l_end + sep_len + r_len - 1); + + while (BLF_width(fstyle->uifont_id, str, max_len) > okwidth) { + /* This will happen because a lot of string width processing is done in integer pixels, + * which can introduce a rather high error in the end (about 2 pixels or so). + * Only one char removal shall ever be needed in real-life situation... */ + r_len--; + final_lpart_len--; + char *c = str + l_end + sep_len; + memmove(c, c + 1, r_len); + } + } + } + + if (rpart) { + /* Add back preserved right part to our shorten str. */ + memcpy(str + final_lpart_len, rpart, rpart_len + 1); /* +1 for trailing '\0'. */ + okwidth += rpart_width; + } + + strwidth = BLF_width(fstyle->uifont_id, str, max_len); + } + + if (fstyle->kerning == 1) { + BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } + + BLI_assert(strwidth <= okwidth); + + return strwidth; } /** @@ -1636,30 +1740,37 @@ float UI_text_clip_middle_ex( */ static void ui_text_clip_middle(const uiFontStyle *fstyle, uiBut *but, const rcti *rect) { - /* No margin for labels! */ - const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU, UI_BTYPE_POPOVER) ? 0 : (int)(UI_TEXT_CLIP_MARGIN + 0.5f); - const float okwidth = (float)max_ii(BLI_rcti_size_x(rect) - border, 0); - const size_t max_len = sizeof(but->drawstr); - const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f; - - but->ofs = 0; - but->strwidth = UI_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, '\0'); + /* No margin for labels! */ + const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU, UI_BTYPE_POPOVER) ? + 0 : + (int)(UI_TEXT_CLIP_MARGIN + 0.5f); + const float okwidth = (float)max_ii(BLI_rcti_size_x(rect) - border, 0); + const size_t max_len = sizeof(but->drawstr); + const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f; + + but->ofs = 0; + but->strwidth = UI_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, '\0'); } /** * Like ui_text_clip_middle(), but protect/preserve at all cost the right part of the string after sep. * Useful for strings with shortcuts (like 'AVeryLongFooBarLabelForMenuEntry|Ctrl O' -> 'AVeryLong...MenuEntry|Ctrl O'). */ -static void ui_text_clip_middle_protect_right(const uiFontStyle *fstyle, uiBut *but, const rcti *rect, const char rsep) +static void ui_text_clip_middle_protect_right(const uiFontStyle *fstyle, + uiBut *but, + const rcti *rect, + const char rsep) { - /* No margin for labels! */ - const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU, UI_BTYPE_POPOVER) ? 0 : (int)(UI_TEXT_CLIP_MARGIN + 0.5f); - const float okwidth = (float)max_ii(BLI_rcti_size_x(rect) - border, 0); - const size_t max_len = sizeof(but->drawstr); - const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f; - - but->ofs = 0; - but->strwidth = UI_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, rsep); + /* No margin for labels! */ + const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU, UI_BTYPE_POPOVER) ? + 0 : + (int)(UI_TEXT_CLIP_MARGIN + 0.5f); + const float okwidth = (float)max_ii(BLI_rcti_size_x(rect) - border, 0); + const size_t max_len = sizeof(but->drawstr); + const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f; + + but->ofs = 0; + but->strwidth = UI_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, rsep); } /** @@ -1667,67 +1778,67 @@ static void ui_text_clip_middle_protect_right(const uiFontStyle *fstyle, uiBut * */ static void ui_text_clip_cursor(const uiFontStyle *fstyle, uiBut *but, const rcti *rect) { - const int border = (int)(UI_TEXT_CLIP_MARGIN + 0.5f); - const int okwidth = max_ii(BLI_rcti_size_x(rect) - border, 0); - - BLI_assert(but->editstr && but->pos >= 0); - - /* need to set this first */ - UI_fontstyle_set(fstyle); - - if (fstyle->kerning == 1) { - /* for BLF_width */ - BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } - - /* define ofs dynamically */ - if (but->ofs > but->pos) { - but->ofs = but->pos; - } - - if (BLF_width(fstyle->uifont_id, but->editstr, INT_MAX) <= okwidth) { - but->ofs = 0; - } - - but->strwidth = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, INT_MAX); - - if (but->strwidth > okwidth) { - int len = strlen(but->editstr); - - while (but->strwidth > okwidth) { - float width; - - /* string position of cursor */ - width = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, (but->pos - but->ofs)); - - /* if cursor is at 20 pixels of right side button we clip left */ - if (width > okwidth - 20) { - ui_text_clip_give_next_off(but, but->editstr); - } - else { - int bytes; - /* shift string to the left */ - if (width < 20 && but->ofs > 0) { - ui_text_clip_give_prev_off(but, but->editstr); - } - bytes = BLI_str_utf8_size(BLI_str_find_prev_char_utf8(but->editstr, but->editstr + len)); - if (bytes == -1) { - bytes = 1; - } - len -= bytes; - } - - but->strwidth = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, len - but->ofs); - - if (but->strwidth < 10) { - break; - } - } - } - - if (fstyle->kerning == 1) { - BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } + const int border = (int)(UI_TEXT_CLIP_MARGIN + 0.5f); + const int okwidth = max_ii(BLI_rcti_size_x(rect) - border, 0); + + BLI_assert(but->editstr && but->pos >= 0); + + /* need to set this first */ + UI_fontstyle_set(fstyle); + + if (fstyle->kerning == 1) { + /* for BLF_width */ + BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } + + /* define ofs dynamically */ + if (but->ofs > but->pos) { + but->ofs = but->pos; + } + + if (BLF_width(fstyle->uifont_id, but->editstr, INT_MAX) <= okwidth) { + but->ofs = 0; + } + + but->strwidth = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, INT_MAX); + + if (but->strwidth > okwidth) { + int len = strlen(but->editstr); + + while (but->strwidth > okwidth) { + float width; + + /* string position of cursor */ + width = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, (but->pos - but->ofs)); + + /* if cursor is at 20 pixels of right side button we clip left */ + if (width > okwidth - 20) { + ui_text_clip_give_next_off(but, but->editstr); + } + else { + int bytes; + /* shift string to the left */ + if (width < 20 && but->ofs > 0) { + ui_text_clip_give_prev_off(but, but->editstr); + } + bytes = BLI_str_utf8_size(BLI_str_find_prev_char_utf8(but->editstr, but->editstr + len)); + if (bytes == -1) { + bytes = 1; + } + len -= bytes; + } + + but->strwidth = BLF_width(fstyle->uifont_id, but->editstr + but->ofs, len - but->ofs); + + if (but->strwidth < 10) { + break; + } + } + } + + if (fstyle->kerning == 1) { + BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } } /** @@ -1737,1093 +1848,1123 @@ static void ui_text_clip_cursor(const uiFontStyle *fstyle, uiBut *but, const rct */ static void ui_text_clip_right_label(const uiFontStyle *fstyle, uiBut *but, const rcti *rect) { - const int border = UI_TEXT_CLIP_MARGIN + 1; - const int okwidth = max_ii(BLI_rcti_size_x(rect) - border, 0); - char *cpoin = NULL; - int drawstr_len = strlen(but->drawstr); - const char *cpend = but->drawstr + drawstr_len; - - /* need to set this first */ - UI_fontstyle_set(fstyle); - - if (fstyle->kerning == 1) { - /* for BLF_width */ - BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } - - but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr, sizeof(but->drawstr)); - but->ofs = 0; - - - /* First shorten num-buttons eg, - * Translucency: 0.000 - * becomes - * Trans: 0.000 - */ - - /* find the space after ':' separator */ - cpoin = strrchr(but->drawstr, ':'); - - if (cpoin && (cpoin < cpend - 2)) { - char *cp2 = cpoin; - - /* chop off the leading text, starting from the right */ - while (but->strwidth > okwidth && cp2 > but->drawstr) { - const char *prev_utf8 = BLI_str_find_prev_char_utf8(but->drawstr, cp2); - int bytes = cp2 - prev_utf8; - - /* shift the text after and including cp2 back by 1 char, - * +1 to include null terminator */ - memmove(cp2 - bytes, cp2, drawstr_len + 1); - cp2 -= bytes; - - drawstr_len -= bytes; - // BLI_assert(strlen(but->drawstr) == drawstr_len); - - but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs, sizeof(but->drawstr) - but->ofs); - if (but->strwidth < 10) { - break; - } - } - - - /* after the leading text is gone, chop off the : and following space, with ofs */ - while ((but->strwidth > okwidth) && (but->ofs < 2)) { - ui_text_clip_give_next_off(but, but->drawstr); - but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs, sizeof(but->drawstr) - but->ofs); - if (but->strwidth < 10) { - break; - } - } - } - - - /* Now just remove trailing chars */ - /* once the label's gone, chop off the least significant digits */ - if (but->strwidth > okwidth) { - float strwidth; - drawstr_len = BLF_width_to_strlen( - fstyle->uifont_id, but->drawstr + but->ofs, - drawstr_len - but->ofs, okwidth, &strwidth) + but->ofs; - but->strwidth = strwidth; - but->drawstr[drawstr_len] = 0; - } - - if (fstyle->kerning == 1) { - BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } + const int border = UI_TEXT_CLIP_MARGIN + 1; + const int okwidth = max_ii(BLI_rcti_size_x(rect) - border, 0); + char *cpoin = NULL; + int drawstr_len = strlen(but->drawstr); + const char *cpend = but->drawstr + drawstr_len; + + /* need to set this first */ + UI_fontstyle_set(fstyle); + + if (fstyle->kerning == 1) { + /* for BLF_width */ + BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } + + but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr, sizeof(but->drawstr)); + but->ofs = 0; + + /* First shorten num-buttons eg, + * Translucency: 0.000 + * becomes + * Trans: 0.000 + */ + + /* find the space after ':' separator */ + cpoin = strrchr(but->drawstr, ':'); + + if (cpoin && (cpoin < cpend - 2)) { + char *cp2 = cpoin; + + /* chop off the leading text, starting from the right */ + while (but->strwidth > okwidth && cp2 > but->drawstr) { + const char *prev_utf8 = BLI_str_find_prev_char_utf8(but->drawstr, cp2); + int bytes = cp2 - prev_utf8; + + /* shift the text after and including cp2 back by 1 char, + * +1 to include null terminator */ + memmove(cp2 - bytes, cp2, drawstr_len + 1); + cp2 -= bytes; + + drawstr_len -= bytes; + // BLI_assert(strlen(but->drawstr) == drawstr_len); + + but->strwidth = BLF_width( + fstyle->uifont_id, but->drawstr + but->ofs, sizeof(but->drawstr) - but->ofs); + if (but->strwidth < 10) { + break; + } + } + + /* after the leading text is gone, chop off the : and following space, with ofs */ + while ((but->strwidth > okwidth) && (but->ofs < 2)) { + ui_text_clip_give_next_off(but, but->drawstr); + but->strwidth = BLF_width( + fstyle->uifont_id, but->drawstr + but->ofs, sizeof(but->drawstr) - but->ofs); + if (but->strwidth < 10) { + break; + } + } + } + + /* Now just remove trailing chars */ + /* once the label's gone, chop off the least significant digits */ + if (but->strwidth > okwidth) { + float strwidth; + drawstr_len = BLF_width_to_strlen(fstyle->uifont_id, + but->drawstr + but->ofs, + drawstr_len - but->ofs, + okwidth, + &strwidth) + + but->ofs; + but->strwidth = strwidth; + but->drawstr[drawstr_len] = 0; + } + + if (fstyle->kerning == 1) { + BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } } #ifdef WITH_INPUT_IME -static void widget_draw_text_ime_underline( - uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *but, const rcti *rect, - const wmIMEData *ime_data, const char *drawstr) +static void widget_draw_text_ime_underline(uiFontStyle *fstyle, + uiWidgetColors *wcol, + uiBut *but, + const rcti *rect, + const wmIMEData *ime_data, + const char *drawstr) { - int ofs_x, width; - int rect_x = BLI_rcti_size_x(rect); - int sel_start = ime_data->sel_start, sel_end = ime_data->sel_end; - float fcol[4]; - - if (drawstr[0] != 0) { - if (but->pos >= but->ofs) { - ofs_x = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->pos - but->ofs); - } - else { - ofs_x = 0; - } - - width = BLF_width( - fstyle->uifont_id, drawstr + but->ofs, - ime_data->composite_len + but->pos - but->ofs); - - rgba_uchar_to_float(fcol, wcol->text); - UI_draw_text_underline(rect->xmin + ofs_x, rect->ymin + 6 * U.pixelsize, min_ii(width, rect_x - 2) - ofs_x, 1, fcol); - - /* draw the thick line */ - if (sel_start != -1 && sel_end != -1) { - sel_end -= sel_start; - sel_start += but->pos; - - if (sel_start >= but->ofs) { - ofs_x = BLF_width(fstyle->uifont_id, drawstr + but->ofs, sel_start - but->ofs); - } - else { - ofs_x = 0; - } - - width = BLF_width( - fstyle->uifont_id, drawstr + but->ofs, - sel_end + sel_start - but->ofs); - - UI_draw_text_underline(rect->xmin + ofs_x, rect->ymin + 6 * U.pixelsize, min_ii(width, rect_x - 2) - ofs_x, 2, fcol); - } - } + int ofs_x, width; + int rect_x = BLI_rcti_size_x(rect); + int sel_start = ime_data->sel_start, sel_end = ime_data->sel_end; + float fcol[4]; + + if (drawstr[0] != 0) { + if (but->pos >= but->ofs) { + ofs_x = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->pos - but->ofs); + } + else { + ofs_x = 0; + } + + width = BLF_width( + fstyle->uifont_id, drawstr + but->ofs, ime_data->composite_len + but->pos - but->ofs); + + rgba_uchar_to_float(fcol, wcol->text); + UI_draw_text_underline(rect->xmin + ofs_x, + rect->ymin + 6 * U.pixelsize, + min_ii(width, rect_x - 2) - ofs_x, + 1, + fcol); + + /* draw the thick line */ + if (sel_start != -1 && sel_end != -1) { + sel_end -= sel_start; + sel_start += but->pos; + + if (sel_start >= but->ofs) { + ofs_x = BLF_width(fstyle->uifont_id, drawstr + but->ofs, sel_start - but->ofs); + } + else { + ofs_x = 0; + } + + width = BLF_width(fstyle->uifont_id, drawstr + but->ofs, sel_end + sel_start - but->ofs); + + UI_draw_text_underline(rect->xmin + ofs_x, + rect->ymin + 6 * U.pixelsize, + min_ii(width, rect_x - 2) - ofs_x, + 2, + fcol); + } + } } -#endif /* WITH_INPUT_IME */ +#endif /* WITH_INPUT_IME */ -static void widget_draw_text(const uiFontStyle *fstyle, const uiWidgetColors *wcol, uiBut *but, rcti *rect) +static void widget_draw_text(const uiFontStyle *fstyle, + const uiWidgetColors *wcol, + uiBut *but, + rcti *rect) { - int drawstr_left_len = UI_MAX_DRAW_STR; - const char *drawstr = but->drawstr; - const char *drawstr_right = NULL; - bool use_right_only = false; + int drawstr_left_len = UI_MAX_DRAW_STR; + const char *drawstr = but->drawstr; + const char *drawstr_right = NULL; + bool use_right_only = false; #ifdef WITH_INPUT_IME - const wmIMEData *ime_data; + const wmIMEData *ime_data; #endif - UI_fontstyle_set(fstyle); - - eFontStyle_Align align; - if (but->editstr || (but->drawflag & UI_BUT_TEXT_LEFT)) { - align = UI_STYLE_TEXT_LEFT; - } - else if (but->drawflag & UI_BUT_TEXT_RIGHT) { - align = UI_STYLE_TEXT_RIGHT; - } - else { - align = UI_STYLE_TEXT_CENTER; - } - - if (fstyle->kerning == 1) { - /* for BLF_width */ - BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } - - /* Special case: when we're entering text for multiple buttons, - * don't draw the text for any of the multi-editing buttons */ - if (UNLIKELY(but->flag & UI_BUT_DRAG_MULTI)) { - uiBut *but_edit = ui_but_drag_multi_edit_get(but); - if (but_edit) { - drawstr = but_edit->editstr; - align = UI_STYLE_TEXT_LEFT; - } - } - else { - if (but->editstr) { - /* max length isn't used in this case, - * we rely on string being NULL terminated. */ - drawstr_left_len = INT_MAX; + UI_fontstyle_set(fstyle); + + eFontStyle_Align align; + if (but->editstr || (but->drawflag & UI_BUT_TEXT_LEFT)) { + align = UI_STYLE_TEXT_LEFT; + } + else if (but->drawflag & UI_BUT_TEXT_RIGHT) { + align = UI_STYLE_TEXT_RIGHT; + } + else { + align = UI_STYLE_TEXT_CENTER; + } + + if (fstyle->kerning == 1) { + /* for BLF_width */ + BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } + + /* Special case: when we're entering text for multiple buttons, + * don't draw the text for any of the multi-editing buttons */ + if (UNLIKELY(but->flag & UI_BUT_DRAG_MULTI)) { + uiBut *but_edit = ui_but_drag_multi_edit_get(but); + if (but_edit) { + drawstr = but_edit->editstr; + align = UI_STYLE_TEXT_LEFT; + } + } + else { + if (but->editstr) { + /* max length isn't used in this case, + * we rely on string being NULL terminated. */ + drawstr_left_len = INT_MAX; #ifdef WITH_INPUT_IME - /* FIXME, IME is modifying 'const char *drawstr! */ - ime_data = ui_but_ime_data_get(but); - - if (ime_data && ime_data->composite_len) { - /* insert composite string into cursor pos */ - BLI_snprintf( - (char *)drawstr, UI_MAX_DRAW_STR, "%s%s%s", - but->editstr, ime_data->str_composite, - but->editstr + but->pos); - } - else + /* FIXME, IME is modifying 'const char *drawstr! */ + ime_data = ui_but_ime_data_get(but); + + if (ime_data && ime_data->composite_len) { + /* insert composite string into cursor pos */ + BLI_snprintf((char *)drawstr, + UI_MAX_DRAW_STR, + "%s%s%s", + but->editstr, + ime_data->str_composite, + but->editstr + but->pos); + } + else #endif - { - drawstr = but->editstr; - } - } - } - - - /* text button selection, cursor, composite underline */ - if (but->editstr && but->pos != -1) { - int but_pos_ofs; - int tx, ty; - - /* text button selection */ - if ((but->selend - but->selsta) > 0) { - int selsta_draw, selwidth_draw; - - if (drawstr[0] != 0) { - /* We are drawing on top of widget bases. Flush cache. */ - GPU_blend(true); - UI_widgetbase_draw_cache_flush(); - GPU_blend(false); - - if (but->selsta >= but->ofs) { - selsta_draw = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->selsta - but->ofs); - } - else { - selsta_draw = 0; - } - - selwidth_draw = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->selend - but->ofs); - - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - - immUniformColor4ubv((uchar *)wcol->item); - immRecti(pos, rect->xmin + selsta_draw, - rect->ymin + 2, - min_ii(rect->xmin + selwidth_draw, rect->xmax - 2), - rect->ymax - 2); - - immUnbindProgram(); - } - } - - /* text cursor */ - but_pos_ofs = but->pos; + { + drawstr = but->editstr; + } + } + } + + /* text button selection, cursor, composite underline */ + if (but->editstr && but->pos != -1) { + int but_pos_ofs; + int tx, ty; + + /* text button selection */ + if ((but->selend - but->selsta) > 0) { + int selsta_draw, selwidth_draw; + + if (drawstr[0] != 0) { + /* We are drawing on top of widget bases. Flush cache. */ + GPU_blend(true); + UI_widgetbase_draw_cache_flush(); + GPU_blend(false); + + if (but->selsta >= but->ofs) { + selsta_draw = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->selsta - but->ofs); + } + else { + selsta_draw = 0; + } + + selwidth_draw = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but->selend - but->ofs); + + uint pos = GPU_vertformat_attr_add( + immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + + immUniformColor4ubv((uchar *)wcol->item); + immRecti(pos, + rect->xmin + selsta_draw, + rect->ymin + 2, + min_ii(rect->xmin + selwidth_draw, rect->xmax - 2), + rect->ymax - 2); + + immUnbindProgram(); + } + } + + /* text cursor */ + but_pos_ofs = but->pos; #ifdef WITH_INPUT_IME - /* if is ime compositing, move the cursor */ - if (ime_data && ime_data->composite_len && ime_data->cursor_pos != -1) { - but_pos_ofs += ime_data->cursor_pos; - } + /* if is ime compositing, move the cursor */ + if (ime_data && ime_data->composite_len && ime_data->cursor_pos != -1) { + but_pos_ofs += ime_data->cursor_pos; + } #endif - if (but->pos >= but->ofs) { - int t; - if (drawstr[0] != 0) { - t = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but_pos_ofs - but->ofs); - } - else { - t = 0; - } - /* We are drawing on top of widget bases. Flush cache. */ - GPU_blend(true); - UI_widgetbase_draw_cache_flush(); - GPU_blend(false); + if (but->pos >= but->ofs) { + int t; + if (drawstr[0] != 0) { + t = BLF_width(fstyle->uifont_id, drawstr + but->ofs, but_pos_ofs - but->ofs); + } + else { + t = 0; + } + /* We are drawing on top of widget bases. Flush cache. */ + GPU_blend(true); + UI_widgetbase_draw_cache_flush(); + GPU_blend(false); - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + uint pos = GPU_vertformat_attr_add( + immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor3f(0.2f, 0.6f, 0.9f); + immUniformColor3f(0.2f, 0.6f, 0.9f); - tx = rect->xmin + t + 2; - ty = rect->ymin + 2; + tx = rect->xmin + t + 2; + ty = rect->ymin + 2; - /* draw cursor */ - immRecti(pos, rect->xmin + t, ty, tx, rect->ymax - 2); + /* draw cursor */ + immRecti(pos, rect->xmin + t, ty, tx, rect->ymax - 2); - immUnbindProgram(); - } + immUnbindProgram(); + } #ifdef WITH_INPUT_IME - if (ime_data && ime_data->composite_len) { - /* ime cursor following */ - if (but->pos >= but->ofs) { - ui_but_ime_reposition(but, tx + 5, ty + 3, false); - } - - /* composite underline */ - widget_draw_text_ime_underline(fstyle, wcol, but, rect, ime_data, drawstr); - } + if (ime_data && ime_data->composite_len) { + /* ime cursor following */ + if (but->pos >= but->ofs) { + ui_but_ime_reposition(but, tx + 5, ty + 3, false); + } + + /* composite underline */ + widget_draw_text_ime_underline(fstyle, wcol, but, rect, ime_data, drawstr); + } #endif - } + } - if (fstyle->kerning == 1) { - BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } + if (fstyle->kerning == 1) { + BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } #if 0 - ui_rasterpos_safe(x, y, but->aspect); - transopts = ui_translate_buttons(); + ui_rasterpos_safe(x, y, but->aspect); + transopts = ui_translate_buttons(); #endif - /* cut string in 2 parts - only for menu entries */ - if ((but->drawflag & UI_BUT_HAS_SHORTCUT) && - (but->editstr == NULL)) - { - if (but->flag & UI_BUT_HAS_SEP_CHAR) { - drawstr_right = strrchr(drawstr, UI_SEP_CHAR); - if (drawstr_right) { - drawstr_left_len = (drawstr_right - drawstr); - drawstr_right++; - } - } - } + /* cut string in 2 parts - only for menu entries */ + if ((but->drawflag & UI_BUT_HAS_SHORTCUT) && (but->editstr == NULL)) { + if (but->flag & UI_BUT_HAS_SEP_CHAR) { + drawstr_right = strrchr(drawstr, UI_SEP_CHAR); + if (drawstr_right) { + drawstr_left_len = (drawstr_right - drawstr); + drawstr_right++; + } + } + } #ifdef USE_NUMBUTS_LR_ALIGN - if (!drawstr_right && - (but->drawflag & UI_BUT_TEXT_LEFT) && - ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER) && - /* if we're editing or multi-drag (fake editing), then use left alignment */ - (but->editstr == NULL) && (drawstr == but->drawstr)) - { - drawstr_right = strchr(drawstr + but->ofs, ':'); - if (drawstr_right) { - drawstr_right++; - drawstr_left_len = (drawstr_right - drawstr); - - while (*drawstr_right == ' ') { - drawstr_right++; - } - } - else { - /* no prefix, even so use only cpoin */ - drawstr_right = drawstr + but->ofs; - use_right_only = true; - } - } + if (!drawstr_right && (but->drawflag & UI_BUT_TEXT_LEFT) && + ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER) && + /* if we're editing or multi-drag (fake editing), then use left alignment */ + (but->editstr == NULL) && (drawstr == but->drawstr)) { + drawstr_right = strchr(drawstr + but->ofs, ':'); + if (drawstr_right) { + drawstr_right++; + drawstr_left_len = (drawstr_right - drawstr); + + while (*drawstr_right == ' ') { + drawstr_right++; + } + } + else { + /* no prefix, even so use only cpoin */ + drawstr_right = drawstr + but->ofs; + use_right_only = true; + } + } #endif - if (!use_right_only) { - /* for underline drawing */ - float font_xofs, font_yofs; - - int drawlen = (drawstr_left_len == INT_MAX) ? strlen(drawstr + but->ofs) : (drawstr_left_len - but->ofs); - - if (drawlen > 0) { - UI_fontstyle_draw_ex( - fstyle, rect, drawstr + but->ofs, (uchar *)wcol->text, - &(struct uiFontStyleDraw_Params) { .align = align, }, - drawlen, &font_xofs, &font_yofs); - - if (but->menu_key != '\0') { - char fixedbuf[128]; - const char *str; - - BLI_strncpy(fixedbuf, drawstr + but->ofs, min_ii(sizeof(fixedbuf), drawlen)); - - str = strchr(fixedbuf, but->menu_key - 32); /* upper case */ - if (str == NULL) { - str = strchr(fixedbuf, but->menu_key); - } - - if (str) { - int ul_index = -1; - float ul_advance; - - ul_index = (int)(str - fixedbuf); - - if (fstyle->kerning == 1) { - BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } - - fixedbuf[ul_index] = '\0'; - ul_advance = BLF_width(fstyle->uifont_id, fixedbuf, ul_index) + (1.0f * UI_DPI_FAC); - - BLF_position(fstyle->uifont_id, rect->xmin + font_xofs + ul_advance, rect->ymin + font_yofs, 0.0f); - BLF_color4ubv(fstyle->uifont_id, (uchar *)wcol->text); - BLF_draw(fstyle->uifont_id, "_", 2); - - if (fstyle->kerning == 1) { - BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } - } - } - } - } - - /* part text right aligned */ - if (drawstr_right) { - char col[4]; - copy_v4_v4_char(col, wcol->text); - if (but->drawflag & UI_BUT_HAS_SHORTCUT) { - col[3] *= 0.5f; - } - - rect->xmax -= UI_TEXT_CLIP_MARGIN; - UI_fontstyle_draw( - fstyle, rect, drawstr_right, (const uchar *)col, - &(struct uiFontStyleDraw_Params) { .align = UI_STYLE_TEXT_RIGHT, }); - } + if (!use_right_only) { + /* for underline drawing */ + float font_xofs, font_yofs; + + int drawlen = (drawstr_left_len == INT_MAX) ? strlen(drawstr + but->ofs) : + (drawstr_left_len - but->ofs); + + if (drawlen > 0) { + UI_fontstyle_draw_ex(fstyle, + rect, + drawstr + but->ofs, + (uchar *)wcol->text, + &(struct uiFontStyleDraw_Params){ + .align = align, + }, + drawlen, + &font_xofs, + &font_yofs); + + if (but->menu_key != '\0') { + char fixedbuf[128]; + const char *str; + + BLI_strncpy(fixedbuf, drawstr + but->ofs, min_ii(sizeof(fixedbuf), drawlen)); + + str = strchr(fixedbuf, but->menu_key - 32); /* upper case */ + if (str == NULL) { + str = strchr(fixedbuf, but->menu_key); + } + + if (str) { + int ul_index = -1; + float ul_advance; + + ul_index = (int)(str - fixedbuf); + + if (fstyle->kerning == 1) { + BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } + + fixedbuf[ul_index] = '\0'; + ul_advance = BLF_width(fstyle->uifont_id, fixedbuf, ul_index) + (1.0f * UI_DPI_FAC); + + BLF_position(fstyle->uifont_id, + rect->xmin + font_xofs + ul_advance, + rect->ymin + font_yofs, + 0.0f); + BLF_color4ubv(fstyle->uifont_id, (uchar *)wcol->text); + BLF_draw(fstyle->uifont_id, "_", 2); + + if (fstyle->kerning == 1) { + BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } + } + } + } + } + + /* part text right aligned */ + if (drawstr_right) { + char col[4]; + copy_v4_v4_char(col, wcol->text); + if (but->drawflag & UI_BUT_HAS_SHORTCUT) { + col[3] *= 0.5f; + } + + rect->xmax -= UI_TEXT_CLIP_MARGIN; + UI_fontstyle_draw(fstyle, + rect, + drawstr_right, + (const uchar *)col, + &(struct uiFontStyleDraw_Params){ + .align = UI_STYLE_TEXT_RIGHT, + }); + } } static BIFIconID widget_icon_id(uiBut *but) { - if (!(but->flag & UI_HAS_ICON)) { - return ICON_NONE; - } - - /* Consecutive icons can be toggle between. */ - if (but->drawflag & UI_BUT_ICON_REVERSE) { - return but->icon - but->iconadd; - } - else { - return but->icon + but->iconadd; - } + if (!(but->flag & UI_HAS_ICON)) { + return ICON_NONE; + } + + /* Consecutive icons can be toggle between. */ + if (but->drawflag & UI_BUT_ICON_REVERSE) { + return but->icon - but->iconadd; + } + else { + return but->icon + but->iconadd; + } } /* draws text and icons for buttons */ -static void widget_draw_text_icon(const uiFontStyle *fstyle, const uiWidgetColors *wcol, uiBut *but, rcti *rect) +static void widget_draw_text_icon(const uiFontStyle *fstyle, + const uiWidgetColors *wcol, + uiBut *but, + rcti *rect) { - const uiButExtraIconType extra_icon_type = ui_but_icon_extra_get(but); - const bool show_menu_icon = ui_but_draw_menu_icon(but); - float alpha = (float)wcol->text[3] / 255.0f; - char password_str[UI_MAX_DRAW_STR]; - - ui_but_text_password_hide(password_str, but, false); - - /* check for button text label */ - if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && (but->flag & UI_BUT_NODE_LINK)) { - rcti temp = *rect; - temp.xmin = rect->xmax - BLI_rcti_size_y(rect) - 1; - widget_draw_icon(but, ICON_LAYER_USED, alpha, &temp, wcol->text); - rect->xmax = temp.xmin; - } - - /* If there's an icon too (made with uiDefIconTextBut) then draw the icon - * and offset the text label to accommodate it */ - - /* Big previews with optional text label below */ - if (but->flag & UI_BUT_ICON_PREVIEW && ui_block_is_menu(but->block)) { - const BIFIconID icon = widget_icon_id(but); - int icon_size = BLI_rcti_size_y(rect); - int text_size = 0; - - /* This is a bit britle, but avoids adding an 'UI_BUT_HAS_LABEL' flag to but... */ - if (icon_size > BLI_rcti_size_x(rect)) { - /* button is not square, it has extra height for label */ - text_size = UI_UNIT_Y; - icon_size -= text_size; - } - - /* draw icon in rect above the space reserved for the label */ - rect->ymin += text_size; - GPU_blend(true); - widget_draw_preview(icon, alpha, rect); - GPU_blend(false); - - /* offset rect to draw label in */ - rect->ymin -= text_size; - rect->ymax -= icon_size; - - /* vertically centering text */ - rect->ymin += UI_UNIT_Y / 2; - } - /* Icons on the left with optional text label on the right */ - else if (but->flag & UI_HAS_ICON || show_menu_icon) { - const bool is_tool = UI_but_is_tool(but); - - /* XXX add way to draw icons at a different size! - * Use small icons for popup. */ + const uiButExtraIconType extra_icon_type = ui_but_icon_extra_get(but); + const bool show_menu_icon = ui_but_draw_menu_icon(but); + float alpha = (float)wcol->text[3] / 255.0f; + char password_str[UI_MAX_DRAW_STR]; + + ui_but_text_password_hide(password_str, but, false); + + /* check for button text label */ + if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && (but->flag & UI_BUT_NODE_LINK)) { + rcti temp = *rect; + temp.xmin = rect->xmax - BLI_rcti_size_y(rect) - 1; + widget_draw_icon(but, ICON_LAYER_USED, alpha, &temp, wcol->text); + rect->xmax = temp.xmin; + } + + /* If there's an icon too (made with uiDefIconTextBut) then draw the icon + * and offset the text label to accommodate it */ + + /* Big previews with optional text label below */ + if (but->flag & UI_BUT_ICON_PREVIEW && ui_block_is_menu(but->block)) { + const BIFIconID icon = widget_icon_id(but); + int icon_size = BLI_rcti_size_y(rect); + int text_size = 0; + + /* This is a bit britle, but avoids adding an 'UI_BUT_HAS_LABEL' flag to but... */ + if (icon_size > BLI_rcti_size_x(rect)) { + /* button is not square, it has extra height for label */ + text_size = UI_UNIT_Y; + icon_size -= text_size; + } + + /* draw icon in rect above the space reserved for the label */ + rect->ymin += text_size; + GPU_blend(true); + widget_draw_preview(icon, alpha, rect); + GPU_blend(false); + + /* offset rect to draw label in */ + rect->ymin -= text_size; + rect->ymax -= icon_size; + + /* vertically centering text */ + rect->ymin += UI_UNIT_Y / 2; + } + /* Icons on the left with optional text label on the right */ + else if (but->flag & UI_HAS_ICON || show_menu_icon) { + const bool is_tool = UI_but_is_tool(but); + + /* XXX add way to draw icons at a different size! + * Use small icons for popup. */ #ifdef USE_UI_TOOLBAR_HACK - const float aspect_orig = but->block->aspect; - if (is_tool && (but->block->flag & UI_BLOCK_POPOVER)) { - but->block->aspect *= 2.0f; - } + const float aspect_orig = but->block->aspect; + if (is_tool && (but->block->flag & UI_BLOCK_POPOVER)) { + but->block->aspect *= 2.0f; + } #endif - const BIFIconID icon = widget_icon_id(but); - int icon_size_init = is_tool ? ICON_DEFAULT_HEIGHT_TOOLBAR : ICON_DEFAULT_HEIGHT; - const float icon_size = icon_size_init / (but->block->aspect / UI_DPI_FAC); - const float icon_padding = 2 * UI_DPI_FAC; + const BIFIconID icon = widget_icon_id(but); + int icon_size_init = is_tool ? ICON_DEFAULT_HEIGHT_TOOLBAR : ICON_DEFAULT_HEIGHT; + const float icon_size = icon_size_init / (but->block->aspect / UI_DPI_FAC); + const float icon_padding = 2 * UI_DPI_FAC; #ifdef USE_UI_TOOLBAR_HACK - if (is_tool) { - /* pass (even if its a menu toolbar) */ - but->drawflag |= UI_BUT_TEXT_LEFT; - but->drawflag |= UI_BUT_ICON_LEFT; - } + if (is_tool) { + /* pass (even if its a menu toolbar) */ + but->drawflag |= UI_BUT_TEXT_LEFT; + but->drawflag |= UI_BUT_ICON_LEFT; + } #endif - /* menu item - add some more padding so menus don't feel cramped. it must - * be part of the button so that this area is still clickable */ - if (is_tool) { - /* pass (even if its a menu toolbar) */ - } - else if (ui_block_is_pie_menu(but->block)) { - if (but->dt == UI_EMBOSS_RADIAL) { - rect->xmin += 0.3f * U.widget_unit; - } - } - else if (ui_block_is_menu(but->block)) { - rect->xmin += 0.2f * U.widget_unit; - } - - widget_draw_icon(but, icon, alpha, rect, wcol->text); - if (show_menu_icon) { - BLI_assert(but->block->content_hints & UI_BLOCK_CONTAINS_SUBMENU_BUT); - widget_draw_submenu_tria(but, rect, wcol); - } + /* menu item - add some more padding so menus don't feel cramped. it must + * be part of the button so that this area is still clickable */ + if (is_tool) { + /* pass (even if its a menu toolbar) */ + } + else if (ui_block_is_pie_menu(but->block)) { + if (but->dt == UI_EMBOSS_RADIAL) { + rect->xmin += 0.3f * U.widget_unit; + } + } + else if (ui_block_is_menu(but->block)) { + rect->xmin += 0.2f * U.widget_unit; + } + + widget_draw_icon(but, icon, alpha, rect, wcol->text); + if (show_menu_icon) { + BLI_assert(but->block->content_hints & UI_BLOCK_CONTAINS_SUBMENU_BUT); + widget_draw_submenu_tria(but, rect, wcol); + } #ifdef USE_UI_TOOLBAR_HACK - but->block->aspect = aspect_orig; + but->block->aspect = aspect_orig; #endif - rect->xmin += icon_size + icon_padding; - } - - int text_padding = (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect; - if (but->editstr) { - rect->xmin += text_padding; - } - else if (but->flag & UI_BUT_DRAG_MULTI) { - bool text_is_edited = ui_but_drag_multi_edit_get(but) != NULL; - if (text_is_edited) { - rect->xmin += text_padding; - } - } - else if (but->drawflag & UI_BUT_TEXT_LEFT) { - rect->xmin += text_padding; - } - else if (but->drawflag & UI_BUT_TEXT_RIGHT) { - rect->xmax -= text_padding; - } - - /* Menu contains sub-menu items with triangle icon on their right. Shortcut - * strings should be drawn with some padding to the right then. */ - if (ui_block_is_menu(but->block) && (but->block->content_hints & UI_BLOCK_CONTAINS_SUBMENU_BUT)) { - rect->xmax -= UI_MENU_SUBMENU_PADDING; - } - - /* extra icons, e.g. 'x' icon to clear text or icon for eyedropper */ - if (extra_icon_type != UI_BUT_ICONEXTRA_NONE) { - rcti temp = *rect; - - temp.xmin = temp.xmax - (BLI_rcti_size_y(rect) * 1.08f); - - if (extra_icon_type == UI_BUT_ICONEXTRA_CLEAR) { - widget_draw_icon(but, ICON_PANEL_CLOSE, alpha, &temp, wcol->text); - } - else if (extra_icon_type == UI_BUT_ICONEXTRA_EYEDROPPER) { - widget_draw_icon(but, ICON_EYEDROPPER, alpha, &temp, wcol->text); - } - else { - BLI_assert(0); - } - - rect->xmax -= ICON_SIZE_FROM_BUTRECT(rect); - } - - /* clip but->drawstr to fit in available space */ - if (but->editstr && but->pos >= 0) { - ui_text_clip_cursor(fstyle, but, rect); - } - else if (but->drawstr[0] == '\0') { - /* bypass text clipping on icon buttons */ - but->ofs = 0; - but->strwidth = 0; - } - else if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) { - ui_text_clip_right_label(fstyle, but, rect); - } - else if (but->flag & UI_BUT_HAS_SEP_CHAR) { - /* Clip middle, but protect in all case right part containing the shortcut, if any. */ - ui_text_clip_middle_protect_right(fstyle, but, rect, UI_SEP_CHAR); - } - else { - ui_text_clip_middle(fstyle, but, rect); - } - - /* always draw text for textbutton cursor */ - widget_draw_text(fstyle, wcol, but, rect); - - ui_but_text_password_hide(password_str, but, true); - - /* if a widget uses font shadow it has to be deactivated now */ - BLF_disable(fstyle->uifont_id, BLF_SHADOW); + rect->xmin += icon_size + icon_padding; + } + + int text_padding = (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect; + if (but->editstr) { + rect->xmin += text_padding; + } + else if (but->flag & UI_BUT_DRAG_MULTI) { + bool text_is_edited = ui_but_drag_multi_edit_get(but) != NULL; + if (text_is_edited) { + rect->xmin += text_padding; + } + } + else if (but->drawflag & UI_BUT_TEXT_LEFT) { + rect->xmin += text_padding; + } + else if (but->drawflag & UI_BUT_TEXT_RIGHT) { + rect->xmax -= text_padding; + } + + /* Menu contains sub-menu items with triangle icon on their right. Shortcut + * strings should be drawn with some padding to the right then. */ + if (ui_block_is_menu(but->block) && + (but->block->content_hints & UI_BLOCK_CONTAINS_SUBMENU_BUT)) { + rect->xmax -= UI_MENU_SUBMENU_PADDING; + } + + /* extra icons, e.g. 'x' icon to clear text or icon for eyedropper */ + if (extra_icon_type != UI_BUT_ICONEXTRA_NONE) { + rcti temp = *rect; + + temp.xmin = temp.xmax - (BLI_rcti_size_y(rect) * 1.08f); + + if (extra_icon_type == UI_BUT_ICONEXTRA_CLEAR) { + widget_draw_icon(but, ICON_PANEL_CLOSE, alpha, &temp, wcol->text); + } + else if (extra_icon_type == UI_BUT_ICONEXTRA_EYEDROPPER) { + widget_draw_icon(but, ICON_EYEDROPPER, alpha, &temp, wcol->text); + } + else { + BLI_assert(0); + } + + rect->xmax -= ICON_SIZE_FROM_BUTRECT(rect); + } + + /* clip but->drawstr to fit in available space */ + if (but->editstr && but->pos >= 0) { + ui_text_clip_cursor(fstyle, but, rect); + } + else if (but->drawstr[0] == '\0') { + /* bypass text clipping on icon buttons */ + but->ofs = 0; + but->strwidth = 0; + } + else if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) { + ui_text_clip_right_label(fstyle, but, rect); + } + else if (but->flag & UI_BUT_HAS_SEP_CHAR) { + /* Clip middle, but protect in all case right part containing the shortcut, if any. */ + ui_text_clip_middle_protect_right(fstyle, but, rect, UI_SEP_CHAR); + } + else { + ui_text_clip_middle(fstyle, but, rect); + } + + /* always draw text for textbutton cursor */ + widget_draw_text(fstyle, wcol, but, rect); + + ui_but_text_password_hide(password_str, but, true); + + /* if a widget uses font shadow it has to be deactivated now */ + BLF_disable(fstyle->uifont_id, BLF_SHADOW); } #undef UI_TEXT_CLIP_MARGIN - /* *********************** widget types ************************************* */ /* ************ button callbacks, state ***************** */ static void widget_state_blend(char cp[3], const char cpstate[3], const float fac) { - if (fac != 0.0f) { - cp[0] = (int)((1.0f - fac) * cp[0] + fac * cpstate[0]); - cp[1] = (int)((1.0f - fac) * cp[1] + fac * cpstate[1]); - cp[2] = (int)((1.0f - fac) * cp[2] + fac * cpstate[2]); - } + if (fac != 0.0f) { + cp[0] = (int)((1.0f - fac) * cp[0] + fac * cpstate[0]); + cp[1] = (int)((1.0f - fac) * cp[1] + fac * cpstate[1]); + cp[2] = (int)((1.0f - fac) * cp[2] + fac * cpstate[2]); + } } /* put all widget colors on half alpha, use local storage */ static void ui_widget_color_disabled(uiWidgetType *wt) { - static uiWidgetColors wcol_theme_s; + static uiWidgetColors wcol_theme_s; - wcol_theme_s = *wt->wcol_theme; + wcol_theme_s = *wt->wcol_theme; - wcol_theme_s.outline[3] *= 0.5; - wcol_theme_s.inner[3] *= 0.5; - wcol_theme_s.inner_sel[3] *= 0.5; - wcol_theme_s.item[3] *= 0.5; - wcol_theme_s.text[3] *= 0.5; - wcol_theme_s.text_sel[3] *= 0.5; + wcol_theme_s.outline[3] *= 0.5; + wcol_theme_s.inner[3] *= 0.5; + wcol_theme_s.inner_sel[3] *= 0.5; + wcol_theme_s.item[3] *= 0.5; + wcol_theme_s.text[3] *= 0.5; + wcol_theme_s.text_sel[3] *= 0.5; - wt->wcol_theme = &wcol_theme_s; + wt->wcol_theme = &wcol_theme_s; } static void widget_active_color(char cp[3]) { - cp[0] = cp[0] >= 240 ? 255 : cp[0] + 15; - cp[1] = cp[1] >= 240 ? 255 : cp[1] + 15; - cp[2] = cp[2] >= 240 ? 255 : cp[2] + 15; + cp[0] = cp[0] >= 240 ? 255 : cp[0] + 15; + cp[1] = cp[1] >= 240 ? 255 : cp[1] + 15; + cp[2] = cp[2] >= 240 ? 255 : cp[2] + 15; } /* copy colors from theme, and set changes in it based on state */ static void widget_state(uiWidgetType *wt, int state, int drawflag) { - uiWidgetStateColors *wcol_state = wt->wcol_state; - - if ((state & UI_BUT_LIST_ITEM) && !(state & UI_STATE_TEXT_INPUT)) { - /* Override default widget's colors. */ - bTheme *btheme = UI_GetTheme(); - wt->wcol_theme = &btheme->tui.wcol_list_item; - - if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { - ui_widget_color_disabled(wt); - } - } - - wt->wcol = *(wt->wcol_theme); - - if (state & UI_SELECT) { - copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); - if (drawflag & UI_BUT_ANIMATED_CHANGED) { - widget_state_blend(wt->wcol.inner, wcol_state->inner_changed_sel, wcol_state->blend); - } - else if (state & UI_BUT_ANIMATED_KEY) { - widget_state_blend(wt->wcol.inner, wcol_state->inner_key_sel, wcol_state->blend); - } - else if (state & UI_BUT_ANIMATED) { - widget_state_blend(wt->wcol.inner, wcol_state->inner_anim_sel, wcol_state->blend); - } - else if (state & UI_BUT_DRIVEN) { - widget_state_blend(wt->wcol.inner, wcol_state->inner_driven_sel, wcol_state->blend); - } - else if (state & UI_BUT_OVERRIDEN) { - widget_state_blend(wt->wcol.inner, wcol_state->inner_overridden_sel, wcol_state->blend); - } - - copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel); - - if (state & UI_SELECT) { - SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown); - } - } - else { - if (drawflag & UI_BUT_ANIMATED_CHANGED) { - widget_state_blend(wt->wcol.inner, wcol_state->inner_changed, wcol_state->blend); - } - else if (state & UI_BUT_ANIMATED_KEY) { - widget_state_blend(wt->wcol.inner, wcol_state->inner_key, wcol_state->blend); - } - else if (state & UI_BUT_ANIMATED) { - widget_state_blend(wt->wcol.inner, wcol_state->inner_anim, wcol_state->blend); - } - else if (state & UI_BUT_DRIVEN) { - widget_state_blend(wt->wcol.inner, wcol_state->inner_driven, wcol_state->blend); - } - else if (state & UI_BUT_OVERRIDEN) { - widget_state_blend(wt->wcol.inner, wcol_state->inner_overridden, wcol_state->blend); - } - - if (state & UI_ACTIVE) { /* mouse over? */ - widget_active_color(wt->wcol.inner); - } - } - - if (state & UI_BUT_REDALERT) { - char red[4] = {255, 0, 0}; - if (wt->draw) { - widget_state_blend(wt->wcol.inner, red, 0.4f); - } - else { - widget_state_blend(wt->wcol.text, red, 0.4f); - } - } - - if (state & UI_BUT_DRAG_MULTI) { - /* the button isn't SELECT but we're editing this so draw with sel color */ - copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); - SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown); - widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.85f); - } - - if (state & UI_BUT_NODE_ACTIVE) { - char blue[4] = {86, 128, 194}; - widget_state_blend(wt->wcol.inner, blue, 0.3f); - } + uiWidgetStateColors *wcol_state = wt->wcol_state; + + if ((state & UI_BUT_LIST_ITEM) && !