diff options
Diffstat (limited to 'source/blender/editors/interface/tree_view.cc')
-rw-r--r-- | source/blender/editors/interface/tree_view.cc | 37 |
1 files changed, 31 insertions, 6 deletions
diff --git a/source/blender/editors/interface/tree_view.cc b/source/blender/editors/interface/tree_view.cc index 488b3bbb726..3ed027ddd9d 100644 --- a/source/blender/editors/interface/tree_view.cc +++ b/source/blender/editors/interface/tree_view.cc @@ -111,7 +111,10 @@ void AbstractTreeView::update_from_old(uiBlock &new_block) uiTreeViewHandle *old_view_handle = ui_block_view_find_matching_in_old_block( &new_block, reinterpret_cast<uiTreeViewHandle *>(this)); - BLI_assert(old_view_handle); + if (old_view_handle == nullptr) { + is_reconstructed_ = true; + return; + } AbstractTreeView &old_view = reinterpret_cast<AbstractTreeView &>(*old_view_handle); @@ -350,9 +353,14 @@ void AbstractTreeViewItem::on_activate() /* Do nothing by default. */ } -void AbstractTreeViewItem::is_active(IsActiveFn is_active_fn) +std::optional<bool> AbstractTreeViewItem::should_be_active() const { - is_active_fn_ = is_active_fn; + return std::nullopt; +} + +bool AbstractTreeViewItem::supports_collapsing() const +{ + return true; } std::unique_ptr<AbstractTreeViewItemDragController> AbstractTreeViewItem::create_drag_controller() @@ -504,7 +512,10 @@ void AbstractTreeViewItem::set_collapsed(bool collapsed) bool AbstractTreeViewItem::is_collapsible() const { - return !children_.is_empty(); + if (children_.is_empty()) { + return false; + } + return this->supports_collapsing(); } bool AbstractTreeViewItem::is_renaming() const @@ -546,7 +557,8 @@ uiButTreeRow *AbstractTreeViewItem::tree_row_button() void AbstractTreeViewItem::change_state_delayed() { - if (is_active_fn_()) { + const std::optional<bool> should_be_active = this->should_be_active(); + if (should_be_active.has_value() && *should_be_active) { activate(); } } @@ -683,11 +695,24 @@ void BasicTreeViewItem::on_activate() } } -void BasicTreeViewItem::on_activate(ActivateFn fn) +void BasicTreeViewItem::set_on_activate_fn(ActivateFn fn) { activate_fn_ = fn; } +void BasicTreeViewItem::set_is_active_fn(IsActiveFn is_active_fn) +{ + is_active_fn_ = is_active_fn; +} + +std::optional<bool> BasicTreeViewItem::should_be_active() const +{ + if (is_active_fn_) { + return is_active_fn_(); + } + return std::nullopt; +} + } // namespace blender::ui using namespace blender::ui; |