diff options
Diffstat (limited to 'source/blender/editors/interface/interface_widgets.c')
-rw-r--r-- | source/blender/editors/interface/interface_widgets.c | 113 |
1 files changed, 65 insertions, 48 deletions
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index 58ed1e31b81..b6e255b6758 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -159,6 +159,18 @@ static float check_tria_vert[6][2]= { static int check_tria_face[4][3]= { {3, 2, 4}, {3, 4, 5}, {1, 0, 3}, {0, 2, 3}}; +GLubyte checker_stipple_sml[32*32/8] = +{ + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ + 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ +}; + /* ************************************************* */ void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3) @@ -614,22 +626,10 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol) if(wtb->inner) { if(wcol->shaded==0) { if (wcol->alpha_check) { - GLubyte checker_stipple_sml[32*32/8] = - { - 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ - 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ - 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ - 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ - 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ - 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \ - 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ - 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \ - }; - float x_mid= 0.0f; /* used for dumb clamping of values */ /* dark checkers */ - glColor4ub(100, 100, 100, 255); + glColor4ub(UI_TRANSP_DARK, UI_TRANSP_DARK, UI_TRANSP_DARK, 255); glBegin(GL_POLYGON); for(a=0; a<wtb->totvert; a++) { glVertex2fv(wtb->inner_v[a]); @@ -638,7 +638,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol) /* light checkers */ glEnable(GL_POLYGON_STIPPLE); - glColor4ub(160, 160, 160, 255); + glColor4ub(UI_TRANSP_LIGHT, UI_TRANSP_LIGHT, UI_TRANSP_LIGHT, 255); glPolygonStipple(checker_stipple_sml); glBegin(GL_POLYGON); for(a=0; a<wtb->totvert; a++) { @@ -771,7 +771,7 @@ static void widget_draw_preview(BIFIconID icon, float UNUSED(alpha), rcti *rect) /* icons have been standardized... and this call draws in untransformed coordinates */ -#define ICON_HEIGHT 16.0f +#define ICON_HEIGHT UI_DPI_FAC*16.0f static void widget_draw_icon(uiBut *but, BIFIconID icon, float alpha, rcti *rect) { @@ -2326,39 +2326,43 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s wtb.outline= 0; widgetbase_draw(&wtb, wcol); - /* slider part */ - VECCOPY(outline, wcol->outline); - VECCOPY(wcol->outline, wcol->item); - VECCOPY(wcol->inner, wcol->item); + /* draw left/right parts only when not in text editing */ + if(!(state & UI_TEXTINPUT)) { + + /* slider part */ + VECCOPY(outline, wcol->outline); + VECCOPY(wcol->outline, wcol->item); + VECCOPY(wcol->inner, wcol->item); - if(!(state & UI_SELECT)) - SWAP(short, wcol->shadetop, wcol->shadedown); - - rect1= *rect; - - value= ui_get_but_val(but); - fac= ((float)value-but->softmin)*(rect1.xmax - rect1.xmin - offs)/(but->softmax - but->softmin); - - /* left part of slider, always rounded */ - rect1.xmax= rect1.xmin + ceil(offs+1.0f); - round_box_edges(&wtb1, roundboxalign & ~6, &rect1, offs); - wtb1.outline= 0; - widgetbase_draw(&wtb1, wcol); - - /* right part of slider, interpolate roundness */ - rect1.xmax= rect1.xmin + fac + offs; - rect1.xmin+= floor(offs-1.0f); - if(rect1.xmax + offs > rect->xmax) - offs*= (rect1.xmax + offs - rect->xmax)/offs; - else - offs= 0.0f; - round_box_edges(&wtb1, roundboxalign & ~9, &rect1, offs); - - widgetbase_draw(&wtb1, wcol); - VECCOPY(wcol->outline, outline); - - if(!(state & UI_SELECT)) - SWAP(short, wcol->shadetop, wcol->shadedown); + if(!(state & UI_SELECT)) + SWAP(short, wcol->shadetop, wcol->shadedown); + + rect1= *rect; + + value= ui_get_but_val(but); + fac= ((float)value-but->softmin)*(rect1.xmax - rect1.xmin - offs)/(but->softmax - but->softmin); + + /* left part of slider, always rounded */ + rect1.xmax= rect1.xmin + ceil(offs+1.0f); + round_box_edges(&wtb1, roundboxalign & ~6, &rect1, offs); + wtb1.outline= 0; + widgetbase_draw(&wtb1, wcol); + + /* right part of slider, interpolate roundness */ + rect1.xmax= rect1.xmin + fac + offs; + rect1.xmin+= floor(offs-1.0f); + if(rect1.xmax + offs > rect->xmax) + offs*= (rect1.xmax + offs - rect->xmax)/offs; + else + offs= 0.0f; + round_box_edges(&wtb1, roundboxalign & ~9, &rect1, offs); + + widgetbase_draw(&wtb1, wcol); + VECCOPY(wcol->outline, outline); + + if(!(state & UI_SELECT)) + SWAP(short, wcol->shadetop, wcol->shadedown); + } /* outline */ wtb.outline= 1; @@ -2597,6 +2601,7 @@ static void widget_box(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED( /* store the box bg as gl clearcolor, to retrieve later when drawing semi-transparent rects * over the top to indicate disabled buttons */ + /* XXX, this doesnt work right since the color applies to buttons outside the box too. */ glClearColor(wcol->inner[0]/255.0, wcol->inner[1]/255.0, wcol->inner[2]/255.0, 1.0); VECCOPY(wcol->inner, old_col); @@ -2872,7 +2877,7 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct ThemeUI *tui= &btheme->tui; uiFontStyle *fstyle= &style->widget; uiWidgetType *wt= NULL; - + /* handle menus separately */ if(but->dt==UI_EMBOSSP) { switch (but->type) { @@ -3081,6 +3086,18 @@ void ui_draw_menu_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect) else wt->draw(&wt->wcol, rect, 0, 0); + if(block) { + if(block->flag & UI_BLOCK_CLIPTOP) { + /* XXX no scaling for UI here yet */ + glColor3ubv((unsigned char*)wt->wcol.text); + UI_DrawTriIcon((rect->xmax+rect->xmin)/2, rect->ymax-8, 't'); + } + if(block->flag & UI_BLOCK_CLIPBOTTOM) { + /* XXX no scaling for UI here yet */ + glColor3ubv((unsigned char*)wt->wcol.text); + UI_DrawTriIcon((rect->xmax+rect->xmin)/2, rect->ymin+10, 'v'); + } + } } void ui_draw_search_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect) |