(state & UI_STATE_TEXT_INPUT)) { + /* Override default widget's colors. */ + bTheme *btheme = UI_GetTheme(); + wt->wcol_theme = &btheme->tui.wcol_list_item; + + if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { + ui_widget_color_disabled(wt); + } + } + + wt->wcol = *(wt->wcol_theme); + + if (state & UI_SELECT) { + copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); + if (drawflag & UI_BUT_ANIMATED_CHANGED) { + widget_state_blend(wt->wcol.inner, wcol_state->inner_changed_sel, wcol_state->blend); + } + else if (state & UI_BUT_ANIMATED_KEY) { + widget_state_blend(wt->wcol.inner, wcol_state->inner_key_sel, wcol_state->blend); + } + else if (state & UI_BUT_ANIMATED) { + widget_state_blend(wt->wcol.inner, wcol_state->inner_anim_sel, wcol_state->blend); + } + else if (state & UI_BUT_DRIVEN) { + widget_state_blend(wt->wcol.inner, wcol_state->inner_driven_sel, wcol_state->blend); + } + else if (state & UI_BUT_OVERRIDEN) { + widget_state_blend(wt->wcol.inner, wcol_state->inner_overridden_sel, wcol_state->blend); + } + + copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel); + + if (state & UI_SELECT) { + SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown); + } + } + else { + if (drawflag & UI_BUT_ANIMATED_CHANGED) { + widget_state_blend(wt->wcol.inner, wcol_state->inner_changed, wcol_state->blend); + } + else if (state & UI_BUT_ANIMATED_KEY) { + widget_state_blend(wt->wcol.inner, wcol_state->inner_key, wcol_state->blend); + } + else if (state & UI_BUT_ANIMATED) { + widget_state_blend(wt->wcol.inner, wcol_state->inner_anim, wcol_state->blend); + } + else if (state & UI_BUT_DRIVEN) { + widget_state_blend(wt->wcol.inner, wcol_state->inner_driven, wcol_state->blend); + } + else if (state & UI_BUT_OVERRIDEN) { + widget_state_blend(wt->wcol.inner, wcol_state->inner_overridden, wcol_state->blend); + } + + if (state & UI_ACTIVE) { /* mouse over? */ + widget_active_color(wt->wcol.inner); + } + } + + if (state & UI_BUT_REDALERT) { + char red[4] = {255, 0, 0}; + if (wt->draw) { + widget_state_blend(wt->wcol.inner, red, 0.4f); + } + else { + widget_state_blend(wt->wcol.text, red, 0.4f); + } + } + + if (state & UI_BUT_DRAG_MULTI) { + /* the button isn't SELECT but we're editing this so draw with sel color */ + copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); + SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown); + widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.85f); + } + + if (state & UI_BUT_NODE_ACTIVE) { + char blue[4] = {86, 128, 194}; + widget_state_blend(wt->wcol.inner, blue, 0.3f); + } } /* sliders use special hack which sets 'item' as inner when drawing filling */ static void widget_state_numslider(uiWidgetType *wt, int state, int drawflag) { - uiWidgetStateColors *wcol_state = wt->wcol_state; - /* XXX special tweak to make sure that bar will still be visible */ - float blend = wcol_state->blend - 0.2f; - - /* call this for option button */ - widget_state(wt, state, drawflag); - - /* now, set the inner-part so that it reflects state settings too */ - /* TODO: maybe we should have separate settings for the blending colors used for this case? */ - if (state & UI_SELECT) { - - if (drawflag & UI_BUT_ANIMATED_CHANGED) { - widget_state_blend(wt->wcol.item, wcol_state->inner_changed_sel, blend); - } - else if (state & UI_BUT_ANIMATED_KEY) { - widget_state_blend(wt->wcol.item, wcol_state->inner_key_sel, blend); - } - else if (state & UI_BUT_ANIMATED) { - widget_state_blend(wt->wcol.item, wcol_state->inner_anim_sel, blend); - } - else if (state & UI_BUT_DRIVEN) { - widget_state_blend(wt->wcol.item, wcol_state->inner_driven_sel, blend); - } - else if (state & UI_BUT_OVERRIDEN) { - widget_state_blend(wt->wcol.item, wcol_state->inner_overridden_sel, blend); - } - - if (state & UI_SELECT) { - SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown); - } - } - else { - if (drawflag & UI_BUT_ANIMATED_CHANGED) { - widget_state_blend(wt->wcol.item, wcol_state->inner_changed, blend); - } - else if (state & UI_BUT_ANIMATED_KEY) { - widget_state_blend(wt->wcol.item, wcol_state->inner_key, blend); - } - else if (state & UI_BUT_ANIMATED) { - widget_state_blend(wt->wcol.item, wcol_state->inner_anim, blend); - } - else if (state & UI_BUT_DRIVEN) { - widget_state_blend(wt->wcol.item, wcol_state->inner_driven, blend); - } - else if (state & UI_BUT_OVERRIDEN) { - widget_state_blend(wt->wcol.item, wcol_state->inner_overridden, blend); - } - } + uiWidgetStateColors *wcol_state = wt->wcol_state; + /* XXX special tweak to make sure that bar will still be visible */ + float blend = wcol_state->blend - 0.2f; + + /* call this for option button */ + widget_state(wt, state, drawflag); + + /* now, set the inner-part so that it reflects state settings too */ + /* TODO: maybe we should have separate settings for the blending colors used for this case? */ + if (state & UI_SELECT) { + + if (drawflag & UI_BUT_ANIMATED_CHANGED) { + widget_state_blend(wt->wcol.item, wcol_state->inner_changed_sel, blend); + } + else if (state & UI_BUT_ANIMATED_KEY) { + widget_state_blend(wt->wcol.item, wcol_state->inner_key_sel, blend); + } + else if (state & UI_BUT_ANIMATED) { + widget_state_blend(wt->wcol.item, wcol_state->inner_anim_sel, blend); + } + else if (state & UI_BUT_DRIVEN) { + widget_state_blend(wt->wcol.item, wcol_state->inner_driven_sel, blend); + } + else if (state & UI_BUT_OVERRIDEN) { + widget_state_blend(wt->wcol.item, wcol_state->inner_overridden_sel, blend); + } + + if (state & UI_SELECT) { + SWAP(short, wt->wcol.shadetop, wt->wcol.shadedown); + } + } + else { + if (drawflag & UI_BUT_ANIMATED_CHANGED) { + widget_state_blend(wt->wcol.item, wcol_state->inner_changed, blend); + } + else if (state & UI_BUT_ANIMATED_KEY) { + widget_state_blend(wt->wcol.item, wcol_state->inner_key, blend); + } + else if (state & UI_BUT_ANIMATED) { + widget_state_blend(wt->wcol.item, wcol_state->inner_anim, blend); + } + else if (state & UI_BUT_DRIVEN) { + widget_state_blend(wt->wcol.item, wcol_state->inner_driven, blend); + } + else if (state & UI_BUT_OVERRIDEN) { + widget_state_blend(wt->wcol.item, wcol_state->inner_overridden, blend); + } + } } /* labels use theme colors for text */ static void widget_state_option_menu(uiWidgetType *wt, int state, int drawflag) { - bTheme *btheme = UI_GetTheme(); /* XXX */ - - /* call this for option button */ - widget_state(wt, state, drawflag); - - /* if not selected we get theme from menu back */ - if (state & UI_SELECT) { - copy_v3_v3_char(wt->wcol.text, btheme->tui.wcol_menu_back.text_sel); - } - else { - copy_v3_v3_char(wt->wcol.text, btheme->tui.wcol_menu_back.text); - } + bTheme *btheme = UI_GetTheme(); /* XXX */ + + /* call this for option button */ + widget_state(wt, state, drawflag); + + /* if not selected we get theme from menu back */ + if (state & UI_SELECT) { + copy_v3_v3_char(wt->wcol.text, btheme->tui.wcol_menu_back.text_sel); + } + else { + copy_v3_v3_char(wt->wcol.text, btheme->tui.wcol_menu_back.text); + } } - static void widget_state_nothing(uiWidgetType *wt, int UNUSED(state), int UNUSED(drawflag)) { - wt->wcol = *(wt->wcol_theme); + wt->wcol = *(wt->wcol_theme); } /* special case, button that calls pulldown */ static void widget_state_pulldown(uiWidgetType *wt, int UNUSED(state), int UNUSED(drawflag)) { - wt->wcol = *(wt->wcol_theme); + wt->wcol = *(wt->wcol_theme); } /* special case, pie menu items */ static void widget_state_pie_menu_item(uiWidgetType *wt, int state, int UNUSED(drawflag)) { - wt->wcol = *(wt->wcol_theme); - - /* active and disabled (not so common) */ - if ((state & UI_BUT_DISABLED) && (state & UI_ACTIVE)) { - widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.5f); - /* draw the backdrop at low alpha, helps navigating with keys - * when disabled items are active */ - copy_v4_v4_char(wt->wcol.inner, wt->wcol.item); - wt->wcol.inner[3] = 64; - } - else { - /* regular active */ - if (state & (UI_SELECT | UI_ACTIVE)) { - copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel); - } - else if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { - /* regular disabled */ - widget_state_blend(wt->wcol.text, wt->wcol.inner, 0.5f); - } - - if (state & UI_SELECT) { - copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); - } - else if (state & UI_ACTIVE) { - copy_v4_v4_char(wt->wcol.inner, wt->wcol.item); - } - } + wt->wcol = *(wt->wcol_theme); + + /* active and disabled (not so common) */ + if ((state & UI_BUT_DISABLED) && (state & UI_ACTIVE)) { + widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.5f); + /* draw the backdrop at low alpha, helps navigating with keys + * when disabled items are active */ + copy_v4_v4_char(wt->wcol.inner, wt->wcol.item); + wt->wcol.inner[3] = 64; + } + else { + /* regular active */ + if (state & (UI_SELECT | UI_ACTIVE)) { + copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel); + } + else if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { + /* regular disabled */ + widget_state_blend(wt->wcol.text, wt->wcol.inner, 0.5f); + } + + if (state & UI_SELECT) { + copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); + } + else if (state & UI_ACTIVE) { + copy_v4_v4_char(wt->wcol.inner, wt->wcol.item); + } + } } /* special case, menu items */ static void widget_state_menu_item(uiWidgetType *wt, int state, int UNUSED(drawflag)) { - wt->wcol = *(wt->wcol_theme); - - /* active and disabled (not so common) */ - if ((state & UI_BUT_DISABLED) && (state & UI_ACTIVE)) { - widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.5f); - /* draw the backdrop at low alpha, helps navigating with keys - * when disabled items are active */ - copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); - wt->wcol.inner[3] = 64; - } - else { - /* regular active */ - if (state & UI_ACTIVE) { - copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel); - } - else if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { - /* regular disabled */ - widget_state_blend(wt->wcol.text, wt->wcol.inner, 0.5f); - } - - if (state & UI_ACTIVE) { - copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); - } - } + wt->wcol = *(wt->wcol_theme); + + /* active and disabled (not so common) */ + if ((state & UI_BUT_DISABLED) && (state & UI_ACTIVE)) { + widget_state_blend(wt->wcol.text, wt->wcol.text_sel, 0.5f); + /* draw the backdrop at low alpha, helps navigating with keys + * when disabled items are active */ + copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); + wt->wcol.inner[3] = 64; + } + else { + /* regular active */ + if (state & UI_ACTIVE) { + copy_v3_v3_char(wt->wcol.text, wt->wcol.text_sel); + } + else if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { + /* regular disabled */ + widget_state_blend(wt->wcol.text, wt->wcol.inner, 0.5f); + } + + if (state & UI_ACTIVE) { + copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); + } + } } - /* ************ menu backdrop ************************* */ /* outside of rect, rad to left/bottom/right */ static void widget_softshadow(const rcti *rect, int roundboxalign, const float radin) { - bTheme *btheme = UI_GetTheme(); - uiWidgetBase wtb; - rcti rect1 = *rect; - float alphastep; - int step, totvert; - float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2]; - const float radout = UI_ThemeMenuShadowWidth(); + bTheme *btheme = UI_GetTheme(); + uiWidgetBase wtb; + rcti rect1 = *rect; + float alphastep; + int step, totvert; + float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2]; + const float radout = UI_ThemeMenuShadowWidth(); - /* disabled shadow */ - if (radout == 0.0f) { - return; - } + /* disabled shadow */ + if (radout == 0.0f) { + return; + } - /* prevent tooltips to not show round shadow */ - if (radout > 0.2f * BLI_rcti_size_y(&rect1)) { - rect1.ymax -= 0.2f * BLI_rcti_size_y(&rect1); - } - else { - rect1.ymax -= radout; - } + /* prevent tooltips to not show round shadow */ + if (radout > 0.2f * BLI_rcti_size_y(&rect1)) { + rect1.ymax -= 0.2f * BLI_rcti_size_y(&rect1); + } + else { + rect1.ymax -= radout; + } - /* inner part */ - totvert = round_box_shadow_edges(wtb.inner_v, &rect1, radin, roundboxalign & (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT), 0.0f); + /* inner part */ + totvert = round_box_shadow_edges(wtb.inner_v, + &rect1, + radin, + roundboxalign & (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT), + 0.0f); - /* we draw a number of increasing size alpha quad strips */ - alphastep = 3.0f * btheme->tui.menu_shadow_fac / radout; + /* we draw a number of increasing size alpha quad strips */ + alphastep = 3.0f * btheme->tui.menu_shadow_fac / radout; - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - for (step = 1; step <= (int)radout; step++) { - float expfac = sqrtf(step / radout); + for (step = 1; step <= (int)radout; step++) { + float expfac = sqrtf(step / radout); - round_box_shadow_edges(wtb.outer_v, &rect1, radin, UI_CNR_ALL, (float)step); + round_box_shadow_edges(wtb.outer_v, &rect1, radin, UI_CNR_ALL, (float)step); - immUniformColor4f(0.0f, 0.0f, 0.0f, alphastep * (1.0f - expfac)); + immUniformColor4f(0.0f, 0.0f, 0.0f, alphastep * (1.0f - expfac)); - widget_verts_to_triangle_strip(&wtb, totvert, triangle_strip); + widget_verts_to_triangle_strip(&wtb, totvert, triangle_strip); - widget_draw_vertex_buffer(pos, 0, GL_TRIANGLE_STRIP, triangle_strip, NULL, totvert * 2); - } + widget_draw_vertex_buffer(pos, 0, GL_TRIANGLE_STRIP, triangle_strip, NULL, totvert * 2); + } - immUnbindProgram(); + immUnbindProgram(); } static void widget_menu_back(uiWidgetColors *wcol, rcti *rect, int flag, int direction) { - uiWidgetBase wtb; - int roundboxalign = UI_CNR_ALL; - - widget_init(&wtb); - - /* menu is 2nd level or deeper */ - if (flag & UI_BLOCK_POPUP) { - //rect->ymin -= 4.0; - //rect->ymax += 4.0; - } - else if (direction == UI_DIR_DOWN) { - roundboxalign = (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT); - rect->ymin -= 0.1f * U.widget_unit; - } - else if (direction == UI_DIR_UP) { - roundboxalign = UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT; - rect->ymax += 0.1f * U.widget_unit; - } - - GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); - GPU_blend(true); - widget_softshadow(rect, roundboxalign, wcol->roundness * U.widget_unit); - - round_box_edges(&wtb, roundboxalign, rect, wcol->roundness * U.widget_unit); - wtb.draw_emboss = false; - widgetbase_draw(&wtb, wcol); - - GPU_blend(false); + uiWidgetBase wtb; + int roundboxalign = UI_CNR_ALL; + + widget_init(&wtb); + + /* menu is 2nd level or deeper */ + if (flag & UI_BLOCK_POPUP) { + //rect->ymin -= 4.0; + //rect->ymax += 4.0; + } + else if (direction == UI_DIR_DOWN) { + roundboxalign = (UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT); + rect->ymin -= 0.1f * U.widget_unit; + } + else if (direction == UI_DIR_UP) { + roundboxalign = UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT; + rect->ymax += 0.1f * U.widget_unit; + } + + GPU_blend_set_func_separate( + GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); + GPU_blend(true); + widget_softshadow(rect, roundboxalign, wcol->roundness * U.widget_unit); + + round_box_edges(&wtb, roundboxalign, rect, wcol->roundness * U.widget_unit); + wtb.draw_emboss = false; + widgetbase_draw(&wtb, wcol); + + GPU_blend(false); } static void ui_hsv_cursor(float x, float y) { - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor3f(1.0f, 1.0f, 1.0f); - imm_draw_circle_fill_2d(pos, x, y, 3.0f * U.pixelsize, 8); + immUniformColor3f(1.0f, 1.0f, 1.0f); + imm_draw_circle_fill_2d(pos, x, y, 3.0f * U.pixelsize, 8); - GPU_blend(true); - GPU_line_smooth(true); - immUniformColor3f(0.0f, 0.0f, 0.0f); - imm_draw_circle_wire_2d(pos, x, y, 3.0f * U.pixelsize, 12); - GPU_blend(false); - GPU_line_smooth(false); + GPU_blend(true); + GPU_line_smooth(true); + immUniformColor3f(0.0f, 0.0f, 0.0f); + imm_draw_circle_wire_2d(pos, x, y, 3.0f * U.pixelsize, 12); + GPU_blend(false); + GPU_line_smooth(false); - immUnbindProgram(); + immUnbindProgram(); } void ui_hsvcircle_vals_from_pos( - const rcti *rect, const float mx, const float my, - float *r_val_rad, float *r_val_dist) + const rcti *rect, const float mx, const float my, float *r_val_rad, float *r_val_dist) { - /* duplication of code... well, simple is better now */ - const float centx = BLI_rcti_cent_x_fl(rect); - const float centy = BLI_rcti_cent_y_fl(rect); - const float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f; - const float m_delta[2] = {mx - centx, my - centy}; - const float dist_sq = len_squared_v2(m_delta); - - *r_val_dist = (dist_sq < (radius * radius)) ? sqrtf(dist_sq) / radius : 1.0f; - *r_val_rad = atan2f(m_delta[0], m_delta[1]) / (2.0f * (float)M_PI) + 0.5f; + /* duplication of code... well, simple is better now */ + const float centx = BLI_rcti_cent_x_fl(rect); + const float centy = BLI_rcti_cent_y_fl(rect); + const float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f; + const float m_delta[2] = {mx - centx, my - centy}; + const float dist_sq = len_squared_v2(m_delta); + + *r_val_dist = (dist_sq < (radius * radius)) ? sqrtf(dist_sq) / radius : 1.0f; + *r_val_rad = atan2f(m_delta[0], m_delta[1]) / (2.0f * (float)M_PI) + 0.5f; } /* cursor in hsv circle, in float units -1 to 1, to map on radius */ void ui_hsvcircle_pos_from_vals( - const ColorPicker *cpicker, const rcti *rect, const float *hsv, - float *r_xpos, float *r_ypos) + const ColorPicker *cpicker, const rcti *rect, const float *hsv, float *r_xpos, float *r_ypos) { - /* duplication of code... well, simple is better now */ - const float centx = BLI_rcti_cent_x_fl(rect); - const float centy = BLI_rcti_cent_y_fl(rect); - float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f; - float ang, radius_t; - - ang = 2.0f * (float)M_PI * hsv[0] + (float)M_PI_2; - - if (cpicker->use_color_cubic && (U.color_picker_type == USER_CP_CIRCLE_HSV)) { - radius_t = (1.0f - pow3f(1.0f - hsv[1])); - } - else { - radius_t = hsv[1]; - } - - radius = clamp_f(radius_t, 0.0f, 1.0f) * radius; - *r_xpos = centx + cosf(-ang) * radius; - *r_ypos = centy + sinf(-ang) * radius; + /* duplication of code... well, simple is better now */ + const float centx = BLI_rcti_cent_x_fl(rect); + const float centy = BLI_rcti_cent_y_fl(rect); + float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f; + float ang, radius_t; + + ang = 2.0f * (float)M_PI * hsv[0] + (float)M_PI_2; + + if (cpicker->use_color_cubic && (U.color_picker_type == USER_CP_CIRCLE_HSV)) { + radius_t = (1.0f - pow3f(1.0f - hsv[1])); + } + else { + radius_t = hsv[1]; + } + + radius = clamp_f(radius_t, 0.0f, 1.0f) * radius; + *r_xpos = centx + cosf(-ang) * radius; + *r_ypos = centy + sinf(-ang) * radius; } static void ui_draw_but_HSVCIRCLE(uiBut *but, const uiWidgetColors *wcol, const rcti *rect) { - /* TODO(merwin): reimplement as shader for pixel-perfect colors */ - - const int tot = 64; - const float radstep = 2.0f * (float)M_PI / (float)tot; - const float centx = BLI_rcti_cent_x_fl(rect); - const float centy = BLI_rcti_cent_y_fl(rect); - float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f; - - ColorPicker *cpicker = but->custom_data; - float rgb[3], hsv[3], rgb_center[3]; - bool is_color_gamma = ui_but_is_color_gamma(but); - - /* Initialize for compatibility. */ - copy_v3_v3(hsv, cpicker->color_data); - - /* Compute current hue. */ - ui_but_v3_get(but, rgb); - ui_scene_linear_to_color_picker_space(but, rgb); - ui_rgb_to_color_picker_compat_v(rgb, hsv); - - CLAMP(hsv[2], 0.0f, 1.0f); /* for display only */ - - /* exception: if 'lock' is set - * lock the value of the color wheel to 1. - * Useful for color correction tools where you're only interested in hue. */ - if (cpicker->use_color_lock) { - if (U.color_picker_type == USER_CP_CIRCLE_HSV) { - hsv[2] = 1.0f; - } - else { - hsv[2] = 0.5f; - } - } - - const float hsv_center[3] = {0.0f, 0.0f, hsv[2]}; - ui_color_picker_to_rgb_v(hsv_center, rgb_center); - ui_color_picker_to_scene_linear_space(but, rgb_center); - - if (!is_color_gamma) { - ui_block_cm_to_display_space_v3(but->block, rgb_center); - } - - GPUVertFormat *format = immVertexFormat(); - uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); - - immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); - - immBegin(GPU_PRIM_TRI_FAN, tot + 2); - immAttr3fv(color, rgb_center); - immVertex2f(pos, centx, centy); - - float ang = 0.0f; - for (int a = 0; a <= tot; a++, ang += radstep) { - float si = sinf(ang); - float co = cosf(ang); - float hsv_ang[3]; - float rgb_ang[3]; - - ui_hsvcircle_vals_from_pos( - rect, centx + co * radius, centy + si * radius, - hsv_ang, hsv_ang + 1); - hsv_ang[2] = hsv[2]; - - ui_color_picker_to_rgb_v(hsv_ang, rgb_ang); - ui_color_picker_to_scene_linear_space(but, rgb_ang); - - if (!is_color_gamma) { - ui_block_cm_to_display_space_v3(but->block, rgb_ang); - } - - immAttr3fv(color, rgb_ang); - immVertex2f(pos, centx + co * radius, centy + si * radius); - } - immEnd(); - immUnbindProgram(); - - /* fully rounded outline */ - format = immVertexFormat(); - pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - - GPU_blend(true); - GPU_line_smooth(true); - - immUniformColor3ubv((uchar *)wcol->outline); - imm_draw_circle_wire_2d(pos, centx, centy, radius, tot); - - immUnbindProgram(); - - GPU_blend(false); - GPU_line_smooth(false); - - /* cursor */ - copy_v3_v3(hsv, cpicker->color_data); - ui_but_v3_get(but, rgb); - ui_scene_linear_to_color_picker_space(but, rgb); - ui_rgb_to_color_picker_compat_v(rgb, hsv); - - float xpos, ypos; - ui_hsvcircle_pos_from_vals(cpicker, rect, hsv, &xpos, &ypos); - ui_hsv_cursor(xpos, ypos); + /* TODO(merwin): reimplement as shader for pixel-perfect colors */ + + const int tot = 64; + const float radstep = 2.0f * (float)M_PI / (float)tot; + const float centx = BLI_rcti_cent_x_fl(rect); + const float centy = BLI_rcti_cent_y_fl(rect); + float radius = (float)min_ii(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)) / 2.0f; + + ColorPicker *cpicker = but->custom_data; + float rgb[3], hsv[3], rgb_center[3]; + bool is_color_gamma = ui_but_is_color_gamma(but); + + /* Initialize for compatibility. */ + copy_v3_v3(hsv, cpicker->color_data); + + /* Compute current hue. */ + ui_but_v3_get(but, rgb); + ui_scene_linear_to_color_picker_space(but, rgb); + ui_rgb_to_color_picker_compat_v(rgb, hsv); + + CLAMP(hsv[2], 0.0f, 1.0f); /* for display only */ + + /* exception: if 'lock' is set + * lock the value of the color wheel to 1. + * Useful for color correction tools where you're only interested in hue. */ + if (cpicker->use_color_lock) { + if (U.color_picker_type == USER_CP_CIRCLE_HSV) { + hsv[2] = 1.0f; + } + else { + hsv[2] = 0.5f; + } + } + + const float hsv_center[3] = {0.0f, 0.0f, hsv[2]}; + ui_color_picker_to_rgb_v(hsv_center, rgb_center); + ui_color_picker_to_scene_linear_space(but, rgb_center); + + if (!is_color_gamma) { + ui_block_cm_to_display_space_v3(but->block, rgb_center); + } + + GPUVertFormat *format = immVertexFormat(); + uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); + + immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); + + immBegin(GPU_PRIM_TRI_FAN, tot + 2); + immAttr3fv(color, rgb_center); + immVertex2f(pos, centx, centy); + + float ang = 0.0f; + for (int a = 0; a <= tot; a++, ang += radstep) { + float si = sinf(ang); + float co = cosf(ang); + float hsv_ang[3]; + float rgb_ang[3]; + + ui_hsvcircle_vals_from_pos( + rect, centx + co * radius, centy + si * radius, hsv_ang, hsv_ang + 1); + hsv_ang[2] = hsv[2]; + + ui_color_picker_to_rgb_v(hsv_ang, rgb_ang); + ui_color_picker_to_scene_linear_space(but, rgb_ang); + + if (!is_color_gamma) { + ui_block_cm_to_display_space_v3(but->block, rgb_ang); + } + + immAttr3fv(color, rgb_ang); + immVertex2f(pos, centx + co * radius, centy + si * radius); + } + immEnd(); + immUnbindProgram(); + + /* fully rounded outline */ + format = immVertexFormat(); + pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + + GPU_blend(true); + GPU_line_smooth(true); + + immUniformColor3ubv((uchar *)wcol->outline); + imm_draw_circle_wire_2d(pos, centx, centy, radius, tot); + + immUnbindProgram(); + + GPU_blend(false); + GPU_line_smooth(false); + + /* cursor */ + copy_v3_v3(hsv, cpicker->color_data); + ui_but_v3_get(but, rgb); + ui_scene_linear_to_color_picker_space(but, rgb); + ui_rgb_to_color_picker_compat_v(rgb, hsv); + + float xpos, ypos; + ui_hsvcircle_pos_from_vals(cpicker, rect, hsv, &xpos, &ypos); + ui_hsv_cursor(xpos, ypos); } /* ************ custom buttons, old stuff ************** */ @@ -2831,1427 +2972,1462 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, const uiWidgetColors *wcol, const /* draws in resolution of 48x4 colors */ void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, const float alpha) { - /* allows for 4 steps (red->yellow) */ - const int steps = 48; - const float color_step = 1.0f / steps; - int a; - float h = hsv[0], s = hsv[1], v = hsv[2]; - float dx, dy, sx1, sx2, sy; - float col0[4][3]; /* left half, rect bottom to top */ - float col1[4][3]; /* right half, rect bottom to top */ - - /* draw series of gouraud rects */ - - switch (type) { - case UI_GRAD_SV: - hsv_to_rgb(h, 0.0, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]); - hsv_to_rgb(h, 0.0, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]); - hsv_to_rgb(h, 0.0, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]); - hsv_to_rgb(h, 0.0, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]); - break; - case UI_GRAD_HV: - hsv_to_rgb(0.0, s, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]); - hsv_to_rgb(0.0, s, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]); - hsv_to_rgb(0.0, s, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]); - hsv_to_rgb(0.0, s, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]); - break; - case UI_GRAD_HS: - hsv_to_rgb(0.0, 0.0, v, &col1[0][0], &col1[0][1], &col1[0][2]); - hsv_to_rgb(0.0, 0.333, v, &col1[1][0], &col1[1][1], &col1[1][2]); - hsv_to_rgb(0.0, 0.666, v, &col1[2][0], &col1[2][1], &col1[2][2]); - hsv_to_rgb(0.0, 1.0, v, &col1[3][0], &col1[3][1], &col1[3][2]); - break; - case UI_GRAD_H: - hsv_to_rgb(0.0, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]); - copy_v3_v3(col1[1], col1[0]); - copy_v3_v3(col1[2], col1[0]); - copy_v3_v3(col1[3], col1[0]); - break; - case UI_GRAD_S: - hsv_to_rgb(1.0, 0.0, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]); - copy_v3_v3(col1[0], col1[1]); - copy_v3_v3(col1[2], col1[1]); - copy_v3_v3(col1[3], col1[1]); - break; - case UI_GRAD_V: - hsv_to_rgb(1.0, 1.0, 0.0, &col1[2][0], &col1[2][1], &col1[2][2]); - copy_v3_v3(col1[0], col1[2]); - copy_v3_v3(col1[1], col1[2]); - copy_v3_v3(col1[3], col1[2]); - break; - default: - assert(!"invalid 'type' argument"); - hsv_to_rgb(1.0, 1.0, 1.0, &col1[2][0], &col1[2][1], &col1[2][2]); - copy_v3_v3(col1[0], col1[2]); - copy_v3_v3(col1[1], col1[2]); - copy_v3_v3(col1[3], col1[2]); - break; - } - - /* old below */ - GPUVertFormat *format = immVertexFormat(); - uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - uint col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); - - immBegin(GPU_PRIM_TRIS, steps * 3 * 6); - - /* 0.999 = prevent float inaccuracy for steps */ - for (dx = 0.0f; dx < 0.999f; dx += color_step) { - const float dx_next = dx + color_step; - - /* previous color */ - copy_v3_v3(col0[0], col1[0]); - copy_v3_v3(col0[1], col1[1]); - copy_v3_v3(col0[2], col1[2]); - copy_v3_v3(col0[3], col1[3]); - - /* new color */ - switch (type) { - case UI_GRAD_SV: - hsv_to_rgb(h, dx, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]); - hsv_to_rgb(h, dx, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]); - hsv_to_rgb(h, dx, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]); - hsv_to_rgb(h, dx, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]); - break; - case UI_GRAD_HV: - hsv_to_rgb(dx_next, s, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]); - hsv_to_rgb(dx_next, s, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]); - hsv_to_rgb(dx_next, s, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]); - hsv_to_rgb(dx_next, s, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]); - break; - case UI_GRAD_HS: - hsv_to_rgb(dx_next, 0.0, v, &col1[0][0], &col1[0][1], &col1[0][2]); - hsv_to_rgb(dx_next, 0.333, v, &col1[1][0], &col1[1][1], &col1[1][2]); - hsv_to_rgb(dx_next, 0.666, v, &col1[2][0], &col1[2][1], &col1[2][2]); - hsv_to_rgb(dx_next, 1.0, v, &col1[3][0], &col1[3][1], &col1[3][2]); - break; - case UI_GRAD_H: - /* annoying but without this the color shifts - could be solved some other way - * - campbell */ - hsv_to_rgb(dx_next, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]); - copy_v3_v3(col1[1], col1[0]); - copy_v3_v3(col1[2], col1[0]); - copy_v3_v3(col1[3], col1[0]); - break; - case UI_GRAD_S: - hsv_to_rgb(h, dx, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]); - copy_v3_v3(col1[0], col1[1]); - copy_v3_v3(col1[2], col1[1]); - copy_v3_v3(col1[3], col1[1]); - break; - case UI_GRAD_V: - hsv_to_rgb(h, 1.0, dx, &col1[2][0], &col1[2][1], &col1[2][2]); - copy_v3_v3(col1[0], col1[2]); - copy_v3_v3(col1[1], col1[2]); - copy_v3_v3(col1[3], col1[2]); - break; - } - - /* rect */ - sx1 = rect->xmin + dx * BLI_rcti_size_x(rect); - sx2 = rect->xmin + dx_next * BLI_rcti_size_x(rect); - sy = rect->ymin; - dy = (float)BLI_rcti_size_y(rect) / 3.0f; - - for (a = 0; a < 3; a++, sy += dy) { - immAttr4f(col, col0[a][0], col0[a][1], col0[a][2], alpha); - immVertex2f(pos, sx1, sy); - - immAttr4f(col, col1[a][0], col1[a][1], col1[a][2], alpha); - immVertex2f(pos, sx2, sy); - - immAttr4f(col, col1[a + 1][0], col1[a + 1][1], col1[a + 1][2], alpha); - immVertex2f(pos, sx2, sy + dy); - - immAttr4f(col, col0[a][0], col0[a][1], col0[a][2], alpha); - immVertex2f(pos, sx1, sy); - - immAttr4f(col, col1[a + 1][0], col1[a + 1][1], col1[a + 1][2], alpha); - immVertex2f(pos, sx2, sy + dy); - - immAttr4f(col, col0[a + 1][0], col0[a + 1][1], col0[a + 1][2], alpha); - immVertex2f(pos, sx1, sy + dy); - } - } - immEnd(); - - immUnbindProgram(); + /* allows for 4 steps (red->yellow) */ + const int steps = 48; + const float color_step = 1.0f / steps; + int a; + float h = hsv[0], s = hsv[1], v = hsv[2]; + float dx, dy, sx1, sx2, sy; + float col0[4][3]; /* left half, rect bottom to top */ + float col1[4][3]; /* right half, rect bottom to top */ + + /* draw series of gouraud rects */ + + switch (type) { + case UI_GRAD_SV: + hsv_to_rgb(h, 0.0, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]); + hsv_to_rgb(h, 0.0, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]); + hsv_to_rgb(h, 0.0, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]); + hsv_to_rgb(h, 0.0, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]); + break; + case UI_GRAD_HV: + hsv_to_rgb(0.0, s, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]); + hsv_to_rgb(0.0, s, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]); + hsv_to_rgb(0.0, s, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]); + hsv_to_rgb(0.0, s, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]); + break; + case UI_GRAD_HS: + hsv_to_rgb(0.0, 0.0, v, &col1[0][0], &col1[0][1], &col1[0][2]); + hsv_to_rgb(0.0, 0.333, v, &col1[1][0], &col1[1][1], &col1[1][2]); + hsv_to_rgb(0.0, 0.666, v, &col1[2][0], &col1[2][1], &col1[2][2]); + hsv_to_rgb(0.0, 1.0, v, &col1[3][0], &col1[3][1], &col1[3][2]); + break; + case UI_GRAD_H: + hsv_to_rgb(0.0, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]); + copy_v3_v3(col1[1], col1[0]); + copy_v3_v3(col1[2], col1[0]); + copy_v3_v3(col1[3], col1[0]); + break; + case UI_GRAD_S: + hsv_to_rgb(1.0, 0.0, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]); + copy_v3_v3(col1[0], col1[1]); + copy_v3_v3(col1[2], col1[1]); + copy_v3_v3(col1[3], col1[1]); + break; + case UI_GRAD_V: + hsv_to_rgb(1.0, 1.0, 0.0, &col1[2][0], &col1[2][1], &col1[2][2]); + copy_v3_v3(col1[0], col1[2]); + copy_v3_v3(col1[1], col1[2]); + copy_v3_v3(col1[3], col1[2]); + break; + default: + assert(!"invalid 'type' argument"); + hsv_to_rgb(1.0, 1.0, 1.0, &col1[2][0], &col1[2][1], &col1[2][2]); + copy_v3_v3(col1[0], col1[2]); + copy_v3_v3(col1[1], col1[2]); + copy_v3_v3(col1[3], col1[2]); + break; + } + + /* old below */ + GPUVertFormat *format = immVertexFormat(); + uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + uint col = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); + + immBegin(GPU_PRIM_TRIS, steps * 3 * 6); + + /* 0.999 = prevent float inaccuracy for steps */ + for (dx = 0.0f; dx < 0.999f; dx += color_step) { + const float dx_next = dx + color_step; + + /* previous color */ + copy_v3_v3(col0[0], col1[0]); + copy_v3_v3(col0[1], col1[1]); + copy_v3_v3(col0[2], col1[2]); + copy_v3_v3(col0[3], col1[3]); + + /* new color */ + switch (type) { + case UI_GRAD_SV: + hsv_to_rgb(h, dx, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]); + hsv_to_rgb(h, dx, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]); + hsv_to_rgb(h, dx, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]); + hsv_to_rgb(h, dx, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]); + break; + case UI_GRAD_HV: + hsv_to_rgb(dx_next, s, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]); + hsv_to_rgb(dx_next, s, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]); + hsv_to_rgb(dx_next, s, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]); + hsv_to_rgb(dx_next, s, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]); + break; + case UI_GRAD_HS: + hsv_to_rgb(dx_next, 0.0, v, &col1[0][0], &col1[0][1], &col1[0][2]); + hsv_to_rgb(dx_next, 0.333, v, &col1[1][0], &col1[1][1], &col1[1][2]); + hsv_to_rgb(dx_next, 0.666, v, &col1[2][0], &col1[2][1], &col1[2][2]); + hsv_to_rgb(dx_next, 1.0, v, &col1[3][0], &col1[3][1], &col1[3][2]); + break; + case UI_GRAD_H: + /* annoying but without this the color shifts - could be solved some other way + * - campbell */ + hsv_to_rgb(dx_next, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]); + copy_v3_v3(col1[1], col1[0]); + copy_v3_v3(col1[2], col1[0]); + copy_v3_v3(col1[3], col1[0]); + break; + case UI_GRAD_S: + hsv_to_rgb(h, dx, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]); + copy_v3_v3(col1[0], col1[1]); + copy_v3_v3(col1[2], col1[1]); + copy_v3_v3(col1[3], col1[1]); + break; + case UI_GRAD_V: + hsv_to_rgb(h, 1.0, dx, &col1[2][0], &col1[2][1], &col1[2][2]); + copy_v3_v3(col1[0], col1[2]); + copy_v3_v3(col1[1], col1[2]); + copy_v3_v3(col1[3], col1[2]); + break; + } + + /* rect */ + sx1 = rect->xmin + dx * BLI_rcti_size_x(rect); + sx2 = rect->xmin + dx_next * BLI_rcti_size_x(rect); + sy = rect->ymin; + dy = (float)BLI_rcti_size_y(rect) / 3.0f; + + for (a = 0; a < 3; a++, sy += dy) { + immAttr4f(col, col0[a][0], col0[a][1], col0[a][2], alpha); + immVertex2f(pos, sx1, sy); + + immAttr4f(col, col1[a][0], col1[a][1], col1[a][2], alpha); + immVertex2f(pos, sx2, sy); + + immAttr4f(col, col1[a + 1][0], col1[a + 1][1], col1[a + 1][2], alpha); + immVertex2f(pos, sx2, sy + dy); + + immAttr4f(col, col0[a][0], col0[a][1], col0[a][2], alpha); + immVertex2f(pos, sx1, sy); + + immAttr4f(col, col1[a + 1][0], col1[a + 1][1], col1[a + 1][2], alpha); + immVertex2f(pos, sx2, sy + dy); + + immAttr4f(col, col0[a + 1][0], col0[a + 1][1], col0[a + 1][2], alpha); + immVertex2f(pos, sx1, sy + dy); + } + } + immEnd(); + + immUnbindProgram(); } void ui_hsvcube_pos_from_vals( - const uiBut *but, const rcti *rect, const float *hsv, - float *r_xp, float *r_yp) + const uiBut *but, const rcti *rect, const float *hsv, float *r_xp, float *r_yp) { - float x = 0.0f, y = 0.0f; - - switch ((int)but->a1) { - case UI_GRAD_SV: - x = hsv[1]; y = hsv[2]; break; - case UI_GRAD_HV: - x = hsv[0]; y = hsv[2]; break; - case UI_GRAD_HS: - x = hsv[0]; y = hsv[1]; break; - case UI_GRAD_H: - x = hsv[0]; y = 0.5; break; - case UI_GRAD_S: - x = hsv[1]; y = 0.5; break; - case UI_GRAD_V: - x = hsv[2]; y = 0.5; break; - case UI_GRAD_L_ALT: - x = 0.5f; - /* exception only for value strip - use the range set in but->min/max */ - y = hsv[2]; - break; - case UI_GRAD_V_ALT: - x = 0.5f; - /* exception only for value strip - use the range set in but->min/max */ - y = (hsv[2] - but->softmin) / (but->softmax - but->softmin); - break; - } - - /* cursor */ - *r_xp = rect->xmin + x * BLI_rcti_size_x(rect); - *r_yp = rect->ymin + y * BLI_rcti_size_y(rect); + float x = 0.0f, y = 0.0f; + + switch ((int)but->a1) { + case UI_GRAD_SV: + x = hsv[1]; + y = hsv[2]; + break; + case UI_GRAD_HV: + x = hsv[0]; + y = hsv[2]; + break; + case UI_GRAD_HS: + x = hsv[0]; + y = hsv[1]; + break; + case UI_GRAD_H: + x = hsv[0]; + y = 0.5; + break; + case UI_GRAD_S: + x = hsv[1]; + y = 0.5; + break; + case UI_GRAD_V: + x = hsv[2]; + y = 0.5; + break; + case UI_GRAD_L_ALT: + x = 0.5f; + /* exception only for value strip - use the range set in but->min/max */ + y = hsv[2]; + break; + case UI_GRAD_V_ALT: + x = 0.5f; + /* exception only for value strip - use the range set in but->min/max */ + y = (hsv[2] - but->softmin) / (but->softmax - but->softmin); + break; + } + + /* cursor */ + *r_xp = rect->xmin + x * BLI_rcti_size_x(rect); + *r_yp = rect->ymin + y * BLI_rcti_size_y(rect); } static void ui_draw_but_HSVCUBE(uiBut *but, const rcti *rect) { - float rgb[3]; - float x = 0.0f, y = 0.0f; - ColorPicker *cpicker = but->custom_data; - float *hsv = cpicker->color_data; - float hsv_n[3]; + float rgb[3]; + float x = 0.0f, y = 0.0f; + ColorPicker *cpicker = but->custom_data; + float *hsv = cpicker->color_data; + float hsv_n[3]; - /* Initialize for compatibility. */ - copy_v3_v3(hsv_n, hsv); + /* Initialize for compatibility. */ + copy_v3_v3(hsv_n, hsv); - ui_but_v3_get(but, rgb); - ui_scene_linear_to_color_picker_space(but, rgb); - rgb_to_hsv_compat_v(rgb, hsv_n); + ui_but_v3_get(but, rgb); + ui_scene_linear_to_color_picker_space(but, rgb); + rgb_to_hsv_compat_v(rgb, hsv_n); - ui_draw_gradient(rect, hsv_n, but->a1, 1.0f); + ui_draw_gradient(rect, hsv_n, but->a1, 1.0f); - ui_hsvcube_pos_from_vals(but, rect, hsv_n, &x, &y); - CLAMP(x, rect->xmin + 3.0f, rect->xmax - 3.0f); - CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f); + ui_hsvcube_pos_from_vals(but, rect, hsv_n, &x, &y); + CLAMP(x, rect->xmin + 3.0f, rect->xmax - 3.0f); + CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f); - ui_hsv_cursor(x, y); + ui_hsv_cursor(x, y); - /* outline */ - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor3ub(0, 0, 0); - imm_draw_box_wire_2d(pos, (rect->xmin), (rect->ymin), (rect->xmax), (rect->ymax)); - immUnbindProgram(); + /* outline */ + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immUniformColor3ub(0, 0, 0); + imm_draw_box_wire_2d(pos, (rect->xmin), (rect->ymin), (rect->xmax), (rect->ymax)); + immUnbindProgram(); } /* vertical 'value' slider, using new widget code */ static void ui_draw_but_HSV_v(uiBut *but, const rcti *rect) { - bTheme *btheme = UI_GetTheme(); - uiWidgetColors *wcol = &btheme->tui.wcol_numslider; - uiWidgetBase wtb; - const float rad = wcol->roundness * BLI_rcti_size_x(rect); - float x, y; - float rgb[3], hsv[3], v; - - ui_but_v3_get(but, rgb); - ui_scene_linear_to_color_picker_space(but, rgb); - - if (but->a1 == UI_GRAD_L_ALT) { - rgb_to_hsl_v(rgb, hsv); - } - else { - rgb_to_hsv_v(rgb, hsv); - } - v = hsv[2]; - - /* map v from property range to [0,1] */ - if (but->a1 == UI_GRAD_V_ALT) { - float min = but->softmin, max = but->softmax; - v = (v - min) / (max - min); - } - - widget_init(&wtb); - - /* fully rounded */ - round_box_edges(&wtb, UI_CNR_ALL, rect, rad); - - /* setup temp colors */ - widgetbase_draw( - &wtb, - &((uiWidgetColors){ - .outline = {0, 0, 0, 255}, - .inner = {128, 128, 128, 255}, - .shadetop = 127, - .shadedown = -128, - .shaded = 1, - }) - ); - - /* We are drawing on top of widget bases. Flush cache. */ - GPU_blend(true); - UI_widgetbase_draw_cache_flush(); - GPU_blend(false); - - /* cursor */ - x = rect->xmin + 0.5f * BLI_rcti_size_x(rect); - y = rect->ymin + v * BLI_rcti_size_y(rect); - CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f); - - ui_hsv_cursor(x, y); + bTheme *btheme = UI_GetTheme(); + uiWidgetColors *wcol = &btheme->tui.wcol_numslider; + uiWidgetBase wtb; + const float rad = wcol->roundness * BLI_rcti_size_x(rect); + float x, y; + float rgb[3], hsv[3], v; + + ui_but_v3_get(but, rgb); + ui_scene_linear_to_color_picker_space(but, rgb); + + if (but->a1 == UI_GRAD_L_ALT) { + rgb_to_hsl_v(rgb, hsv); + } + else { + rgb_to_hsv_v(rgb, hsv); + } + v = hsv[2]; + + /* map v from property range to [0,1] */ + if (but->a1 == UI_GRAD_V_ALT) { + float min = but->softmin, max = but->softmax; + v = (v - min) / (max - min); + } + + widget_init(&wtb); + + /* fully rounded */ + round_box_edges(&wtb, UI_CNR_ALL, rect, rad); + + /* setup temp colors */ + widgetbase_draw(&wtb, + &((uiWidgetColors){ + .outline = {0, 0, 0, 255}, + .inner = {128, 128, 128, 255}, + .shadetop = 127, + .shadedown = -128, + .shaded = 1, + })); + + /* We are drawing on top of widget bases. Flush cache. */ + GPU_blend(true); + UI_widgetbase_draw_cache_flush(); + GPU_blend(false); + + /* cursor */ + x = rect->xmin + 0.5f * BLI_rcti_size_x(rect); + y = rect->ymin + v * BLI_rcti_size_y(rect); + CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f); + + ui_hsv_cursor(x, y); } /* Generic round-box drawing. */ static void ui_draw_roundbox(const rcti *rect, const float rad, const uiWidgetColors *wcol) { - uiWidgetBase wtb; - widget_init(&wtb); - round_box_edges(&wtb, UI_CNR_ALL, rect, rad); - widgetbase_draw(&wtb, wcol); - - /* We are drawing on top of widget bases. Flush cache. */ - GPU_blend(true); - UI_widgetbase_draw_cache_flush(); - GPU_blend(false); + uiWidgetBase wtb; + widget_init(&wtb); + round_box_edges(&wtb, UI_CNR_ALL, rect, rad); + widgetbase_draw(&wtb, wcol); + + /* We are drawing on top of widget bases. Flush cache. */ + GPU_blend(true); + UI_widgetbase_draw_cache_flush(); + GPU_blend(false); } - /* ************ separator, for menus etc ***************** */ static void ui_draw_separator(const rcti *rect, const uiWidgetColors *wcol) { - int y = rect->ymin + BLI_rcti_size_y(rect) / 2 - 1; - uchar col[4] = { - wcol->text[0], - wcol->text[1], - wcol->text[2], - 30, - }; + int y = rect->ymin + BLI_rcti_size_y(rect) / 2 - 1; + uchar col[4] = { + wcol->text[0], + wcol->text[1], + wcol->text[2], + 30, + }; - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - GPU_blend(true); - immUniformColor4ubv(col); - GPU_line_width(1.0f); + GPU_blend(true); + immUniformColor4ubv(col); + GPU_line_width(1.0f); - immBegin(GPU_PRIM_LINES, 2); - immVertex2f(pos, rect->xmin, y); - immVertex2f(pos, rect->xmax, y); - immEnd(); + immBegin(GPU_PRIM_LINES, 2); + immVertex2f(pos, rect->xmin, y); + immVertex2f(pos, rect->xmax, y); + immEnd(); - GPU_blend(false); + GPU_blend(false); - immUnbindProgram(); + immUnbindProgram(); } /* ************ button callbacks, draw ***************** */ -static void widget_numbut_draw(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign, bool emboss) +static void widget_numbut_draw( + uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign, bool emboss) { - uiWidgetBase wtb; - const float rad = wcol->roundness * BLI_rcti_size_y(rect); - const int handle_width = min_ii(BLI_rcti_size_x(rect) / 3, BLI_rcti_size_y(rect) * 0.7f); - - if (state & UI_SELECT) { - SWAP(short, wcol->shadetop, wcol->shadedown); - } - - widget_init(&wtb); - - if (!emboss) { - round_box_edges(&wtb, roundboxalign, rect, rad); - } - else { - wtb.draw_inner = false; - wtb.draw_outline = false; - } - - /* decoration */ - if ((state & UI_ACTIVE) && !(state & UI_STATE_TEXT_INPUT)) { - uiWidgetColors wcol_zone; - uiWidgetBase wtb_zone; - rcti rect_zone; - int roundboxalign_zone; - - /* left arrow zone */ - widget_init(&wtb_zone); - wtb_zone.draw_outline = false; - wtb_zone.draw_emboss = false; - - wcol_zone = *wcol; - copy_v3_v3_char(wcol_zone.item, wcol->text); - if (state & UI_STATE_ACTIVE_LEFT) { - widget_active_color(wcol_zone.inner); - } - - rect_zone = *rect; - rect_zone.xmax = rect->xmin + handle_width + U.pixelsize; - roundboxalign_zone = roundboxalign & ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT); - round_box_edges(&wtb_zone, roundboxalign_zone, &rect_zone, rad); - - shape_preset_init_number_arrows(&wtb_zone.tria1, &rect_zone, 0.6f, 'l'); - widgetbase_draw(&wtb_zone, &wcol_zone); - - /* right arrow zone */ - widget_init(&wtb_zone); - wtb_zone.draw_outline = false; - wtb_zone.draw_emboss = false; - wtb_zone.tria1.type = ROUNDBOX_TRIA_ARROWS; - - wcol_zone = *wcol; - copy_v3_v3_char(wcol_zone.item, wcol->text); - if (state & UI_STATE_ACTIVE_RIGHT) { - widget_active_color(wcol_zone.inner); - } - - rect_zone = *rect; - rect_zone.xmin = rect->xmax - handle_width - U.pixelsize; - roundboxalign_zone = roundboxalign & ~(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT); - round_box_edges(&wtb_zone, roundboxalign_zone, &rect_zone, rad); - - shape_preset_init_number_arrows(&wtb_zone.tria2, &rect_zone, 0.6f, 'r'); - widgetbase_draw(&wtb_zone, &wcol_zone); - - /* middle highlight zone */ - widget_init(&wtb_zone); - wtb_zone.draw_outline = false; - wtb_zone.draw_emboss = false; - - wcol_zone = *wcol; - copy_v3_v3_char(wcol_zone.item, wcol->text); - if (!(state & (UI_STATE_ACTIVE_LEFT | UI_STATE_ACTIVE_RIGHT))) { - widget_active_color(wcol_zone.inner); - } - - rect_zone = *rect; - rect_zone.xmin = rect->xmin + handle_width - U.pixelsize; - rect_zone.xmax = rect->xmax - handle_width + U.pixelsize; - round_box_edges(&wtb_zone, 0, &rect_zone, 0); - widgetbase_draw(&wtb_zone, &wcol_zone); - - /* outline */ - wtb.draw_inner = false; - widgetbase_draw(&wtb, wcol); - } - else { - /* inner and outline */ - widgetbase_draw(&wtb, wcol); - } - - if (!(state & UI_STATE_TEXT_INPUT)) { - const float textofs = 0.425f * BLI_rcti_size_y(rect); - - /* text space */ - rect->xmin += textofs; - rect->xmax -= textofs; - } + uiWidgetBase wtb; + const float rad = wcol->roundness * BLI_rcti_size_y(rect); + const int handle_width = min_ii(BLI_rcti_size_x(rect) / 3, BLI_rcti_size_y(rect) * 0.7f); + + if (state & UI_SELECT) { + SWAP(short, wcol->shadetop, wcol->shadedown); + } + + widget_init(&wtb); + + if (!emboss) { + round_box_edges(&wtb, roundboxalign, rect, rad); + } + else { + wtb.draw_inner = false; + wtb.draw_outline = false; + } + + /* decoration */ + if ((state & UI_ACTIVE) && !