diff options
Diffstat (limited to 'source/blender/editors/interface/view2d.c')
-rw-r--r-- | source/blender/editors/interface/view2d.c | 90 |
1 files changed, 45 insertions, 45 deletions
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index 8c67502978a..9072db77b6f 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -73,9 +73,9 @@ */ static int view2d_scroll_mapped(int scroll) { - if(scroll & V2D_SCROLL_HORIZONTAL_HIDE) + if (scroll & V2D_SCROLL_HORIZONTAL_HIDE) scroll &= ~(V2D_SCROLL_HORIZONTAL); - if(scroll & V2D_SCROLL_VERTICAL_HIDE) + if (scroll & V2D_SCROLL_VERTICAL_HIDE) scroll &= ~(V2D_SCROLL_VERTICAL); return scroll; } @@ -95,11 +95,11 @@ static void view2d_masks(View2D *v2d) v2d->scroll &= ~(V2D_SCROLL_HORIZONTAL_HIDE|V2D_SCROLL_VERTICAL_HIDE); /* check size if: */ if (v2d->scroll & V2D_SCROLL_HORIZONTAL) - if(!(v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL)) + if (!(v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL)) if (v2d->tot.xmax-v2d->tot.xmin <= v2d->cur.xmax-v2d->cur.xmin) v2d->scroll |= V2D_SCROLL_HORIZONTAL_HIDE; if (v2d->scroll & V2D_SCROLL_VERTICAL) - if(!(v2d->scroll & V2D_SCROLL_SCALE_VERTICAL)) + if (!(v2d->scroll & V2D_SCROLL_SCALE_VERTICAL)) if (v2d->tot.ymax-v2d->tot.ymin <= v2d->cur.ymax-v2d->cur.ymin) v2d->scroll |= V2D_SCROLL_VERTICAL_HIDE; #endif @@ -362,10 +362,10 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) * NOTE: width and height must use FLT_MIN instead of 1, otherwise it is impossible to * get enough resolution in Graph Editor for editing some curves */ - if(width < FLT_MIN) width= 1; - if(height < FLT_MIN) height= 1; - if(winx < 1) winx= 1; - if(winy < 1) winy= 1; + if (width < FLT_MIN) width= 1; + if (height < FLT_MIN) height= 1; + if (winx < 1) winx= 1; + if (winy < 1) winy= 1; /* V2D_LIMITZOOM indicates that zoom level should be preserved when the window size changes */ if (resize && (v2d->keepzoom & V2D_KEEPZOOM)) { @@ -375,7 +375,7 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) zoom= winx / width; oldzoom= v2d->oldwinx / curwidth; - if(oldzoom != zoom) + if (oldzoom != zoom) width *= zoom/oldzoom; } @@ -383,7 +383,7 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) zoom= winy / height; oldzoom= v2d->oldwiny / curheight; - if(oldzoom != zoom) + if (oldzoom != zoom) height *= zoom/oldzoom; } } @@ -502,7 +502,7 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) cur->xmax += width - (cur->xmax - cur->xmin); } else if (v2d->keepofs & V2D_KEEPOFS_X) { - if(v2d->align & V2D_ALIGN_NO_POS_X) + if (v2d->align & V2D_ALIGN_NO_POS_X) cur->xmin -= width - (cur->xmax - cur->xmin); else cur->xmax += width - (cur->xmax - cur->xmin); @@ -520,7 +520,7 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) cur->ymax += height - (cur->ymax - cur->ymin); } else if (v2d->keepofs & V2D_KEEPOFS_Y) { - if(v2d->align & V2D_ALIGN_NO_POS_Y) + if (v2d->align & V2D_ALIGN_NO_POS_Y) cur->ymin -= height - (cur->ymax - cur->ymin); else cur->ymax += height - (cur->ymax - cur->ymin); @@ -846,9 +846,9 @@ void UI_view2d_totRect_set_resize (View2D *v2d, int width, int height, int resiz /* hrumf! */ /* XXX: there are work arounds for this in the panel and file browse code. */ - if(scroll & V2D_SCROLL_HORIZONTAL) + if (scroll & V2D_SCROLL_HORIZONTAL) width -= V2D_SCROLL_WIDTH; - if(scroll & V2D_SCROLL_VERTICAL) + if (scroll & V2D_SCROLL_VERTICAL) height -= V2D_SCROLL_HEIGHT; if (ELEM3(0, v2d, width, height)) { @@ -911,8 +911,8 @@ int UI_view2d_tab_set(View2D *v2d, int tab) int changed= 0; /* if tab changed, change offset */ - if(tab != v2d->tab_cur && v2d->tab_offset) { - if(tab < v2d->tab_num) + if (tab != v2d->tab_cur && v2d->tab_offset) { + if (tab < v2d->tab_num) offset= &v2d->tab_offset[tab*2]; else