diff options
Diffstat (limited to 'source/blender/editors/interface/view2d.c')
-rw-r--r-- | source/blender/editors/interface/view2d.c | 59 |
1 files changed, 3 insertions, 56 deletions
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index 952778cfc6d..072497dbb74 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -1312,7 +1312,6 @@ static void step_to_grid(float *step, const int unit, int *r_power) * * - Currently, will return pointer to View2DGrid struct that needs to * be freed with UI_view2d_grid_free() - * - Is used for scrollbar drawing too (for units drawing) * - Units + clamping args will be checked, to make sure they are valid values that can be used * so it is very possible that we won't return grid at all! * @@ -1753,7 +1752,7 @@ void UI_view2d_grid_draw_numbers_horizontal(const Scene *scene, } float initial_xpos = UI_view2d_view_to_region_x(v2d, grid->startx); - float ypos = (float)rect->ymin + 2 * UI_DPI_FAC; + float ypos = (float)rect->ymin + 4 * UI_DPI_FAC; float initial_value = grid->startx; float value_step = grid->dx; int brevity_level = grid->powerx; @@ -1872,21 +1871,10 @@ struct View2DScrollers { rcti hor, vert; /* exact size of slider backdrop */ int horfull, vertfull; /* set if sliders are full, we don't draw them */ - - /* scales */ - View2DGrid *grid; /* grid for coordinate drawing */ - short xunits, xclamp; /* units and clamping options for x-axis */ - short yunits, yclamp; /* units and clamping options for y-axis */ }; /* Calculate relevant scroller properties */ -View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, - View2D *v2d, - const rcti *mask_custom, - short xunits, - short xclamp, - short yunits, - short yclamp) +View2DScrollers *UI_view2d_scrollers_calc(View2D *v2d, const rcti *mask_custom) { View2DScrollers *scrollers; rcti vert, hor; @@ -2014,30 +2002,11 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, } } - /* grid markings on scrollbars */ - if (scroll & (V2D_SCROLL_SCALE_HORIZONTAL | V2D_SCROLL_SCALE_VERTICAL)) { - /* store clamping */ - scrollers->xclamp = xclamp; - scrollers->xunits = xunits; - scrollers->yclamp = yclamp; - scrollers->yunits = yunits; - - scrollers->grid = UI_view2d_grid_calc(CTX_data_scene(C), - v2d, - xunits, - xclamp, - yunits, - yclamp, - BLI_rcti_size_x(&hor), - BLI_rcti_size_y(&vert)); - } - - /* return scrollers */ return scrollers; } /* Draw scrollbars in the given 2d-region */ -void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *vs) +void UI_view2d_scrollers_draw(View2D *v2d, View2DScrollers *vs) { bTheme *btheme = UI_GetTheme(); rcti vert, hor; @@ -2084,13 +2053,6 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v } UI_draw_widget_scroll(&wcol, &hor, &slider, state); - - { - if (scroll & V2D_SCROLL_SCALE_HORIZONTAL) { - UI_view2d_grid_draw_numbers_horizontal( - CTX_data_scene(C), v2d, vs->grid, &vs->hor, vs->xunits, vs->xclamp == V2D_GRID_CLAMP); - } - } } /* vertical scrollbar */ @@ -2125,17 +2087,6 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v } UI_draw_widget_scroll(&wcol, &vert, &slider, state); - - { - if (scroll & V2D_SCROLL_SCALE_VERTICAL) { - float text_offset = 0.0f; - if (vs->yclamp & V2D_GRID_CLAMP) { - text_offset = 0.5f; - } - UI_view2d_grid_draw_numbers_vertical( - CTX_data_scene(C), v2d, vs->grid, &vs->vert, vs->yunits, text_offset); - } - } } /* Was changed above, so reset. */ @@ -2145,10 +2096,6 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v /* free temporary memory used for drawing scrollers */ void UI_view2d_scrollers_free(View2DScrollers *scrollers) { - /* need to free grid as well... */ - if (scrollers->grid) { - MEM_freeN(scrollers->grid); - } MEM_freeN(scrollers); } |