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Diffstat (limited to 'source/blender/editors/interface/view2d_edge_pan.c')
-rw-r--r--source/blender/editors/interface/view2d_edge_pan.c345
1 files changed, 345 insertions, 0 deletions
diff --git a/source/blender/editors/interface/view2d_edge_pan.c b/source/blender/editors/interface/view2d_edge_pan.c
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+++ b/source/blender/editors/interface/view2d_edge_pan.c
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 Blender Foundation
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup spnode
+ */
+
+#include "BKE_context.h"
+
+#include "BLI_math.h"
+#include "BLI_rect.h"
+
+#include "ED_screen.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "PIL_time.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "UI_interface.h"
+#include "UI_view2d.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Edge Pan Operator Utilties
+ * \{ */
+
+bool UI_view2d_edge_pan_poll(bContext *C)
+{
+ ARegion *region = CTX_wm_region(C);
+
+ /* Check if there's a region in context to work with. */
+ if (region == NULL) {
+ return false;
+ }
+
+ View2D *v2d = &region->v2d;
+
+ /* Check that 2d-view can pan. */
+ if ((v2d->keepofs & V2D_LOCKOFS_X) && (v2d->keepofs & V2D_LOCKOFS_Y)) {
+ return false;
+ }
+
+ /* View can pan. */
+ return true;
+}
+
+void UI_view2d_edge_pan_init(bContext *C,
+ View2DEdgePanData *vpd,
+ float inside_pad,
+ float outside_pad,
+ float speed_ramp,
+ float max_speed,
+ float delay)
+{
+ if (!UI_view2d_edge_pan_poll(C)) {
+ return;
+ }
+
+ /* Set pointers to owners. */
+ vpd->screen = CTX_wm_screen(C);
+ vpd->area = CTX_wm_area(C);
+ vpd->region = CTX_wm_region(C);
+ vpd->v2d = &vpd->region->v2d;
+
+ BLI_assert(speed_ramp > 0.0f);
+ vpd->inside_pad = inside_pad;
+ vpd->outside_pad = outside_pad;
+ vpd->speed_ramp = speed_ramp;
+ vpd->max_speed = max_speed;
+ vpd->delay = delay;
+
+ /* Calculate translation factor, based on size of view. */
+ const float winx = (float)(BLI_rcti_size_x(&vpd->region->winrct) + 1);
+ const float winy = (float)(BLI_rcti_size_y(&vpd->region->winrct) + 1);
+ vpd->facx = (BLI_rctf_size_x(&vpd->v2d->cur)) / winx;
+ vpd->facy = (BLI_rctf_size_y(&vpd->v2d->cur)) / winy;
+
+ UI_view2d_edge_pan_reset(vpd);
+}
+
+void UI_view2d_edge_pan_reset(View2DEdgePanData *vpd)
+{
+ vpd->edge_pan_start_time_x = 0.0;
+ vpd->edge_pan_start_time_y = 0.0;
+ vpd->edge_pan_last_time = PIL_check_seconds_timer();
+}
+
+/**
+ * Reset the edge pan timers if the mouse isn't in the scroll zone and
+ * start the timers when the mouse enters a scroll zone.
+ */
+static void edge_pan_manage_delay_timers(View2DEdgePanData *vpd,
+ int pan_dir_x,
+ int pan_dir_y,
+ const double current_time)
+{
+ if (pan_dir_x == 0) {
+ vpd->edge_pan_start_time_x = 0.0;
+ }
+ else if (vpd->edge_pan_start_time_x == 0.0) {
+ vpd->edge_pan_start_time_x = current_time;
+ }
+ if (pan_dir_y == 0) {
+ vpd->edge_pan_start_time_y = 0.0;
+ }
+ else if (vpd->edge_pan_start_time_y == 0.0) {
+ vpd->edge_pan_start_time_y = current_time;
+ }
+}
+
+/**
+ * Used to calculate a "fade in" factor for edge panning to make the interaction feel smooth
+ * and more purposeful.
