diff options
Diffstat (limited to 'source/blender/editors/io/io_collada.c')
-rw-r--r-- | source/blender/editors/io/io_collada.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/editors/io/io_collada.c b/source/blender/editors/io/io_collada.c index dca38e53934..20ac3333115 100644 --- a/source/blender/editors/io/io_collada.c +++ b/source/blender/editors/io/io_collada.c @@ -24,7 +24,7 @@ * ***** END GPL LICENSE BLOCK ***** */ -/** \file blender/editors/io/collada.c +/** \file blender/editors/io/io_collada.c * \ingroup collada */ #ifdef WITH_COLLADA @@ -157,59 +157,59 @@ void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr) row = uiLayoutRow(box, 0); split = uiLayoutSplit(row, 0.6f, UI_LAYOUT_ALIGN_RIGHT); - col = uiLayoutColumn(split,0); + col = uiLayoutColumn(split, FALSE); uiItemR(col, imfptr, "apply_modifiers", 0, NULL, ICON_NONE); - col = uiLayoutColumn(split,0); + col = uiLayoutColumn(split, FALSE); uiItemR(col, imfptr, "export_mesh_type_selection", 0, "", ICON_NONE); uiLayoutSetEnabled(col, RNA_boolean_get(imfptr, "apply_modifiers")); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemR(row, imfptr, "selected", 0, NULL, ICON_NONE); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemR(row, imfptr, "include_children", 0, NULL, ICON_NONE); uiLayoutSetEnabled(row, RNA_boolean_get(imfptr, "selected")); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemR(row, imfptr, "include_armatures", 0, NULL, ICON_NONE); uiLayoutSetEnabled(row, RNA_boolean_get(imfptr, "selected")); // Texture options box = uiLayoutBox(layout); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemL(row, IFACE_("Texture Options:"), ICON_TEXTURE_DATA); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemR(row, imfptr, "active_uv_only", 0, NULL, ICON_NONE); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemR(row, imfptr, "include_uv_textures", 0, NULL, ICON_NONE); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemR(row, imfptr, "include_material_textures", 0, NULL, ICON_NONE); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemR(row, imfptr, "use_texture_copies", 1, NULL, ICON_NONE); // Armature options box = uiLayoutBox(layout); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemL(row, IFACE_("Armature Options:"), ICON_ARMATURE_DATA); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemR(row, imfptr, "deform_bones_only", 0, NULL, ICON_NONE); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemR(row, imfptr, "second_life", 0, NULL, ICON_NONE); /* Collada options: */ box = uiLayoutBox(layout); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemL(row, IFACE_("Collada Options:"), ICON_MODIFIER); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemR(row, imfptr, "use_object_instantiation", 0, NULL, ICON_NONE); - row = uiLayoutRow(box, 0); + row = uiLayoutRow(box, FALSE); uiItemR(row, imfptr, "sort_by_name", 0, NULL, ICON_NONE); } |