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Diffstat (limited to 'source/blender/editors/interface/interface_widgets.c')
-rw-r--r--source/blender/editors/interface/interface_widgets.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index f767a432cd0..41bb12e4433 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -159,6 +159,18 @@ static float check_tria_vert[6][2]= {
static int check_tria_face[4][3]= {
{3, 2, 4}, {3, 4, 5}, {1, 0, 3}, {0, 2, 3}};
+GLubyte checker_stipple_sml[32*32/8] =
+{
+ 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
+ 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
+ 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
+ 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
+ 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
+ 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
+ 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
+ 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
+};
+
/* ************************************************* */
void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3)
@@ -614,22 +626,10 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
if(wtb->inner) {
if(wcol->shaded==0) {
if (wcol->alpha_check) {
- GLubyte checker_stipple_sml[32*32/8] =
- {
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0, \
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255, \
- };
-
float x_mid= 0.0f; /* used for dumb clamping of values */
/* dark checkers */
- glColor4ub(100, 100, 100, 255);
+ glColor4ub(UI_TRANSP_DARK, UI_TRANSP_DARK, UI_TRANSP_DARK, 255);
glBegin(GL_POLYGON);
for(a=0; a<wtb->totvert; a++) {
glVertex2fv(wtb->inner_v[a]);
@@ -638,7 +638,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
/* light checkers */
glEnable(GL_POLYGON_STIPPLE);
- glColor4ub(160, 160, 160, 255);
+ glColor4ub(UI_TRANSP_LIGHT, UI_TRANSP_LIGHT, UI_TRANSP_LIGHT, 255);
glPolygonStipple(checker_stipple_sml);
glBegin(GL_POLYGON);
for(a=0; a<wtb->totvert; a++) {