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Diffstat (limited to 'source/blender/editors/interface')
-rw-r--r--source/blender/editors/interface/interface_icons.c17
-rw-r--r--source/blender/editors/interface/interface_region_popover.c2
-rw-r--r--source/blender/editors/interface/resources.c2
3 files changed, 9 insertions, 12 deletions
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 975c86f3e71..0ffc5659191 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -286,18 +286,15 @@ static void vicon_small_tri_right_draw(int x, int y, int w, int UNUSED(h), float
static void vicon_keytype_draw_wrapper(
int x, int y, int w, int h, float alpha, short key_type, short handle_type)
{
- /* init dummy theme state for Action Editor - where these colors are defined
- * (since we're doing this offscreen, free from any particular space_id)
- */
+ /* Initialize dummy theme state for Action Editor - where these colors are defined
+ * (since we're doing this off-screen, free from any particular space_id). */
struct bThemeState theme_state;
UI_Theme_Store(&theme_state);
UI_SetTheme(SPACE_ACTION, RGN_TYPE_WINDOW);
- /* the "x" and "y" given are the bottom-left coordinates of the icon,
- * while the draw_keyframe_shape() function needs the midpoint for
- * the keyframe
- */
+ /* The "x" and "y" given are the bottom-left coordinates of the icon,
+ * while the #draw_keyframe_shape() function needs the midpoint for the keyframe. */
const float xco = x + w / 2 + 0.5f;
const float yco = y + h / 2 + 0.5f;
@@ -1347,8 +1344,8 @@ void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool bi
case ICON_TYPE_PREVIEW: {
ID *id = (icon->id_type != 0) ? icon->obj : NULL;
PreviewImage *prv = id ? BKE_previewimg_id_ensure(id) : icon->obj;
- /* Using jobs for screen previews crashes due to offscreen rendering.
- * XXX would be nicer if PreviewImage could store if it supports jobs */
+ /* Using jobs for screen previews crashes due to off-screen rendering.
+ * XXX: would be nicer if #PreviewImage could store if it supports jobs. */
const bool use_jobs = !id || (GS(id->name) != ID_SCR);
if (prv) {
@@ -2144,7 +2141,7 @@ static int ui_id_brush_get_icon(const bContext *C, ID *id)
static int ui_id_screen_get_icon(const bContext *C, ID *id)
{
BKE_icon_id_ensure(id);
- /* Don't use jobs here, offscreen rendering doesn't like this and crashes. */
+ /* Don't use jobs here, off-screen rendering doesn't like this and crashes. */
ui_id_icon_render(C, id, false);
return id->icon_id;
diff --git a/source/blender/editors/interface/interface_region_popover.c b/source/blender/editors/interface/interface_region_popover.c
index b8c4d8ddb09..f8f19c2e43d 100644
--- a/source/blender/editors/interface/interface_region_popover.c
+++ b/source/blender/editors/interface/interface_region_popover.c
@@ -188,7 +188,7 @@ static uiBlock *ui_block_func_POPOVER(bContext *C, uiPopupBlockHandle *handle, v
}
}
- /* Estimated a maximum size so we don't go offscreen for low height
+ /* Estimated a maximum size so we don't go off-screen for low height
* areas near the bottom of the window on refreshes. */
handle->max_size_y = UI_UNIT_Y * 16.0f;
}
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index afac254f542..c9bfd883332 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -1089,7 +1089,7 @@ bTheme *UI_GetTheme(void)
}
/**
- * for the rare case we need to temp swap in a different theme (offscreen render)
+ * For the rare case we need to temp swap in a different theme (off-screen render).
*/
void UI_Theme_Store(struct bThemeState *theme_state)
{