(state & UI_STATE_TEXT_INPUT)) { + uiWidgetColors wcol_zone; + uiWidgetBase wtb_zone; + rcti rect_zone; + int roundboxalign_zone; + + /* left arrow zone */ + widget_init(&wtb_zone); + wtb_zone.draw_outline = false; + wtb_zone.draw_emboss = false; + + wcol_zone = *wcol; + copy_v3_v3_char(wcol_zone.item, wcol->text); + if (state & UI_STATE_ACTIVE_LEFT) { + widget_active_color(wcol_zone.inner); + } + + rect_zone = *rect; + rect_zone.xmax = rect->xmin + handle_width + U.pixelsize; + roundboxalign_zone = roundboxalign & ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT); + round_box_edges(&wtb_zone, roundboxalign_zone, &rect_zone, rad); + + shape_preset_init_number_arrows(&wtb_zone.tria1, &rect_zone, 0.6f, 'l'); + widgetbase_draw(&wtb_zone, &wcol_zone); + + /* right arrow zone */ + widget_init(&wtb_zone); + wtb_zone.draw_outline = false; + wtb_zone.draw_emboss = false; + wtb_zone.tria1.type = ROUNDBOX_TRIA_ARROWS; + + wcol_zone = *wcol; + copy_v3_v3_char(wcol_zone.item, wcol->text); + if (state & UI_STATE_ACTIVE_RIGHT) { + widget_active_color(wcol_zone.inner); + } + + rect_zone = *rect; + rect_zone.xmin = rect->xmax - handle_width - U.pixelsize; + roundboxalign_zone = roundboxalign & ~(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT); + round_box_edges(&wtb_zone, roundboxalign_zone, &rect_zone, rad); + + shape_preset_init_number_arrows(&wtb_zone.tria2, &rect_zone, 0.6f, 'r'); + widgetbase_draw(&wtb_zone, &wcol_zone); + + /* middle highlight zone */ + widget_init(&wtb_zone); + wtb_zone.draw_outline = false; + wtb_zone.draw_emboss = false; + + wcol_zone = *wcol; + copy_v3_v3_char(wcol_zone.item, wcol->text); + if (!(state & (UI_STATE_ACTIVE_LEFT | UI_STATE_ACTIVE_RIGHT))) { + widget_active_color(wcol_zone.inner); + } + + rect_zone = *rect; + rect_zone.xmin = rect->xmin + handle_width - U.pixelsize; + rect_zone.xmax = rect->xmax - handle_width + U.pixelsize; + round_box_edges(&wtb_zone, 0, &rect_zone, 0); + widgetbase_draw(&wtb_zone, &wcol_zone); + + /* outline */ + wtb.draw_inner = false; + widgetbase_draw(&wtb, wcol); + } + else { + /* inner and outline */ + widgetbase_draw(&wtb, wcol); + } + + if (!(state & UI_STATE_TEXT_INPUT)) { + const float textofs = 0.425f * BLI_rcti_size_y(rect); + + /* text space */ + rect->xmin += textofs; + rect->xmax -= textofs; + } } static void widget_numbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) { - widget_numbut_draw(wcol, rect, state, roundboxalign, false); + widget_numbut_draw(wcol, rect, state, roundboxalign, false); } /** * Draw number buttons still with triangles when field is not embossed */ -static void widget_numbut_embossn(uiBut *UNUSED(but), uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) +static void widget_numbut_embossn( + uiBut *UNUSED(but), uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) { - widget_numbut_draw(wcol, rect, state, roundboxalign, true); + widget_numbut_draw(wcol, rect, state, roundboxalign, true); } /* function in use for buttons and for view2d sliders */ void UI_draw_widget_scroll(uiWidgetColors *wcol, const rcti *rect, const rcti *slider, int state) { - uiWidgetBase wtb; - int horizontal; - float rad; - bool outline = false; - - widget_init(&wtb); - - /* determine horizontal/vertical */ - horizontal = (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect)); - - if (horizontal) { - rad = wcol->roundness * BLI_rcti_size_y(rect); - } - else { - rad = wcol->roundness * BLI_rcti_size_x(rect); - } - - wtb.uniform_params.shade_dir = (horizontal) ? 1.0f : 0.0; - - /* draw back part, colors swapped and shading inverted */ - if (horizontal) { - SWAP(short, wcol->shadetop, wcol->shadedown); - } - - round_box_edges(&wtb, UI_CNR_ALL, rect, rad); - widgetbase_draw(&wtb, wcol); - - /* slider */ - if ((BLI_rcti_size_x(slider) < 2) || (BLI_rcti_size_y(slider) < 2)) { - /* pass */ - } - else { - SWAP(short, wcol->shadetop, wcol->shadedown); - - copy_v4_v4_char(wcol->inner, wcol->item); - - if (wcol->shadetop > wcol->shadedown) { - wcol->shadetop += 20; /* XXX violates themes... */ - } - else { - wcol->shadedown += 20; - } - - if (state & UI_SCROLL_PRESSED) { - wcol->inner[0] = wcol->inner[0] >= 250 ? 255 : wcol->inner[0] + 5; - wcol->inner[1] = wcol->inner[1] >= 250 ? 255 : wcol->inner[1] + 5; - wcol->inner[2] = wcol->inner[2] >= 250 ? 255 : wcol->inner[2] + 5; - } - - /* draw */ - wtb.draw_emboss = false; /* only emboss once */ - - /* exception for progress bar */ - if (state & UI_SCROLL_NO_OUTLINE) { - SWAP(bool, outline, wtb.draw_outline); - } - - round_box_edges(&wtb, UI_CNR_ALL, slider, rad); - - if (state & UI_SCROLL_ARROWS) { - if (wcol->item[0] > 48) { - wcol->item[0] -= 48; - } - if (wcol->item[1] > 48) { - wcol->item[1] -= 48; - } - if (wcol->item[2] > 48) { - wcol->item[2] -= 48; - } - wcol->item[3] = 255; - - if (horizontal) { - shape_preset_init_scroll_circle(&wtb.tria1, slider, 0.6f, 'l'); - shape_preset_init_scroll_circle(&wtb.tria2, slider, 0.6f, 'r'); - } - else { - shape_preset_init_scroll_circle(&wtb.tria1, slider, 0.6f, 'b'); - shape_preset_init_scroll_circle(&wtb.tria2, slider, 0.6f, 't'); - } - } - widgetbase_draw(&wtb, wcol); - - if (state & UI_SCROLL_NO_OUTLINE) { - SWAP(bool, outline, wtb.draw_outline); - } - } + uiWidgetBase wtb; + int horizontal; + float rad; + bool outline = false; + + widget_init(&wtb); + + /* determine horizontal/vertical */ + horizontal = (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect)); + + if (horizontal) { + rad = wcol->roundness * BLI_rcti_size_y(rect); + } + else { + rad = wcol->roundness * BLI_rcti_size_x(rect); + } + + wtb.uniform_params.shade_dir = (horizontal) ? 1.0f : 0.0; + + /* draw back part, colors swapped and shading inverted */ + if (horizontal) { + SWAP(short, wcol->shadetop, wcol->shadedown); + } + + round_box_edges(&wtb, UI_CNR_ALL, rect, rad); + widgetbase_draw(&wtb, wcol); + + /* slider */ + if ((BLI_rcti_size_x(slider) < 2) || (BLI_rcti_size_y(slider) < 2)) { + /* pass */ + } + else { + SWAP(short, wcol->shadetop, wcol->shadedown); + + copy_v4_v4_char(wcol->inner, wcol->item); + + if (wcol->shadetop > wcol->shadedown) { + wcol->shadetop += 20; /* XXX violates themes... */ + } + else { + wcol->shadedown += 20; + } + + if (state & UI_SCROLL_PRESSED) { + wcol->inner[0] = wcol->inner[0] >= 250 ? 255 : wcol->inner[0] + 5; + wcol->inner[1] = wcol->inner[1] >= 250 ? 255 : wcol->inner[1] + 5; + wcol->inner[2] = wcol->inner[2] >= 250 ? 255 : wcol->inner[2] + 5; + } + + /* draw */ + wtb.draw_emboss = false; /* only emboss once */ + + /* exception for progress bar */ + if (state & UI_SCROLL_NO_OUTLINE) { + SWAP(bool, outline, wtb.draw_outline); + } + + round_box_edges(&wtb, UI_CNR_ALL, slider, rad); + + if (state & UI_SCROLL_ARROWS) { + if (wcol->item[0] > 48) { + wcol->item[0] -= 48; + } + if (wcol->item[1] > 48) { + wcol->item[1] -= 48; + } + if (wcol->item[2] > 48) { + wcol->item[2] -= 48; + } + wcol->item[3] = 255; + + if (horizontal) { + shape_preset_init_scroll_circle(&wtb.tria1, slider, 0.6f, 'l'); + shape_preset_init_scroll_circle(&wtb.tria2, slider, 0.6f, 'r'); + } + else { + shape_preset_init_scroll_circle(&wtb.tria1, slider, 0.6f, 'b'); + shape_preset_init_scroll_circle(&wtb.tria2, slider, 0.6f, 't'); + } + } + widgetbase_draw(&wtb, wcol); + + if (state & UI_SCROLL_NO_OUTLINE) { + SWAP(bool, outline, wtb.draw_outline); + } + } } -static void widget_scroll(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int UNUSED(roundboxalign)) +static void widget_scroll( + uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int UNUSED(roundboxalign)) { - rcti rect1; - double value; - float fac, size, min; - int horizontal; - - /* calculate slider part */ - value = ui_but_value_get(but); - - size = (but->softmax + but->a1 - but->softmin); - size = max_ff(size, 2.0f); - - /* position */ - rect1 = *rect; - - /* determine horizontal/vertical */ - horizontal = (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect)); - - if (horizontal) { - fac = BLI_rcti_size_x(rect) / size; - rect1.xmin = rect1.xmin + ceilf(fac * ((float)value - but->softmin)); - rect1.xmax = rect1.xmin + ceilf(fac * (but->a1 - but->softmin)); - - /* ensure minimium size */ - min = BLI_rcti_size_y(rect); - - if (BLI_rcti_size_x(&rect1) < min) { - rect1.xmax = rect1.xmin + min; - - if (rect1.xmax > rect->xmax) { - rect1.xmax = rect->xmax; - rect1.xmin = max_ii(rect1.xmax - min, rect->xmin); - } - } - } - else { - fac = BLI_rcti_size_y(rect) / size; - rect1.ymax = rect1.ymax - ceilf(fac * ((float)value - but->softmin)); - rect1.ymin = rect1.ymax - ceilf(fac * (but->a1 - but->softmin)); - - /* ensure minimium size */ - min = BLI_rcti_size_x(rect); - - if (BLI_rcti_size_y(&rect1) < min) { - rect1.ymax = rect1.ymin + min; - - if (rect1.ymax > rect->ymax) { - rect1.ymax = rect->ymax; - rect1.ymin = max_ii(rect1.ymax - min, rect->ymin); - } - } - } - - if (state & UI_SELECT) { - state = UI_SCROLL_PRESSED; - } - else { - state = 0; - } - UI_draw_widget_scroll(wcol, rect, &rect1, state); + rcti rect1; + double value; + float fac, size, min; + int horizontal; + + /* calculate slider part */ + value = ui_but_value_get(but); + + size = (but->softmax + but->a1 - but->softmin); + size = max_ff(size, 2.0f); + + /* position */ + rect1 = *rect; + + /* determine horizontal/vertical */ + horizontal = (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect)); + + if (horizontal) { + fac = BLI_rcti_size_x(rect) / size; + rect1.xmin = rect1.xmin + ceilf(fac * ((float)value - but->softmin)); + rect1.xmax = rect1.xmin + ceilf(fac * (but->a1 - but->softmin)); + + /* ensure minimium size */ + min = BLI_rcti_size_y(rect); + + if (BLI_rcti_size_x(&rect1) < min) { + rect1.xmax = rect1.xmin + min; + + if (rect1.xmax > rect->xmax) { + rect1.xmax = rect->xmax; + rect1.xmin = max_ii(rect1.xmax - min, rect->xmin); + } + } + } + else { + fac = BLI_rcti_size_y(rect) / size; + rect1.ymax = rect1.ymax - ceilf(fac * ((float)value - but->softmin)); + rect1.ymin = rect1.ymax - ceilf(fac * (but->a1 - but->softmin)); + + /* ensure minimium size */ + min = BLI_rcti_size_x(rect); + + if (BLI_rcti_size_y(&rect1) < min) { + rect1.ymax = rect1.ymin + min; + + if (rect1.ymax > rect->ymax) { + rect1.ymax = rect->ymax; + rect1.ymin = max_ii(rect1.ymax - min, rect->ymin); + } + } + } + + if (state & UI_SELECT) { + state = UI_SCROLL_PRESSED; + } + else { + state = 0; + } + UI_draw_widget_scroll(wcol, rect, &rect1, state); } -static void widget_progressbar(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign) +static void widget_progressbar( + uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign) { - uiWidgetBase wtb, wtb_bar; - rcti rect_prog = *rect, rect_bar = *rect; + uiWidgetBase wtb, wtb_bar; + rcti rect_prog = *rect, rect_bar = *rect; - widget_init(&wtb); - widget_init(&wtb_bar); + widget_init(&wtb); + widget_init(&wtb_bar); - /* round corners */ - float value = but->a1; - float offs = wcol->roundness * BLI_rcti_size_y(&rect_prog); - float w = value * BLI_rcti_size_x(&rect_prog); + /* round corners */ + float value = but->a1; + float offs = wcol->roundness * BLI_rcti_size_y(&rect_prog); + float w = value * BLI_rcti_size_x(&rect_prog); - /* ensure minimium size */ - w = MAX2(w, offs); + /* ensure minimium size */ + w = MAX2(w, offs); - rect_bar.xmax = rect_bar.xmin + w; + rect_bar.xmax = rect_bar.xmin + w; - round_box_edges(&wtb, roundboxalign, &rect_prog, offs); - round_box_edges(&wtb_bar, roundboxalign, &rect_bar, offs); + round_box_edges(&wtb, roundboxalign, &rect_prog, offs); + round_box_edges(&wtb_bar, roundboxalign, &rect_bar, offs); - wtb.draw_outline = true; - widgetbase_draw(&wtb, wcol); + wtb.draw_outline = true; + widgetbase_draw(&wtb, wcol); - /* "slider" bar color */ - copy_v3_v3_char(wcol->inner, wcol->item); - widgetbase_draw(&wtb_bar, wcol); + /* "slider" bar color */ + copy_v3_v3_char(wcol->inner, wcol->item); + widgetbase_draw(&wtb_bar, wcol); - /* raise text a bit */ - rect->xmin += (BLI_rcti_size_x(&rect_prog) / 2); - rect->xmax += (BLI_rcti_size_x(&rect_prog) / 2); + /* raise text a bit */ + rect->xmin += (BLI_rcti_size_x(&rect_prog) / 2); + rect->xmax += (BLI_rcti_size_x(&rect_prog) / 2); } -static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) +static void widget_numslider( + uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) { - uiWidgetBase wtb, wtb1; - rcti rect1; - float offs, toffs; - char outline[3]; - - widget_init(&wtb); - widget_init(&wtb1); - - /* Backdrop first. */ - offs = wcol->roundness * BLI_rcti_size_y(rect); - toffs = offs * 0.75f; - round_box_edges(&wtb, roundboxalign, rect, offs); - - wtb.draw_outline = false; - widgetbase_draw(&wtb, wcol); - - /* Draw slider part only when not in text editing. */ - if (!(state & UI_STATE_TEXT_INPUT)) { - int roundboxalign_slider = roundboxalign; - - copy_v3_v3_char(outline, wcol->outline); - copy_v3_v3_char(wcol->outline, wcol->item); - copy_v3_v3_char(wcol->inner, wcol->item); - - if (!(state & UI_SELECT)) { - SWAP(short, wcol->shadetop, wcol->shadedown); - } - - rect1 = *rect; - float factor, factor_ui; - float factor_discard = 1.0f; /* No discard. */ - float value = (float)ui_but_value_get(but); - - if (but->rnaprop && (RNA_property_subtype(but->rnaprop) == PROP_PERCENTAGE)) { - factor = value / but->softmax; - } - else { - factor = (value - but->softmin) / (but->softmax - but->softmin); - } - - float width = (float)BLI_rcti_size_x(rect); - factor_ui = factor * width; - - if (factor_ui <= offs) { - /* Left part only. */ - roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT); - rect1.xmax = rect1.xmin + offs; - factor_discard = factor_ui / offs; - } - else if (factor_ui <= width - offs) { - /* Left part + middle part. */ - roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT); - rect1.xmax = rect1.xmin + factor_ui; - } - else { - /* Left part + middle part + right part. */ - factor_discard = factor; - } - - round_box_edges(&wtb1, roundboxalign_slider, &rect1, offs); - wtb1.draw_outline = false; - widgetbase_set_uniform_discard_factor(&wtb1, factor_discard); - widgetbase_draw(&wtb1, wcol); - - copy_v3_v3_char(wcol->outline, outline); - - if (!(state & UI_SELECT)) { - SWAP(short, wcol->shadetop, wcol->shadedown); - } - } - - /* Outline. */ - wtb.draw_outline = true; - wtb.draw_inner = false; - widgetbase_draw(&wtb, wcol); - - /* Add space at either side of the button so text aligns with numbuttons - * (which have arrow icons). */ - if (!(state & UI_STATE_TEXT_INPUT)) { - rect->xmax -= toffs; - rect->xmin += toffs; - } + uiWidgetBase wtb, wtb1; + rcti rect1; + float offs, toffs; + char outline[3]; + + widget_init(&wtb); + widget_init(&wtb1); + + /* Backdrop first. */ + offs = wcol->roundness * BLI_rcti_size_y(rect); + toffs = offs * 0.75f; + round_box_edges(&wtb, roundboxalign, rect, offs); + + wtb.draw_outline = false; + widgetbase_draw(&wtb, wcol); + + /* Draw slider part only when not in text editing. */ + if (!(state & UI_STATE_TEXT_INPUT)) { + int roundboxalign_slider = roundboxalign; + + copy_v3_v3_char(outline, wcol->outline); + copy_v3_v3_char(wcol->outline, wcol->item); + copy_v3_v3_char(wcol->inner, wcol->item); + + if (!(state & UI_SELECT)) { + SWAP(short, wcol->shadetop, wcol->shadedown); + } + + rect1 = *rect; + float factor, factor_ui; + float factor_discard = 1.0f; /* No discard. */ + float value = (float)ui_but_value_get(but); + + if (but->rnaprop && (RNA_property_subtype(but->rnaprop) == PROP_PERCENTAGE)) { + factor = value / but->softmax; + } + else { + factor = (value - but->softmin) / (but->softmax - but->softmin); + } + + float width = (float)BLI_rcti_size_x(rect); + factor_ui = factor * width; + + if (factor_ui <= offs) { + /* Left part only. */ + roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT); + rect1.xmax = rect1.xmin + offs; + factor_discard = factor_ui / offs; + } + else if (factor_ui <= width - offs) { + /* Left part + middle part. */ + roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT); + rect1.xmax = rect1.xmin + factor_ui; + } + else { + /* Left part + middle part + right part. */ + factor_discard = factor; + } + + round_box_edges(&wtb1, roundboxalign_slider, &rect1, offs); + wtb1.draw_outline = false; + widgetbase_set_uniform_discard_factor(&wtb1, factor_discard); + widgetbase_draw(&wtb1, wcol); + + copy_v3_v3_char(wcol->outline, outline); + + if (!(state & UI_SELECT)) { + SWAP(short, wcol->shadetop, wcol->shadedown); + } + } + + /* Outline. */ + wtb.draw_outline = true; + wtb.draw_inner = false; + widgetbase_draw(&wtb, wcol); + + /* Add space at either side of the button so text aligns with numbuttons + * (which have arrow icons). */ + if (!(state & UI_STATE_TEXT_INPUT)) { + rect->xmax -= toffs; + rect->xmin += toffs; + } } /* I think 3 is sufficient border to indicate keyed status */ #define SWATCH_KEYED_BORDER 3 -static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) +static void widget_swatch( + uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) { - uiWidgetBase wtb; - float rad, col[4]; - - col[3] = 1.0f; - - if (but->rnaprop) { - BLI_assert(but->rnaindex == -1); - - if (RNA_property_array_length(&but->rnapoin, but->rnaprop) == 4) { - col[3] = RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3); - } - } - - widget_init(&wtb); - - rad = wcol->roundness * U.widget_unit; - round_box_edges(&wtb, roundboxalign, rect, rad); - - ui_but_v3_get(but, col); - - if ((state & (UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN | UI_BUT_OVERRIDEN | UI_BUT_REDALERT)) || - (but->drawflag & UI_BUT_ANIMATED_CHANGED)) - { - /* draw based on state - color for keyed etc */ - widgetbase_draw(&wtb, wcol); - - /* inset to draw swatch color */ - rect->xmin += SWATCH_KEYED_BORDER; - rect->xmax -= SWATCH_KEYED_BORDER; - rect->ymin += SWATCH_KEYED_BORDER; - rect->ymax -= SWATCH_KEYED_BORDER; - - round_box_edges(&wtb, roundboxalign, rect, rad); - } - - if (!ui_but_is_color_gamma(but)) { - ui_block_cm_to_display_space_v3(but->block, col); - } - - rgba_float_to_uchar((uchar *)wcol->inner, col); - const bool show_alpha_checkers = (wcol->inner[3] < 255); - - wcol->shaded = 0; - - if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { - /* Now we reduce alpha of the inner color (i.e. the color shown) - * so that this setting can look grayed out, while retaining - * the checkboard (for transparent values). This is needed - * here as the effects of ui_widget_color_disabled() are overwritten. - */ - wcol->inner[3] /= 2; - } - - widgetbase_draw_ex(&wtb, wcol, show_alpha_checkers); - if (but->a1 == UI_PALETTE_COLOR && ((Palette *)but->rnapoin.id.data)->active_color == (int)but->a2) { - float width = rect->xmax - rect->xmin; - float height = rect->ymax - rect->ymin; - /* find color luminance and change it slightly */ - float bw = rgb_to_grayscale(col); - - bw += (bw < 0.5f) ? 0.5f : -0.5f; - - /* We are drawing on top of widget bases. Flush cache. */ - GPU_blend(true); - UI_widgetbase_draw_cache_flush(); - GPU_blend(false); - - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - - immUniformColor3f(bw, bw, bw); - immBegin(GPU_PRIM_TRIS, 3); - immVertex2f(pos, rect->xmin + 0.1f * width, rect->ymin + 0.9f * height); - immVertex2f(pos, rect->xmin + 0.1f * width, rect->ymin + 0.5f * height); - immVertex2f(pos, rect->xmin + 0.5f * width, rect->ymin + 0.9f * height); - immEnd(); - - immUnbindProgram(); - } + uiWidgetBase wtb; + float rad, col[4]; + + col[3] = 1.0f; + + if (but->rnaprop) { + BLI_assert(but->rnaindex == -1); + + if (RNA_property_array_length(&but->rnapoin, but->rnaprop) == 4) { + col[3] = RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3); + } + } + + widget_init(&wtb); + + rad = wcol->roundness * U.widget_unit; + round_box_edges(&wtb, roundboxalign, rect, rad); + + ui_but_v3_get(but, col); + + if ((state & (UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN | UI_BUT_OVERRIDEN | + UI_BUT_REDALERT)) || + (but->drawflag & UI_BUT_ANIMATED_CHANGED)) { + /* draw based on state - color for keyed etc */ + widgetbase_draw(&wtb, wcol); + + /* inset to draw swatch color */ + rect->xmin += SWATCH_KEYED_BORDER; + rect->xmax -= SWATCH_KEYED_BORDER; + rect->ymin += SWATCH_KEYED_BORDER; + rect->ymax -= SWATCH_KEYED_BORDER; + + round_box_edges(&wtb, roundboxalign, rect, rad); + } + + if (!ui_but_is_color_gamma(but)) { + ui_block_cm_to_display_space_v3(but->block, col); + } + + rgba_float_to_uchar((uchar *)wcol->inner, col); + const bool show_alpha_checkers = (wcol->inner[3] < 255); + + wcol->shaded = 0; + + if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { + /* Now we reduce alpha of the inner color (i.e. the color shown) + * so that this setting can look grayed out, while retaining + * the checkboard (for transparent values). This is needed + * here as the effects of ui_widget_color_disabled() are overwritten. + */ + wcol->inner[3] /= 2; + } + + widgetbase_draw_ex(&wtb, wcol, show_alpha_checkers); + if (but->a1 == UI_PALETTE_COLOR && + ((Palette *)but->rnapoin.id.data)->active_color == (int)but->a2) { + float width = rect->xmax - rect->xmin; + float height = rect->ymax - rect->ymin; + /* find color luminance and change it slightly */ + float bw = rgb_to_grayscale(col); + + bw += (bw < 0.5f) ? 