offset= default_offset; @@ -929,10 +929,10 @@ int UI_view2d_tab_set(View2D *v2d, int tab) } /* resize array if needed */ - if(tab >= v2d->tab_num) { + if (tab >= v2d->tab_num) { new_offset= MEM_callocN(sizeof(float)*(tab+1)*2, "view2d tab offset"); - if(v2d->tab_offset) { + if (v2d->tab_offset) { memcpy(new_offset, v2d->tab_offset, sizeof(float)*v2d->tab_num*2); MEM_freeN(v2d->tab_offset); } @@ -995,11 +995,11 @@ void UI_view2d_view_ortho(View2D *v2d) curmasked.ymin-= yofs; curmasked.ymax-=yofs; /* XXX ton: this flag set by outliner, for icons */ - if(v2d->flag & V2D_PIXELOFS_X) { + if (v2d->flag & V2D_PIXELOFS_X) { curmasked.xmin = floorf(curmasked.xmin) - 0.001f; curmasked.xmax = floorf(curmasked.xmax) - 0.001f; } - if(v2d->flag & V2D_PIXELOFS_Y) { + if (v2d->flag & V2D_PIXELOFS_Y) { curmasked.ymin = floorf(curmasked.ymin) - 0.001f; curmasked.ymax = floorf(curmasked.ymax) - 0.001f; } @@ -1078,7 +1078,7 @@ static void step_to_grid(float *step, int *power, int unit) if (loga < 0.0f) { if (rem < 0.2f) rem= 0.2f; - else if(rem < 0.5f) rem= 0.5f; + else if (rem < 0.5f) rem= 0.5f; else rem= 1.0f; *step= rem * (float)pow(10.0, (*power)); @@ -1094,7 +1094,7 @@ static void step_to_grid(float *step, int *power, int unit) } else { if (rem < 2.0f) rem= 2.0f; - else if(rem < 5.0f) rem= 5.0f; + else if (rem < 5.0f) rem= 5.0f; else rem= 10.0f; *step= rem * (float)pow(10.0, (*power)); @@ -1143,7 +1143,7 @@ View2DGrid *UI_view2d_grid_calc(Scene *scene, View2D *v2d, short xunits, short x space= v2d->cur.xmax - v2d->cur.xmin; pixels= (float)(v2d->mask.xmax - v2d->mask.xmin); - if(pixels!=0.0f) { + if (pixels!=0.0f) { grid->dx= (U.v2d_min_gridsize * space) / (seconddiv * pixels); step_to_grid(&grid->dx, &grid->powerx, xunits); grid->dx *= seconddiv; @@ -1307,13 +1307,13 @@ void UI_view2d_constant_grid_draw(View2D *v2d) start= v2d->cur.xmin - (float)fmod(v2d->cur.xmin, step); glBegin(GL_LINES); - for(; start<v2d->cur.xmax; start+=step) { + for (; start<v2d->cur.xmax; start+=step) { glVertex2f(start, v2d->cur.ymin); glVertex2f(start, v2d->cur.ymax); } start= v2d->cur.ymin - (float)fmod(v2d->cur.ymin, step); - for(; start<v2d->cur.ymax; start+=step) { + for (; start<v2d->cur.ymax; start+=step) { glVertex2f(v2d->cur.xmin, start); glVertex2f(v2d->cur.xmax, start); } @@ -1411,16 +1411,16 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short /* scroller 'button' extents */ totsize= v2d->tot.xmax - v2d->tot.xmin; scrollsize= (float)(hor.xmax - hor.xmin); - if(totsize==0.0f) totsize = 1.0f; /* avoid divide by zero */ + if (totsize==0.0f) totsize = 1.0f; /* avoid divide by zero */ fac1= (v2d->cur.xmin - v2d->tot.xmin) / totsize; - if(fac1<=0.0f) + if (fac1<=0.0f) scrollers->hor_min= hor.xmin; else scrollers->hor_min= (int)(hor.xmin + (fac1 * scrollsize)); fac2= (v2d->cur.xmax - v2d->tot.xmin) / totsize; - if(fac2>=1.0f) + if (fac2>=1.0f) scrollers->hor_max= hor.xmax; else scrollers->hor_max= (int)(hor.xmin + (fac2 * scrollsize)); @@ -1437,7 +1437,7 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short } /* check whether sliders can disappear due to the full-range being used */ - if(v2d->keeptot) { + if (v2d->keeptot) { if ((fac1 <= 0.0f) && (fac2 >= 1.0f)) { v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR; scrollers->horfull= 1; @@ -1452,16 +1452,16 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short /* scroller 'button' extents */ totsize= v2d->tot.ymax - v2d->tot.ymin; scrollsize= (float)(vert.ymax - vert.ymin); - if(totsize==0.0f) totsize = 1.0f; /* avoid divide by zero */ + if (totsize==0.0f) totsize = 1.0f; /* avoid divide by zero */ fac1= (v2d->cur.ymin- v2d->tot.ymin) / totsize; - if(fac1<=0.0f) + if (fac1<=0.0f) scrollers->vert_min= vert.ymin; else