diff options
Diffstat (limited to 'source/blender/editors/interface')
-rw-r--r-- | source/blender/editors/interface/interface.c | 14 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_draw.c | 31 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_handlers.c | 20 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_icons.c | 12 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_intern.h | 4 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_layout.c | 8 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_panel.c | 37 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_regions.c | 16 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_style.c | 27 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_templates.c | 10 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_utils.c | 2 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_widgets.c | 68 | ||||
-rw-r--r-- | source/blender/editors/interface/view2d_ops.c | 7 |
13 files changed, 136 insertions, 120 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index 1944f81ec2d..6e3e7a2a4e0 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -1514,7 +1514,7 @@ void ui_set_but_val(uiBut *but, double value) /* gcc 3.2.1 seems to have problems * casting a double like 32772.0 to * a short so we cast to an int, then - to a short */ + * to a short */ int gcckludge; gcckludge = (int) floor(value+0.5); value= (short)gcckludge; @@ -2515,13 +2515,13 @@ void ui_block_do_align(uiBlock *block) } } -/* - * ui_def_but is the function that draws many button types - +/** + * \brief ui_def_but is the function that draws many button types + * * for float buttons: - * "a1" Click Step (how much to change the value each click) - * "a2" Number of decimal point values to display. 0 defaults to 3 (0.000) - * 1,2,3, and a maximum of 4, all greater values will be clamped to 4. + * - \a a1 Click Step (how much to change the value each click) + * - \a a2 Number of decimal point values to display. 0 defaults to 3 (0.000) + * 1,2,3, and a maximum of 4, all greater values will be clamped to 4. */ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip) { diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index 93cb0f8ae97..97248e8710c 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -432,7 +432,8 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UNUSED(w if (!ibuf) return; - /* scissor doesn't seem to be doing the right thing...? + /* scissor doesn't seem to be doing the right thing...? */ +#if 0 //glColor4f(1.0, 0.f, 0.f, 1.f); //fdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax) @@ -441,7 +442,7 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UNUSED(w // prevent drawing outside widget area glGetIntegerv(GL_SCISSOR_BOX, scissor); glScissor(ar->winrct.xmin + rect->xmin, ar->winrct.ymin + rect->ymin, w, h); - */ +#endif glEnable(GL_BLEND); glColor4f(0.0, 0.0, 0.0, 0.0); @@ -451,10 +452,10 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UNUSED(w glDisable(GL_BLEND); - /* +#if 0 // restore scissortest glScissor(scissor[0], scissor[1], scissor[2], scissor[3]); - */ +#endif #endif } @@ -1138,7 +1139,8 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect) setlinestyle(0); glBegin(GL_LINES); - /* glColor3ub(0, 0, 0); +#if 0 + glColor3ub(0, 0, 0); glVertex2fv(v1); glVertex2fv(v1a); glColor3ub(255, 255, 255); @@ -1150,7 +1152,7 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect) glColor3ub(255, 255, 255); glVertex2fv(v2a); glVertex2fv(v3); - */ +#endif } else { glColor3ub(0, 0, 0); @@ -1367,17 +1369,21 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect /* cfra option */ - /* XXX 2.48 + /* XXX 2.48 */ +#if 0 if(cumap->flag & CUMA_DRAW_CFRA) { glColor3ub(0x60, 0xc0, 0x40); glBegin(GL_LINES); glVertex2f(rect->xmin + zoomx*(cumap->sample[0]-offsx), rect->ymin); glVertex2f(rect->xmin + zoomx*(cumap->sample[0]-offsx), rect->ymax); glEnd(); - }*/ + } +#endif /* sample option */ - /* XXX 2.48 - * if(cumap->flag & CUMA_DRAW_SAMPLE) { + + /* XXX 2.48 */ +#if 0 + if(cumap->flag & CUMA_DRAW_SAMPLE) { if(cumap->cur==3) { float lum= cumap->sample[0]*0.35f + cumap->sample[1]*0.45f + cumap->sample[2]*0.2f; glColor3ub(240, 240, 240); @@ -1400,8 +1406,9 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect glVertex2f(rect->xmin + zoomx*(cumap->sample[cumap->cur]-offsx), rect->ymax); glEnd(); } - }*/ - + } +#endif + /* the curve */ glColor3ubv((unsigned char*)wcol->item); glEnable(GL_LINE_SMOOTH); diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 41385292707..f1d4d6b7277 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -1986,7 +1986,7 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle const char *utf8_buf= event->utf8_buf; /* exception that's useful for number buttons, some keyboard - numpads have a comma instead of a period */ + * numpads have a comma instead of a period */ if(ELEM3(but->type, NUM, NUMABS, NUMSLI)) { /* could use data->min*/ if(event->type == PADPERIOD && ascii == ',') { ascii = '.'; @@ -2980,9 +2980,10 @@ static int ui_do_but_SCROLL(bContext *C, uiBlock *block, uiBut *but, uiHandleBut retval= WM_UI_HANDLER_BREAK; } /* UNUSED - otherwise code is ok, add back if needed */ - /* else if(ELEM(event->type, PADENTER, RETKEY) && event->val==KM_PRESS) +#if 0 + else if(ELEM(event->type, PADENTER, RETKEY) && event->val==KM_PRESS) click= 1; - */ +#endif } } else if(data->state == BUTTON_STATE_NUM_EDITING) { @@ -4674,12 +4675,13 @@ static int ui_but_menu(bContext *C, uiBut *but) uiItemFullO(layout, "WM_OT_doc_view", "View Docs", ICON_NONE, ptr_props.data, WM_OP_EXEC_DEFAULT, 0); /* XXX inactive option, not for public! */ -/* WM_operator_properties_create(&ptr_props, "WM_OT_doc_edit"); +#if 0 + WM_operator_properties_create(&ptr_props, "WM_OT_doc_edit"); RNA_string_set(&ptr_props, "doc_id", buf); RNA_string_set(&ptr_props, "doc_new", RNA_property_description(but->rnaprop)); uiItemFullO(layout, "WM_OT_doc_edit", "Submit Description", ICON_NONE, ptr_props.data, WM_OP_INVOKE_DEFAULT, 0); - */ + #endif } else if (but->optype) { WM_operator_py_idname(buf, but->optype->idname); @@ -5252,10 +5254,10 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s if(state != BUTTON_STATE_EXIT) { /* When objects for eg. are removed, running ui_check_but() can access - the removed data - so disable update on exit. Also in case of - highlight when not in a popup menu, we remove because data used in - button below popup might have been removed by action of popup. Needs - a more reliable solution... */ + * the removed data - so disable update on exit. Also in case of + * highlight when not in a popup menu, we remove because data used in + * button below popup might have been removed by action of popup. Needs + * a more reliable solution... */ if(state != BUTTON_STATE_HIGHLIGHT || (but->block->flag & UI_BLOCK_LOOP)) ui_check_but(but); } diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c index 3e6d4f31479..bde2c334444 100644 --- a/source/blender/editors/interface/interface_icons.c +++ b/source/blender/editors/interface/interface_icons.c @@ -607,7 +607,7 @@ static void init_iconfile_list(struct ListBase *list) return; /* since BLI_dir_contents changes the current working directory, restore it - back to old value afterwards */ + * back to old value afterwards */ if(!BLI_current_working_dir(olddir, sizeof(olddir))) restoredir = 0; totfile = BLI_dir_contents(icondir, &dir); @@ -626,7 +626,7 @@ static void init_iconfile_list(struct ListBase *list) ImBuf *bbuf= NULL; /* check to see if the image is the right size, continue if not */ /* copying strings here should go ok, assuming that we never get back - a complete path to file longer than 256 chars */ + * a complete path to file longer than 256 chars */ BLI_join_dirfile(iconfilestr, sizeof(iconfilestr), icondir, filename); bbuf= IMB_loadiffname(iconfilestr, IB_rect); @@ -983,7 +983,7 @@ static void icon_draw_size(float x, float y, int icon_id, float