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Diffstat (limited to 'source/blender/editors/interface/view2d.c')
-rw-r--r--source/blender/editors/interface/view2d.c59
1 files changed, 3 insertions, 56 deletions
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 952778cfc6d..072497dbb74 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -1312,7 +1312,6 @@ static void step_to_grid(float *step, const int unit, int *r_power)
*
* - Currently, will return pointer to View2DGrid struct that needs to
* be freed with UI_view2d_grid_free()
- * - Is used for scrollbar drawing too (for units drawing)
* - Units + clamping args will be checked, to make sure they are valid values that can be used
* so it is very possible that we won't return grid at all!
*
@@ -1753,7 +1752,7 @@ void UI_view2d_grid_draw_numbers_horizontal(const Scene *scene,
}
float initial_xpos = UI_view2d_view_to_region_x(v2d, grid->startx);
- float ypos = (float)rect->ymin + 2 * UI_DPI_FAC;
+ float ypos = (float)rect->ymin + 4 * UI_DPI_FAC;
float initial_value = grid->startx;
float value_step = grid->dx;
int brevity_level = grid->powerx;
@@ -1872,21 +1871,10 @@ struct View2DScrollers {
rcti hor, vert; /* exact size of slider backdrop */
int horfull, vertfull; /* set if sliders are full, we don't draw them */
-
- /* scales */
- View2DGrid *grid; /* grid for coordinate drawing */
- short xunits, xclamp; /* units and clamping options for x-axis */
- short yunits, yclamp; /* units and clamping options for y-axis */
};
/* Calculate relevant scroller properties */
-View2DScrollers *UI_view2d_scrollers_calc(const bContext *C,
- View2D *v2d,
- const rcti *mask_custom,
- short xunits,
- short xclamp,
- short yunits,
- short yclamp)
+View2DScrollers *UI_view2d_scrollers_calc(View2D *v2d, const rcti *mask_custom)
{
View2DScrollers *scrollers;
rcti vert, hor;
@@ -2014,30 +2002,11 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C,
}
}
- /* grid markings on scrollbars */
- if (scroll & (V2D_SCROLL_SCALE_HORIZONTAL | V2D_SCROLL_SCALE_VERTICAL)) {
- /* store clamping */
- scrollers->xclamp = xclamp;
- scrollers->xunits = xunits;
- scrollers->yclamp = yclamp;
- scrollers->yunits = yunits;
-
- scrollers->grid = UI_view2d_grid_calc(CTX_data_scene(C),
- v2d,
- xunits,
- xclamp,
- yunits,
- yclamp,
- BLI_rcti_size_x(&hor),
- BLI_rcti_size_y(&vert));
- }
-
- /* return scrollers */
return scrollers;
}
/* Draw scrollbars in the given 2d-region */
-void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *vs)
+void UI_view2d_scrollers_draw(View2D *v2d, View2DScrollers *vs)
{
bTheme *btheme = UI_GetTheme();
rcti vert, hor;
@@ -2084,13 +2053,6 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
}
UI_draw_widget_scroll(&wcol, &hor, &slider, state);
-
- {
- if (scroll & V2D_SCROLL_SCALE_HORIZONTAL) {
- UI_view2d_grid_draw_numbers_horizontal(
- CTX_data_scene(C), v2d, vs->grid, &vs->hor, vs->xunits, vs->xclamp == V2D_GRID_CLAMP);
- }
- }
}
/* vertical scrollbar */
@@ -2125,17 +2087,6 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
}
UI_draw_widget_scroll(&wcol, &vert, &slider, state);
-
- {
- if (scroll & V2D_SCROLL_SCALE_VERTICAL) {
- float text_offset = 0.0f;
- if (vs->yclamp & V2D_GRID_CLAMP) {
- text_offset = 0.5f;
- }
- UI_view2d_grid_draw_numbers_vertical(
- CTX_data_scene(C), v2d, vs->grid, &vs->vert, vs->yunits, text_offset);
- }
- }
}
/* Was changed above, so reset. */
@@ -2145,10 +2096,6 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
/* free temporary memory used for drawing scrollers */
void UI_view2d_scrollers_free(View2DScrollers *scrollers)
{
- /* need to free grid as well... */
- if (scrollers->grid) {
- MEM_freeN(scrollers->grid);
- }
MEM_freeN(scrollers);
}