scrollers->vert_min= (int)(vert.ymin + (fac1 * scrollsize)); fac2= (v2d->cur.ymax - v2d->tot.ymin) / totsize; - if(fac2>=1.0f) + if (fac2>=1.0f) scrollers->vert_max= vert.ymax; else scrollers->vert_max= (int)(vert.ymin + (fac2 * scrollsize)); @@ -1479,7 +1479,7 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short } /* check whether sliders can disappear due to the full-range being used */ - if(v2d->keeptot) { + if (v2d->keeptot) { if ((fac1 <= 0.0f) && (fac2 >= 1.0f)) { v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR; scrollers->vertfull= 1; @@ -1559,7 +1559,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v /* horizontal scrollbar */ if (scroll & V2D_SCROLL_HORIZONTAL) { /* only draw scrollbar when it doesn't fill the entire space */ - if(vs->horfull==0) { + if (vs->horfull==0) { bTheme *btheme= UI_GetTheme(); uiWidgetColors wcol= btheme->tui.wcol_scroll; rcti slider; @@ -1628,7 +1628,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v for (; fac < hor.xmax-10; fac+=dfac, val+=grid->dx) { /* make prints look nicer for scrollers */ - if(fac < hor.xmin+10) + if (fac < hor.xmin+10) continue; switch (vs->xunits) { @@ -1670,7 +1670,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v /* vertical scrollbar */ if (scroll & V2D_SCROLL_VERTICAL) { /* only draw scrollbar when it doesn't fill the entire space */ - if(vs->vertfull==0) { + if (vs->vertfull==0) { bTheme *btheme= UI_GetTheme(); uiWidgetColors wcol= btheme->tui.wcol_scroll; rcti slider; @@ -1738,7 +1738,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v for (; fac < vert.ymax-10; fac+= dfac, val += grid->dy) { /* make prints look nicer for scrollers */ - if(fac < vert.ymin+10) + if (fac < vert.ymin+10) continue; scroll_printstr(scene, (float)(vert.xmax)-2.0f, fac, val, grid->powery, vs->yunits, 'v'); @@ -1935,12 +1935,12 @@ void UI_view2d_to_region_no_clip(View2D *v2d, float x, float y, int *regionx, in /* although we don't clamp to lie within region bounds, we must avoid exceeding size of ints */ if (regionx) { if (x < INT_MIN) *regionx= INT_MIN; - else if(x > INT_MAX) *regionx= INT_MAX; + else if (x > INT_MAX) *regionx= INT_MAX; else *regionx= (int)x; } if (regiony) { if (y < INT_MIN) *regiony= INT_MIN; - else if(y > INT_MAX) *regiony= INT_MAX; + else if (y > INT_MAX) *regiony= INT_MAX; else *regiony= (int)y; } } @@ -2039,7 +2039,7 @@ void UI_view2d_text_cache_add(View2D *v2d, float x, float y, const char *str, co UI_view2d_view_to_region(v2d, x, y, mval, mval+1); - if(mval[0]!=V2D_IS_CLIPPED && mval[1]!=V2D_IS_CLIPPED) { + if (mval[0]!=V2D_IS_CLIPPED && mval[1]!=V2D_IS_CLIPPED) { int len= strlen(str)+1; /* use calloc, rect has to be zeroe'd */ View2DString *v2s= MEM_callocN(sizeof(View2DString)+len, "View2DString"); @@ -2083,19 +2083,19 @@ void UI_view2d_text_cache_draw(ARegion *ar) // glPushMatrix(); ED_region_pixelspace(ar); - for(v2s= strings.first; v2s; v2s= v2s->next) { + for (v2s= strings.first; v2s; v2s= v2s->next) { const char *str= (const char *)(v2s+1); int xofs=0, yofs; yofs= ceil( 0.5f*(v2s->rect.ymax - v2s->rect.ymin - BLF_height_default("28"))); - if(yofs<1) yofs= 1; + if (yofs<1) yofs= 1; - if(col_pack_prev != v2s->col.pack) { + if (col_pack_prev != v2s->col.pack) { glColor3ubv(v2s->col.ub); col_pack_prev= v2s->col.pack; } - if(v2s->rect.xmin >= v2s->rect.xmax) + if (v2s->rect.xmin >= v2s->rect.xmax) BLF_draw_default((float)v2s->mval[0]+xofs, (float)v2s->mval[1]+yofs, 0.0, str, BLF_DRAW_STR_DUMMY_MAX); else { BLF_clipping_default(v2s->rect.xmin-4, v2s->rect.ymin-4, v2s->rect.xmax+4, v2s->rect.ymax+4); @@ -2110,7 +2110,7 @@ void UI_view2d_text_cache_draw(ARegion *ar) // glMatrixMode(GL_MODELVIEW); // glPopMatrix(); - if(strings.first) + if (strings.first) BLI_freelistN(&strings); } |