aspect, float al if(di->type == ICON_TYPE_VECTOR) { /* vector icons use the uiBlock transformation, they are not drawn - with untransformed coordinates like the other icons */ + * with untransformed coordinates like the other icons */ di->data.vector.func((int)x, (int)y, ICON_DEFAULT_HEIGHT, ICON_DEFAULT_HEIGHT, 1.0f); } else if(di->type == ICON_TYPE_TEXTURE) { @@ -1046,7 +1046,7 @@ static void ui_id_brush_render(bContext *C, ID *id) for(i = 0; i < NUM_ICON_SIZES; i++) { /* check if rect needs to be created; changed - only set by dynamic icons */ + * only set by dynamic icons */ if((pi->changed[i] || !pi->rect[i])) { icon_set_image(C, id, pi, i); pi->changed[i] = 0; @@ -1070,8 +1070,8 @@ static int ui_id_brush_get_icon(bContext *C, ID *id) int tool, mode = 0; /* XXX: this is not nice, should probably make brushes - be strictly in one paint mode only to avoid - checking various context stuff here */ + * be strictly in one paint mode only to avoid + * checking various context stuff here */ if(CTX_wm_view3d(C) && ob) { if(ob->mode & OB_MODE_SCULPT) diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h index d324018e4ba..dd4bbc75249 100644 --- a/source/blender/editors/interface/interface_intern.h +++ b/source/blender/editors/interface/interface_intern.h @@ -176,10 +176,10 @@ struct uiBut { struct bContextStore *context; /* not ysed yet, was used in 2.4x for ui_draw_pulldown_round & friends */ - /* +#if 0 void (*embossfunc)(int , int , float, float, float, float, float, int); void (*sliderfunc)(int , float, float, float, float, float, float, int); - */ +#endif uiButCompleteFunc autocomplete_func; void *autofunc_arg; diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c index b3b187f92a2..a258d22a8dc 100644 --- a/source/blender/editors/interface/interface_layout.c +++ b/source/blender/editors/interface/interface_layout.c @@ -536,9 +536,11 @@ static uiBut *ui_item_with_label(uiLayout *layout, uiBlock *block, const char *n uiBlockSetCurLayout(block, sub); if(name[0]) { - /* XXX UI_GetStringWidth is not accurate - labelw= UI_GetStringWidth(name); - CLAMP(labelw, w/4, 3*w/4);*/ + /* XXX UI_GetStringWidth is not accurate */ +#if 0 + labelw = UI_GetStringWidth(name); + CLAMP(labelw, w/4, 3*w/4); +#endif labelw= w/3; uiDefBut(block, LABEL, 0, name, x, y, labelw, h, NULL, 0.0, 0.0, 0, 0, ""); w= w-labelw; diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c index d802c8640b8..769087b73ef 100644 --- a/source/blender/editors/interface/interface_panel.c +++ b/source/blender/editors/interface/interface_panel.c @@ -543,8 +543,8 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, rcti *rect) } /* if the panel is minimized vertically: - * (------) - */ + * (------) + */ if(panel->flag & PNL_CLOSEDY) { } @@ -618,7 +618,7 @@ static int get_panel_size_y(Panel *pa) } /* this function is needed because uiBlock and Panel itself dont -change sizey or location when closed */ + * change sizey or location when closed */ static int get_panel_real_ofsy(Panel *pa) { if(pa->flag & PNL_CLOSEDY) return pa->ofsy+pa->sizey; @@ -639,10 +639,10 @@ typedef struct PanelSort { } PanelSort; /* note about sorting; - the sortorder has a lower value for new panels being added. - however, that only works to insert a single panel, when more new panels get - added the coordinates of existing panels and the previously stored to-be-insterted - panels do not match for sorting */ + * the sortorder has a lower value for new panels being added. + * however, that only works to insert a single panel, when more new panels get + * added the coordinates of existing panels and the previously stored to-be-insterted + * panels do not match for sorting */ static int find_leftmost_panel(const void *a1, const void *a2) { @@ -837,7 +837,7 @@ void uiBeginPanels(const bContext *UNUSED(C), ARegion *ar) { Panel *pa; - /* set all panels as inactive, so that at the end we know + /* set all panels as inactive, so that at the end we know * which ones were used */ for(pa=ar->panels.first; pa; pa=pa->next) { if(pa->runtime_flag & PNL_ACTIVE) @@ -1150,11 +1150,14 @@ int ui_handler_panel_region(bContext *C, wmEvent *event) } } else if(event->type == ESCKEY) { - /*XXX 2.50 if(block->handler) { + /*XXX 2.50*/ +#if 0 + if(block->handler) { rem_blockhandler(sa, block->handler); ED_region_tag_redraw(ar); retval= WM_UI_HANDLER_BREAK; - }*/ + } +#endif } else if(event->type==PADPLUSKEY || event->type==PADMINUS) { #if 0 // XXX make float panel exception? @@ -1297,13 +1300,17 @@ static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelStat ED_region_tag_redraw(ar); /* XXX exception handling, 3d window preview panel */ - /* if(block->drawextra==BIF_view3d_previewdraw) - BIF_view3d_previewrender_clear(curarea);*/ - +#if 0 + if(block->drawextra==BIF_view3d_previewdraw) + BIF_view3d_previewrender_clear(curarea); +#endif + /* XXX exception handling, 3d window preview panel */ - /* if(block->drawextra==BIF_view3d_previewdraw) +#if 0 + if(block->drawextra==BIF_view3d_previewdraw) BIF_view3d_previewrender_signal(curarea, PR_DISPRECT); else if(strcmp(block->name, "image_panel_preview")==0) - image_preview_event(2); */ + image_preview_event(2); +#endif } diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c index 32f284826a7..40bd332a056 100644 --- a/source/blender/editors/interface/interface_regions.c +++ b/source/blender/editors/interface/interface_regions.c @@ -1025,7 +1025,7 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but) ar->regiondata= data; /* special case, hardcoded feature, not draw backdrop when called from menus, - assume for design that popup already added it */ + * assume for design that popup already added it */ if(but->block->flag & UI_BLOCK_LOOP) data->noback= 1; @@ -1664,7 +1664,7 @@ static void ui_block_func_MENUSTR(bContext *UNUSED(C), uiLayout *layout, void *a for(a=0; a<md->nitems; a++) { if(a == column_end) { /* start new column, and find out where it ends in advance, so we - can flip the order of items properly per column */ + * can flip the order of items properly per column */ column_start= a; column_end= md->nitems; @@ -1756,7 +1756,7 @@ static void ui_warp_pointer(int x, int y) { /* XXX 2.50 which function to use for this? */ /* OSX has very poor mousewarp support, it sends events; - this causes a menu being pressed immediately ... */ + * this causes a menu being pressed immediately ... */ #ifndef __APPLE__ warp_pointer(x, y); #endif @@ -2252,7 +2252,7 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi block= pup->block; /* in some cases we create the block before the region, - so we set it delayed here if necessary */ + * so we set it delayed here if necessary */ if(BLI_findindex(&handle->region->uiblocks, block) == -1) uiBlockSetRegion(block, handle->region); @@ -2270,15 +2270,15 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi if((block->flag & UI_BLOCK_POPUP_MEMORY) && (bt= ui_popup_menu_memory(block, NULL))) { /* position mouse on last clicked item, at 0.8*width of the - button, so it doesn't overlap the text too much, also note - the offset is negative because we are inverse moving the - block to be under the mouse */ + * button, so it doesn't overlap the text too much, also note + * the offset is negative because we are inverse moving the + * block to be under the mouse */ offset[0]= -(bt->x1 + 0.8f*(bt->x2 - bt->x1)); offset[1]= -(bt->y1 + 0.5f*UI_UNIT_Y); } else { /* position mouse at 0.8*width of the button and below the tile - on the first item */ + * on the first item */ offset[0]= 0; for(bt=block->buttons.first; bt; bt=bt->next) offset[0]= MIN2(offset[0], -(bt->x1 + 0.8f*(bt->x2 - bt->x1))); diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c index 16b543737d0..b9c29888a64 100644 --- a/source/blender/editors/interface/interface_style.c +++ b/source/blender/editors/interface/interface_style.c @@ -60,20 +60,19 @@ /* style + theme + layout-engine = UI */ /* - This