0.5f : -0.5f; + + /* We are drawing on top of widget bases. Flush cache. */ + GPU_blend(true); + UI_widgetbase_draw_cache_flush(); + GPU_blend(false); + + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + + immUniformColor3f(bw, bw, bw); + immBegin(GPU_PRIM_TRIS, 3); + immVertex2f(pos, rect->xmin + 0.1f * width, rect->ymin + 0.9f * height); + immVertex2f(pos, rect->xmin + 0.1f * width, rect->ymin + 0.5f * height); + immVertex2f(pos, rect->xmin + 0.5f * width, rect->ymin + 0.9f * height); + immEnd(); + + immUnbindProgram(); + } } -static void widget_unitvec(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign)) +static void widget_unitvec( + uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign)) { - ui_draw_but_UNITVEC(but, wcol, rect); + ui_draw_but_UNITVEC(but, wcol, rect); } -static void widget_icon_has_anim(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) +static void widget_icon_has_anim( + uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) { - if (state & (UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN | UI_BUT_REDALERT)) { - uiWidgetBase wtb; - float rad; - - widget_init(&wtb); - wtb.draw_outline = false; - - rad = wcol->roundness * BLI_rcti_size_y(rect); - round_box_edges(&wtb, UI_CNR_ALL, rect, rad); - widgetbase_draw(&wtb, wcol); - } - else if (but->type == UI_BTYPE_NUM) { - /* Draw number buttons still with left/right - * triangles when field is not embossed */ - widget_numbut_embossn(but, wcol, rect, state, roundboxalign); - } + if (state & (UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN | UI_BUT_REDALERT)) { + uiWidgetBase wtb; + float rad; + + widget_init(&wtb); + wtb.draw_outline = false; + + rad = wcol->roundness * BLI_rcti_size_y(rect); + round_box_edges(&wtb, UI_CNR_ALL, rect, rad); + widgetbase_draw(&wtb, wcol); + } + else if (but->type == UI_BTYPE_NUM) { + /* Draw number buttons still with left/right + * triangles when field is not embossed */ + widget_numbut_embossn(but, wcol, rect, state, roundboxalign); + } } - static void widget_textbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) { - uiWidgetBase wtb; - float rad; + uiWidgetBase wtb; + float rad; - if (state & UI_SELECT) { - SWAP(short, wcol->shadetop, wcol->shadedown); - } + if (state & UI_SELECT) { + SWAP(short, wcol->shadetop, wcol->shadedown); + } - widget_init(&wtb); + widget_init(&wtb); - rad = wcol->roundness * U.widget_unit; - round_box_edges(&wtb, roundboxalign, rect, rad); + rad = wcol->roundness * U.widget_unit; + round_box_edges(&wtb, roundboxalign, rect, rad); - widgetbase_draw(&wtb, wcol); + widgetbase_draw(&wtb, wcol); } - static void widget_menubut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign) { - uiWidgetBase wtb; - float rad; + uiWidgetBase wtb; + float rad; - widget_init(&wtb); + widget_init(&wtb); - rad = wcol->roundness * U.widget_unit; - round_box_edges(&wtb, roundboxalign, rect, rad); + rad = wcol->roundness * U.widget_unit; + round_box_edges(&wtb, roundboxalign, rect, rad); - /* decoration */ - shape_preset_trias_from_rect_menu(&wtb.tria1, rect); - /* copy size and center to 2nd tria */ - wtb.tria2 = wtb.tria1; + /* decoration */ + shape_preset_trias_from_rect_menu(&wtb.tria1, rect); + /* copy size and center to 2nd tria */ + wtb.tria2 = wtb.tria1; - widgetbase_draw(&wtb, wcol); + widgetbase_draw(&wtb, wcol); - /* text space, arrows are about 0.6 height of button */ - rect->xmax -= (6 * BLI_rcti_size_y(rect)) / 10; + /* text space, arrows are about 0.6 height of button */ + rect->xmax -= (6 * BLI_rcti_size_y(rect)) / 10; } -static void widget_menuiconbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign) +static void widget_menuiconbut(uiWidgetColors *wcol, + rcti *rect, + int UNUSED(state), + int roundboxalign) { - uiWidgetBase wtb; - float rad; + uiWidgetBase wtb; + float rad; - widget_init(&wtb); + widget_init(&wtb); - rad = wcol->roundness * U.widget_unit; - round_box_edges(&wtb, roundboxalign, rect, rad); + rad = wcol->roundness * U.widget_unit; + round_box_edges(&wtb, roundboxalign, rect, rad); - /* decoration */ - widgetbase_draw(&wtb, wcol); + /* decoration */ + widgetbase_draw(&wtb, wcol); } static void widget_pulldownbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) { - float back[4]; - UI_GetThemeColor4fv(TH_BACK, back); - - if ((state & UI_ACTIVE) || (back[3] < 1.0f)) { - uiWidgetBase wtb; - const float rad = wcol->roundness * U.widget_unit; - - if (state & UI_ACTIVE) { - copy_v4_v4_char(wcol->inner, wcol->inner_sel); - copy_v3_v3_char(wcol->text, wcol->text_sel); - copy_v3_v3_char(wcol->outline, wcol->inner); - } - else { - wcol->inner[3] *= 1.0f - back[3]; - wcol->outline[3] = 0.0f; - } - - widget_init(&wtb); - - /* half rounded */ - round_box_edges(&wtb, roundboxalign, rect, rad); - - widgetbase_draw(&wtb, wcol); - } + float back[4]; + UI_GetThemeColor4fv(TH_BACK, back); + + if ((state & UI_ACTIVE) || (back[3] < 1.0f)) { + uiWidgetBase wtb; + const float rad = wcol->roundness * U.widget_unit; + + if (state & UI_ACTIVE) { + copy_v4_v4_char(wcol->inner, wcol->inner_sel); + copy_v3_v3_char(wcol->text, wcol->text_sel); + copy_v3_v3_char(wcol->outline, wcol->inner); + } + else { + wcol->inner[3] *= 1.0f - back[3]; + wcol->outline[3] = 0.0f; + } + + widget_init(&wtb); + + /* half rounded */ + round_box_edges(&wtb, roundboxalign, rect, rad); + + widgetbase_draw(&wtb, wcol); + } } -static void widget_menu_itembut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign)) +static void widget_menu_itembut(uiWidgetColors *wcol, + rcti *rect, + int UNUSED(state), + int UNUSED(roundboxalign)) { - uiWidgetBase wtb; + uiWidgetBase wtb; - widget_init(&wtb); + widget_init(&wtb); - /* not rounded, no outline */ - wtb.draw_outline = false; - round_box_edges(&wtb, 0, rect, 0.0f); + /* not rounded, no outline */ + wtb.draw_outline = false; + round_box_edges(&wtb, 0, rect, 0.0f); - widgetbase_draw(&wtb, wcol); + widgetbase_draw(&wtb, wcol); } -static void widget_menu_radial_itembut(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign)) +static void widget_menu_radial_itembut( + uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign)) { - uiWidgetBase wtb; - float rad; - float fac = but->block->pie_data.alphafac; + uiWidgetBase wtb; + float rad; + float fac = but->block->pie_data.alphafac; - widget_init(&wtb); + widget_init(&wtb); - wtb.draw_emboss = false; + wtb.draw_emboss = false; - rad = wcol->roundness * BLI_rcti_size_y(rect); - round_box_edges(&wtb, UI_CNR_ALL, rect, rad); + rad = wcol->roundness * BLI_rcti_size_y(rect); + round_box_edges(&wtb, UI_CNR_ALL, rect, rad); - wcol->inner[3] *= fac; - wcol->inner_sel[3] *= fac; - wcol->item[3] *= fac; - wcol->text[3] *= fac; - wcol->text_sel[3] *= fac; - wcol->outline[3] *= fac; + wcol->inner[3] *= fac; + wcol->inner_sel[3] *= fac; + wcol->item[3] *= fac; + wcol->text[3] *= fac; + wcol->text_sel[3] *= fac; + wcol->outline[3] *= fac; - widgetbase_draw(&wtb, wcol); + widgetbase_draw(&wtb, wcol); } -static void widget_list_itembut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int UNUSED(roundboxalign)) +static void widget_list_itembut(uiWidgetColors *wcol, + rcti *rect, + int UNUSED(state), + int UNUSED(roundboxalign)) { - uiWidgetBase wtb; - float rad; + uiWidgetBase wtb; + float rad; - widget_init(&wtb); + widget_init(&wtb); - /* no outline */ - wtb.draw_outline = false; - rad = wcol->roundness * U.widget_unit; - round_box_edges(&wtb, UI_CNR_ALL, rect, rad); + /* no outline */ + wtb.draw_outline = false; + rad = wcol->roundness * U.widget_unit; + round_box_edges(&wtb, UI_CNR_ALL, rect, rad); - widgetbase_draw(&wtb, wcol); + widgetbase_draw(&wtb, wcol); } -static void widget_optionbut(uiWidgetColors *wcol, rcti *rect, int state, int UNUSED(roundboxalign)) +static void widget_optionbut(uiWidgetColors *wcol, + rcti *rect, + int state, + int UNUSED(roundboxalign)) { - bool text_before_widget = (state & UI_STATE_TEXT_BEFORE_WIDGET); - uiWidgetBase wtb; - rcti recttemp = *rect; - float rad; - int delta; - - widget_init(&wtb); - - /* square */ - if (text_before_widget) { - recttemp.xmin = recttemp.xmax - BLI_rcti_size_y(&recttemp); - } - else { - recttemp.xmax = recttemp.xmin + BLI_rcti_size_y(&recttemp); - } - - /* smaller */ - delta = 1 + BLI_rcti_size_y(&recttemp) / 8; - recttemp.xmin += delta; - recttemp.ymin += delta; - recttemp.xmax -= delta; - recttemp.ymax -= delta; - - rad = wcol->roundness * BLI_rcti_size_y(&recttemp); - round_box_edges(&wtb, UI_CNR_ALL, &recttemp, rad); - - /* decoration */ - if (state & UI_SELECT) { - shape_preset_trias_from_rect_checkmark(&wtb.tria1, &recttemp); - } - - widgetbase_draw(&wtb, wcol); - - /* text space */ - const float offset = BLI_rcti_size_y(rect) * 0.7 + delta; - if (text_before_widget) { - rect->xmax -= offset; - } - else { - rect->xmin += offset; - } + bool text_before_widget = (state & UI_STATE_TEXT_BEFORE_WIDGET); + uiWidgetBase wtb; + rcti recttemp = *rect; + float rad; + int delta; + + widget_init(&wtb); + + /* square */ + if (text_before_widget) { + recttemp.xmin = recttemp.xmax - BLI_rcti_size_y(&recttemp); + } + else { + recttemp.xmax = recttemp.xmin + BLI_rcti_size_y(&recttemp); + } + + /* smaller */ + delta = 1 + BLI_rcti_size_y(&recttemp) / 8; + recttemp.xmin += delta; + recttemp.ymin += delta; + recttemp.xmax -= delta; + recttemp.ymax -= delta; + + rad = wcol->roundness * BLI_rcti_size_y(&recttemp); + round_box_edges(&wtb, UI_CNR_ALL, &recttemp, rad); + + /* decoration */ + if (state & UI_SELECT) { + shape_preset_trias_from_rect_checkmark(&wtb.tria1, &recttemp); + } + + widgetbase_draw(&wtb, wcol); + + /* text space */ + const float offset = BLI_rcti_size_y(rect) * 0.7 + delta; + if (text_before_widget) { + rect->xmax -= offset; + } + else { + rect->xmin += offset; + } } /* labels use Editor theme colors for text */ static void widget_state_label(uiWidgetType *wt, int state, int drawflag) { - if (state & UI_BUT_LIST_ITEM) { - /* Override default label theme's colors. */ - bTheme *btheme = UI_GetTheme(); - wt->wcol_theme = &btheme->tui.wcol_list_item; - /* call this for option button */ - widget_state(wt, state, drawflag); - } - else { - /* call this for option button */ - widget_state(wt, state, drawflag); - if (state & UI_SELECT) { - UI_GetThemeColor3ubv(TH_TEXT_HI, (uchar *)wt->wcol.text); - } - else { - UI_GetThemeColor3ubv(TH_TEXT, (uchar *)wt->wcol.text); - } - } - - if (state & UI_BUT_REDALERT) { - char red[4] = {255, 0, 0}; - widget_state_blend(wt->wcol.text, red, 0.4f); - } + if (state & UI_BUT_LIST_ITEM) { + /* Override default label theme's colors. */ + bTheme *btheme = UI_GetTheme(); + wt->wcol_theme = &btheme->tui.wcol_list_item; + /* call this for option button */ + widget_state(wt, state, drawflag); + } + else { + /* call this for option button */ + widget_state(wt, state, drawflag); + if (state & UI_SELECT) { + UI_GetThemeColor3ubv(TH_TEXT_HI, (uchar *)wt->wcol.text); + } + else { + UI_GetThemeColor3ubv(TH_TEXT, (uchar *)wt->wcol.text); + } + } + + if (state & UI_BUT_REDALERT) { + char red[4] = {255, 0, 0}; + widget_state_blend(wt->wcol.text, red, 0.4f); + } } static void widget_radiobut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign) { - uiWidgetBase wtb; - float rad; + uiWidgetBase wtb; + float rad; - widget_init(&wtb); + widget_init(&wtb); - rad = wcol->roundness * U.widget_unit; - round_box_edges(&wtb, roundboxalign, rect, rad); + rad = wcol->roundness * U.widget_unit; + round_box_edges(&wtb, roundboxalign, rect, rad); - widgetbase_draw(&wtb, wcol); + widgetbase_draw(&wtb, wcol); } -static void widget_box(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign) +static void widget_box( + uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign) { - uiWidgetBase wtb; - float rad; - char old_col[3]; + uiWidgetBase wtb; + float rad; + char old_col[3]; - widget_init(&wtb); + widget_init(&wtb); - copy_v3_v3_char(old_col, wcol->inner); + copy_v3_v3_char(old_col, wcol->inner); - /* abuse but->hsv - if it's non-zero, use this color as the box's background */ - if (but->col[3]) { - wcol->inner[0] = but->col[0]; - wcol->inner[1] = but->col[1]; - wcol->inner[2] = but->col[2]; - wcol->inner[3] = but->col[3]; - } + /* abuse but->hsv - if it's non-zero, use this color as the box's background */ + if (but->col[3]) { + wcol->inner[0] = but->col[0]; + wcol->inner[1] = but->col[1]; + wcol->inner[2] = but->col[2]; + wcol->inner[3] = but->col[3]; + } - rad = wcol->roundness * U.widget_unit; - round_box_edges(&wtb, roundboxalign, rect, rad); + rad = wcol->roundness * U.widget_unit; + round_box_edges(&wtb, roundboxalign, rect, rad); - widgetbase_draw(&wtb, wcol); + widgetbase_draw(&wtb, wcol); - copy_v3_v3_char(wcol->inner, old_col); + copy_v3_v3_char(wcol->inner, old_col); } static void widget_but(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign) { - uiWidgetBase wtb; - float rad; + uiWidgetBase wtb; + float rad; - widget_init(&wtb); + widget_init(&wtb); - rad = wcol->roundness * U.widget_unit; - round_box_edges(&wtb, roundboxalign, rect, rad); + rad = wcol->roundness * U.widget_unit; + round_box_edges(&wtb, roundboxalign, rect, rad); - widgetbase_draw(&wtb, wcol); + widgetbase_draw(&wtb, wcol); } #if 0 static void widget_roundbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign) { - uiWidgetBase wtb; - const float rad = wcol->roundness * U.widget_unit; + uiWidgetBase wtb; + const float rad = wcol->roundness * U.widget_unit; - widget_init(&wtb); + widget_init(&wtb); - /* half rounded */ - round_box_edges(&wtb, roundboxalign, rect, rad); + /* half rounded */ + round_box_edges(&wtb, roundboxalign, rect, rad); - widgetbase_draw(&wtb, wcol); + widgetbase_draw(&wtb, wcol); } #endif static void widget_roundbut_exec(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) { - uiWidgetBase wtb; - const float rad = wcol->roundness * U.widget_unit; + uiWidgetBase wtb; + const float rad = wcol->roundness * U.widget_unit; - widget_init(&wtb); + widget_init(&wtb); - if (state & UI_STATE_HOLD_ACTION) { - /* Show that keeping pressed performs another action (typically a menu). */ - shape_preset_init_hold_action(&wtb.tria1, rect, 0.75f, 'r'); - } + if (state & UI_STATE_HOLD_ACTION) { + /* Show that keeping pressed performs another action (typically a menu). */ + shape_preset_init_hold_action(&wtb.tria1, rect, 0.75f, 'r'); + } - /* half rounded */ - round_box_edges(&wtb, roundboxalign, rect, rad); + /* half rounded */ + round_box_edges(&wtb, roundboxalign, rect, rad); - widgetbase_draw(&wtb, wcol); + widgetbase_draw(&wtb, wcol); } static void widget_tab(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) { - const float rad = wcol->roundness * U.widget_unit; - const bool is_active = (state & UI_SELECT); + const float rad = wcol->roundness * U.widget_unit; + const bool is_active = (state & UI_SELECT); -/* Draw shaded outline - Disabled for now, + /* Draw shaded outline - Disabled for now, * seems incorrect and also looks nicer without it imho ;) */ -//#define USE_TAB_SHADED_HIGHLIGHT + //#define USE_TAB_SHADED_HIGHLIGHT - uiWidgetBase wtb; - uchar theme_col_tab_highlight[3]; + uiWidgetBase wtb; + uchar theme_col_tab_highlight[3]; #ifdef USE_TAB_SHADED_HIGHLIGHT - /* create outline highlight colors */ - if (is_active) { - interp_v3_v3v3_uchar(theme_col_tab_highlight, (uchar *)wcol->inner_sel, - (uchar *)wcol->outline, 0.2f); - } - else { - interp_v3_v3v3_uchar(theme_col_tab_highlight, (uchar *)wcol->inner, - (uchar *)wcol->outline, 0.12f); - } + /* create outline highlight colors */ + if (is_active) { + interp_v3_v3v3_uchar( + theme_col_tab_highlight, (uchar *)wcol->inner_sel, (uchar *)wcol->outline, 0.2f); + } + else { + interp_v3_v3v3_uchar( + theme_col_tab_highlight, (uchar *)wcol->inner, (uchar *)wcol->outline, 0.12f); + } #endif - widget_init(&wtb); + widget_init(&wtb); - /* half rounded */ - round_box_edges(&wtb, roundboxalign, rect, rad); + /* half rounded */ + round_box_edges(&wtb, roundboxalign, rect, rad); - /* draw inner */ + /* draw inner */ #ifdef USE_TAB_SHADED_HIGHLIGHT - wtb.draw_outline = 0; + wtb.draw_outline = 0; #endif - widgetbase_draw(&wtb, wcol); + widgetbase_draw(&wtb, wcol); - /* We are drawing on top of widget bases. Flush cache. */ - GPU_blend(true); - UI_widgetbase_draw_cache_flush(); - GPU_blend(false); + /* We are drawing on top of widget bases. Flush cache. */ + GPU_blend(true); + UI_widgetbase_draw_cache_flush(); + GPU_blend(false); #ifdef USE_TAB_SHADED_HIGHLIGHT - /* draw outline (3d look) */ - ui_draw_but_TAB_outline(rect, rad, theme_col_tab_highlight, (uchar *)wcol->inner); + /* draw outline (3d look) */ + ui_draw_but_TAB_outline(rect, rad, theme_col_tab_highlight, (uchar *)wcol->inner); #endif #ifndef USE_TAB_SHADED_HIGHLIGHT - UNUSED_VARS(is_active, theme_col_tab_highlight); + UNUSED_VARS(is_active, theme_col_tab_highlight); #endif } static void widget_draw_extra_mask(const bContext *C, uiBut *but, uiWidgetType *wt, rcti *rect) { - bTheme *btheme = UI_GetTheme(); - uiWidgetColors *wcol = &btheme->tui.wcol_radio; - uiWidgetBase wtb; - const float rad = wcol->roundness * U.widget_unit; - uchar col[4]; + bTheme *btheme = UI_GetTheme(); + uiWidgetColors *wcol = &btheme->tui.wcol_radio; + uiWidgetBase wtb; + const float rad = wcol->roundness * U.widget_unit; + uchar col[4]; - /* state copy! */ - wt->wcol = *(wt->wcol_theme); + /* state copy! */ + wt->wcol = *(wt->wcol_theme); - widget_init(&wtb); + widget_init(&wtb); - if (but->block->drawextra) { - /* note: drawextra can change rect +1 or -1, to match round errors of existing previews */ - but->block->drawextra(C, but->poin, but->block->drawextra_arg1, but->block->drawextra_arg2, rect); + if (but->block->drawextra) { + /* note: drawextra can change rect +1 or -1, to match round errors of existing previews */ + but->block->drawextra( + C, but->poin, but->block->drawextra_arg1, but->block->drawextra_arg2, rect); - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - /* make mask to draw over image */ - UI_GetThemeColor3ubv(TH_BACK, col); - immUniformColor3ubv(col); + /* make mask to draw over image */ + UI_GetThemeColor3ubv(TH_BACK, col); + immUniformColor3ubv(col); - round_box__edges(&wtb, UI_CNR_ALL, rect, 0.0f, rad); - widgetbase_outline(&wtb, pos); + round_box__edges(&wtb, UI_CNR_ALL, rect, 0.0f, rad); + widgetbase_outline(&wtb, pos); - immUnbindProgram(); - } + immUnbindProgram(); + } - /* outline */ - round_box_edges(&wtb, UI_CNR_ALL, rect, rad); - wtb.draw_outline = true; - wtb.draw_inner = false; - widgetbase_draw(&wtb, &wt->wcol); + /* outline */ + round_box_edges(&wtb, UI_CNR_ALL, rect, rad); + wtb.draw_outline = true; + wtb.draw_inner = false; + widgetbase_draw(&wtb, &wt->wcol); } static uiWidgetType *widget_type(uiWidgetTypeEnum type) { - bTheme *btheme = UI_GetTheme(); - static uiWidgetType wt; - - /* defaults */ - wt.wcol_theme = &btheme->tui.wcol_regular; - wt.wcol_state = &btheme->tui.wcol_state; - wt.state = widget_state; - wt.draw = widget_but; - wt.custom = NULL; - wt.text = widget_draw_text_icon; - - switch (type) { - case UI_WTYPE_REGULAR: - break; - - case UI_WTYPE_LABEL: - wt.draw = NULL; - wt.state = widget_state_label; - break; - - case UI_WTYPE_TOGGLE: - wt.wcol_theme = &btheme->tui.wcol_toggle; - break; - - case UI_WTYPE_CHECKBOX: - wt.wcol_theme = &btheme->tui.wcol_option; - wt.draw = widget_optionbut; - break; - - case UI_WTYPE_RADIO: - wt.wcol_theme = &btheme->tui.wcol_radio; - wt.draw = widget_radiobut; - break; - - case UI_WTYPE_NUMBER: - wt.wcol_theme = &btheme->tui.wcol_num; - wt.draw = widget_numbut; - break; - - case UI_WTYPE_SLIDER: - wt.wcol_theme = &btheme->tui.wcol_numslider; - wt.custom = widget_numslider; - wt.state = widget_state_numslider; - break; - - case UI_WTYPE_EXEC: - wt.wcol_theme = &btheme->tui.wcol_tool; - wt.draw = widget_roundbut_exec; - break; - - case UI_WTYPE_TOOLBAR_ITEM: - wt.wcol_theme = &btheme->tui.wcol_toolbar_item; - wt.draw = widget_roundbut_exec; - break; - - case UI_WTYPE_TAB: - wt.wcol_theme = &btheme->tui.wcol_tab; - wt.draw = widget_tab; - break; - - case UI_WTYPE_TOOLTIP: - wt.wcol_theme = &btheme->tui.wcol_tooltip; - wt.draw = widget_menu_back; - break; - - - /* strings */ - case UI_WTYPE_NAME: - wt.wcol_theme = &btheme->tui.wcol_text; - wt.draw = widget_textbut; - break; - - case UI_WTYPE_NAME_LINK: - break; - - case UI_WTYPE_POINTER_LINK: - break; - - case UI_WTYPE_FILENAME: - break; - - - /* start menus */ - case UI_WTYPE_MENU_RADIO: - wt.wcol_theme = &btheme->tui.wcol_menu; - wt.draw = widget_menubut; - break; - - case UI_WTYPE_MENU_ICON_RADIO: - case UI_WTYPE_MENU_NODE_LINK: - wt.wcol_theme = &btheme->tui.wcol_menu; - wt.draw = widget_menuiconbut; - break; - - case UI_WTYPE_MENU_POINTER_LINK: - wt.wcol_theme = &btheme->tui.wcol_menu; - wt.draw = widget_menubut; - break; - - case UI_WTYPE_PULLDOWN: - wt.wcol_theme = &btheme->tui.wcol_pulldown; - wt.draw = widget_pulldownbut; - wt.state = widget_state_pulldown; - break; - - /* in menus */ - case UI_WTYPE_MENU_ITEM: - wt.wcol_theme = &btheme->tui.wcol_menu_item; - wt.draw = widget_menu_itembut; - wt.state = widget_state_menu_item; - break; - - case UI_WTYPE_MENU_BACK: - wt.wcol_theme = &btheme->tui.wcol_menu_back; - wt.draw = widget_menu_back; - break; - - /* specials */ - case UI_WTYPE_ICON: - wt.custom = widget_icon_has_anim; - break; - - case UI_WTYPE_ICON_LABEL: - /* behave like regular labels (this is simply a label with an icon) */ - wt.state = widget_state_label; - wt.custom = widget_icon_has_anim; - break; - - case UI_WTYPE_SWATCH: - wt.custom = widget_swatch; - break; - - case UI_WTYPE_BOX: - wt.custom = widget_box; - wt.wcol_theme = &btheme->tui.wcol_box; - break; - - case UI_WTYPE_RGB_PICKER: - break; - - case UI_WTYPE_UNITVEC: - wt.custom = widget_unitvec; - break; - - case UI_WTYPE_SCROLL: - wt.wcol_theme = &btheme->tui.wcol_scroll; - wt.state = widget_state_nothing; - wt.custom = widget_scroll; - break; - - case UI_WTYPE_LISTITEM: - wt.wcol_theme = &btheme->tui.wcol_list_item; - wt.draw = widget_list_itembut; - break; - - case UI_WTYPE_PROGRESSBAR: - wt.wcol_theme = &btheme->tui.wcol_progress; - wt.custom = widget_progressbar; - break; - - case UI_WTYPE_MENU_ITEM_RADIAL: - wt.wcol_theme = &btheme->tui.wcol_pie_menu; - wt.custom = widget_menu_radial_itembut; - wt.state = widget_state_pie_menu_item; - break; - } - - return &wt; + bTheme *btheme = UI_GetTheme(); + static uiWidgetType wt; + + /* defaults */ + wt.wcol_theme = &btheme->tui.wcol_regular; + wt.wcol_state = &btheme->tui.wcol_state; + wt.state = widget_state; + wt.draw = widget_but; + wt.custom = NULL; + wt.text = widget_draw_text_icon; + + switch (type) { + case UI_WTYPE_REGULAR: + break; + + case UI_WTYPE_LABEL: + wt.draw = NULL; + wt.state = widget_state_label; + break; + + case UI_WTYPE_TOGGLE: + wt.wcol_theme = &btheme->tui.wcol_toggle; + break; + + case UI_WTYPE_CHECKBOX: + wt.wcol_theme = &btheme->tui.wcol_option; + wt.draw = widget_optionbut; + break; + + case UI_WTYPE_RADIO: + wt.wcol_theme = &btheme->tui.wcol_radio; + wt.draw = widget_radiobut; + break; + + case UI_WTYPE_NUMBER: + wt.wcol_theme = &btheme->tui.wcol_num; + wt.draw = widget_numbut; + break; + + case UI_WTYPE_SLIDER: + wt.wcol_theme = &btheme->tui.wcol_numslider; + wt.custom = widget_numslider; + wt.state = widget_state_numslider; + break; + + case UI_WTYPE_EXEC: + wt.wcol_theme = &btheme->tui.wcol_tool; + wt.draw = widget_roundbut_exec; + break; + + case UI_WTYPE_TOOLBAR_ITEM: + wt.wcol_theme = &btheme->tui.wcol_toolbar_item; + wt.draw = widget_roundbut_exec; + break; + + case UI_WTYPE_TAB: + wt.wcol_theme = &btheme->tui.wcol_tab; + wt.draw = widget_tab; + break; + + case UI_WTYPE_TOOLTIP: + wt.wcol_theme = &btheme->tui.wcol_tooltip; + wt.draw = widget_menu_back; + break; + + /* strings */ + case UI_WTYPE_NAME: + wt.wcol_theme = &btheme->tui.wcol_text; + wt.draw = widget_textbut; + break; + + case UI_WTYPE_NAME_LINK: + break; + + case UI_WTYPE_POINTER_LINK: + break; + + case UI_WTYPE_FILENAME: + break; + + /* start menus */ + case UI_WTYPE_MENU_RADIO: + wt.wcol_theme = &btheme->tui.wcol_menu; + wt.draw = widget_menubut; + break; + + case UI_WTYPE_MENU_ICON_RADIO: + case UI_WTYPE_MENU_NODE_LINK: + wt.wcol_theme = &btheme->tui.wcol_menu; + wt.draw = widget_menuiconbut; + break; + + case UI_WTYPE_MENU_POINTER_LINK: + wt.wcol_theme = &btheme->tui.wcol_menu; + wt.draw = widget_menubut; + break; + + case UI_WTYPE_PULLDOWN: + wt.wcol_theme = &btheme->tui.wcol_pulldown; + wt.draw = widget_pulldownbut; + wt.state = widget_state_pulldown; + break; + + /* in menus */ + case UI_WTYPE_MENU_ITEM: + wt.wcol_theme = &btheme->tui.wcol_menu_item; + wt.draw = widget_menu_itembut; + wt.state = widget_state_menu_item; + break; + + case UI_WTYPE_MENU_BACK: + wt.wcol_theme = &btheme->tui.wcol_menu_back; + wt.draw = widget_menu_back; + break; + + /* specials */ + case UI_WTYPE_ICON: + wt.custom = widget_icon_has_anim; + break; + + case UI_WTYPE_ICON_LABEL: + /* behave like regular labels (this is simply a label with an icon) */ + wt.state = widget_state_label; + wt.custom = widget_icon_has_anim; + break; + + case UI_WTYPE_SWATCH: + wt.custom = widget_swatch; + break; + + case UI_WTYPE_BOX: + wt.custom = widget_box; + wt.wcol_theme = &btheme->tui.wcol_box; + break; + + case UI_WTYPE_RGB_PICKER: + break; + + case UI_WTYPE_UNITVEC: + wt.custom = widget_unitvec; + break; + + case UI_WTYPE_SCROLL: + wt.wcol_theme = &btheme->tui.wcol_scroll; + wt.state = widget_state_nothing; + wt.custom = widget_scroll; + break; + + case UI_WTYPE_LISTITEM: + wt.wcol_theme = &btheme->tui.wcol_list_item; + wt.draw = widget_list_itembut; + break; + + case UI_WTYPE_PROGRESSBAR: + wt.wcol_theme = &btheme->tui.wcol_progress; + wt.custom = widget_progressbar; + break; + + case UI_WTYPE_MENU_ITEM_RADIAL: + wt.wcol_theme = &btheme->tui.wcol_pie_menu; + wt.custom = widget_menu_radial_itembut; + wt.state = widget_state_pie_menu_item; + break; + } + + return &wt; } - static int widget_roundbox_set(uiBut *but, rcti *rect) { - int roundbox = UI_CNR_ALL; - - /* alignment */ - if ((but->drawflag & UI_BUT_ALIGN) && but->type != UI_BTYPE_PULLDOWN) { - - /* ui_popup_block_position has this correction too, keep in sync */ - if (but->drawflag & (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_STITCH_TOP)) { - rect->ymax += U.pixelsize; - } - if (but->drawflag & (UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_STITCH_LEFT)) { - rect->xmin -= U.pixelsize; - } - - switch (but->drawflag & UI_BUT_ALIGN) { - case UI_BUT_ALIGN_TOP: - roundbox = UI_CNR_BOTTOM_LEFT | UI_CNR_BOTTOM_RIGHT; - break; - case UI_BUT_ALIGN_DOWN: - roundbox = UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT; - break; - case UI_BUT_ALIGN_LEFT: - roundbox = UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT; - break; - case UI_BUT_ALIGN_RIGHT: - roundbox = UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT; - break; - case UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_RIGHT: - roundbox = UI_CNR_TOP_LEFT; - break; - case UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_LEFT: - roundbox = UI_CNR_TOP_RIGHT; - break; - case UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_RIGHT: - roundbox = UI_CNR_BOTTOM_LEFT; - break; - case UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT: - roundbox = UI_CNR_BOTTOM_RIGHT; - break; - default: - roundbox = 0; - break; - } - } - - /* align with open menu */ - if (but->active && (but->type != UI_BTYPE_POPOVER)) { - int direction = ui_but_menu_direction(but); - - if (direction == UI_DIR_UP) { roundbox &= ~(UI_CNR_TOP_RIGHT | UI_CNR_TOP_LEFT); } - else if (direction == UI_DIR_DOWN) { roundbox &= ~(UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT); } - else if (direction == UI_DIR_LEFT) { roundbox &= ~(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT); } - else if (direction == UI_DIR_RIGHT) { roundbox &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT); } - } - - return roundbox; + int roundbox = UI_CNR_ALL; + + /* alignment */ + if ((but->drawflag & UI_BUT_ALIGN) && but->type != UI_BTYPE_PULLDOWN) { + + /* ui_popup_block_position has this correction too, keep in sync */ + if (but->drawflag & (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_STITCH_TOP)) { + rect->ymax += U.pixelsize; + } + if (but->drawflag & (UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_STITCH_LEFT)) { + rect->xmin -= U.pixelsize; + } + + switch (but->drawflag & UI_BUT_ALIGN) { + case UI_BUT_ALIGN_TOP: + roundbox = UI_CNR_BOTTOM_LEFT | UI_CNR_BOTTOM_RIGHT; + break; + case UI_BUT_ALIGN_DOWN: + roundbox = UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT; + break; + case UI_BUT_ALIGN_LEFT: + roundbox = UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT; + break; + case UI_BUT_ALIGN_RIGHT: + roundbox = UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT; + break; + case UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_RIGHT: + roundbox = UI_CNR_TOP_LEFT; + break; + case UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_LEFT: + roundbox = UI_CNR_TOP_RIGHT; + break; + case UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_RIGHT: + roundbox = UI_CNR_BOTTOM_LEFT; + break; + case UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT: + roundbox = UI_CNR_BOTTOM_RIGHT; + break; + default: + roundbox = 0; + break; + } + } + + /* align with open menu */ + if (but->active && (but->type != UI_BTYPE_POPOVER)) { + int direction = ui_but_menu_direction(but); + + if (direction == UI_DIR_UP) { + roundbox &= ~(UI_CNR_TOP_RIGHT | UI_CNR_TOP_LEFT); + } + else if (direction == UI_DIR_DOWN) { + roundbox &= ~(UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT); + } + else if (direction == UI_DIR_LEFT) { + roundbox &= ~(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT); + } + else if (direction == UI_DIR_RIGHT) { + roundbox &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT); + } + } + + return roundbox; } /* -------------------------------------------------------------------- */ @@ -4261,749 +4437,812 @@ static int widget_roundbox_set(uiBut *but, rcti *rect) /* conversion from old to new buttons, so still messy */ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rcti *rect) { - bTheme *btheme = UI_GetTheme(); - const ThemeUI *tui = &btheme->tui; - const uiFontStyle *fstyle = &style->widget; - uiWidgetType *wt = NULL; + bTheme *btheme = UI_GetTheme(); + const ThemeUI *tui = &btheme->tui; + const uiFontStyle *fstyle = &style->widget; + uiWidgetType *wt = NULL; #ifdef USE_UI_POPOVER_ONCE - const rcti rect_orig = *rect; + const rcti rect_orig = *rect; #endif - /* handle menus separately */ - if (but->dt == UI_EMBOSS_PULLDOWN) { - switch (but->type) { - case UI_BTYPE_LABEL: - widget_draw_text_icon(&style->widgetlabel, &tui->wcol_menu_back, but, rect); - break; - case UI_BTYPE_SEPR_LINE: - ui_draw_separator(rect, &tui->wcol_menu_item); - break; - default: - wt = widget_type(UI_WTYPE_MENU_ITEM); - break; - } - } - else if (but->dt == UI_EMBOSS_NONE) { - /* "nothing" */ - switch (but->type) { - case UI_BTYPE_LABEL: - wt = widget_type(UI_WTYPE_ICON_LABEL); - break; - default: - wt = widget_type(UI_WTYPE_ICON); - break; - } - } - else if (but->dt == UI_EMBOSS_RADIAL) { - wt = widget_type(UI_WTYPE_MENU_ITEM_RADIAL); - } - else { - BLI_assert(but->dt == UI_EMBOSS); - - switch (but->type) { - case UI_BTYPE_LABEL: - wt = widget_type(UI_WTYPE_LABEL); - fstyle = &style->widgetlabel; - if (but->drawflag & UI_BUT_BOX_ITEM) { - wt->wcol_theme = &tui->wcol_box; - wt->state = widget_state; - } - else if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) { - wt->wcol_theme = &tui->wcol_menu_back; - wt->state = widget_state; - } - break; - - case UI_BTYPE_SEPR: - case UI_BTYPE_SEPR_LINE: - case UI_BTYPE_SEPR_SPACER: - break; - - case UI_BTYPE_BUT: + /* handle menus separately */ + if (but->dt == UI_EMBOSS_PULLDOWN) { + switch (but->type) { + case UI_BTYPE_LABEL: + widget_draw_text_icon(&style->widgetlabel, &tui->wcol_menu_back, but, rect); + break; + case UI_BTYPE_SEPR_LINE: + ui_draw_separator(rect, &tui->wcol_menu_item); + break; + default: + wt = widget_type(UI_WTYPE_MENU_ITEM); + break; + } + } + else if (but->dt == UI_EMBOSS_NONE) { + /* "nothing" */ + switch (but->type) { + case UI_BTYPE_LABEL: + wt = widget_type(UI_WTYPE_ICON_LABEL); + break; + default: + wt = widget_type(UI_WTYPE_ICON); + break; + } + } + else if (but->dt == UI_EMBOSS_RADIAL) { + wt = widget_type(UI_WTYPE_MENU_ITEM_RADIAL); + } + else { + BLI_assert(but->dt == UI_EMBOSS); + + switch (but->type) { + case UI_BTYPE_LABEL: + wt = widget_type(UI_WTYPE_LABEL); + fstyle = &style->widgetlabel; + if (but->drawflag & UI_BUT_BOX_ITEM) { + wt->wcol_theme = &tui->wcol_box; + wt->state = widget_state; + } + else if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) { + wt->wcol_theme = &tui->wcol_menu_back; + wt->state = widget_state; + } + break; + + case UI_BTYPE_SEPR: + case UI_BTYPE_SEPR_LINE: + case UI_BTYPE_SEPR_SPACER: + break; + + case UI_BTYPE_BUT: #ifdef USE_UI_TOOLBAR_HACK - if (UI_but_is_tool(but)) { - wt = widget_type(UI_WTYPE_TOOLBAR_ITEM); - } - else { - wt = widget_type(UI_WTYPE_EXEC); - } + if (UI_but_is_tool(but)) { + wt = widget_type(UI_WTYPE_TOOLBAR_ITEM); + } + else { + wt = widget_type(UI_WTYPE_EXEC); + } #else - wt = widget_type(UI_WTYPE_EXEC); + wt = widget_type(UI_WTYPE_EXEC); #endif - break; - - case UI_BTYPE_NUM: - wt = widget_type(UI_WTYPE_NUMBER); - break; - - case UI_BTYPE_NUM_SLIDER: - wt = widget_type(UI_WTYPE_SLIDER); - break; - - case UI_BTYPE_ROW: - wt = widget_type(UI_WTYPE_RADIO); - break; - - case UI_BTYPE_LISTROW: - wt = widget_type(UI_WTYPE_LISTITEM); - break; - - case UI_BTYPE_TEXT: - wt = widget_type(UI_WTYPE_NAME); - break; - - case UI_BTYPE_SEARCH_MENU: - wt = widget_type(UI_WTYPE_NAME); - if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) { - wt->wcol_theme = &btheme->tui.wcol_menu_back; - } - break; - - case UI_BTYPE_TAB: - wt = widget_type(UI_WTYPE_TAB); - break; - - case UI_BTYPE_BUT_TOGGLE: - case UI_BTYPE_TOGGLE: - case UI_BTYPE_TOGGLE_N: - wt = widget_type(UI_WTYPE_TOGGLE); - break; - - case UI_BTYPE_CHECKBOX: - case UI_BTYPE_CHECKBOX_N: - if (!(but->flag & UI_HAS_ICON)) { - wt = widget_type(UI_WTYPE_CHECKBOX); - if ((but->drawflag & (UI_BUT_TEXT_LEFT | UI_BUT_TEXT_RIGHT)) == 0) { - but->drawflag |= UI_BUT_TEXT_LEFT; - } - } - else { - wt = widget_type(UI_WTYPE_TOGGLE); - } - - /* option buttons have strings outside, on menus use different colors */ - if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) { - wt->state = widget_state_option_menu; - } - break; - - case UI_BTYPE_MENU: - case UI_BTYPE_BLOCK: - case UI_BTYPE_POPOVER: - if (but->flag & UI_BUT_NODE_LINK) { - /* new node-link button, not active yet XXX */ - wt = widget_type(UI_WTYPE_MENU_NODE_LINK); - } - else { - /* with menu arrows */ - - /* we could use a flag for this, but for now just check size, - * add updown arrows if there is room. */ - if ((!but->str[0] && but->icon && (BLI_rcti_size_x(rect) < BLI_rcti_size_y(rect) + 2)) || - /* disable for brushes also */ - (but->flag & UI_BUT_ICON_PREVIEW)) - { - /* no arrows */ - wt = widget_type(UI_WTYPE_MENU_ICON_RADIO); - } - else { - wt = widget_type(UI_WTYPE_MENU_RADIO); - } - } - break; - - case UI_BTYPE_PULLDOWN: - wt = widget_type(UI_WTYPE_PULLDOWN); - break; - - case UI_BTYPE_BUT_MENU: - wt = widget_type(UI_WTYPE_MENU_ITEM); - break; - - case UI_BTYPE_COLOR: - wt = widget_type(UI_WTYPE_SWATCH); - break; - - case UI_BTYPE_ROUNDBOX: - case UI_BTYPE_LISTBOX: - wt = widget_type(UI_WTYPE_BOX); - break; - - case UI_BTYPE_EXTRA: - widget_draw_extra_mask(C, but, widget_type(UI_WTYPE_BOX), rect); - break; - - case UI_BTYPE_HSVCUBE: - if (ELEM(but->a1, UI_GRAD_V_ALT, UI_GRAD_L_ALT)) { - /* vertical V slider, uses new widget draw now */ - ui_draw_but_HSV_v(but, rect); - } - else { /* other HSV pickers... */ - ui_draw_but_HSVCUBE(but, rect); - } - break; - - case UI_BTYPE_HSVCIRCLE: - ui_draw_but_HSVCIRCLE(but, &tui->wcol_regular, rect); - break; - - case UI_BTYPE_COLORBAND: - ui_draw_but_COLORBAND(but, &tui->wcol_regular, rect); - break; - - case UI_BTYPE_UNITVEC: - wt = widget_type(UI_WTYPE_UNITVEC); - break; - - case UI_BTYPE_IMAGE: - ui_draw_but_IMAGE(ar, but, &tui->wcol_regular, rect); - break; - - case UI_BTYPE_HISTOGRAM: - ui_draw_but_HISTOGRAM(ar, but, &tui->wcol_regular, rect); - break; - - case UI_BTYPE_WAVEFORM: - ui_draw_but_WAVEFORM(ar, but, &tui->wcol_regular, rect); - break; - - case UI_BTYPE_VECTORSCOPE: - ui_draw_but_VECTORSCOPE(ar, but, &tui->wcol_regular, rect); - break; - - case UI_BTYPE_CURVE: - ui_draw_but_CURVE(ar, but, &tui->wcol_regular, rect); - break; - - case UI_BTYPE_PROGRESS_BAR: - wt = widget_type(UI_WTYPE_PROGRESSBAR); - fstyle = &style->widgetlabel; - break; - - case UI_BTYPE_SCROLL: - wt = widget_type(UI_WTYPE_SCROLL); - break; - - case UI_BTYPE_GRIP: - wt = widget_type(UI_WTYPE_ICON); - break; - - case UI_BTYPE_TRACK_PREVIEW: - ui_draw_but_TRACKPREVIEW(ar, but, &tui->wcol_regular, rect); - break; - - case UI_BTYPE_NODE_SOCKET: - ui_draw_but_NODESOCKET(ar, but, &tui->wcol_regular, rect); - break; - - default: - wt = widget_type(UI_WTYPE_REGULAR); - break; - } - } - - if (wt) { - //rcti disablerect = *rect; /* rect gets clipped smaller for text */ - int roundboxalign, state, drawflag; - bool disabled = false; - - roundboxalign = widget_roundbox_set(but, rect); - - /* Mask out flags re-used for local state. */ - state = but->flag & ~UI_STATE_FLAGS_ALL; - drawflag = but->drawflag; - - if (state & UI_SELECT_DRAW) { - state |= UI_SELECT; - } - - if ((but->editstr) || - (UNLIKELY(but->flag & UI_BUT_DRAG_MULTI) && ui_but_drag_multi_edit_get(but))) - { - state |= UI_STATE_TEXT_INPUT; - } - - if (but->hold_func) { - state |= UI_STATE_HOLD_ACTION; - } - - if (state & UI_ACTIVE) { - if (but->drawflag & UI_BUT_ACTIVE_LEFT) { - state |= UI_STATE_ACTIVE_LEFT; - } - else if (but->drawflag & UI_BUT_ACTIVE_RIGHT) { - state |= UI_STATE_ACTIVE_RIGHT; - } - } - - if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { - if (but->dt != UI_EMBOSS_PULLDOWN) { - disabled = true; - } - } - - if (drawflag & UI_BUT_TEXT_RIGHT) { - state |= UI_STATE_TEXT_BEFORE_WIDGET; - } - - if (disabled) { - ui_widget_color_disabled(wt); - } - - wt->state(wt, state, drawflag); - if (wt->custom) { - wt->custom(but, &wt->wcol, rect, state, roundboxalign); - } - else if (wt->draw) { - wt->draw(&wt->wcol, rect, state, roundboxalign); - } - - if (disabled) { - GPU_blend(true); - } - - bool show_semi_highlight = false; + break; + + case UI_BTYPE_NUM: + wt = widget_type(UI_WTYPE_NUMBER); + break; + + case UI_BTYPE_NUM_SLIDER: + wt = widget_type(UI_WTYPE_SLIDER); + break; + + case UI_BTYPE_ROW: + wt = widget_type(UI_WTYPE_RADIO); + break; + + case UI_BTYPE_LISTROW: + wt = widget_type(UI_WTYPE_LISTITEM); + break; + + case UI_BTYPE_TEXT: + wt = widget_type(UI_WTYPE_NAME); + break; + + case UI_BTYPE_SEARCH_MENU: + wt = widget_type(UI_WTYPE_NAME); + if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) { + wt->wcol_theme = &btheme->tui.wcol_menu_back; + } + break; + + case UI_BTYPE_TAB: + wt = widget_type(UI_WTYPE_TAB); + break; + + case UI_BTYPE_BUT_TOGGLE: + case UI_BTYPE_TOGGLE: + case UI_BTYPE_TOGGLE_N: + wt = widget_type(UI_WTYPE_TOGGLE); + break; + + case UI_BTYPE_CHECKBOX: + case UI_BTYPE_CHECKBOX_N: + if (!(but->flag & UI_HAS_ICON)) { + wt = widget_type(UI_WTYPE_CHECKBOX); + if ((but->drawflag & (UI_BUT_TEXT_LEFT | UI_BUT_TEXT_RIGHT)) == 0) { + but->drawflag |= UI_BUT_TEXT_LEFT; + } + } + else { + wt = widget_type(UI_WTYPE_TOGGLE); + } + + /* option buttons have strings outside, on menus use different colors */ + if (but->block->theme_style == UI_BLOCK_THEME_STYLE_POPUP) { + wt->state = widget_state_option_menu; + } + break; + + case UI_BTYPE_MENU: + case UI_BTYPE_BLOCK: + case UI_BTYPE_POPOVER: + if (but->flag & UI_BUT_NODE_LINK) { + /* new node-link button, not active yet XXX */ + wt = widget_type(UI_WTYPE_MENU_NODE_LINK); + } + else { + /* with menu arrows */ + + /* we could use a flag for this, but for now just check size, + * add updown arrows if there is room. */ + if ((!but->str[0] && but->icon && (BLI_rcti_size_x(rect) < BLI_rcti_size_y(rect) + 2)) || + /* disable for brushes also */ + (but->flag & UI_BUT_ICON_PREVIEW)) { + /* no arrows */ + wt = widget_type(UI_WTYPE_MENU_ICON_RADIO); + } + else { + wt = widget_type(UI_WTYPE_MENU_RADIO); + } + } + break; + + case UI_BTYPE_PULLDOWN: + wt = widget_type(UI_WTYPE_PULLDOWN); + break; + + case UI_BTYPE_BUT_MENU: + wt = widget_type(UI_WTYPE_MENU_ITEM); + break; + + case UI_BTYPE_COLOR: + wt = widget_type(UI_WTYPE_SWATCH); + break; + + case UI_BTYPE_ROUNDBOX: + case UI_BTYPE_LISTBOX: + wt = widget_type(UI_WTYPE_BOX); + break; + + case UI_BTYPE_EXTRA: + widget_draw_extra_mask(C, but, widget_type(UI_WTYPE_BOX), rect); + break; + + case UI_BTYPE_HSVCUBE: + if (ELEM(but->a1, UI_GRAD_V_ALT, UI_GRAD_L_ALT)) { + /* vertical V slider, uses new widget draw now */ + ui_draw_but_HSV_v(but, rect); + } + else { /* other HSV pickers... */ + ui_draw_but_HSVCUBE(but, rect); + } + break; + + case UI_BTYPE_HSVCIRCLE: + ui_draw_but_HSVCIRCLE(but, &tui->wcol_regular, rect); + break; + + case UI_BTYPE_COLORBAND: + ui_draw_but_COLORBAND(but, &tui->wcol_regular, rect); + break; + + case UI_BTYPE_UNITVEC: + wt = widget_type(UI_WTYPE_UNITVEC); + break; + + case UI_BTYPE_IMAGE: + ui_draw_but_IMAGE(ar, but, &tui->wcol_regular, rect); + break; + + case UI_BTYPE_HISTOGRAM: + ui_draw_but_HISTOGRAM(ar, but, &tui->wcol_regular, rect); + break; + + case UI_BTYPE_WAVEFORM: + ui_draw_but_WAVEFORM(ar, but, &tui->wcol_regular, rect); + break; + + case UI_BTYPE_VECTORSCOPE: + ui_draw_but_VECTORSCOPE(ar, but, &tui->wcol_regular, rect); + break; + + case UI_BTYPE_CURVE: + ui_draw_but_CURVE(ar, but, &tui->wcol_regular, rect); + break; + + case UI_BTYPE_PROGRESS_BAR: + wt = widget_type(UI_WTYPE_PROGRESSBAR); + fstyle = &style->widgetlabel; + break; + + case UI_BTYPE_SCROLL: + wt = widget_type(UI_WTYPE_SCROLL); + break; + + case UI_BTYPE_GRIP: + wt = widget_type(UI_WTYPE_ICON); + break; + + case UI_BTYPE_TRACK_PREVIEW: + ui_draw_but_TRACKPREVIEW(ar, but, &tui->wcol_regular, rect); + break; + + case UI_BTYPE_NODE_SOCKET: + ui_draw_but_NODESOCKET(ar, but, &tui->wcol_regular, rect); + break; + + default: + wt = widget_type(UI_WTYPE_REGULAR); + break; + } + } + + if (wt) { + //rcti disablerect = *rect; /* rect gets clipped smaller for text */ + int roundboxalign, state, drawflag; + bool disabled = false; + + roundboxalign = widget_roundbox_set(but, rect); + + /* Mask out flags re-used for local state. */ + state = but->flag & ~UI_STATE_FLAGS_ALL; + drawflag = but->drawflag; + + if (state & UI_SELECT_DRAW) { + state |= UI_SELECT; + } + + if ((but->editstr) || + (UNLIKELY(but->flag & UI_BUT_DRAG_MULTI) && ui_but_drag_multi_edit_get(but))) { + state |= UI_STATE_TEXT_INPUT; + } + + if (but->hold_func) { + state |= UI_STATE_HOLD_ACTION; + } + + if (state & UI_ACTIVE) { + if (but->drawflag & UI_BUT_ACTIVE_LEFT) { + state |= UI_STATE_ACTIVE_LEFT; + } + else if (but->drawflag & UI_BUT_ACTIVE_RIGHT) { + state |= UI_STATE_ACTIVE_RIGHT; + } + } + + if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { + if (but->dt != UI_EMBOSS_PULLDOWN) { + disabled = true; + } + } + + if (drawflag & UI_BUT_TEXT_RIGHT) { + state |= UI_STATE_TEXT_BEFORE_WIDGET; + } + + if (disabled) { + ui_widget_color_disabled(wt); + } + + wt->state(wt, state, drawflag); + if (wt->custom) { + wt->custom(but, &wt->wcol, rect, state, roundboxalign); + } + else if (wt->draw) { + wt->draw(&wt->wcol, rect, state, roundboxalign); + } + + if (disabled) { + GPU_blend(true); + } + + bool show_semi_highlight = false; #ifdef USE_UI_POPOVER_ONCE - if (but->block->flag & UI_BLOCK_POPOVER_ONCE) { - if ((state & UI_ACTIVE) && ui_but_is_popover_once_compat(but)) { - show_semi_highlight = true; - } - } + if (but->block->flag & UI_BLOCK_POPOVER_ONCE) { + if ((state & UI_ACTIVE) && ui_but_is_popover_once_compat(but)) { + show_semi_highlight = true; + } + } #endif - if (but->flag & UI_BUT_ACTIVE_DEFAULT) { - show_semi_highlight = true; - } - - if (show_semi_highlight) { - uiWidgetType wt_back = *wt; - uiWidgetType *wt_temp = widget_type(UI_WTYPE_MENU_ITEM); - wt_temp->state(wt_temp, state, drawflag); - copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); - wt->wcol.inner[3] = 128; - wt->wcol.roundness = 0.5f; - ui_draw_roundbox( - &rect_orig, - 0.25f * min_ff(BLI_rcti_size_x(&rect_orig), BLI_rcti_size_y(&rect_orig)), - &wt_temp->wcol); - *wt = wt_back; - } - - wt->text(fstyle, &wt->wcol, but, rect); - if (disabled) { - GPU_blend(false); - } - -// if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { -// if (but->dt != UI_EMBOSS_PULLDOWN) { -// widget_disabled(&disablerect); -// } -// } - } + if (but->flag & UI_BUT_ACTIVE_DEFAULT) { + show_semi_highlight = true; + } + + if (show_semi_highlight) { + uiWidgetType wt_back = *wt; + uiWidgetType *wt_temp = widget_type(UI_WTYPE_MENU_ITEM); + wt_temp->state(wt_temp, state, drawflag); + copy_v4_v4_char(wt->wcol.inner, wt->wcol.inner_sel); + wt->wcol.inner[3] = 128; + wt->wcol.roundness = 0.5f; + ui_draw_roundbox(&rect_orig, + 0.25f * min_ff(BLI_rcti_size_x(&rect_orig), BLI_rcti_size_y(&rect_orig)), + &wt_temp->wcol); + *wt = wt_back; + } + + wt->text(fstyle, &wt->wcol, but, rect); + if (disabled) { + GPU_blend(false); + } + + // if (state & (UI_BUT_DISABLED | UI_BUT_INACTIVE)) { + // if (but->dt != UI_EMBOSS_PULLDOWN) { + // widget_disabled(&disablerect); + // } + // } + } } static void ui_draw_clip_tri(uiBlock *block, rcti *rect, uiWidgetType *wt) { - if (block) { - float draw_color[4]; - uchar *color = (uchar *)wt->wcol.text; - - draw_color[0] = ((float)color[0]) / 255.0f; - draw_color[1] = ((float)color[1]) / 255.0f; - draw_color[2] = ((float)color[2]) / 255.0f; - draw_color[3] = 1.0f; - - if (block->flag & UI_BLOCK_CLIPTOP) { - /* XXX no scaling for UI here yet */ - UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymax - 8, 't', draw_color); - } - if (block->flag & UI_BLOCK_CLIPBOTTOM) { - /* XXX no scaling for UI here yet */ - UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymin + 10, 'v', draw_color); - } - } + if (block) { + float draw_color[4]; + uchar *color = (uchar *)wt->wcol.text; + + draw_color[0] = ((float)color[0]) / 255.0f; + draw_color[1] = ((float)color[1]) / 255.0f; + draw_color[2] = ((float)color[2]) / 255.0f; + draw_color[3] = 1.0f; + + if (block->flag & UI_BLOCK_CLIPTOP) { + /* XXX no scaling for UI here yet */ + UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymax - 8, 't', draw_color); + } + if (block->flag & UI_BLOCK_CLIPBOTTOM) { + /* XXX no scaling for UI here yet */ + UI_draw_icon_tri(BLI_rcti_cent_x(rect), rect->ymin + 10, 'v', draw_color); + } + } } void ui_draw_menu_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect) { - uiWidgetType *wt = widget_type(UI_WTYPE_MENU_BACK); + uiWidgetType *wt = widget_type(UI_WTYPE_MENU_BACK); - wt->state(wt, 0, 0); - if (block) { - wt->draw(&wt->wcol, rect, block->flag, block->direction); - } - else { - wt->draw(&wt->wcol, rect, 0, 0); - } + wt->state(wt, 0, 0); + if (block) { + wt->draw(&wt->wcol, rect, block->flag, block->direction); + } + else { + wt->draw(&wt->wcol, rect, 0, 0); + } - ui_draw_clip_tri(block, rect, wt); + ui_draw_clip_tri(block, rect, wt); } /** * Similar to 'widget_menu_back', however we can't use the widget preset system * because we need to pass in the original location so we know where to show the arrow. */ -static void ui_draw_popover_back_impl( - const uiWidgetColors *wcol, rcti *rect, int direction, const float unit_size, - const float mval_origin[2]) +static void ui_draw_popover_back_impl(const uiWidgetColors *wcol, + rcti *rect, + int direction, + const float unit_size, + const float mval_origin[2]) { - /* tsk, this isn't nice. */ - const float unit_half = unit_size / 2; - const float cent_x = mval_origin ? mval_origin[0] : BLI_rcti_cent_x(rect); - rect->ymax -= unit_half; - rect->ymin += unit_half; - - GPU_blend(true); - - /* Extracted from 'widget_menu_back', keep separate to avoid menu changes breaking popovers */ - { - uiWidgetBase wtb; - widget_init(&wtb); - - const int roundboxalign = UI_CNR_ALL; - widget_softshadow(rect, roundboxalign, wcol->roundness * U.widget_unit); - - round_box_edges(&wtb, roundboxalign, rect, wcol->roundness * U.widget_unit); - wtb.draw_emboss = false; - widgetbase_draw(&wtb, wcol); - } - - /* Draw popover arrow (top/bottom) */ - if (ELEM(direction, UI_DIR_UP, UI_DIR_DOWN)) { - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor4ubv((uchar *)wcol->inner); - GPU_blend(true); - immBegin(GPU_PRIM_TRIS, 3); - if (direction == UI_DIR_DOWN) { - const float y = rect->ymax; - immVertex2f(pos, cent_x - unit_half, y); - immVertex2f(pos, cent_x + unit_half, y); - immVertex2f(pos, cent_x, y + unit_half); - } - else { - const float y = rect->ymin; - immVertex2f(pos, cent_x - unit_half, y); - immVertex2f(pos, cent_x + unit_half, y); - immVertex2f(pos, cent_x, y - unit_half); - } - immEnd(); - immUnbindProgram(); - } - - GPU_blend(false); + /* tsk, this isn't nice. */ + const float unit_half = unit_size / 2; + const float cent_x = mval_origin ? mval_origin[0] : BLI_rcti_cent_x(rect); + rect->ymax -= unit_half; + rect->ymin += unit_half; + + GPU_blend(true); + + /* Extracted from 'widget_menu_back', keep separate to avoid menu changes breaking popovers */ + { + uiWidgetBase wtb; + widget_init(&wtb); + + const int roundboxalign = UI_CNR_ALL; + widget_softshadow(rect, roundboxalign, wcol->roundness * U.widget_unit); + + round_box_edges(&wtb, roundboxalign, rect, wcol->roundness * U.widget_unit); + wtb.draw_emboss = false; + widgetbase_draw(&wtb, wcol); + } + + /* Draw popover arrow (top/bottom) */ + if (ELEM(direction, UI_DIR_UP, UI_DIR_DOWN)) { + uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immUniformColor4ubv((uchar *)wcol->inner); + GPU_blend(true); + immBegin(GPU_PRIM_TRIS, 3); + if (direction == UI_DIR_DOWN) { + const float y = rect->ymax; + immVertex2f(pos, cent_x - unit_half, y); + immVertex2f(pos, cent_x + unit_half, y); + immVertex2f(pos, cent_x, y + unit_half); + } + else { + const float y = rect->ymin; + immVertex2f(pos, cent_x - unit_half, y); + immVertex2f(pos, cent_x + unit_half, y); + immVertex2f(pos, cent_x, y - unit_half); + } + immEnd(); + immUnbindProgram(); + } + + GPU_blend(false); } void ui_draw_popover_back(ARegion *ar, uiStyle *UNUSED(style), uiBlock *block, rcti *rect) { - uiWidgetType *wt = widget_type(UI_WTYPE_MENU_BACK); - - if (block) { - float mval_origin[2] = {UNPACK2(block->bounds_offset)}; - ui_window_to_block_fl(ar, block, &mval_origin[0], &mval_origin[1]); - ui_draw_popover_back_impl(wt->wcol_theme, rect, block->direction, U.widget_unit / block->aspect, mval_origin); - } - else { - wt->state(wt, 0, 0); - wt->draw(&wt->wcol, rect, 0, 0); - } - - ui_draw_clip_tri(block, rect, wt); + uiWidgetType *wt = widget_type(UI_WTYPE_MENU_BACK); + + if (block) { + float mval_origin[2] = {UNPACK2(block->bounds_offset)}; + ui_window_to_block_fl(ar, block, &mval_origin[0], &mval_origin[1]); + ui_draw_popover_back_impl( + wt->wcol_theme, rect, block->direction, U.widget_unit / block->aspect, mval_origin); + } + else { + wt->state(wt, 0, 0); + wt->draw(&wt->wcol, rect, 0, 0); + } + + ui_draw_clip_tri(block, rect, wt); } -static void draw_disk_shaded( - float start, float angle, - float radius_int, float radius_ext, int subd, - const char col1[4], const char col2[4], - bool shaded) +static void draw_disk_shaded(float start, + float angle, + float radius_int, + float radius_ext, + int subd, + const char col1[4], + const char col2[4], + bool shaded) { - const float radius_ext_scale = (0.5f / radius_ext); /* 1 / (2 * radius_ext) */ - int i; - - float s, c; - float y1, y2; - float fac; - uchar r_col[4]; - uint pos, col; - - GPUVertFormat *format = immVertexFormat(); - pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - if (shaded) { - col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); - immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); - } - else { - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor4ubv((uchar *)col1); - } - - immBegin(GPU_PRIM_TRI_STRIP, subd * 2); - for (i = 0; i < subd; i++) { - float a; - - a = start + ((i) / (float)(subd - 1)) * angle; - s = sinf(a); - c = cosf(a); - y1 = s * radius_int; - y2 = s * radius_ext; - - if (shaded) { - fac = (y1 + radius_ext) * radius_ext_scale; - round_box_shade_col4_r(r_col, col1, col2, fac); - immAttr4ubv(col, r_col); - } - immVertex2f(pos, c * radius_int, s * radius_int); - - if (shaded) { - fac = (y2 + radius_ext) * radius_ext_scale; - round_box_shade_col4_r(r_col, col1, col2, fac); - immAttr4ubv(col, r_col); - } - immVertex2f(pos, c * radius_ext, s * radius_ext); - } - immEnd(); - - immUnbindProgram(); + const float radius_ext_scale = (0.5f / radius_ext); /* 1 / (2 * radius_ext) */ + int i; + + float s, c; + float y1, y2; + float fac; + uchar r_col[4]; + uint pos, col; + + GPUVertFormat *format = immVertexFormat(); + pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + if (shaded) { + col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U8, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); + immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); + } + else { + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immUniformColor4ubv((uchar *)col1); + } + + immBegin(GPU_PRIM_TRI_STRIP, subd * 2); + for (i = 0; i < subd; i++) { + float a; + + a = start + ((i) / (float)(subd - 1)) * angle; + s = sinf(a); + c = cosf(a); + y1 = s * radius_int; + y2 = s * radius_ext; + + if (shaded) { + fac = (y1 + radius_ext) * radius_ext_scale; + round_box_shade_col4_r(r_col, col1, col2, fac); + immAttr4ubv(col, r_col); + } + immVertex2f(pos, c * radius_int, s * radius_int); + + if (shaded) { + fac = (y2 + radius_ext) * radius_ext_scale; + round_box_shade_col4_r(r_col, col1, col2, fac); + immAttr4ubv(col, r_col); + } + immVertex2f(pos, c * radius_ext, s * radius_ext); + } + immEnd(); + + immUnbindProgram(); } void ui_draw_pie_center(uiBlock *block) { - bTheme *btheme = UI_GetTheme(); - float cx = block->pie_data.pie_center_spawned[0]; - float cy = block->pie_data.pie_center_spawned[1]; - - float *pie_dir = block->pie_data.pie_dir; - - float pie_radius_internal = U.dpi_fac * U.pie_menu_threshold; - float pie_radius_external = U.dpi_fac * (U.pie_menu_threshold + 7.0f); - - int subd = 40; - - float angle = atan2f(pie_dir[1], pie_dir[0]); - float range = (block->pie_data.flags & UI_PIE_DEGREES_RANGE_LARGE) ? M_PI_2 : M_PI_4; - - GPU_matrix_push(); - GPU_matrix_translate_2f(cx, cy); - - GPU_blend(true); - if (btheme->tui.wcol_pie_menu.shaded) { - char col1[4], col2[4]; - shadecolors4(col1, col2, btheme->tui.wcol_pie_menu.inner, btheme->tui.wcol_pie_menu.shadetop, btheme->tui.wcol_pie_menu.shadedown); - draw_disk_shaded(0.0f, (float)(M_PI * 2.0), pie_radius_internal, pie_radius_external, subd, col1, col2, true); - } - else { - draw_disk_shaded(0.0f, (float)(M_PI * 2.0), pie_radius_internal, pie_radius_external, subd, btheme->tui.wcol_pie_menu.inner, NULL, false); - } - - if (!(block->pie_data.flags & UI_PIE_INVALID_DIR)) { - if (btheme->tui.wcol_pie_menu.shaded) { - char col1[4], col2[4]; - shadecolors4(col1, col2, btheme->tui.wcol_pie_menu.inner_sel, btheme->tui.wcol_pie_menu.shadetop, btheme->tui.wcol_pie_menu.shadedown); - draw_disk_shaded(angle - range / 2.0f, range, pie_radius_internal, pie_radius_external, subd, col1, col2, true); - } - else { - draw_disk_shaded(angle - range / 2.0f, range, pie_radius_internal, pie_radius_external, subd, btheme->tui.wcol_pie_menu.inner_sel, NULL, false); - } - } - - GPUVertFormat *format = immVertexFormat(); - uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor4ubv((uchar *)btheme->tui.wcol_pie_menu.outline); - - imm_draw_circle_wire_2d(pos, 0.0f, 0.0f, pie_radius_internal, subd); - imm_draw_circle_wire_2d(pos, 0.0f, 0.0f, pie_radius_external, subd); - - immUnbindProgram(); - - if (U.pie_menu_confirm > 0 && !(block->pie_data.flags & (UI_PIE_INVALID_DIR | UI_PIE_CLICK_STYLE))) { - float pie_confirm_radius = U.dpi_fac * (pie_radius_internal + U.pie_menu_confirm); - float pie_confirm_external = U.dpi_fac * (pie_radius_internal + U.pie_menu_confirm + 7.0f); - - const char col[4] = {UNPACK3(btheme->tui.wcol_pie_menu.text_sel), 64}; - draw_disk_shaded(angle - range / 2.0f, range, pie_confirm_radius, pie_confirm_external, subd, col, NULL, false); - } - - GPU_blend(false); - GPU_matrix_pop(); + bTheme *btheme = UI_GetTheme(); + float cx = block->pie_data.pie_center_spawned[0]; + float cy = block->pie_data.pie_center_spawned[1]; + + float *pie_dir = block->pie_data.pie_dir; + + float pie_radius_internal = U.dpi_fac * U.pie_menu_threshold; + float pie_radius_external = U.dpi_fac * (U.pie_menu_threshold + 7.0f); + + int subd = 40; + + float angle = atan2f(pie_dir[1], pie_dir[0]); + float range = (block->pie_data.flags & UI_PIE_DEGREES_RANGE_LARGE) ? M_PI_2 : M_PI_4; + + GPU_matrix_push(); + GPU_matrix_translate_2f(cx, cy); + + GPU_blend(true); + if (btheme->tui.wcol_pie_menu.shaded) { + char col1[4], col2[4]; + shadecolors4(col1, + col2, + btheme->tui.wcol_pie_menu.inner, + btheme->tui.wcol_pie_menu.shadetop, + btheme->tui.wcol_pie_menu.shadedown); + draw_disk_shaded(0.0f, + (float)(M_PI * 2.0), + pie_radius_internal, + pie_radius_external, + subd, + col1, + col2, + true); + } + else { + draw_disk_shaded(0.0f, + (float)(M_PI * 2.0), + pie_radius_internal, + pie_radius_external, + subd, + btheme->tui.wcol_pie_menu.inner, + NULL, + false); + } + + if (!(block->pie_data.flags & UI_PIE_INVALID_DIR)) { + if (btheme->tui.wcol_pie_menu.shaded) { + char col1[4], col2[4]; + shadecolors4(col1, + col2, + btheme->tui.wcol_pie_menu.inner_sel, + btheme->tui.wcol_pie_menu.shadetop, + btheme->tui.wcol_pie_menu.shadedown); + draw_disk_shaded(angle - range / 2.0f, + range, + pie_radius_internal, + pie_radius_external, + subd, + col1, + col2, + true); + } + else { + draw_disk_shaded(angle - range / 2.0f, + range, + pie_radius_internal, + pie_radius_external, + subd, + btheme->tui.wcol_pie_menu.inner_sel, + NULL, + false); + } + } + + GPUVertFormat *format = immVertexFormat(); + uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); + immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immUniformColor4ubv((uchar *)btheme->tui.wcol_pie_menu.outline); + + imm_draw_circle_wire_2d(pos, 0.0f, 0.0f, pie_radius_internal, subd); + imm_draw_circle_wire_2d(pos, 0.0f, 0.0f, pie_radius_external, subd); + + immUnbindProgram(); + + if (U.pie_menu_confirm > 0 && + !(block->pie_data.flags & (UI_PIE_INVALID_DIR | UI_PIE_CLICK_STYLE))) { + float pie_confirm_radius = U.dpi_fac * (pie_radius_internal + U.pie_menu_confirm); + float pie_confirm_external = U.dpi_fac * (pie_radius_internal + U.pie_menu_confirm + 7.0f); + + const char col[4] = {UNPACK3(btheme->tui.wcol_pie_menu.text_sel), 64}; + draw_disk_shaded(angle - range / 2.0f, + range, + pie_confirm_radius, + pie_confirm_external, + subd, + col, + NULL, + false); + } + + GPU_blend(false); + GPU_matrix_pop(); } - const uiWidgetColors *ui_tooltip_get_theme(void) { - uiWidgetType *wt = widget_type(UI_WTYPE_TOOLTIP); - return wt->wcol_theme; + uiWidgetType *wt = widget_type(UI_WTYPE_TOOLTIP); + return wt->wcol_theme; } /** * Generic drawing for background. */ -static void ui_draw_widget_back_color( - uiWidgetTypeEnum type, bool use_shadow, const rcti *rect, - const float color[4]) +static void ui_draw_widget_back_color(uiWidgetTypeEnum type, + bool use_shadow, + const rcti *rect, + const float color[4]) { - uiWidgetType *wt = widget_type(type); - - if (use_shadow) { - GPU_blend(true); - GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); - widget_softshadow(rect, UI_CNR_ALL, 0.25f * U.widget_unit); - GPU_blend(false); - } - - rcti rect_copy = *rect; - wt->state(wt, 0, 0); - if (color) { - rgba_float_to_uchar((uchar *)wt->wcol.inner, color); - } - wt->draw(&wt->wcol, &rect_copy, 0, UI_CNR_ALL); + uiWidgetType *wt = widget_type(type); + + if (use_shadow) { + GPU_blend(true); + GPU_blend_set_func_separate( + GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); + widget_softshadow(rect, UI_CNR_ALL, 0.25f * U.widget_unit); + GPU_blend(false); + } + + rcti rect_copy = *rect; + wt->state(wt, 0, 0); + if (color) { + rgba_float_to_uchar((uchar *)wt->wcol.inner, color); + } + wt->draw(&wt->wcol, &rect_copy, 0, UI_CNR_ALL); } void ui_draw_widget_menu_back_color(const rcti *rect, bool use_shadow, const float color[4]) { - ui_draw_widget_back_color(UI_WTYPE_MENU_BACK, use_shadow, rect, color); + ui_draw_widget_back_color(UI_WTYPE_MENU_BACK, use_shadow, rect, color); } void ui_draw_widget_menu_back(const rcti *rect, bool use_shadow) { - ui_draw_widget_back_color(UI_WTYPE_MENU_BACK, use_shadow, rect, NULL); + ui_draw_widget_back_color(UI_WTYPE_MENU_BACK, use_shadow, rect, NULL); } void ui_draw_tooltip_background(uiStyle *UNUSED(style), uiBlock *UNUSED(block), rcti *rect) { - uiWidgetType *wt = widget_type(UI_WTYPE_TOOLTIP); - wt->state(wt, 0, 0); - /* wt->draw ends up using same function to draw the tooltip as menu_back */ - wt->draw(&wt->wcol, rect, 0, 0); + uiWidgetType *wt = widget_type(UI_WTYPE_TOOLTIP); + wt->state(wt, 0, 0); + /* wt->draw ends up using same function to draw the tooltip as menu_back */ + wt->draw(&wt->wcol, rect, 0, 0); } /* helper call to draw a menu item without button */ /* state: UI_ACTIVE or 0 */ -void ui_draw_menu_item(const uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state, bool use_sep) +void ui_draw_menu_item( + const uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state, bool use_sep) { - uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM); - rcti _rect = *rect; - char *cpoin = NULL; - - wt->state(wt, state, 0); - wt->draw(&wt->wcol, rect, 0, 0); - - UI_fontstyle_set(fstyle); - - /* text location offset */ - rect->xmin += 0.25f * UI_UNIT_X; - if (iconid) { - rect->xmin += UI_DPI_ICON_SIZE; - } - - /* cut string in 2 parts? */ - if (use_sep) { - cpoin = strchr(name, UI_SEP_CHAR); - if (cpoin) { - *cpoin = 0; - - /* need to set this first */ - UI_fontstyle_set(fstyle); - - if (fstyle->kerning == 1) { - /* for BLF_width */ - BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } - - rect->xmax -= BLF_width(fstyle->uifont_id, cpoin + 1, INT_MAX) + UI_DPI_ICON_SIZE; - - if (fstyle->kerning == 1) { - BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - } - } - } - - { - char drawstr[UI_MAX_DRAW_STR]; - const float okwidth = (float)BLI_rcti_size_x(rect); - const size_t max_len = sizeof(drawstr); - const float minwidth = (float)(UI_DPI_ICON_SIZE); - - BLI_strncpy(drawstr, name, sizeof(drawstr)); - if (drawstr[0]) { - UI_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, '\0'); - } - - UI_fontstyle_draw( - fstyle, rect, drawstr, (uchar *)wt->wcol.text, - &(struct uiFontStyleDraw_Params) { .align = UI_STYLE_TEXT_LEFT, }); - } - - /* part text right aligned */ - if (use_sep) { - if (cpoin) { - rect->xmax = _rect.xmax - 5; - UI_fontstyle_draw( - fstyle, rect, cpoin + 1, (uchar *)wt->wcol.text, - &(struct uiFontStyleDraw_Params) { .align = UI_STYLE_TEXT_RIGHT, }); - *cpoin = UI_SEP_CHAR; - } - } - - /* restore rect, was messed with */ - *rect = _rect; - - if (iconid) { - float height, aspect; - int xs = rect->xmin + 0.2f * UI_UNIT_X; - int ys = rect->ymin + 0.1f * BLI_rcti_size_y(rect); - - height = ICON_SIZE_FROM_BUTRECT(rect); - aspect = ICON_DEFAULT_HEIGHT / height; - - GPU_blend(true); - /* XXX scale weak get from fstyle? */ - UI_icon_draw_aspect(xs, ys, iconid, aspect, 1.0f, wt->wcol.text); - GPU_blend(false); - } + uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM); + rcti _rect = *rect; + char *cpoin = NULL; + + wt->state(wt, state, 0); + wt->draw(&wt->wcol, rect, 0, 0); + + UI_fontstyle_set(fstyle); + + /* text location offset */ + rect->xmin += 0.25f * UI_UNIT_X; + if (iconid) { + rect->xmin += UI_DPI_ICON_SIZE; + } + + /* cut string in 2 parts? */ + if (use_sep) { + cpoin = strchr(name, UI_SEP_CHAR); + if (cpoin) { + *cpoin = 0; + + /* need to set this first */ + UI_fontstyle_set(fstyle); + + if (fstyle->kerning == 1) { + /* for BLF_width */ + BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } + + rect->xmax -= BLF_width(fstyle->uifont_id, cpoin + 1, INT_MAX) + UI_DPI_ICON_SIZE; + + if (fstyle->kerning == 1) { + BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } + } + } + + { + char drawstr[UI_MAX_DRAW_STR]; + const float okwidth = (float)BLI_rcti_size_x(rect); + const size_t max_len = sizeof(drawstr); + const float minwidth = (float)(UI_DPI_ICON_SIZE); + + BLI_strncpy(drawstr, name, sizeof(drawstr)); + if (drawstr[0]) { + UI_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, '\0'); + } + + UI_fontstyle_draw(fstyle, + rect, + drawstr, + (uchar *)wt->wcol.text, + &(struct uiFontStyleDraw_Params){ + .align = UI_STYLE_TEXT_LEFT, + }); + } + + /* part text right aligned */ + if (use_sep) { + if (cpoin) { + rect->xmax = _rect.xmax - 5; + UI_fontstyle_draw(fstyle, + rect, + cpoin + 1, + (uchar *)wt->wcol.text, + &(struct uiFontStyleDraw_Params){ + .align = UI_STYLE_TEXT_RIGHT, + }); + *cpoin = UI_SEP_CHAR; + } + } + + /* restore rect, was messed with */ + *rect = _rect; + + if (iconid) { + float height, aspect; + int xs = rect->xmin + 0.2f * UI_UNIT_X; + int ys = rect->ymin + 0.1f * BLI_rcti_size_y(rect); + + height = ICON_SIZE_FROM_BUTRECT(rect); + aspect = ICON_DEFAULT_HEIGHT / height; + + GPU_blend(true); + /* XXX scale weak get from fstyle? */ + UI_icon_draw_aspect(xs, ys, iconid, aspect, 1.0f, wt->wcol.text); + GPU_blend(false); + } } -void ui_draw_preview_item(const uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state) +void ui_draw_preview_item( + const uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state) { - rcti trect = *rect; - const float text_size = UI_UNIT_Y; - float font_dims[2] = {0.0f, 0.0f}; - uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM); - - /* drawing button background */ - wt->state(wt, state, 0); - wt->draw(&wt->wcol, rect, 0, 0); - - /* draw icon in rect above the space reserved for the label */ - rect->ymin += text_size; - GPU_blend(true); - widget_draw_preview(iconid, 1.0f, rect); - GPU_blend(false); - - BLF_width_and_height(fstyle->uifont_id, name, BLF_DRAW_STR_DUMMY_MAX, &font_dims[0], &font_dims[1]); - - /* text rect */ - trect.xmin += 0; - trect.xmax = trect.xmin + font_dims[0] + U.widget_unit / 2; - trect.ymin += U.widget_unit / 2; - trect.ymax = trect.ymin + font_dims[1]; - if (trect.xmax > rect->xmax - PREVIEW_PAD) { - trect.xmax = rect->xmax - PREVIEW_PAD; - } - - { - char drawstr[UI_MAX_DRAW_STR]; - const float okwidth = (float)BLI_rcti_size_x(&trect); - const size_t max_len = sizeof(drawstr); - const float minwidth = (float)(UI_DPI_ICON_SIZE); - - BLI_strncpy(drawstr, name, sizeof(drawstr)); - UI_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, '\0'); - - UI_fontstyle_draw( - fstyle, &trect, drawstr, (uchar *)wt->wcol.text, - &(struct uiFontStyleDraw_Params) { .align = UI_STYLE_TEXT_CENTER, }); - } + rcti trect = *rect; + const float text_size = UI_UNIT_Y; + float font_dims[2] = {0.0f, 0.0f}; + uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM); + + /* drawing button background */ + wt->state(wt, state, 0); + wt->draw(&wt->wcol, rect, 0, 0); + + /* draw icon in rect above the space reserved for the label */ + rect->ymin += text_size; + GPU_blend(true); + widget_draw_preview(iconid, 1.0f, rect); + GPU_blend(false); + + BLF_width_and_height( + fstyle->uifont_id, name, BLF_DRAW_STR_DUMMY_MAX, &font_dims[0], &font_dims[1]); + + /* text rect */ + trect.xmin += 0; + trect.xmax = trect.xmin + font_dims[0] + U.widget_unit / 2; + trect.ymin += U.widget_unit / 2; + trect.ymax = trect.ymin + font_dims[1]; + if (trect.xmax > rect->xmax - PREVIEW_PAD) { + trect.xmax = rect->xmax - PREVIEW_PAD; + } + + { + char drawstr[UI_MAX_DRAW_STR]; + const float okwidth = (float)BLI_rcti_size_x(&trect); + const size_t max_len = sizeof(drawstr); + const float minwidth = (float)(UI_DPI_ICON_SIZE); + + BLI_strncpy(drawstr, name, sizeof(drawstr)); + UI_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, '\0'); + + UI_fontstyle_draw(fstyle, + &trect, + drawstr, + (uchar *)wt->wcol.text, + &(struct uiFontStyleDraw_Params){ + .align = UI_STYLE_TEXT_CENTER, + }); + } } /** \} */ |