+ *
+ * \note Assumes a domain_min of 0.0f.
+ */
+static float smootherstep(const float domain_max, float x)
+{
+ x = clamp_f(x / domain_max, 0.0, 1.0);
+ return x * x * x * (x * (x * 6.0 - 15.0) + 10.0);
+}
+
+static float edge_pan_speed(View2DEdgePanData *vpd,
+ int event_loc,
+ bool x_dir,
+ const double current_time)
+{
+ ARegion *region = vpd->region;
+
+ /* Find the distance from the start of the drag zone. */
+ const int pad = vpd->inside_pad * U.widget_unit;
+ const int min = (x_dir ? region->winrct.xmin : region->winrct.ymin) + pad;
+ const int max = (x_dir ? region->winrct.xmax : region->winrct.ymax) - pad;
+ int distance = 0.0;
+ if (event_loc > max) {
+ distance = event_loc - max;
+ }
+ else if (event_loc < min) {
+ distance = min - event_loc;
+ }
+ else {
+ BLI_assert(!"Calculating speed outside of pan zones");
+ return 0.0f;
+ }
+ float distance_factor = distance / (vpd->speed_ramp * U.widget_unit);
+ CLAMP(distance_factor, 0.0f, 1.0f);
+
+ /* Apply a fade in to the speed based on a start time delay. */
+ const double start_time = x_dir ? vpd->edge_pan_start_time_x : vpd->edge_pan_start_time_y;
+ const float delay_factor = smootherstep(vpd->delay, (float)(current_time - start_time));
+
+ return distance_factor * delay_factor * vpd->max_speed * U.widget_unit * (float)U.dpi_fac;
+}
+
+static void edge_pan_apply_delta(bContext *C, View2DEdgePanData *vpd, float dx, float dy)
+{
+ View2D *v2d = vpd->v2d;
+ if (!v2d) {
+ return;
+ }
+
+ /* Calculate amount to move view by. */
+ dx *= vpd->facx;
+ dy *= vpd->facy;
+
+ /* Only move view on an axis if change is allowed. */
+ if ((v2d->keepofs & V2D_LOCKOFS_X) == 0) {
+ v2d->cur.xmin += dx;
+ v2d->cur.xmax += dx;
+ }
+ if ((v2d->keepofs & V2D_LOCKOFS_Y) == 0) {
+ v2d->cur.ymin += dy;
+ v2d->cur.ymax += dy;
+ }
+
+ /* Inform v2d about changes after this operation. */
+ UI_view2d_curRect_changed(C, v2d);
+
+ /* Don't rebuild full tree in outliner, since we're just changing our view. */
+ ED_region_tag_redraw_no_rebuild(vpd->region);
+
+ /* Request updates to be done. */
+ WM_event_add_mousemove(CTX_wm_window(C));
+
+ UI_view2d_sync(vpd->screen, vpd->area, v2d, V2D_LOCK_COPY);
+}
+
+void UI_view2d_edge_pan_apply(bContext *C, View2DEdgePanData *vpd, int x, int y)
+{
+ ARegion *region = vpd->region;
+
+ rcti inside_rect, outside_rect;
+ inside_rect = region->winrct;
+ outside_rect = region->winrct;
+ BLI_rcti_pad(&inside_rect, -vpd->inside_pad * U.widget_unit, -vpd->inside_pad * U.widget_unit);
+ BLI_rcti_pad(&outside_rect, vpd->outside_pad * U.widget_unit, vpd->outside_pad * U.widget_unit);
+
+ int pan_dir_x = 0;
+ int pan_dir_y = 0;
+ if ((vpd->outside_pad == 0) || BLI_rcti_isect_pt(&outside_rect, x, y)) {
+ /* Find whether the mouse is beyond X and Y edges. */
+ if (x > inside_rect.xmax) {
+ pan_dir_x = 1;
+ }
+ else if (x < inside_rect.xmin) {