is a complete set of layout rules, the 'state' of the Layout - Engine. Multiple styles are possible, defined via C or Python. Styles - get a name, and will typically get activated per region type, like - "Header", or "Listview" or "Toolbar". Properties of Style definitions - are: - - - default collumn properties, internal spacing, aligning, min/max width - - button alignment rules (for groups) - - label placement rules - - internal labeling or external labeling default - - default minimum widths for buttons/labels (in amount of characters) - - font types, styles and relative sizes for Panel titles, labels, etc. - -*/ + * This is a complete set of layout rules, the 'state' of the Layout + * Engine. Multiple styles are possible, defined via C or Python. Styles + * get a name, and will typically get activated per region type, like + * "Header", or "Listview" or "Toolbar". Properties of Style definitions + * are: + * + * - default collumn properties, internal spacing, aligning, min/max width + * - button alignment rules (for groups) + * - label placement rules + * - internal labeling or external labeling default + * - default minimum widths for buttons/labels (in amount of characters) + * - font types, styles and relative sizes for Panel titles, labels, etc. + */ /* ********************************************** */ diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 1fc9b18a0f6..70336eb9e0f 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -797,7 +797,7 @@ static uiLayout *draw_modifier(uiLayout *layout, Scene *scene, Object *ob, /* some modifiers could work with pre-tesselated curves only */ if (ELEM3(md->type, eModifierType_Hook, eModifierType_Softbody, eModifierType_MeshDeform)) { /* add disabled pre-tesselated button, so users could have - message for this modifiers */ + * message for this modifiers */ but = uiDefIconButBitI(block, TOG, eModifierMode_ApplyOnSpline, 0, ICON_SURFACE_DATA, 0, 0, UI_UNIT_X-2, UI_UNIT_Y, &md->mode, 0.0, 0.0, 0.0, 0.0, TIP_("This modifier could be applied on splines' points only")); uiButSetFlag(but, UI_BUT_DISABLED); @@ -1251,8 +1251,8 @@ static void rna_update_cb(bContext *C, void *arg_cb, void *UNUSED(arg)) RNAUpdateCb *cb= (RNAUpdateCb*)arg_cb; /* we call update here on the pointer property, this way the - owner of the curve mapping can still define it's own update - and notifier, even if the CurveMapping struct is shared. */ + * owner of the curve mapping can still define it's own update + * and notifier, even if the CurveMapping struct is shared. */ RNA_property_update(C, &cb->ptr, cb->prop); } @@ -1313,7 +1313,7 @@ static void colorband_update_cb(bContext *UNUSED(C), void *bt_v, void *coba_v) ColorBand *coba= coba_v; /* sneaky update here, we need to sort the colorband points to be in order, - however the RNA pointer then is wrong, so we update it */ + * however the RNA pointer then is wrong, so we update it */ colorband_update_sort(coba); bt->rnapoin.data = coba->data + coba->cur; } @@ -2732,7 +2732,7 @@ void uiTemplateKeymapItemProperties(uiLayout *layout, PointerRNA *ptr) template_keymap_item_properties(layout, NULL, &propptr); /* attach callbacks to compensate for missing properties update, - we don't know which keymap (item) is being modified there */ + * we don't know which keymap (item) is being modified there */ for(; but; but=but->next) uiButSetFunc(but, keymap_item_modified, ptr->data, NULL); } diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c index 8335668a624..610e9f8762d 100644 --- a/source/blender/editors/interface/interface_utils.c +++ b/source/blender/editors/interface/interface_utils.c @@ -210,7 +210,7 @@ int uiIconFromID(ID *id) } /* otherwise get it through RNA, creating the pointer - will set the right type, also with subclassing */ + * will set the right type, also with subclassing */ RNA_id_pointer_create(id, &ptr); return (ptr.type)? RNA_struct_ui_icon(ptr.type) : ICON_NONE; diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index 419f13254e6..0e51932df90 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -62,17 +62,16 @@ /* ************** widget base functions ************** */ /* - - in: roundbox codes for corner types and radius - - return: array of [size][2][x,y] points, the edges of the roundbox, + UV coords - - - draw black box with alpha 0 on exact button boundbox - - for ever AA step: - - draw the inner part for a round filled box, with color blend codes or texture coords - - draw outline in outline color - - draw outer part, bottom half, extruded 1 pixel to bottom, for emboss shadow - - draw extra decorations - - draw background color box with alpha 1 on exact button boundbox - + * - in: roundbox codes for corner types and radius + * - return: array of [size][2][x,y] points, the edges of the roundbox, + UV coords + * + * - draw black box with alpha 0 on exact button boundbox + * - for ever AA step: + * - draw the inner part for a round filled box, with color blend codes or texture coords + * - draw outline in outline color + * - draw outer part, bottom half, extruded 1 pixel to bottom, for emboss shadow + * - draw extra decorations + * - draw background color box with alpha 1 on exact button boundbox */ /* fill this struct with polygon info to draw AA'ed */ @@ -106,8 +105,8 @@ typedef struct uiWidgetBase { } uiWidgetBase; /* uiWidgetType: for time being only for visual appearance, - later, a handling callback can be added too -*/ + * later, a handling callback can be added too + */ typedef struct uiWidgetType { /* pointer to theme color definition */ @@ -1227,7 +1226,7 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB } /* If there's an icon too (made with uiDefIconTextBut) then draw the icon - and offset the text label to accommodate it */ + * and offset the text label to accommodate it */ if (but->flag & UI_HAS_ICON) { widget_draw_icon(but, but->icon+but->iconadd, 1.0f, rect); @@ -1251,16 +1250,15 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB /* *********************** widget types ************************************* */ -/* uiWidgetStateColors - char inner_anim[4]; - char inner_anim_sel[4]; - char inner_key[4]; - char inner_key_sel[4]; - char inner_driven[4]; - char inner_driven_sel[4]; - float blend; - -*/ +/* uiWidgetStateColors + * char inner_anim[4]; + * char inner_anim_sel[4]; + * char inner_key[4]; + * char inner_key_sel[4]; + * char inner_driven[4]; + * char inner_driven_sel[4]; + * float blend; + */ static struct uiWidgetStateColors wcol_state_colors= { {115, 190, 76, 255}, @@ -1272,17 +1270,17 @@ static struct uiWidgetStateColors wcol_state_colors= { 0.5f, 0.0f }; -/* uiWidgetColors - float outline[3]; - float inner[4]; - float inner_sel[4]; - float item[3]; - float text[3]; - float text_sel[3]; - - short shaded; - float shadetop, shadedown; -*/ +/* uiWidgetColors + * float outline[3]; + * float inner[4]; + * float inner_sel[4]; + * float item[3]; + * float text[3]; + * float text_sel[3]; + * + * short shaded; + * float shadetop, shadedown; + */ static struct uiWidgetColors wcol_num= { {25, 25, 25, 255}, diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c index d8f187d181a..029ca50db5b 100644 --- a/source/blender/editors/interface/view2d_ops.c +++ b/source/blender/editors/interface/view2d_ops.c @@ -249,7 +249,8 @@ static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event) } break; /* XXX - Mode switching isn't implemented. See comments in 36818. - * switch to zoom * + * switch to zoom */ +#if 0 case LEFTMOUSE: if (event->val==KM_PRESS) { * calculate overall delta mouse-movement for redo * @@ -260,8 +261,8 @@ static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event) WM_cursor_restore(CTX_wm_window(C)); WM_operator_name_call(C, "VIEW2D_OT_zoom", WM_OP_INVOKE_DEFAULT, NULL); return OPERATOR_FINISHED; - }*/ - + } +#endif default: if (event->type == vpd->invoke_event || event->type==ESCKEY) { if (event->val==KM_RELEASE) { |