+ pan_dir_x = -1;
+ }
+ if (y > inside_rect.ymax) {
+ pan_dir_y = 1;
+ }
+ else if (y < inside_rect.ymin) {
+ pan_dir_y = -1;
+ }
+ }
+
+ const double current_time = PIL_check_seconds_timer();
+ edge_pan_manage_delay_timers(vpd, pan_dir_x, pan_dir_y, current_time);
+
+ /* Calculate the delta since the last time the operator was called. */
+ const float dtime = (float)(current_time - vpd->edge_pan_last_time);
+ float dx = 0.0f, dy = 0.0f;
+ if (pan_dir_x != 0) {
+ const float speed = edge_pan_speed(vpd, x, true, current_time);
+ dx = dtime * speed * (float)pan_dir_x;
+ }
+ if (pan_dir_y != 0) {
+ const float speed = edge_pan_speed(vpd, y, false, current_time);
+ dy = dtime * speed * (float)pan_dir_y;
+ }
+ vpd->edge_pan_last_time = current_time;
+
+ /* Pan, clamping inside the regions's total bounds. */
+ edge_pan_apply_delta(C, vpd, dx, dy);
+}
+
+void UI_view2d_edge_pan_apply_event(bContext *C, View2DEdgePanData *vpd, const wmEvent *event)
+{
+ /* Only mousemove events matter here, ignore others. */
+ if (event->type != MOUSEMOVE) {
+ return;
+ }
+
+ UI_view2d_edge_pan_apply(C, vpd, event->x, event->y);
+}
+
+void UI_view2d_edge_pan_operator_properties(wmOperatorType *ot)
+{
+ /* Default values for edge panning operators. */
+ UI_view2d_edge_pan_operator_properties_ex(ot,
+ /*inside_pad*/ 1.0f,
+ /*outside_pad*/ 0.0f,
+ /*speed_ramp*/ 1.0f,
+ /*max_speed*/ 500.0f,
+ /*delay*/ 1.0f);
+}
+
+void UI_view2d_edge_pan_operator_properties_ex(struct wmOperatorType *ot,
+ float inside_pad,
+ float outside_pad,
+ float speed_ramp,
+ float max_speed,
+ float delay)
+{
+ RNA_def_float(
+ ot->srna,
+ "inside_padding",
+ inside_pad,
+ 0.0f,
+ 100.0f,
+ "Inside Padding",
+ "Inside distance in UI units from the edge of the region within which to start panning",
+ 0.0f,
+ 100.0f);
+ RNA_def_float(
+ ot->srna,
+ "outside_padding",
+ outside_pad,
+ 0.0f,
+ 100.0f,
+ "Outside Padding",
+ "Outside distance in UI units from the edge of the region at which to stop panning",
+ 0.0f,
+ 100.0f);
+ RNA_def_float(ot->srna,
+ "speed_ramp",
+ speed_ramp,
+ 0.0f,
+ 100.0f,
+ "Speed Ramp",
+ "Width of the zone in UI units where speed increases with distance from the edge",
+ 0.0f,
+ 100.0f);
+ RNA_def_float(ot->srna,
+ "max_speed",
+ max_speed,
+ 0.0f,
+ 10000.0f,
+ "Max Speed",
+ "Maximum speed in UI units per second",
+ 0.0f,
+ 10000.0f);
+ RNA_def_float(ot->srna,
+ "delay",
+ delay,
+ 0.0f,
+ 10.0f,
+ "Delay",
+ "Delay in seconds before maximum speed is reached",
+ 0.0f,
+ 10.0f);
+}
+
+void UI_view2d_edge_pan_operator_init(bContext *C, View2DEdgePanData *vpd, wmOperator *op)
+{
+ UI_view2d_edge_pan_init(C,
+ vpd,
+ RNA_float_get(op->ptr, "inside_padding"),
+ RNA_float_get(op->ptr, "outside_padding"),
+ RNA_float_get(op->ptr, "speed_ramp"),
+ RNA_float_get(op->ptr, "max_speed"),
+ RNA_float_get(op->ptr, "delay"));
+}
+
+/** \} */